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Shiena Nishizawa - Brand-new World

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Total Posts
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Topic Starter
Wou_old_1
This beatmap was submitted using in-game submission on 16 April 2016 at 23:54:00

Artist: Shiena Nishizawa
Title: Brand-new World
Source: 学戦都市アスタリスク
Tags: gakusen toshi asterisk the academy city on the water op theme tv size wou underforest fuyuyu- azulae
BPM: 205
Filesize: 14505kb
Play Time: 01:24
Difficulties Available:
  1. Asterisk (6.34 stars, 348 notes)
  2. Extra (5.52 stars, 371 notes)
  3. Forest's Easy (1.73 stars, 108 notes)
  4. fyy's Insane (4.52 stars, 304 notes)
  5. Hard (3.15 stars, 222 notes)
  6. Normal (2.13 stars, 135 notes)


Download: Shiena Nishizawa - Brand-new World
Download: Shiena Nishizawa - Brand-new World (no video)
Information: Scores/Beatmap Listing
---------------
アスタリスク
The Asterisk War
The Academy City on the Water

Shiena Nishizawa - Brand new world


Easy Done By Underforest
Normal Done By Wou
Hard Done By Wou
Insane Done By fuyuyu- => Mamayu
Expert Done By Wou







Underforest
Can I do an Easy diff? :)
Topic Starter
Wou_old_1

AlejandroMedia wrote:

Can I do an Easy diff? :)
Oh Sure... :)
Underforest
OK, sending it at Forum PM when finished

GL~
Electoz
20:20 Electoz: hello
20:20 Electoz: from modding queue
20:20 Electoz: are you free now?
20:20 Wou: hello
20:20 Wou: yes
20:21 Electoz: have you ever into mapping before?
20:23 Wou: yes, but I remove
20:24 Electoz: well, I'd like to do some mods here
20:24 Electoz: would you mind?
20:25 Wou: i dont mind
20:26 Electoz: alright
20:26 Electoz: if there's anything you don't understand please tell me, so we'll get through this smooth and nicely
20:27 Electoz: first off, did you use "distance snap" when you're mapping?
20:29 Wou: occasionally
20:30 Electoz: well, in Normal you must use it on every objects
20:30 Electoz: otherwise it's unrankable
20:36 Electoz: please answer me lol
20:36 Electoz: just "ok" or something, so I know that you're reading
20:39 Wou: sorry, I don't really can speak English
20:39 Electoz: yeah, I knew that
20:39 Electoz: so I did said "let's go smooth and nicely"
20:39 Electoz: I don't mind if you're slow on response but just saying "ok" is fine
20:39 Wou: oke
20:39 Electoz: alright
20:40 Electoz: I will try to use easier words then
20:40 Electoz: I will try to break some grammars just in cast it'll be easier for you to understand
20:40 Wou: thanks lol
20:40 Electoz: *just in case
20:41 Wou: ok
20:41 Electoz: I will go to some simple thing first
20:41 Electoz: first , you should add some combo colours
20:42 Electoz: try to mix combo colours with the background picture
20:42 Electoz: so it will look good
20:43 Electoz: you understand, yes? lol
20:43 Wou: yes
20:44 Electoz: ok, secondly about "distance snap"
20:44 Electoz: in easy and normal, we have to use it on every notes
20:44 Electoz: not just occasionally
20:45 Electoz: because if we always use distance snap, new players will not get confused
20:46 Electoz: you can check distance snap\ with AImod
20:46 Electoz: when you check distance snap, you will know that evey notes are placed correctly or not
20:46 Electoz: any questions now? if no I'll keep going
20:48 Wou: hmm
20:48 Wou: in hard must be use distance snap to ?
20:49 Electoz: occasionnally
20:49 Wou: okay
20:49 Electoz: we use distance snap so it's easy to read
20:49 Electoz: but when the music has some climax
20:50 Electoz: we will not use it, we will move a bit far than before
20:50 Electoz: I will continue now, ok?
20:50 Wou: ok
20:51 Electoz: your background picture
20:51 Electoz: the size is 1280*720
20:52 Electoz: but, the size that it should be, is 1024*768 or 1366*768
20:52 Electoz: 1024*768 and 1366*768 are the best size for background picture
20:53 Wou: ohh, okay
20:53 Electoz: that's all improtant things
20:54 Electoz: from now on will be my advise on mapping
20:54 Electoz: I will do Normal only, alright?
20:54 Electoz: Because I'm not good with insane/extra
20:55 Wou: okay
20:55 Wou: fine
20:56 Electoz: If you fix distance snap on every notes, you have to move notes a lot, so my mod now will not go too deep on details
20:56 Electoz: I will give you some suggestions what you should do and should not do in Normal
20:57 Electoz: *suggestions = advice sry if I use to hard word
20:57 Electoz: *too hard
20:57 Electoz: 00:18:264 (6,7) - we don't do overlap like this
20:57 Electoz: because it doesn't look beautiful
20:58 Wou: :v
20:59 Electoz: 00:22:801 (6,2) - this one too
20:59 Electoz: if you see it overlap each other when you're playing
20:59 Electoz: that's the signal that you should fix it
21:00 Electoz: and you have a break here 00:42:850
21:00 Electoz: it's not good to have a break in this song
21:01 Electoz: because it's only 1 minute and 29 seconds
21:01 Electoz: if the song is short and has a break, it will be too boring
21:02 Electoz: alright, any questions?
21:02 Wou: ok I'm going to add something on this break
21:02 Electoz: also
21:02 Electoz: this spinner
21:02 Electoz: 00:49:289 (1) -
21:02 Electoz: it's too short for Normal
21:03 Electoz: because some players can't spin fast
21:03 Wou: hmm remove or extended?
21:03 Electoz: it's up to you
21:04 Electoz: you should map the break first
21:04 Wou: okay
21:04 Electoz: if you map the break you will know that you should remove or extend it
21:05 Wou: if there is a break in expert diffs
21:05 Wou: It is okay ?
21:05 Electoz: it's not
21:06 Electoz: because the song is short
21:06 Electoz: if the song is shorter than 1 min and 30 seconds << shouldn't have a break
21:06 Wou: okay
21:06 Electoz: I will summarize everything now
21:06 Electoz: the main point is
21:07 Electoz: use ds on every notes in normal < you need to work on this a lot
21:07 Electoz: change combo colours < make them fit with the background
21:07 Electoz: background picture size < make it 1024*768 or 1366*768
21:08 Electoz: don't do breaks with short songs < no matter what difficulty it is
21:08 Electoz: yeah, that's all important things I sum it up now
21:08 Electoz: any questions?
21:10 Wou: have problem for hit sound ?
21:10 Electoz: let me check them
21:10 Electoz: wait a bit
21:11 Electoz: I'm not good with hitsounds, but I thinks it's fine for now
21:12 Electoz: If someone advice you to fix something with hitsounds then you should fix it
21:12 Wou: ok
21:12 Electoz: tips on how to put hitsounds : listen to the music at 25% speed
21:12 Electoz: so you can hear the drums/bass and so on
21:13 Wou: ohh,, thanks
21:13 Wou: that's very helpful
21:13 Wou: thanks
21:14 Electoz: ok, I can mod your map later if you want
21:14 Electoz: just call me in game
21:14 Wou: ok
21:14 Electoz: any question you don't understand you can ask me later
21:14 Electoz: so, any questions?
21:14 Electoz: just to make sure
21:15 Wou: no any questions for now
21:15 Wou: thanks
21:15 Electoz: alright, good luck with your map
21:15 Wou: okay
- Frontier -
From Shocko's Queue

.....

...

..

.

I'll mod only AM's Easy for now. Sorry :(

00:07:874 (2) - Move to x 52 y 240
00:14:167 - Move break time at here
01:05:825 (1) - This note is overlap with 01:04:508 (7) Please change position
01:13:874 - 01:15:191 - You can add more notes !!

Nothing to say now...

Good luck ~
Underforest

- Frontier - wrote:

From Shocko's Queue

BLUE = FIXED
ORANGE = CONFUSED
RED = NOT FIXED

I'll mod only AM's Easy for now. Sorry :(

00:07:874 (2) - Move to x 52 y 240 Fixed
00:14:167 - Move break time at here Moved to 00:14:313
01:05:825 (1) - This note is overlap with 01:04:508 (7) Please change position Fixed
01:13:874 - 01:15:191 - You can add more notes !! Added a reverse slider

Nothing to say now...

Good luck ~
To the creator:

1. Since you're a beginner mapper...
How to update my diff? Just copy all the code below and then replace the code of the current .osu to this code you copied (same process with the new codes made modding by modding)

Go to File and Open .osu file in Notepad. As simple as that!

osu file format v14

[General]
AudioFilename: brand-new world.mp3
AudioLeadIn: 0
PreviewTime: 51045
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:Shiena Nishizawa
Creator:Wou
Version:AM's Easy
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size alejandromedia
BeatmapID:846900
BeatmapSetID:387647

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.flv"
0,0,"bg3.jpg",0,0
//Break Periods
2,14313,22239
2,42611,47995
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
265,292.682926829268,4,2,0,40,1,0
4508,-100,4,2,1,90,0,0
13143,-100,4,2,1,70,0,0
13728,-100,4,2,1,50,0,0
14021,-100,4,2,1,5,0,0
14313,-100,4,2,0,20,0,0
23679,-100,4,2,1,70,0,0
49289,-100,4,2,1,50,0,0
50533,-100,4,2,1,5,0,0
51630,-100,4,2,1,90,0,1
79728,-100,4,2,1,80,0,0


[Colours]
Combo1 : 255,128,255
Combo2 : 128,0,128
Combo3 : 255,128,192
Combo4 : 0,128,192

[HitObjects]
440,320,4801,6,0,L|432:199,2,112.5,4|8|0,0:0|0:0|0:0,0:0:0:0:
356,308,5825,1,8,0:0:0:0:
280,340,6118,2,0,P|272:316|344:232,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
192,340,7289,6,0,L|108:276,1,90,0|8,0:0|0:0,0:0:0:0:
52,270,7874,1,0,0:0:0:0:
64,124,8460,2,0,P|104:96|188:104,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
124,192,9630,5,0,0:0:0:0:
52,240,9923,2,0,P|76:276|136:284,1,90,8|0,0:0|0:0,0:0:0:0:
200,264,10508,1,8,0:0:0:0:
276,296,10801,2,0,L|428:296,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
220,224,11972,6,0,L|212:120,1,90,0|8,0:0|0:0,0:0:0:0:
292,120,12557,2,0,L|299:209,1,90,0|8,0:0|0:0,0:0:0:0:
380,196,13143,2,0,P|420:216|468:212,2,90,8|8|2,0:0|0:0|0:0,0:0:0:0:
80,60,23679,6,0,P|120:140|76:224,1,180,8|0,0:0|0:0,0:0:0:0:
164,260,24557,1,8,0:0:0:0:
240,216,24850,2,0,P|200:138|235:58,1,180
280,136,25728,2,0,L|384:156,1,90,8|0,0:0|0:0,0:0:0:0:
444,208,26313,2,0,L|391:281,1,90,8|0,0:0|0:0,0:0:0:0:
316,328,26898,1,8,0:0:0:0:
232,332,27191,2,0,L|92:332,1,135
44,232,28069,5,8,0:0:0:0:
124,220,28362,2,0,L|256:196,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
108,144,29533,2,0,L|240:120,2,135,0|0|8,0:0|0:0|0:0,0:0:0:0:
92,64,30704,2,0,L|232:40,1,135
336,76,31582,1,8,0:0:0:0:
452,188,32167,1,8,0:0:0:0:
328,228,32752,6,0,L|232:276,1,90,8|0,0:0|0:0,0:0:0:0:
176,228,33338,2,0,P|84:240|48:160,1,180,0|8,0:0|0:0,0:0:0:0:
128,160,34216,2,0,L|172:72,2,90,2|2|2,0:0|0:0|0:0,0:0:0:0:
288,172,35386,2,0,P|336:172|436:192,2,135,2|8|2,0:0|0:0|0:0,0:0:0:0:
152,256,36850,2,0,L|52:288,1,90,2|0,0:0|0:0,0:0:0:0:
48,200,37435,5,8,0:0:0:0:
128,176,37728,2,0,L|280:144,1,135,2|8,0:0|0:0,0:0:0:0:
344,60,38606,2,0,P|376:80|408:168,2,135,2|8|2,0:0|0:0|0:0,0:0:0:0:
264,64,39777,1,8,0:0:0:0:
256,192,40069,12,4,42411,0:0:0:0:
256,192,49435,12,0,50606,0:0:0:0:
56,64,51630,6,0,L|192:64,1,135,4|8,0:0|0:0,0:0:0:0:
196,148,52362,2,0,L|292:148,1,90,0|8,0:0|0:0,0:0:0:0:
356,192,52947,1,0,0:0:0:0:
376,112,53240,2,0,P|424:136|440:220,1,135,8|0,0:0|0:0,0:0:0:0:
352,268,54118,6,0,P|312:312|236:312,1,135,8|0,0:0|0:0,0:0:0:0:
264,232,54850,2,0,L|176:216,1,90
60,256,55582,2,0,L|32:348,2,90,8|8|8,0:0|0:0|0:0,0:0:0:0:
104,168,56460,5,2,0:0:0:0:
184,148,56752,2,0,P|264:140|336:160,1,135,8|2,0:0|0:0,0:0:0:0:
392,192,57484,2,0,P|396:232|380:284,1,90,8|0,0:0|0:0,0:0:0:0:
268,304,58216,2,0,L|164:304,1,90
100,348,58801,6,0,P|96:284|120:212,1,135,8|8,0:0|0:0,0:0:0:0:
208,160,59679,1,8,0:0:0:0:
308,160,60118,1,8,0:0:0:0:
400,204,60557,6,0,L|412:312,1,90,0|2,0:0|0:0,0:0:0:0:
324,296,61143,2,0,P|288:332|176:292,1,180,8|0,0:0|0:0,0:0:0:0:
252,256,62021,1,8,0:0:0:0:
180,212,62313,2,0,P|264:176|328:224,1,180,0|8,0:0|0:0,0:0:0:0:
428,156,63338,2,0,P|451:214|415:342,1,180,8|0,0:0|0:0,0:0:0:0:
348,316,64216,1,8,0:0:0:0:
268,312,64508,2,0,L|128:308,1,135,0|8,0:0|0:0,0:0:0:0:
56,284,65240,2,0,P|56:244|72:180,1,90,8|8,0:0|0:0,0:0:0:0:
144,168,65825,6,0,P|156:192|256:200,2,135,8|0|8,0:0|0:0|0:0,0:0:0:0:
220,128,66996,2,0,P|236:96|328:76,2,135,8|0|8,0:0|0:0|0:0,0:0:0:0:
132,128,68167,1,8,0:0:0:0:
96,240,68606,1,8,0:0:0:0:
112,360,69045,2,0,P|160:368|248:348,1,135,8|8,0:0|0:0,0:0:0:0:
360,332,69923,1,2,0:0:0:0:
416,248,70508,6,0,B|452:164|452:164|412:68,1,180,4|8,0:0|0:0,0:0:0:0:
308,88,71679,2,0,B|228:36|228:36|136:80,1,180,0|8,0:0|0:0,0:0:0:0:
72,148,72850,2,0,P|92:212|120:236,2,90,8|0|8,0:0|0:0|0:0,0:0:0:0:
152,156,73874,1,8,0:0:0:0:
224,192,74313,2,0,L|300:256,2,90,8|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,75191,12,0,77533,0:0:0:0:
56,88,78850,6,0,P|128:60|184:80,1,135,2|8,0:0|0:0,0:0:0:0:
264,92,79728,6,0,L|272:213,2,112.5,4|8|2,0:0|0:0|0:0,0:0:0:0:
348,96,80752,1,8,0:0:0:0:
424,64,81045,2,0,P|432:88|368:180,2,135,2|2|8,0:0|0:0|0:0,0:0:0:0:
348,96,82216,6,0,L|256:80,1,90,8|8,0:0|0:0,0:0:0:0:
188,120,82801,1,8,0:0:0:0:
160,280,83387,2,0,P|124:324|48:328,2,135,8|0|0,0:0|0:0|0:0,0:0:0:0:

2. Please give kudosu to the -Frontier- post cause it helped to mod my GD
3. also, mutual friends?
4. Don't touch my diff please
Topic Starter
Wou_old_1

- Frontier - wrote:

From Shocko's Queue

.....

...

..

.

I'll mod only AM's Easy for now. Sorry :(It's okay, This cute chino say " any diff you like ^^ "

00:07:874 (2) - Move to x 52 y 240 fix
00:14:167 - Move break time at here fix
01:05:825 (1) - This note is overlap with 01:04:508 (7) Please change position fix
01:13:874 - 01:15:191 - You can add more notes !! Okay

Nothing to say now...

Good luck ~
Thanks :D
Underforest
2 replies? :roll:
Chibi Maruko
Hai! From Modding Queue

Hard
  • 00:08:752 (5) - Blanket
    00:14:752 (2) - ^
    00:23:679 (4) - NC
    00:40:069 (4) - ^
    01:00:996 (3) - ^


Asterisk
  • 00:04:801 (2) - NC
    00:13:143 (5) - ^
    00:33:045 (5) - ^
    00:45:923 (6) - Blanket
    00:48:996 - You miss something here
    00:53:679 (1) - Why new combo
    01:08:167 (6) - NC
    01:10:508 (6) - ^
    01:19:728 (7) - ^


Ok. This map need Insane diff. But, u can talk me to make diff
Ok bai
Electoz

AlejandroMedia wrote:

2 replies? :roll:
I have a hunch that these things might happen since I did IRC with him last time. just go easy on him lol

To Wou : If you don't understand or confused about something, you can always ask me in game, I'll be monitoring this map quite often because I wanted to see how far this map can go.
Topic Starter
Wou_old_1

Chibi Maruko wrote:

Hai! From Modding Queue

Hard
  • 00:08:752 (5) - Blanket i don't think that's a good idea
    00:14:752 (2) - ^ i don't think that's a good idea
    00:23:679 (4) - NC i think that's a good idea
    00:40:069 (4) - ^ why nc ? i think it is better not to give nc
    01:00:996 (3) - ^ i think it's fine


Asterisk
  • 00:04:801 (2) - NC fine
    00:13:143 (5) - ^ fine
    00:33:045 (5) - ^ fine
    00:45:923 (6) - Blanket i don't think that's a good idea
    00:48:996 - You miss something here fix
    00:53:679 (1) - Why new combo I can't give a reason, but i think that's good to give new combo
    01:08:167 (6) - NC fine
    01:10:508 (6) - ^ fine
    01:19:728 (7) - ^ fine


Ok. This map need Insane diff. But, u can talk me to make diff No need, I've asked someone to make it
Ok bai
Thanks :D
Aihuro
Hey! M4M request from my queue.
Well, here goes nothing.

General:
  1. Please enable "Widescreen Support" sine you don't have a SB. Please remember this in your future maps.
  2. There seems to be a DS error in the easiest diff. Please fix that.
Forest's Easy:
  1. 00:05:825 (2,3) - This blanket can be improved.
  2. 00:07:289 (1,2) - Why not switch these two notes and add a note here: 00:08:167 - for a better flow, since you didn't leave any spaces open before or after.
  3. 00:09:630 (1,2) - I suggest you blanket them.
  4. 00:10:508 (3,1) - This is an ugly overlap here. Please stack them.
  5. 00:24:850 (3,4) - Mm. . why not try something like this instead: since you can't really blanket them, because you want them: 00:23:679 (1,3) - to look alike.
  6. 00:31:582 (5,6) - Uhm. . this seems a little complicated. Why not change them into a slider which ends here: 00:32:167 - . Imo, it plays nicely and also easier for beginners.
  7. 00:34:216 (3) - This feels a little bit awkward! I suggest you do the same what you did here: 00:35:386 (4) - It follows the vocals nicely and also not oddly to play. Or you can just keep the slider as it is and add a note here: 00:35:094 (4) - . Your choice.
  8. 00:36:850 (5,1) - I have something better in mind. Why not add a note here: 00:36:704 - and a slider that starts here: 00:36:996 - and which ends here: 00:37:435 - . I follows the beat and isn't really hard to play. (I must say, this is a really hard part to map)
  9. 00:38:606 (8,9) - Same here. Why not follow the rhythm that I suggested above. Just move them one step forward (Both) The slider will start here: 00:38:460 - and the note here: 00:39:630 - . It follows the vocals.
  10. 00:52:947 (3,4) - Not a nice way to place them. Blanket please.
  11. 00:53:240 (4) - Why not end this slider here: 00:53:825 - It fits better with the music and also improves the flow.
  12. 00:54:118 (1,2) - ^ Same here. Blanket them.
  13. 00:57:484 (3,4) - The rhythm here sounds also complicated. Just move this slider: 00:58:216 (4) - here: 00:58:069 - and end it here: 00:58:508 - . Imo, it plays better and follows the song.
  14. 01:01:143 (2,4) - As you can see, they are touching each other, which is really not acceptable. Please avoid these at once.
  15. 01:13:874 (4) - Uhm. . maybe turn this into a 1/2 which starts here: 01:13:728 - ?
  16. 01:18:850 (1) - If I were you, I would remove this slider here.
  17. 01:24:557 (4) - Add note here maybe?
  18. Other than that. Seems like a fine diff. I understand that it's really hard to map this song, especially for an easy diff. Anyways good job!

Okay, I will stop here since you only mod one diff from me.
Good Luck with this mapset of yours. :)
Silky
http://puu.sh/lRuMj/abd151d84d.zip
Artist:西沢幸奏
definitely need another Insane/Extra diff(about 5~5.5)
Underforest
Fixing Aihuro problems in a few hours
Thanks a bunch for your mod, editing this post soon :)


Now answering :)

BLUE = FIXED
ORANGE = CONFUSED
RED = NOT FIXED
PURPLE = ADDITIONAL COMMENT

Aihuro wrote:

Hey! M4M request from my queue.
Well, here goes nothing.

General:
  1. Please enable "Widescreen Support" sine you don't have a SB. Please remember this in your future maps.
  2. There seems to be a DS error in the easiest diff. Please fix that.
Forest's Easy:
  1. 00:05:825 (2,3) - This blanket can be improved. I think it's okay
  2. 00:07:289 (1,2) - Why not switch these two notes and add a note here: 00:08:167 - for a better flow, since you didn't leave any spaces open before or after. Added
  3. 00:09:630 (1,2) - I suggest you blanket them. No
  4. 00:10:508 (3,1) - This is an ugly overlap here. Please stack them. Ugly... Fixed
  5. 00:24:850 (3,4) - Mm. . why not try something like this instead: since you can't really blanket them, because you want them: 00:23:679 (1,3) - to look alike. Fixed
  6. 00:31:582 (5,6) - Uhm. . this seems a little complicated. Why not change them into a slider which ends here: 00:32:167 - . Imo, it plays nicely and also easier for beginners. Okay :)
  7. 00:34:216 (3) - This feels a little bit awkward! I suggest you do the same what you did here: 00:35:386 (4) - It follows the vocals nicely and also not oddly to play. Or you can just keep the slider as it is and add a note here: 00:35:094 (4) - . Your choice. Added a slider following the vocals I guess
  8. 00:36:850 (5,1) - I have something better in mind. Why not add a note here: 00:36:704 - and a slider that starts here: 00:36:996 - and which ends here: 00:37:435 - . I follows the beat and isn't really hard to play. (I must say, this is a really hard part to map) I guess it's okay now
  9. 00:38:606 (8,9) - Same here. Why not follow the rhythm that I suggested above. Just move them one step forward (Both) The slider will start here: 00:38:460 - and the note here: 00:39:630 - . It follows the vocals. OK
  10. 00:52:947 (3,4) - Not a nice way to place them. Blanket please. No
  11. 00:53:240 (4) - Why not end this slider here: 00:53:825 - It fits better with the music and also improves the flow. It's better this
  12. 00:54:118 (1,2) - ^ Same here. Blanket them. No
  13. 00:57:484 (3,4) - The rhythm here sounds also complicated. Just move this slider: 00:58:216 (4) - here: 00:58:069 - and end it here: 00:58:508 - . Imo, it plays better and follows the song. Same, no
  14. 01:01:143 (2,4) - As you can see, they are touching each other, which is really not acceptable. Please avoid these at once. DS fixed
  15. 01:13:874 (4) - Uhm. . maybe turn this into a 1/2 which starts here: 01:13:728 - ? No
  16. 01:18:850 (1) - If I were you, I would remove this slider here. If I were you, I would fix that :roll:
  17. 01:24:557 (4) - Add note here maybe? No
  18. Other than that. Seems like a fine diff. I understand that it's really hard to map this song, especially for an easy diff. Anyways good job!

Okay, I will stop here since you only mod one diff from me.
Good Luck with this mapset of yours. :)
Same as always the way to update my diff :)

osu file format v14

[General]
AudioFilename: brand-new world.mp3
AudioLeadIn: 0
PreviewTime: 51045
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:西沢幸奏
Creator:Wou
Version:Forest's Easy
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size Underforest fuyuyu-
BeatmapID:846900
BeatmapSetID:387647

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Gamu
Hello. As per your request: https://osu.ppy.sh/forum/t/393945

  1. Artist: 西沢幸奏
  2. Romanised Artist: Shiena Nishizawa
  3. Title: Brand-new World
  4. Source: 学戦都市アスタリスク


<Reference>
  1. http://asterisk-war.com/music/

The current metadata is fine!

Good luck~ :3
XiaofengTiger
[Hard]
  1. Sorry I cannot catch your rhythm so I can do very few things.
  2. 00:13:435 (4) - It is a little for player to stop here I think .Btw (5) begins on a red line may increase difficulty.
  3. 00:25:582 (2,4,6,8) - The are not on vocal and some of them are not on hit i think. So it is hard for me to catch rhythm here.

[Normal]
  1. A little hard. I think you can change its name into Normal+ or Advanced.


[Forest's Easy]
  1. 00:05:825 (2,3) - 00:24:850 (3,4) - 00:33:338 (2,3) - 00:52:947 (3,4) - 01:05:825 (1,2) - Blanket Issue
  2. 00:28:362 (2,3,4) - The gaps between them are not the same. Maybe you can move (4) closer to (3)
  3. 01:08:167 (3) - Move a little left-up to avoid overlap
Underforest

XiaofengTiger wrote:

[Forest's Easy]
  1. 00:05:825 (2,3) - 00:24:850 (3,4) - 00:33:338 (2,3) - 00:52:947 (3,4) - 01:05:825 (1,2) - Blanket Issue I'm not trying to blanket those parts
  2. 00:28:362 (2,3,4) - The gaps between them are not the same. Maybe you can move (4) closer to (3) No, it's good for me
  3. 01:08:167 (3) - Move a little left-up to avoid overlap fixed
33% FIXED (1/3)

You know what to do with that good diff

osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 51045
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
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[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Brand-new World
TitleUnicode:Brand-new World
Artist:Shiena Nishizawa
ArtistUnicode:西沢幸奏
Creator:Wou
Version:Forest's Easy
Source:学戦都市アスタリスク
Tags:Gakusen Toshi Asterisk The Academy City on the Water op theme tv size Underforest fuyuyu-
BeatmapID:846900
BeatmapSetID:387647

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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268,312,64508,2,0,L|128:308,1,135,0|8,0:0|0:0,0:0:0:0:
56,284,65240,2,0,P|56:244|72:180,1,90,8|8,0:0|0:0,0:0:0:0:
144,168,65825,6,0,P|156:192|256:200,2,135,8|0|8,0:0|0:0|0:0,0:0:0:0:
220,128,66996,2,0,P|236:96|328:76,2,135,8|0|8,0:0|0:0|0:0,0:0:0:0:
132,128,68167,1,8,0:0:0:0:
96,240,68606,1,8,0:0:0:0:
112,360,69045,2,0,P|160:368|248:348,1,135,8|8,0:0|0:0,0:0:0:0:
360,332,69923,1,2,0:0:0:0:
424,204,70508,6,0,B|460:120|460:120|420:24,1,180,4|8,0:0|0:0,0:0:0:0:
284,88,71679,2,0,B|204:36|204:36|112:80,1,180,0|8,0:0|0:0,0:0:0:0:
76,208,72850,2,0,P|96:272|124:296,2,90,8|0|8,0:0|0:0|0:0,0:0:0:0:
192,192,73874,1,8,0:0:0:0:
308,192,74313,2,0,L|360:276,2,90,8|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,75191,12,0,78704,0:0:0:0:
264,92,79728,6,0,L|272:213,2,112.5,4|8|2,0:0|0:0|0:0,0:0:0:0:
348,96,80752,1,8,0:0:0:0:
424,64,81045,2,0,P|432:88|368:180,2,135,2|2|8,0:0|0:0|0:0,0:0:0:0:
348,96,82216,6,0,L|256:80,1,90,8|8,0:0|0:0,0:0:0:0:
188,120,82801,1,8,0:0:0:0:
240,180,83094,1,8,0:0:0:0:
180,236,83387,2,0,P|144:280|68:284,2,135,8|0|0,0:0|0:0|0:0,0:0:0:0:
Topic Starter
Wou_old_1

XiaofengTiger wrote:

[Hard]
  1. Sorry I cannot catch your rhythm so I can do very few things. Fine...
  2. 00:13:435 (4) - It is a little for player to stop here I think Why Stop ? .Btw (5) begins on a red line may increase difficulty. Hmmm... That's right
  3. 00:25:582 (2,4,6,8) - The are not on vocal and some of them are not on hit i think. So it is hard for me to catch rhythm here. So what should I do? Romove it ?

[Normal]
  1. A little hard. I think you can change its name into Normal+ or Advanced. Change
Thanks
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