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Shiena Nishizawa - Brand-new World

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Topic Starter
Wou_old_1

Chibi Maruko wrote:

Hai! From Modding Queue

Hard
  • 00:08:752 (5) - Blanket i don't think that's a good idea
    00:14:752 (2) - ^ i don't think that's a good idea
    00:23:679 (4) - NC i think that's a good idea
    00:40:069 (4) - ^ why nc ? i think it is better not to give nc
    01:00:996 (3) - ^ i think it's fine


Asterisk
  • 00:04:801 (2) - NC fine
    00:13:143 (5) - ^ fine
    00:33:045 (5) - ^ fine
    00:45:923 (6) - Blanket i don't think that's a good idea
    00:48:996 - You miss something here fix
    00:53:679 (1) - Why new combo I can't give a reason, but i think that's good to give new combo
    01:08:167 (6) - NC fine
    01:10:508 (6) - ^ fine
    01:19:728 (7) - ^ fine


Ok. This map need Insane diff. But, u can talk me to make diff No need, I've asked someone to make it
Ok bai
Thanks :D
Aihuro
Hey! M4M request from my queue.
Well, here goes nothing.

General:
  1. Please enable "Widescreen Support" sine you don't have a SB. Please remember this in your future maps.
  2. There seems to be a DS error in the easiest diff. Please fix that.
Forest's Easy:
  1. 00:05:825 (2,3) - This blanket can be improved.
  2. 00:07:289 (1,2) - Why not switch these two notes and add a note here: 00:08:167 - for a better flow, since you didn't leave any spaces open before or after.
  3. 00:09:630 (1,2) - I suggest you blanket them.
  4. 00:10:508 (3,1) - This is an ugly overlap here. Please stack them.
  5. 00:24:850 (3,4) - Mm. . why not try something like this instead: since you can't really blanket them, because you want them: 00:23:679 (1,3) - to look alike.
  6. 00:31:582 (5,6) - Uhm. . this seems a little complicated. Why not change them into a slider which ends here: 00:32:167 - . Imo, it plays nicely and also easier for beginners.
  7. 00:34:216 (3) - This feels a little bit awkward! I suggest you do the same what you did here: 00:35:386 (4) - It follows the vocals nicely and also not oddly to play. Or you can just keep the slider as it is and add a note here: 00:35:094 (4) - . Your choice.
  8. 00:36:850 (5,1) - I have something better in mind. Why not add a note here: 00:36:704 - and a slider that starts here: 00:36:996 - and which ends here: 00:37:435 - . I follows the beat and isn't really hard to play. (I must say, this is a really hard part to map)
  9. 00:38:606 (8,9) - Same here. Why not follow the rhythm that I suggested above. Just move them one step forward (Both) The slider will start here: 00:38:460 - and the note here: 00:39:630 - . It follows the vocals.
  10. 00:52:947 (3,4) - Not a nice way to place them. Blanket please.
  11. 00:53:240 (4) - Why not end this slider here: 00:53:825 - It fits better with the music and also improves the flow.
  12. 00:54:118 (1,2) - ^ Same here. Blanket them.
  13. 00:57:484 (3,4) - The rhythm here sounds also complicated. Just move this slider: 00:58:216 (4) - here: 00:58:069 - and end it here: 00:58:508 - . Imo, it plays better and follows the song.
  14. 01:01:143 (2,4) - As you can see, they are touching each other, which is really not acceptable. Please avoid these at once.
  15. 01:13:874 (4) - Uhm. . maybe turn this into a 1/2 which starts here: 01:13:728 - ?
  16. 01:18:850 (1) - If I were you, I would remove this slider here.
  17. 01:24:557 (4) - Add note here maybe?
  18. Other than that. Seems like a fine diff. I understand that it's really hard to map this song, especially for an easy diff. Anyways good job!

Okay, I will stop here since you only mod one diff from me.
Good Luck with this mapset of yours. :)
Silky
http://puu.sh/lRuMj/abd151d84d.zip
Artist:西沢幸奏
definitely need another Insane/Extra diff(about 5~5.5)
Underforest
Fixing Aihuro problems in a few hours
Thanks a bunch for your mod, editing this post soon :)


Now answering :)

BLUE = FIXED
ORANGE = CONFUSED
RED = NOT FIXED
PURPLE = ADDITIONAL COMMENT

Aihuro wrote:

Hey! M4M request from my queue.
Well, here goes nothing.

General:
  1. Please enable "Widescreen Support" sine you don't have a SB. Please remember this in your future maps.
  2. There seems to be a DS error in the easiest diff. Please fix that.
Forest's Easy:
  1. 00:05:825 (2,3) - This blanket can be improved. I think it's okay
  2. 00:07:289 (1,2) - Why not switch these two notes and add a note here: 00:08:167 - for a better flow, since you didn't leave any spaces open before or after. Added
  3. 00:09:630 (1,2) - I suggest you blanket them. No
  4. 00:10:508 (3,1) - This is an ugly overlap here. Please stack them. Ugly... Fixed
  5. 00:24:850 (3,4) - Mm. . why not try something like this instead: since you can't really blanket them, because you want them: 00:23:679 (1,3) - to look alike. Fixed
  6. 00:31:582 (5,6) - Uhm. . this seems a little complicated. Why not change them into a slider which ends here: 00:32:167 - . Imo, it plays nicely and also easier for beginners. Okay :)
  7. 00:34:216 (3) - This feels a little bit awkward! I suggest you do the same what you did here: 00:35:386 (4) - It follows the vocals nicely and also not oddly to play. Or you can just keep the slider as it is and add a note here: 00:35:094 (4) - . Your choice. Added a slider following the vocals I guess
  8. 00:36:850 (5,1) - I have something better in mind. Why not add a note here: 00:36:704 - and a slider that starts here: 00:36:996 - and which ends here: 00:37:435 - . I follows the beat and isn't really hard to play. (I must say, this is a really hard part to map) I guess it's okay now
  9. 00:38:606 (8,9) - Same here. Why not follow the rhythm that I suggested above. Just move them one step forward (Both) The slider will start here: 00:38:460 - and the note here: 00:39:630 - . It follows the vocals. OK
  10. 00:52:947 (3,4) - Not a nice way to place them. Blanket please. No
  11. 00:53:240 (4) - Why not end this slider here: 00:53:825 - It fits better with the music and also improves the flow. It's better this
  12. 00:54:118 (1,2) - ^ Same here. Blanket them. No
  13. 00:57:484 (3,4) - The rhythm here sounds also complicated. Just move this slider: 00:58:216 (4) - here: 00:58:069 - and end it here: 00:58:508 - . Imo, it plays better and follows the song. Same, no
  14. 01:01:143 (2,4) - As you can see, they are touching each other, which is really not acceptable. Please avoid these at once. DS fixed
  15. 01:13:874 (4) - Uhm. . maybe turn this into a 1/2 which starts here: 01:13:728 - ? No
  16. 01:18:850 (1) - If I were you, I would remove this slider here. If I were you, I would fix that :roll:
  17. 01:24:557 (4) - Add note here maybe? No
  18. Other than that. Seems like a fine diff. I understand that it's really hard to map this song, especially for an easy diff. Anyways good job!

Okay, I will stop here since you only mod one diff from me.
Good Luck with this mapset of yours. :)
Same as always the way to update my diff :)

osu file format v14

[General]
AudioFilename: brand-new world.mp3
AudioLeadIn: 0
PreviewTime: 51045
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:西沢幸奏
Creator:Wou
Version:Forest's Easy
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size Underforest fuyuyu-
BeatmapID:846900
BeatmapSetID:387647

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
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0,0,"bg3.jpg",0,0
//Break Periods
2,14313,22239
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Gamu
Hello. As per your request: https://osu.ppy.sh/forum/t/393945

  1. Artist: 西沢幸奏
  2. Romanised Artist: Shiena Nishizawa
  3. Title: Brand-new World
  4. Source: 学戦都市アスタリスク


<Reference>
  1. http://asterisk-war.com/music/

The current metadata is fine!

Good luck~ :3
XiaofengTiger
[Hard]
  1. Sorry I cannot catch your rhythm so I can do very few things.
  2. 00:13:435 (4) - It is a little for player to stop here I think .Btw (5) begins on a red line may increase difficulty.
  3. 00:25:582 (2,4,6,8) - The are not on vocal and some of them are not on hit i think. So it is hard for me to catch rhythm here.

[Normal]
  1. A little hard. I think you can change its name into Normal+ or Advanced.


[Forest's Easy]
  1. 00:05:825 (2,3) - 00:24:850 (3,4) - 00:33:338 (2,3) - 00:52:947 (3,4) - 01:05:825 (1,2) - Blanket Issue
  2. 00:28:362 (2,3,4) - The gaps between them are not the same. Maybe you can move (4) closer to (3)
  3. 01:08:167 (3) - Move a little left-up to avoid overlap
Underforest

XiaofengTiger wrote:

[Forest's Easy]
  1. 00:05:825 (2,3) - 00:24:850 (3,4) - 00:33:338 (2,3) - 00:52:947 (3,4) - 01:05:825 (1,2) - Blanket Issue I'm not trying to blanket those parts
  2. 00:28:362 (2,3,4) - The gaps between them are not the same. Maybe you can move (4) closer to (3) No, it's good for me
  3. 01:08:167 (3) - Move a little left-up to avoid overlap fixed
33% FIXED (1/3)

You know what to do with that good diff

osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 51045
Countdown: 0
SampleSet: Soft
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[Editor]
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BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:西沢幸奏
Creator:Wou
Version:Forest's Easy
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size Underforest fuyuyu-
BeatmapID:846900
BeatmapSetID:387647

[Difficulty]
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CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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Topic Starter
Wou_old_1

XiaofengTiger wrote:

[Hard]
  1. Sorry I cannot catch your rhythm so I can do very few things. Fine...
  2. 00:13:435 (4) - It is a little for player to stop here I think Why Stop ? .Btw (5) begins on a red line may increase difficulty. Hmmm... That's right
  3. 00:25:582 (2,4,6,8) - The are not on vocal and some of them are not on hit i think. So it is hard for me to catch rhythm here. So what should I do? Romove it ?

[Normal]
  1. A little hard. I think you can change its name into Normal+ or Advanced. Change
Thanks
Topic Starter
Wou_old_1

Gamu wrote:

Hello. As per your request: https://osu.ppy.sh/forum/t/393945

  1. Artist: 西沢幸奏
  2. Romanised Artist: Shiena Nishizawa
  3. Title: Brand-new World
  4. Source: 学戦都市アスタリスク


<Reference>
  1. http://asterisk-war.com/music/

The current metadata is fine!

Good luck~ :3
Thanks for checking :D
Rory Mercury_old
#In-Game Req

  • Advanced
    1. 00:15:484 (2,4) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini
    2. 00:23:679 (1) - Blanket
    3. 00:40:655 (7) - Berikan hitsound 'clap'
    4. 00:49:289 - Pindah greenlinenya ke 00:49:435
    5. 00:50:533 - Pindah greenlinenya ke 00:50:460
    6. 00:52:362 (2,3) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini
    7. 00:53:533 (4) - ini terlalu jauh dari object sebelumnya... perbaiki ini
    8. 01:03:191 (6,1) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini
    • Hard
      1. 01:07:582 - Kamu meleset disini... tolong tambah sesuatu
      2. 01:14:021 (3) - menurutku ini sebaiknya di hilangkan saja


      Cukup sampai disini...
      Semoga Beruntung :3
Topic Starter
Wou_old_1

Rory Mercury wrote:

#In-Game Req

  • Advanced
    1. 00:15:484 (2,4) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini fix
    2. 00:23:679 (1) - Blanket Oke
    3. 00:40:655 (7) - Berikan hitsound 'clap' fix
    4. 00:49:289 - Pindah greenlinenya ke 00:49:435 fix
    5. 00:50:533 - Pindah greenlinenya ke 00:50:460 fix
    6. 00:52:362 (2,3) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini fix
    7. 00:53:533 (4) - ini terlalu jauh dari object sebelumnya... perbaiki ini fix
    8. 01:03:191 (6,1) - Liat, ini terlihat jelek karena terlihat ada timpaan... tolong perbaiki ini fix
    • Hard
      1. 01:07:582 - Kamu meleset disini... tolong tambah sesuatu fix
      2. 01:14:021 (3) - menurutku ini sebaiknya di hilangkan saja fix


      Cukup sampai disini...
      Semoga Beruntung :3
All fixed
Thanks
XiaofengTiger

XiaofengTiger wrote:

[Hard]
  1. 00:13:435 (4) - It is a little Hard for player to stop here I think .Btw (5) begins on a red line may increase difficulty.
Sorry I miss a word here. :o
And my gramma and vocabularies are not good
Shad0w1and
[General]
spread need a fix, as you might notice that insane to extra has a huge gap

[Ast]
00:04:801 (1) - increase DS for the crash
00:05:240 (2,4) - simply do not overlap, your mapping style do not make this intension looks good
and try to spread objects to whole screen plz
e.g.:00:07:289 (1,2,3,4,5,6,7,8) -
00:14:752 (2) - blanket, do not say you don't intent to do, your style need blanket
00:17:825 (1,2,3) -
00:20:167 (1,2,3) -
00:21:630 (4,5,6,7,8) -
ok, the rest is all about these problem, try to place every note mindful and make the pattern better.

[Insane]
kiai as fountain ususlly is not allowed, some bn and qat doubt about this usage and it is written in RC not allowable
00:38:899 (1,2,3) - starting a slider at red stick you need a good reason, the rhythm here do not allow that imo
00:47:167 (1) - end at 00:50:606 -
nice

[Hard]
00:06:996 (10) - slider end at big white stick usually used when inst switch or vocal switch, here does not make much sense
00:11:972 (1,2) - increase DS between them
i have difficulty to understand your hard rhythm catching.. for real i think a lot parts need a rework
00:33:777 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,5) - 01:12:557 (6,7,8,1,2,1,2,3,4) - and more

[Normal]
00:04:508 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - nc every two big white stick
00:59:972 (6,7,1,2) - rework this part
your rhythm catch is really confusing.. focus on that first, map more and you might know how to
Topic Starter
Wou_old_1

Shad0w1and wrote:

[General]
spread need a fix, as you might notice that insane to extra has a huge gap

[Ast]
00:04:801 (1) - increase DS for the crash
00:05:240 (2,4) - simply do not overlap, your mapping style do not make this intension looks good
and try to spread objects to whole screen plz
e.g.:00:07:289 (1,2,3,4,5,6,7,8) -
00:14:752 (2) - blanket, do not say you don't intent to do Who says it ? :v your style need blanket
00:17:825 (1,2,3) -
00:20:167 (1,2,3) -
00:21:630 (4,5,6,7,8) -
ok, the rest is all about these problem, try to place every note mindful and make the pattern better. done

[Hard] > I change drastically

[Normal]
00:04:508 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - nc every two big white stick I do not understand, but it seems now been repaired?
00:59:972 (6,7,1,2) - rework this part
your rhythm catch is really confusing.. focus on that first, map more and you might know how to I do not understand, but it seems now been repaired?
Thanks :D
Silky

Shad0w1and wrote:

[Insane]
kiai as fountain ususlly is not allowed, some bn and qat doubt about this usage and it is written in RC not allowable
00:38:899 (1,2,3) - starting a slider at red stick you need a good reason, the rhythm here do not allow that imo eh it have drum sounds
00:47:167 (1) - end at 00:50:606 - no, that's wrong
nice
fixed kiai

osu file format v14

[General]
AudioFilename: brand-new world.mp3
AudioLeadIn: 0
PreviewTime: 51045
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.6

[Metadata]
Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:西沢幸奏
Creator:Wou
Version:fyy's Insane
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size Underforest fuyuyu-
BeatmapID:849072
BeatmapSetID:387647

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
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Video,0,"video.flv"
//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Combo2 : 128,0,128
Combo3 : 255,128,192
Combo4 : 0,128,192

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157,64,26460,2,0,P|231:83|287:32,1,160,0|2,0:0|0:0,0:0:0:0:
173,165,26899,2,0,P|177:205|181:252,1,80,8|0,0:0|0:0,0:0:0:0:
339,352,27191,6,0,P|381:299|348:209,1,160,2|8,0:0|0:0,0:0:0:0:
251,318,27630,2,0,P|216:326|170:336,1,80,2|0,0:0|0:0,0:0:0:0:
93,216,27923,1,2,0:0:0:0:
210,132,28069,2,0,P|206:171|202:211,1,80,8|0,0:0|0:0,0:0:0:0:
61,37,28362,6,0,P|144:44|238:50,1,160,6|8,0:0|0:0,0:0:0:0:
365,165,28801,2,0,P|325:170|285:177,1,80
393,75,29094,1,2,0:0:0:0:
445,208,29240,2,0,P|452:247|462:292,1,80,8|0,0:0|0:0,0:0:0:0:
212,266,29533,6,0,P|277:307|350:282,1,160,2|8,0:0|0:0,0:0:0:0:
169,186,29972,2,0,P|128:248|162:339,1,160,0|2,0:0|0:0,0:0:0:0:
288,219,30411,2,0,P|284:178|275:122,1,80,8|0,0:0|0:0,0:0:0:0:
445,208,30704,6,0,P|466:282|424:348,1,160,6|8,0:0|0:0,0:0:0:0:
211,265,31143,2,0,B|295:286|285:244|369:265,1,160,0|2,0:0|0:0,0:0:0:0:
479,112,31582,2,0,P|438:114|387:125,1,80,8|0,0:0|0:0,0:0:0:0:
240,45,31874,6,0,P|244:83|252:133,1,80,6|0,0:0|0:0,0:0:0:0:
93,216,32167,2,0,P|99:176|103:136,1,80,8|2,0:0|0:0,0:0:0:0:
61,37,32460,1,2,0:0:0:0:
61,37,32606,1,2,0:0:0:0:
224,136,32752,1,2,0:0:0:0:
224,136,32899,1,2,0:0:0:0:
95,245,33045,5,6,0:0:0:0:
95,245,33191,2,0,P|55:240|-7:233,1,80,2|0,0:0|0:0,0:0:0:0:
166,341,33484,1,8,0:0:0:0:
166,341,33777,1,8,0:0:0:0:
241,278,33923,2,0,P|278:273|325:268,1,80,2|2,0:0|0:0,0:0:0:0:
442,355,34216,5,0,0:0:0:0:
430,250,34362,2,0,P|433:209|441:160,1,80,8|0,0:0|0:0,0:0:0:0:
346,38,34655,2,0,P|362:78|359:132,1,80,8|2,0:0|0:0,0:0:0:0:
296,183,34947,1,2,0:0:0:0:
209,149,35094,2,0,P|171:153|114:165,1,80,8|0,0:0|0:0,0:0:0:0:
44,68,35386,5,6,0:0:0:0:
44,68,35533,2,0,P|38:111|33:163,1,80,2|0,0:0|0:0,0:0:0:0:
182,245,35825,1,8,0:0:0:0:
182,245,36118,1,8,0:0:0:0:
209,149,36264,1,2,0:0:0:0:
209,149,36411,6,0,P|214:105|220:54,1,80,2|0,0:0|0:0,0:0:0:0:
113,177,36704,1,8,0:0:0:0:
113,177,36996,1,8,0:0:0:0:
182,245,37143,1,2,0:0:0:0:
268,231,37289,1,2,0:0:0:0:
354,217,37435,2,0,L|461:228,1,80,8|0,0:0|0:0,0:0:0:0:
281,327,37728,5,6,0:0:0:0:
281,327,37874,2,0,L|174:338,1,80,2|0,0:0|0:0,0:0:0:0:
89,260,38167,1,8,0:0:0:0:
89,260,38460,1,8,0:0:0:0:
193,153,38606,1,2,0:0:0:0:
62,107,38752,1,2,0:0:0:0:
113,177,38899,5,0,0:0:0:0:
113,177,39045,2,0,P|158:173|200:169,1,80,8|0,0:0|0:0,0:0:0:0:
297,39,39338,2,0,L|287:134,1,80,8|2,0:0|0:0,0:0:0:0:
335,196,39630,1,2,0:0:0:0:
419,175,39777,2,0,P|463:177|514:186,1,80,8|0,0:0|0:0,0:0:0:0:
336,313,40069,6,0,L|327:233,1,80,6|2,0:0|0:0,0:0:0:0:
462,84,40362,1,8,0:0:0:0:
462,84,40655,2,0,L|366:95,1,80,8|0,0:0|0:0,0:0:0:0:
255,186,40947,6,0,L|334:195,1,80,2|2,0:0|0:0,0:0:0:0:
163,60,41240,1,8,0:0:0:0:
163,60,41533,2,0,L|172:140,1,80,8|0,0:0|0:0,0:0:0:0:
136,288,41825,5,2,0:0:0:0:
255,186,41972,1,2,0:0:0:0:
156,159,42118,1,8,0:0:0:0:
257,288,42264,1,2,0:0:0:0:
330,129,42411,5,6,0:0:0:0:
330,129,42996,2,0,P|373:131|426:138,1,80,0|2,0:0|0:0,0:0:0:0:
242,66,43582,2,0,P|198:63|146:57,1,80,0|2,0:0|0:0,0:0:0:0:
255,186,44167,2,0,P|260:224|265:276,1,80,0|2,0:0|0:0,0:0:0:0:
169,335,44606,1,0,0:0:0:0:
169,335,44752,6,0,L|78:319,1,80,0|2,0:0|0:0,0:0:0:0:
59,167,45338,2,0,L|137:180,1,80,0|2,0:0|0:0,0:0:0:0:
264,265,45923,2,0,P|268:306|274:350,1,80,0|2,0:0|0:0,0:0:0:0:
426,260,46508,2,0,P|422:219|416:175,1,80,0|2,0:0|0:0,0:0:0:0:
256,112,47094,5,2,0:0:0:0:
256,192,47167,12,0,50533,0:0:0:0:
327,313,51630,6,0,P|251:332|187:288,1,160,6|2,0:0|0:0,0:0:0:0:
257,162,52069,2,0,P|263:202|266:242,1,80,8|0,0:0|0:0,0:0:0:0:
107,222,52362,1,2,0:0:0:0:
160,64,52508,1,2,0:0:0:0:
257,162,52655,1,8,0:0:0:0:
96,135,52801,6,0,P|55:140|13:149,1,80,2|0,0:0|0:0,0:0:0:0:
254,65,53094,2,0,P|293:72|332:78,1,80,2|8,0:0|0:0,0:0:0:0:
446,199,53386,1,0,0:0:0:0:
465,62,53533,1,2,0:0:0:0:
359,181,53679,2,0,P|361:222|387:267,1,80,2|8,0:0|0:0,0:0:0:0:
466,337,53972,6,0,P|402:293|327:313,1,160,6|2,0:0|0:0,0:0:0:0:
213,364,54411,1,8,0:0:0:0:
267,241,54557,2,0,P|261:201|257:162,1,80,0|2,0:0|0:0,0:0:0:0:
107,222,54850,2,0,L|100:301,1,80,2|8,0:0|0:0,0:0:0:0:
47,81,55143,6,0,P|118:126|184:99,1,160,2|2,0:0|0:0,0:0:0:0:
295,54,55582,2,0,L|283:142,1,80,8|0,0:0|0:0,0:0:0:0:
267,241,55874,1,2,0:0:0:0:
403,187,56021,1,8,0:0:0:0:
403,187,56094,1,0,0:0:0:0:
403,187,56167,1,2,0:0:0:0:
361,355,56313,1,8,0:0:0:0:
361,355,56386,1,0,0:0:0:0:
361,355,56460,6,0,P|297:347|184:340,1,160,6|2,0:0|0:0,0:0:0:0:
183,191,56899,2,0,P|224:194|270:197,1,80,0|2,0:0|0:0,0:0:0:0:
70,254,57191,2,0,P|64:214|56:170,1,80,0|2,0:0|0:0,0:0:0:0:
206,23,57484,6,0,P|198:62|192:101,1,80,0|2,0:0|0:0,0:0:0:0:
92,54,57777,1,0,0:0:0:0:
300,84,57923,2,0,P|347:76|414:70,1,80,8|0,0:0|0:0,0:0:0:0:
346,252,58216,2,0,P|306:247|266:240,1,80,8|0,0:0|0:0,0:0:0:0:
183,191,58508,1,8,0:0:0:0:
370,338,58655,1,0,0:0:0:0:
370,338,58728,1,0,0:0:0:0:
370,338,58801,6,0,P|380:273|387:173,1,160,6|2,0:0|0:0,0:0:0:0:
253,284,59240,2,0,P|209:274|160:267,1,80,0|2,0:0|0:0,0:0:0:0:
56,318,59533,1,0,0:0:0:0:
15,172,59679,2,0,P|54:165|93:156,1,80,2|0,0:0|0:0,0:0:0:0:
257,85,59972,6,0,L|249:183,1,80,2|0,0:0|0:0,0:0:0:0:
161,63,60264,1,2,0:0:0:0:
332,28,60411,1,0,0:0:0:0:
332,28,60484,1,0,0:0:0:0:
332,28,60557,1,2,0:0:0:0:
319,213,60704,6,0,B|279:199|279:199|237:195|207:229,1,120,8|0,0:0|0:0,0:0:0:0:
269,274,60996,6,0,P|363:277|395:225,1,160,6|2,0:0|0:0,0:0:0:0:
448,63,61435,2,0,P|452:99|457:149,1,80,8|0,0:0|0:0,0:0:0:0:
286,120,61728,1,2,0:0:0:0:
332,28,61874,1,2,0:0:0:0:
165,93,62021,1,8,0:0:0:0:
274,220,62167,6,0,L|285:125,1,80,2|0,0:0|0:0,0:0:0:0:
97,191,62460,2,0,L|106:270,1,80,2|8,0:0|0:0,0:0:0:0:
242,350,62752,2,0,P|284:343|344:337,1,80,0|2,0:0|0:0,0:0:0:0:
473,239,63045,2,0,P|433:234|393:227,1,80,2|8,0:0|0:0,0:0:0:0:
278,63,63338,6,0,B|290:171|290:171|274:220,1,160,6|2,0:0|0:0,0:0:0:0:
165,93,63777,1,8,0:0:0:0:
365,125,63923,2,0,P|409:120|459:115,1,80,0|2,0:0|0:0,0:0:0:0:
272,245,64216,2,0,P|227:249|178:255,1,80,2|8,0:0|0:0,0:0:0:0:
37,91,64508,6,0,P|95:141|170:123,1,160,2|2,0:0|0:0,0:0:0:0:
326,220,64947,2,0,P|250:202|192:252,1,160,8|2,0:0|0:0,0:0:0:0:
211,370,65386,1,8,0:0:0:0:
211,370,65460,1,0,0:0:0:0:
211,370,65533,1,2,0:0:0:0:
57,270,65679,1,8,0:0:0:0:
57,270,65752,1,0,0:0:0:0:
57,270,65825,6,0,B|50:231|66:204|66:204|61:176|61:176|69:150|79:105,1,160,6|2,0:0|0:0,0:0:0:0:
233,260,66264,2,0,P|228:219|225:179,1,80,0|2,0:0|0:0,0:0:0:0:
365,125,66557,2,0,P|348:88|331:52,1,80,0|2,0:0|0:0,0:0:0:0:
474,222,66850,6,0,P|470:261|466:301,1,80,0|2,0:0|0:0,0:0:0:0:
326,220,67143,1,0,0:0:0:0:
414,60,67289,2,0,P|456:119|434:157,1,120,8|0,0:0|0:0,0:0:0:0:
365,125,67582,2,0,L|324:130|283:135,1,80,8|0,0:0|0:0,0:0:0:0:
176,47,67874,1,8,0:0:0:0:
87,210,68021,1,0,0:0:0:0:
87,210,68094,1,0,0:0:0:0:
87,210,68167,6,0,P|101:143|27:90,1,160,6|2,0:0|0:0,0:0:0:0:
181,166,68606,2,0,P|220:161|260:156,1,80,0|2,0:0|0:0,0:0:0:0:
441,193,68899,1,0,0:0:0:0:
315,299,69045,2,0,P|321:254|327:207,1,80,2|2,0:0|0:0,0:0:0:0:
351,39,69338,5,2,0:0:0:0:
260,156,69484,1,2,0:0:0:0:
448,232,69630,2,0,L|441:193,3,40,2|2|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
375,296,69923,1,2,0:0:0:0:
345,297,69996,1,2,0:0:0:0:
315,299,70069,1,2,0:0:0:0:
285,301,70142,1,2,0:0:0:0:
254,303,70216,6,0,P|193:310|134:320,1,120,4|0,0:3|0:0,0:0:0:0:
37,285,70508,6,0,B|28:233|21:185|21:185|36:158|55:128,1,160,6|8,0:0|0:0,0:0:0:0:
188,86,70947,2,0,L|180:165,1,80,2|0,0:0|0:0,0:0:0:0:
238,280,71240,1,2,0:0:0:0:
111,215,71386,1,8,0:0:0:0:
274,128,71533,6,0,L|365:119,1,80,6|0,0:0|0:0,0:0:0:0:
457,270,71825,2,0,L|366:261,1,80,2|8,0:0|0:0,0:0:0:0:
253,369,72118,1,2,0:0:0:0:
223,193,72264,1,0,0:0:0:0:
94,293,72411,2,0,P|102:254|110:214,1,80,2|8,0:0|0:0,0:0:0:0:
28,74,72704,6,0,P|111:79|192:86,1,160,6|2,0:0|0:0,0:0:0:0:
356,170,73143,1,8,0:0:0:0:
268,31,73289,1,2,0:0:0:0:
410,89,73435,1,2,0:0:0:0:
253,176,73582,2,0,P|256:218|262:281,1,80,2|8,0:0|0:0,0:0:0:0:
415,315,73874,6,0,P|468:260|452:185,1,160,6|2,0:0|0:0,0:0:0:0:
297,336,74313,2,0,P|260:328|198:327,1,80,8|2,0:0|0:0,0:0:0:0:
64,225,74606,2,0,L|168:205,1,80,0|2,0:0|0:0,0:0:0:0:
185,54,74899,1,8,0:0:0:0:
185,54,75191,6,0,L|193:147,1,80,4|2,0:0|0:0,0:0:0:0:
363,85,75484,2,0,L|336:168,1,80,8|2,0:0|0:0,0:0:0:0:
368,307,75777,6,0,L|457:295,1,80,8|2,0:0|0:0,0:0:0:0:
179,265,76069,2,0,L|259:255,1,80,8|2,0:0|0:0,0:0:0:0:
64,225,76362,6,0,P|54:269|65:309,1,80,8|2,0:0|0:0,0:0:0:0:
338,252,76655,2,0,P|327:214|301:185,1,80,8|2,0:0|0:0,0:0:0:0:
196,275,76947,6,0,L|205:355,1,80,8|2,0:0|0:0,0:0:0:0:
196,108,77240,2,0,L|205:29,1,80,8|2,0:0|0:0,0:0:0:0:
363,85,77533,5,2,0:0:0:0:
363,85,77679,1,2,0:0:0:0:
242,191,77825,1,2,0:0:0:0:
242,191,77972,1,2,0:0:0:0:
368,307,78118,2,0,L|407:301,3,40,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
477,213,78411,2,0,L|438:219,3,40,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
359,165,78704,6,0,L|319:159,1,40,2|2,0:0|0:0,0:0:0:0:
216,94,78850,1,8,0:0:0:0:
228,113,78923,2,0,P|241:153|237:215,1,80,2|2,0:0|0:0,0:0:0:0:
196,275,79143,2,0,L|144:267,1,40,8|2,0:0|0:0,0:0:0:0:
109,159,79289,2,0,L|57:151,1,40,8|2,0:0|0:0,0:0:0:0:
8,308,79435,6,0,P|72:301|127:295,1,120,8|0,0:0|0:0,0:0:0:0:
211,313,79728,6,0,B|292:285|281:335|367:307,1,160,6|2,0:0|0:0,0:0:0:0:
436,183,80167,2,0,P|397:171|358:164,1,80,8|0,0:0|0:0,0:0:0:0:
228,113,80460,2,0,P|230:70|236:29,1,80,0|2,0:0|0:0,0:0:0:0:
109,159,80752,1,8,0:0:0:0:
199,241,80899,6,0,P|240:234|296:230,1,80,0|2,0:0|0:0,0:0:0:0:
418,94,81191,2,0,P|457:101|495:112,1,80,0|8,0:0|0:0,0:0:0:0:
421,272,81484,1,0,0:0:0:0:
300,243,81630,2,0,P|305:203|312:153,1,80,0|2,0:0|0:0,0:0:0:0:
170,249,81923,2,0,P|175:288|180:328,1,80,8|0,0:0|0:0,0:0:0:0:
102,127,82216,5,2,0:0:0:0:
102,127,82362,1,2,0:0:0:0:
47,284,82508,1,2,0:0:0:0:
47,284,82655,1,2,0:0:0:0:
199,241,82801,1,2,0:0:0:0:
238,242,82874,1,0,0:0:0:0:
278,245,82947,1,2,0:0:0:0:
318,248,83020,1,0,0:0:0:0:
358,252,83093,1,2,0:0:0:0:
463,188,83240,5,6,0:0:0:0:
387,340,83533,1,2,0:0:0:0:
324,140,83825,1,2,0:0:0:0:
278,245,83972,5,2,0:0:0:0:
324,140,84118,1,2,0:0:0:0:
145,55,84264,1,2,0:0:0:0:
170,249,84411,1,2,0:0:0:0:
Originality
Hihi!

I briefly looked over the easy, but I'm short on time, so I'm just going to do your diffs, not the GD. The easy looked pretty good, anyway.

[Advanced]
The beginning of this feels really strong on the clap hit sound. I liked the use of clap in the easy difficulty, maybe use that as a template? Whenever you use a lot of something it means less the more you use it.
00:14:313 (1) - I would strongly recommend mapping vocals in this section, since they're a lot more prevalent than the background instrument, like when you mapped 00:20:167 (1,2,3) -
00:18:264 (6,7) - Just as a general rule, you want neighboring sliders like this to be identical or reverse. These aren't really either, visual thing.
00:20:167 (1,2,3,) - 2 and 3 are same but 1 is different?
00:23:679 (1) - This section here feels really repetitive, is there any way you could mix this up so that some notes start on red ticks? i.e
00:24:850 (3) - http://puu.sh/lVmIf/4baa6ed4fa.png kinda neat
00:28:362 (1,2) - these sliders don't match
00:37:435 (4,5) - Feels like there should be a rest between these two notes
00:47:094 (1) - If you move that middle square after you hover cursor over slider to the middle of this slider it'll look a lot better
00:55:582 (7) - Same thing with this section as with 23:679, would try to mix this up some
01:22:216 (1) - Distance between 1,2,3 here isn't the same, grid snap is messing with you here

[Hard]
00:06:850 (3) - Overlap between this and 00:07:289 (1) - looks meh. You could move this single under 00:06:411 (2) -
00:07:289 (1) - Usually you either want to point slider ends towards the next note, or in the opposite direction (if you're going for some sort of extra emphasis) but the middle is a no go. This looks kinda nice -- this general area at least
http://puu.sh/lVnfI/25831b24f8.png
00:08:167 (4) - Same with this one
http://puu.sh/lVnhR/f866c3a900.png
00:11:972 (1) - Since these are all the same note, they should prob be spaced evenly, you could do a square here?
http://puu.sh/lVnnS/30d5a4c902.png
00:23:094 (2) - Finish here is nice
00:21:923 (2) - Clap on end of this is nice
00:28:069 (4) - This isn't the only issue like this in this map, you need to go through and check your blankets on these sliders. the top part doesn't align with the curve of the single hit circle
http://puu.sh/lVnx9/b7eb488b77.png
00:30:411 (3) - This is a good example of using an away slider for emphasis :D Apply that sort of idea to the earlier part of your song, like th 7:289 comment
00:35:386 (1) - Another blanket example to clean, you can move that slider to right a little to make the circles line up, this is what it looks like fixed
http://puu.sh/lVnPr/b08eea6db1.png
00:38:899 (1) - You want these to be directly in the middle of the slider, like this
http://puu.sh/lVnV0/a6e1b1197f.png
00:49:435 (1) - That vocal starts on the red tick
00:51:045 (1,2) These need hit sounds, they're currently silent
00:55:582 (2,3,4) - This looks sloppy, make all three the same angles, use copy paste to do so
01:08:167 (1) - Blanket here
01:09:923 (4) - Distance between 4 and 5 needs fixed
01:13:874 (1) - Distance between 1 and 2 is not same as 2 and 3
01:21:045 (1) - Look at earlier comment about sliders in the middle

If you have any questions about these lemme know! Good luck getting this map ranked. Love the BG's and the song!
Originality
Hihi!

I briefly looked over the easy, but I'm short on time, so I'm just going to do your diffs, not the GD. The easy looked pretty good, anyway.

[Advanced]
The beginning of this feels really strong on the clap hit sound. I liked the use of clap in the easy difficulty, maybe use that as a template? Whenever you use a lot of something it means less the more you use it.
00:14:313 (1) - I would strongly recommend mapping vocals in this section, since they're a lot more prevalent than the background instrument, like when you mapped 00:20:167 (1,2,3) -
00:18:264 (6,7) - Just as a general rule, you want neighboring sliders like this to be identical or reverse. These aren't really either, visual thing.
00:20:167 (1,2,3,) - 2 and 3 are same but 1 is different?
00:23:679 (1) - This section here feels really repetitive, is there any way you could mix this up so that some notes start on red ticks? i.e
00:24:850 (3) - http://puu.sh/lVmIf/4baa6ed4fa.png kinda neat
00:28:362 (1,2) - these sliders don't match
00:37:435 (4,5) - Feels like there should be a rest between these two notes
00:47:094 (1) - If you move that middle square after you hover cursor over slider to the middle of this slider it'll look a lot better
00:55:582 (7) - Same thing with this section as with 23:679, would try to mix this up some
01:22:216 (1) - Distance between 1,2,3 here isn't the same, grid snap is messing with you here

[Hard]
00:06:850 (3) - Overlap between this and 00:07:289 (1) - looks meh. You could move this single under 00:06:411 (2) -
00:07:289 (1) - Usually you either want to point slider ends towards the next note, or in the opposite direction (if you're going for some sort of extra emphasis) but the middle is a no go. This looks kinda nice -- this general area at least
http://puu.sh/lVnfI/25831b24f8.png
00:08:167 (4) - Same with this one
http://puu.sh/lVnhR/f866c3a900.png
00:11:972 (1) - Since these are all the same note, they should prob be spaced evenly, you could do a square here?
http://puu.sh/lVnnS/30d5a4c902.png
00:23:094 (2) - Finish here is nice
00:21:923 (2) - Clap on end of this is nice
00:28:069 (4) - This isn't the only issue like this in this map, you need to go through and check your blankets on these sliders. the top part doesn't align with the curve of the single hit circle
http://puu.sh/lVnx9/b7eb488b77.png
00:30:411 (3) - This is a good example of using an away slider for emphasis :D Apply that sort of idea to the earlier part of your song, like th 7:289 comment
00:35:386 (1) - Another blanket example to clean, you can move that slider to right a little to make the circles line up, this is what it looks like fixed
http://puu.sh/lVnPr/b08eea6db1.png
00:38:899 (1) - You want these to be directly in the middle of the slider, like this
http://puu.sh/lVnV0/a6e1b1197f.png
00:49:435 (1) - That vocal starts on the red tick
00:51:045 (1,2) These need hit sounds, they're currently silent
00:55:582 (2,3,4) - This looks sloppy, make all three the same angles, use copy paste to do so
01:08:167 (1) - Blanket here
01:09:923 (4) - Distance between 4 and 5 needs fixed
01:13:874 (1) - Distance between 1 and 2 is not same as 2 and 3
01:21:045 (1) - Look at earlier comment about sliders in the middle

If you have any questions about these lemme know! Good luck getting this map ranked. Love the BG's and the song!
Topic Starter
Wou_old_1

Originality wrote:

Hihi!

I briefly looked over the easy, but I'm short on time, so I'm just going to do your diffs, not the GD. The easy looked pretty good, anyway.

The beginning of this feels really strong on the clap hit sound. I liked the use of clap in the easy difficulty, maybe use that as a template? Whenever you use a lot of something it means less the more you use it. maybe you are right
00:14:313 (1) - I would strongly recommend mapping vocals in this section, since they're a lot more prevalent than the background instrument, like when you mapped 00:20:167 (1,2,3) - maybe, it seems now I fix it ?
00:18:264 (6,7) - Just as a general rule, you want neighboring sliders like this to be identical or reverse. These aren't really either, visual thing. hard to fix this
00:20:167 (1,2,3,) - 2 and 3 are same but 1 is different? fix
00:23:679 (1) - This section here feels really repetitive, is there any way you could mix this up so that some notes start on red ticks? i.e
00:24:850 (3) - http://puu.sh/lVmIf/4baa6ed4fa.png kinda neat I can't do like you
00:28:362 (1,2) - these sliders don't match maybe, it seems now I fix it ?
00:37:435 (4,5) - Feels like there should be a rest between these two notes i really don't understand what you mean for what gets a rest here?
00:47:094 (1) - If you move that middle square after you hover cursor over slider to the middle of this slider it'll look a lot better already?
00:55:582 (7) - Same thing with this section as with 23:679, would try to mix this up some I can't do like you
01:22:216 (1) - Distance between 1,2,3 here isn't the same, grid snap is messing with you here maybe, now i fix this?
00:06:850 (3) - Overlap between this and 00:07:289 (1) - looks meh. You could move this single under 00:06:411 (2) -
00:07:289 (1) - Usually you either want to point slider ends towards the next note, or in the opposite direction (if you're going for some sort of extra emphasis) but the middle is a no go. This looks kinda nice -- this general area at least
http://puu.sh/lVnfI/25831b24f8.png fix
00:08:167 (4) - Same with this one
http://puu.sh/lVnhR/f866c3a900.png fix
00:11:972 (1) - Since these are all the same note, they should prob be spaced evenly, you could do a square here?
http://puu.sh/lVnnS/30d5a4c902.png fix
00:23:094 (2) - Finish here is nice No
00:21:923 (2) - Clap on end of this is nice No
00:28:069 (4) - This isn't the only issue like this in this map, you need to go through and check your blankets on these sliders. the top part doesn't align with the curve of the single hit circle it seems now I fix it ?
http://puu.sh/lVnx9/b7eb488b77.png
00:30:411 (3) - This is a good example of using an away slider for emphasis :D Apply that sort of idea to the earlier part of your song, like th 7:289 comment ehh?
00:35:386 (1) - Another blanket example to clean, you can move that slider to right a little to make the circles line up, this is what it looks like fixed
http://puu.sh/lVnPr/b08eea6db1.png maybe, it seems now I fix it ?
00:38:899 (1) - You want these to be directly in the middle of the slider, like this maybe, it seems now I fix it ?
http://puu.sh/lVnV0/a6e1b1197f.png
00:49:435 (1) - That vocal starts on the red tick alright
00:51:045 (1,2) These need hit sounds, they're currently silent alright
00:55:582 (2,3,4) - This looks sloppy, make all three the same angles, use copy paste to do so okay?
01:08:167 (1) - Blanket here fix
01:09:923 (4) - Distance between 4 and 5 needs fixed okay
01:13:874 (1) - Distance between 1 and 2 is not same as 2 and 3 fix
01:21:045 (1) - Look at earlier comment about sliders in the middle okay

If you have any questions about these lemme know! Good luck getting this map ranked. Love the BG's and the song!
Thanks :D
Azulae
http://puu.sh/lWU4m/1ae324e92b.osu
Here my GD so far. If you don't like it I will delete this map.
If not I will continue.
Underforest
Correction: Delete the GD

Delete the map is another story :)
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