Shiena Nishizawa - Brand-new World

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Strategas
hi m4m from queue

[Asterisk]

I'll cover general things more than talking about every patern since that would take a few hours.

NCs seem random to me they don't really have a continuous patern
00:18:704 (3,4) - misleading since you use 1/2 and 1/1 for same spacing
emphasis on notes is a little confusing too. some placed you put jumps, small jumps or even stack them on the same kind of beat 00:24:557 (4) - 00:25:143 (7) - 00:25:728 (2) -
00:23:679 (1,2,3) - not a fan of linear paterns which also have different spacing
00:27:630 (2,3) - if blanket intended it's pretty off 01:11:533 (4,5) -
00:30:850 (2,4,6) - well you can try to make paterns like this look more even, now the structure looks messy
00:51:338 (2) - very strong beat on slider end
00:54:118 (4) - jumps like these don't make sense since they aren't supported by the music at all
00:55:582 (1,2,3) - like you don't space out 00:55:582 (1) - but space out 00:56:021 (1) - which is much weaker

mostly structure and emphasis of beats here is the problem. recheck all of your blankets aswell.

[Az]

00:04:655 (2,1) - this transitions kinda badly also 1 is quite strong yet so close
00:23:386 (1,1) - blanket off 00:24:118 (2,5) - etc etc
okay so I notice you use aesthetics over emphasis of beats 00:28:801 (4,5) - those are weak as fuck yet spaced the most
00:29:533 (1,2,3,4,5,6,7) - this one is much better only if we consider the vocal that strong that it overwhelms the strongest instruments here 00:29:825 (3,6,7) - is weaker than 00:29:972 (4) - ?
well now you emphasise the drum where in the pattern before you didn't emphasise it at all and had it at lowest spacing now it's highest 00:31:435 (6) - 00:30:264 (6) -
00:31:143 (4) - 00:29:972 (4) -
00:38:899 (1,2) - don't suddenly decide to follow vocals when all of the paterns around are instrument based. if you want to follow vocals here you have to do it for the whole paterns not just a few beats in the patern
00:51:045- either map this whole thing or don't map it at all 00:51:338 (1) -
01:00:923 (10,1) - the flow though
00:59:972 (3,5) - doesn't look very nice when it blankets this close keep it the way you did 01:00:996 (1,3) -
01:08:899 (6,7) - I dunno why you keep doing this everywhere to destroy the flow. you can just ctrl+g here 01:09:045 (7) -
01:09:923 (1,2,3,4,5,6,7) - 01:09:484 (2,3,4,5,6,7) - kinda lame that these have same spacing when 01:09:923 (1,2,3,4,5,6,7) - is more intense
01:23:386 (1,2,3,4) - sounds so wrong tho

looks pretty neat but fix the emhpasis of notes is really wrong, once you fix that this will be a really great map. oh yeah don't forget to recheck blankets.

Good luck!
Topic Starter
Wou

Strategas wrote:

hi m4m from queue

[Asterisk]

I'll cover general things more than talking about every patern since that would take a few hours.

NCs seem random to me they don't really have a continuous patern fix Nc
00:18:704 (3,4) - misleading since you use 1/2 and 1/1 for same spacing
emphasis on notes is a little confusing too. some placed you put jumps, small jumps or even stack them on the same kind of beat 00:24:557 (4) - 00:25:143 (7) - 00:25:728 (2) -
00:23:679 (1,2,3) - not a fan of linear paterns which also have different spacing :)
00:27:630 (2,3) - if blanket intended it's pretty off 01:11:533 (4,5) -
00:30:850 (2,4,6) - well you can try to make paterns like this look more even, now the structure looks messy re
00:51:338 (2) - very strong beat on slider end
00:54:118 (4) - jumps like these don't make sense since they aren't supported by the music at all
00:55:582 (1,2,3) - like you don't space out 00:55:582 (1) - but space out 00:56:021 (1) - which is much weaker

mostly structure and emphasis of beats here is the problem. recheck all of your blankets aswell.
Good luck!
Thanks for mods :)
karmakills
Hello!

Just easy and normal diff, like you asked for.

Easy:
GREAT. Nothing here in my opinion. Then again, I don't go into pixel-perfect specifics.

Normal:
DIFFICULTY
I recommend:
HP- 2.7-3.2 MAX (4 is a lot for a normal unless the other settings are higher; HP, OD, and AR don't affect diff stars so it is hard to tell sometimes.)
CS: 3.2-3.5 (Just a tiny bit smaller, this can significantly change diff stars so not too much)
AR: 4 (Good the way it is)
OD: 3.5 (Just a bit higher)


The rest of the mapping and beat placement looks good.

GOOD LUCK
Underforest
Thanks Swegmec :)
Doyak

Underforest wrote:

Thanks Swegmec :)
Congrats on 4-digit posts!
Underforest
lol thanks
Topic Starter
Wou

Underforest wrote:

lol thanks
Azulae
I am sorry wou that I couldn't correct my map.
I had no internet and now I have no time. I will my GD as soon as I can.
Sorry D:
Ambient
#whatamidoingwithmylife


General

Be weary of the spacing of the jumps.

Asteriks

00:09:191 (7,8) - Space the 8th note out about 1.0x DS. looks like it should be on the blue tick but isnt.
00:26:606 (1,2,3) - No need for a NC
00:26:752 (2,1) - Stack on the end of the slider, feels/looks better
00:27:923 (1,2) - Same deal, no need for a NC and stack the first note on the red tick onto the slider.
00:33:777 (1,2,3,4) - I can definitely hear a beat here, try adding a note on the red tick to stack with notes 1 and 2.
00:35:386 (8) - NC
00:35:386 (8,1) - Same as before try adding another note onto the stack.
00:37:435 (1,2) - New combo on the second note, change the first to be on the previous combo. So from this to this.
00:39:191 - Try adding a note onto the stack to match the beat of the vocals, from this to this.
00:39:630 (4,6) - If you agree with the suggestion above, move the what would be 4th note onto the 6th note which would now look like this with notes 1, 2, and, 3 being stacked.
00:54:411 (5,3) - Grab these 2 and pull them up with 2.0x DS
00:55:582 (1,2,4) - Space this out more and/or stack the 4th note onto the end of the slider
00:56:460 (6,1) - Either stack onto the end of the slider or space it out further, blue tick issue as before.
01:00:996 (1,2) - ^
01:03:338 (1,2) - ^
01:04:216 (4,5,6) - ^
01:12:704 (1,2) - ^
01:14:313 (2,3) - ^Try stacking the 3rd note onto the 5th
01:21:191 (6,1) - Same issue.

Hopefully this was helpful, some were hard to explain so PM me if they didn't make much sense or no sense at all.

GL friend. :D
Zeason
Just happened to be passing, LOL.

[General]
  1. I found a picture of unused the name file is A1G, please delete it
  2. I found the widescreen support in diff Az's Extra, remove please.


[Asterisk]
  1. 00:10:508 (4) - Change position to x:153 y:281 or stack the head on the tail of 00:09:630 (1)
  2. After move ^ , Blanket this 00:10:508 (4,5)
  3. You miss some note here 00:36:411 and 00:36:557 - try add some note please
  4. 00:38:606 (5) - You miss some note/hitsound in the red tick
  5. The same problem, try add some note here 00:39:484 and here 00:40:216
  6. 00:55:874 (2) - Stack the head on the tail of 00:55:143 (3)
  7. 00:56:167 (3) - The same problem ^ , try stack the head on the head of 00:53:094 (7)
    Actually, I found many shortage of note in 00:33:777 to 00:39:484


[Azulae]
  1. 00:26:899 (3,4) - Try change this to slider
  2. 00:31:143 (4,5) - To me, if you agree, this is too pushy if this note like this. Why not try to replace it, for example, 5 to 4, 4 to 5 like this
  3. 00:52:801 (1,2) - Too sloppy, from the position and why you 00:52:801 (1) - make the tail on the blue tick ?
  4. 00:56:899 (4,5) - ^
  5. 00:57:484 (1,2) - ^
  6. 01:22:069 (8) - Please delete it, since there is no sound here
  7. 01:22:801 (1,2) - Please move the note 2 toward another position


[Fuyuyu]
  1. 01:09:630 (3,4,5,6,7) - Lots of hitsound whistle, like someone was farting lol
    It seems there is no problem. Good job fuyuyu-


Okay enough, Good luck with your beatmap. ;)
Topic Starter
Wou

Ambient wrote:

#whatamidoingwithmylife


General

Be weary of the spacing of the jumps.

Asteriks

00:09:191 (7,8) - Space the 8th note out about 1.0x DS. looks like it should be on the blue tick but isnt.
00:26:606 (1,2,3) - No need for a NC
00:26:752 (2,1) - Stack on the end of the slider, feels/looks better
00:27:923 (1,2) - Same deal, no need for a NC and stack the first note on the red tick onto the slider.
00:33:777 (1,2,3,4) - I can definitely hear a beat here, try adding a note on the red tick to stack with notes 1 and 2.
00:35:386 (8) - NC
00:35:386 (8,1) - Same as before try adding another note onto the stack.
00:37:435 (1,2) - New combo on the second note, change the first to be on the previous combo. So from this to this.
00:39:191 - Try adding a note onto the stack to match the beat of the vocals, from this to this.
00:39:630 (4,6) - If you agree with the suggestion above, move the what would be 4th note onto the 6th note which would now look like this with notes 1, 2, and, 3 being stacked.
00:54:411 (5,3) - Grab these 2 and pull them up with 2.0x DS
00:55:582 (1,2,4) - Space this out more and/or stack the 4th note onto the end of the slider
00:56:460 (6,1) - Either stack onto the end of the slider or space it out further, blue tick issue as before.
01:00:996 (1,2) - ^
01:03:338 (1,2) - ^
01:04:216 (4,5,6) - ^
01:12:704 (1,2) - ^
01:14:313 (2,3) - ^Try stacking the 3rd note onto the 5th
01:21:191 (6,1) - Same issue.

Hopefully this was helpful, some were hard to explain so PM me if they didn't make much sense or no sense at all.

GL friend. :D
[quote="Yuuki Akamatsu"]Just happened to be passing, LOL.

[General]
  1. I found a picture of unused the name file is A1G, please delete it


[Asterisk]
  1. 00:10:508 (4) - Change position to x:153 y:281 or stack the head on the tail of 00:09:630 (1) Nah
  2. After move ^ , Blanket this 00:10:508 (4,5) Nah
  3. You miss some note here 00:36:411 and 00:36:557 - try add some note please
  4. 00:38:606 (5) - You miss some note/hitsound in the red tick
  5. The same problem, try add some note here 00:39:484 and here 00:40:216
  6. 00:55:874 (2) - Stack the head on the tail of 00:55:143 (3)
  7. 00:56:167 (3) - The same problem ^ , try stack the head on the head of 00:53:094 (7)
    Actually, I found many shortage of note in 00:33:777 to 00:39:484
Thanks for mod :)
Underforest
Hi, I re-mapped my entire diff and also fix some issues
Please, re-update

osu file format v14

[General]
AudioFilename: brand-new world.mp3
AudioLeadIn: 0
PreviewTime: 50972
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:西沢幸奏
Creator:Wou
Version:Forest's Easy
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size Underforest fuyuyu- Azulae
BeatmapID:846900
BeatmapSetID:387647

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3.5
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
Video,-522,"video.flv"
0,0,"bg3.jpg",0,0
//Break Periods
2,42611,48055
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
265,292.682926829268,4,2,1,40,1,0
4508,-100,4,2,1,90,0,0
13143,-100,4,2,1,70,0,0
13728,-100,4,2,1,50,0,0
14021,-100,4,2,1,5,0,0
14313,-100,4,2,1,20,0,0
23679,-100,4,2,1,70,0,0
49289,-200,4,2,1,50,0,0
50606,-100,4,2,1,5,0,0
51630,-100,4,2,1,90,0,1
60923,-100,4,2,1,90,0,0
60996,-100,4,2,1,90,0,1
70508,-100,4,2,1,90,0,0
75191,-100,4,2,1,90,0,1
79655,-100,4,2,1,80,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 128,0,128
Combo3 : 255,128,192
Combo4 : 0,128,192

[HitObjects]
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296,156,1143,2,0,L|308:300,1,135
176,328,2021,2,0,P|108:304|84:276,1,90
128,208,2606,2,0,L|196:76,2,135
212,236,3777,1,0,0:0:0:0:
360,68,4508,5,0,0:0:0:0:
428,128,4801,6,0,P|468:188|448:264,1,135
380,204,5533,2,0,L|276:212,1,90
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136,148,8167,1,0,0:0:0:0:
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Firis Mistlud
KAKERO

Placehold because Avatar: Himeno Sena
User page: full of Kurashina Asuka
Underforest
And you forgot to update my diff thought ;_;
Topic Starter
Wou

Underforest wrote:

And you forgot to update my diff thought ;_;
Sorry if i forgot to update your diff...
coz, i'm changing a bit of my diff
Topic Starter
Wou

KuranteMelodii wrote:

KAKERO

Placehold because Avatar: Himeno Sena ♥♥♥
User page: full of Kurashina Asuka lol :v
Firis Mistlud
Himeno Se- *slapped*

[Asterisk]
  1. 00:06:118 (6) - NC, big white tick
  2. 00:06:557 (1) - remove NC
  3. 00:07:289 (6) - NC
  4. 00:08:167 (1,2) - swap NC
  5. 00:10:801 (5) - NC
  6. 00:11:533 (1,3) - swap NC
  7. 00:15:191 (3) - NC
  8. 00:16:655 (6) - ^
  9. 00:18:996 (4) - ^
  10. 00:21:045 (3) - ^
  11. 00:24:850 (5) - ^
  12. 00:31:874 (8,1) - swap NC
  13. 00:33:045 (6) - NC
  14. 00:33:777 (1) - remove NC
  15. 00:34:216 (3) - NC
  16. 00:35:240 (8) - ^
  17. 00:35:679 (1) - remove NC
  18. 00:36:557 (5) - NC
  19. 00:38:899 (6,1) - swap NC
  20. 00:42:411 (7) - NC
  21. 00:44:752 (4) - ^
  22. 00:45:923 (6) - ^
  23. 00:52:801 (6) - ^
  24. 00:53:679 (1) - remove NC
  25. 00:55:143 (3) - NC
  26. 00:56:460 (4,1) - swap NC
  27. 00:57:484 (3) - NC
  28. 00:58:069 (1) - remove NC
  29. 00:58:508 (5) - NC
  30. 01:01:728 (1) - remove NC
  31. 01:02:167 (2) - NC, SV changes
  32. 01:04:655 (5,1) - swap NC
  33. 01:05:825 (4,1) - ^
  34. 01:06:850 (3) - NC
  35. 01:07:435 (1) - remove NC
  36. 01:09:338 (4,1) - swap NC
  37. 01:20:899 (5) - NC
  38. 01:21:484 (1) - - remove NC
  39. 01:22:801 (1) - ^
  1. 00:04:508 (1) - Make it clickable plz
  2. 00:05:825 (5) - Overlap, i think it should put it a little bit left to blanket 00:05:240 (2) -
  3. 00:07:582 (7) - Overlap
  4. 00:08:167 (1) - ^
    There's so many overlapping problems, try to not make those slider overlap each other so the map is neater, but some overlap like 00:21:923 (2,4) - is acceptable, better ask someone what is a great overlap.
  5. 00:23:094 (1) - Make the end clickable by shortening it into 3/4 and add a note at the white tick, no i am not applying my style but i think this is the best way to map with the vocal hold
  6. 00:27:923 (4) - should stack with 00:27:191 (1) - head
  7. 00:29:240 (7,1) - that just a little bit, but the stack is off.
  8. 00:32:752 (4,5,6,7,8,9) - I personality don't like this kind of anti jumps, they're too hard yet uncomfortable to play
  9. 00:33:338 (8,2,6,1) - Stack, this is too messy
  10. 01:02:460 (3) - Overlap again, i am mentioning this because i think i need to screenshot to adjust the pattern later on.
  11. 01:08:606 (2) - That doesn't change much but... symmetry with 01:08:167 (1) -
    I also personalty don't let sliders end on white tick unless the previous red tick is stronger and it's a 1/1 slider, i don't know does it unrankable

good luck~
ultimatrix117
re-upload
Underforest

ultimatrix117 wrote:

re-upload
The beatmap download is working fine, so no need
Wow, first post
Electoz

Underforest wrote:

Wow, first post
show more
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