Oh, I forgot to say: get 1-2 more mods and call me back, please!
okeeBakari wrote:
Oh, I forgot to say: get 1-2 more mods and call me back, please!
Thank you for the mod! Greatly appreciate showing me what exactly it is that is wrong!DahplA wrote:
[Gone]-
- 00:51:556 (7) - Personally, I feel that the positioning of this circle should come below 6, not above. Looking at your previous patterns, the flow has indicated that you place your objects in front of the last and never really backtrack on itself. Therefore, it makes more sense to have something like this. - fixed it
- 03:55:939 (1) - The flow here feels clipped, rather than carried onwards. - I agree somewhat, but I don't think it's worth it to re-mapping
- Lastly, there is a blank .osb in your folder that you can delete, since you're not using a storyboard. - I keep deleting the osb from my folder before i upload, why does it keep reappearing!!
Very well done. I'd imagine seeing this ranked soon. Good luck. - oh yay!
thankies for the mod! very helpful suggestions!Sync wrote:
02:38:924 (5,1) - Watch out, this is spaced as if it were half a beat apart from each other; players will hit the slider too early here. - oh yeah, i moved it, thanks!
03:07:740 (9) - I'd add a new combo here instead of the slider a few beats later. - good idea, it also helps extinguish any confusion with the overlap
altkyo wrote:
Hi! I'm just passing here to suggest that you swap the slider at 03:23:530 (1) - to put a simple hitcircle, followed by a Spinner, considering that its a hard diff and a long map, this slider can be really tiring to hold, and your map have no spinners , a good place to put one! - I was holding off on changing this since it was only suggested once to change it, but I will change it to a spinner cx
In general, your map is really good, I had fun playing it, also asked some friends to play it, and they liked - Yay!!
Hope that gets ranked soon, Good Luck!
Thank you for the mods! The map is now a lot more prettier and less badFCL wrote:
M4M
Tbh this map looks clean, just a few suggestions to do it betteruh, really like this song. Good luck! - Thanks a bunch!
- []
- I'm sure your map does not require three first kiai times, music is also calm. However you can add kiai fountains if you understand me (If not just ask me in-game)
- 00:01:425 (1) - hm, maybe triple, it's fine here? - I wanted the map to start up simple and build up to the first chorus so i made it a single note
- 00:10:503 (8) - move up a bit for better triangle - okee
- 00:39:911 (2,4) - bad overlap, fix it - okee
- 00:50:372 (4) - try to make a symmetrical form, like this http://puu.sh/lWq7t/f182dfbc1b.jpg - okee
- 01:06:556 (6) - probably fix this overlap will be okay - okee
- 01:32:214 (7) - move on 144 116 for create a good triangle - okee
- 01:34:385 (4) - spacing error? distance looks not correct - i think its fine
- 01:39:911 (2) - try to stack with end of 01:38:530 (8) - no thank you
- 01:40:109 (3,4,5) - flow it bad for me, my suggestion http://puu.sh/lWqmt/dbf065324b.jpg - no thank you
- 02:17:214 (1) - i think you should make more spacing here imo - fixed
- 02:19:977 (9) - not clear now, move on 212 332 - made more clear and readjusted them in my own way
- 02:58:859 (2,6) - try to stack - okee
- 03:05:372 (3) - add red dot at centre of slider, will look nice - didnt add red point but fixed that slider up
- 03:20:174 (8,3) - stack - okee
- 04:02:223 (6,7) - maybe stack? Now it looks weird, although... - no thanks
- 04:07:899 (6) - again space error? - fixed
- 04:45:602 (4,7) - meh, fix it, looks bad now - fixed
- 04:46:818 (8,9,10,11,12) - looks really bad, make a pentagon it fine - made more pentagonal
Thanks again for some finishing touches! I'll poke you asapBakari wrote:
Hi again!
First of all, please make volume level on the green and red lines here 03:29:994 - equal. - oops. fixed
[Gone]You did great job! - Thank you!
- 00:29:451 (5,1) - the way you want players to jump right after a relatively weak beat is strange. Try to avoid the jump here? example - okee. followed the example
- 02:16:819 (9,1) - spacing in-between those two feels compressed. Probably (1) should be x0.1 farther than that. - i think i forgot to move it when i was re-mapping. fixed
- 03:53:912 (1,2,3,4,5,6,7,8,9,10) - the volume at the first circles is still quite hard to hear. ARe you sure you don't want to try drum sampleset or make the soft ones a little louder like starting 35>40>45 and so on... - I decided to take the tom sound from Cry Thunder for the first two notes
Note: 01:53:924 (1,2,3,4,5,6) - you know what to do if you agree to make this a little more audible - :3- 04:02:325 (7) - no-no, don't make up patterns. Oovermapping you try to use here does not fit with the song. - replaced with a single note and remapped slider
- 04:44:993 (3) - let's flip it the other way, so players won't expect this slider to have two repeats. example - okee
Note: 01:32:214 (7) - same here. - same okee
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Poke me once this is adressed, and I'll bubble.
Weegle wrote:
hype!
I hope so too~~ >^<Bakari wrote:
Oh my, hope it gets ranked soon. ;_;
thanks for the mod!Neoskylove wrote:
#modreqs.
00:19:188 (2,1) - I think this is overlap. - its fine
00:33:793 (3,4) - blanket - fixed
00:40:109 (3,4) - this jump is awkward - i dont mind it
00:51:951 (1,3) - blanket - fixed
01:38:924 (1) - http://puu.sh/mqdNp/742f520a3f.jpg - nice suggestion
02:27:477 (2,5) - overlap - fixed
04:36:480 (5) - ctrl G - no thank you
NucleaRaven wrote:
[Gone]This was literally all i could find as its basically a flawless map - amazing hitsounds - amazing flow and spacing... and an AWESOME song from an awesome band.
- 01:56:293 (3) - there is no sound at the sliderend. - cause there is no hitsound necessary
Maybe replace this slider with the one at 01:55:109 (1) - (just flipped around so it looks like a '}') - and then youd obviously need to change 01:56:885 (4).- 02:17:214 (1) - Maybe replace this slider with just a single circle? - I prefer the slider, I tested the circle note but in the end I reverted the changes, thanks for the suggestion though ^^
- 05:08:912 (3) - theres SOMETHING not right with this slider - i dont think its placed directly in the middle of the sliderhead/end of 05:08:102 (2) - or cutting directly through the middle of it. It just be my eyes playing tricks on me (which does happen >.>) but something just feels off about the placement of this slider. - You're right!! The blanket was off just a tad so i adjusted it and i aligned the straight slider to go through the direct middle of the curved slider, nice catch! It also helped me remap a few shady spots that might ruin the flow so thanks a bunch! X)
Heaps of luck to you!! - thank you for the kind words ^.^ and yeah avenged fucking rocks! >:D
I tried to minimize the random space changes in the map where it isn't really needed or done on accidentKaren wrote:
Hello from forum PMmap is fine i think, but i feel really uncomfortable with those random spacing changes, so i won't give bubble sorry. - aww okay
- 01:44:451 (6,7) - this blanket is weird and forced, please use 1,3x DS here for consistency. - fixed
- 02:43:661 - i suggest to not ignore this beat, try to change 02:43:267 (2) - this into a 1/1 slider? - good idea
- 03:42:966 (1,2) - increase the spacing here since it's a bit confusing when reading with 03:42:156 (6,7,1) - these 1/1 spacings - fixed
btw you need to ask Bakari for a rebubble since you changed quite a lot stuff from those mods. - alright thank you
I have jimmy sullivan (and his nickname) in the tags because this song was made for him after he passed away (im pretty sure)Maakkeli wrote:
hey but wasn't Mike Portnoy playing the drums in nightmare so you might wanna add him in the tags or something
just correct me if i'm wrong