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Minzu - Long Wu [Taiko]

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Numbers 596108
This beatmap was submitted using in-game submission on 2015年12月11日 at 下午 08:01:19

Artist: Minzu
Title: Long Wu
Source: Dynamix
BPM: 67.5
Filesize: 2810kb
Play Time: 01:50
Difficulties Available:
  1. Futsuu (2.21 stars, 271 notes)
  2. Kantan (1.27 stars, 140 notes)
  3. Muzukashii (2.81 stars, 338 notes)
  4. Oni (3.55 stars, 465 notes)
  5. Ura Oni (3.57 stars, 491 notes)
Download: Minzu - Long Wu
Information: Scores/Beatmap Listing
---------------
Waiting for mod - For ranked :3
-Kazu-
Queue request :D

Ura Oni
  1. 00:03:330 (7) - You should delete this note, but if you really want to keep it change it to d so it sounds more "neutral" than k
  2. 00:07:108 - Add k here (Or K if you want) and move the beginning of this spinner to 00:07:330 - or 00:07:552 - , both are fine. This way you map the last note and have the spinner following after it
  3. 00:10:219 (1,2,3,4,5) - These notes feels a bit off, maybe it could be because the sound actually starts at 00:10:330 - and it should have 1/8 snapped notes (which at 135bpm arent hard to play at all). Strongly recommended if you want mapping precision, if not, delete 00:10:219 (1) - so it actually start at the right spot.
  4. 00:13:663 - Maybe you could add dk so it becomes consistent with 00:14:552 (23,24) - , 00:15:441 (28,29) - ? Also, fills this space pretty nicely and also makes it so the following dk feels like you are actually sticking to drums, which in my opinion is better.
  5. 00:23:997 (1) - Consider removing this spinner and adding kkkdkkkdk instead, after all, this diff is supposed to be harder anyways and it doesnt necessarily makes it EXTREMELY hard compared to the rest of the map
  6. 00:35:552 - and 00:36:441 - could have finishers, consider it. If not, just add k at 00:36:441 -
  7. 00:48:330 (125) - change this to d, because as it is right now it feels like it shouldnt have a note there or at least sound a bit less which you can success by using d
  8. 00:53:330 - Okay, i know that you wanted to make it so that it feels like a sudden silence, but there is actually a cymbal sounding here, maybe you could use a k to make it not so noisy but still stick to it. Just a suggestion
  9. 01:48:441 - Reduce volume to at least 30% or something like that, it feels REALLY loud because the song itself lowered volume.

Oni
  1. 00:07:108 (1) - move this spinner to 00:07:552 - so you can add a k here.
  2. 00:20:108 (9) - change to d, because the pitch isnt really high in the melody right now , it goes higher in the following note so ddk fits much better here
  3. 00:53:330 - same as Ura Oni, think of adding a k here
  4. 01:48:441 - lower volume to 30% at least, it feels too loud right now
  5. Nothing serious about patterns, im just a bit whiny because drums have real potential to be mapped on this song and you choose to map melody :(
Muzukashii
  1. 00:07:108 (1) - move this spinner to 00:07:552 - so you can add a k here.
  2. 00:25:330 (2,3,4,5,6,7) - ddd k d d → d ddd k d . It follows melody much better that it does right now
  3. 01:14:663 (20) - Not so sure about this one but maybe you could extend this slider until 01:15:997 -
  4. 01:21:774 - move this spinner to 01:21:997 - so you can add a k here
  5. 01:48:441 - Reduce volume to at least 30%

Futsuu
  1. Not so much to say about this diff, consider shortening all 1/2 streams that are over 5 notes and reduce volume at the final part , everything else is ok
Kantan
  1. This diff seems completely perfect, just reduce the volume at the end it feels loud right now
Impressively i think this mapset should already be checked by BNs, it is pretty much perfect right now and there is little someone can point out lol Well done
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