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Miracle Of Sound - Forever Blue

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Topic Starter
AlexaBM
This beatmap was submitted using in-game submission on 6 декабря 2015 г. at 19:15:25

Artist: Miracle Of Sound
Title: Forever Blue
BPM: 80
Filesize: 4304kb
Play Time: 03:54
Difficulties Available:
  1. Challenging (3,34 stars, 360 notes)
  2. Relaxing (1,68 stars, 180 notes)
Download: Miracle Of Sound - Forever Blue
Information: Scores/Beatmap Listing
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Alexa is back
fergas
can't wait for
Topic Starter
AlexaBM
me too o3o
need to work on hitsounds tho
Squichu
hey there! o/
mod from your request owo
just making suggestions, as always. c:

General
  1. beautiful background. owob
Relaxing
  1. 00:18:941 (1) - I like how it plays, but it feels weird to leave out the guitar sounds on the red ticks, imo :c
    you could try this rhythm instead - On the screenshot I also exchanged 00:21:191 (2) - for a circle on the red tick because the guitar is much louder there
    That way you could keep the 1/2 beat break
  2. 00:32:441 (3,4,5) - try putting the slider first and then the circles. There's a completely new sound on the sliderend and you could emphasize it better with a cirlce
  3. 00:38:441 (2) - consider shortening this to 1/2 and adding circles on the following white and red tick. the background sounds are still in the background, but they're so clearly audiable here. You could have them have a little more impact
  4. 01:11:441 (7,8) - movement here feels forced. can you move (7) slightly to the right, so you can place (8) around ~25|75?
  5. 01:27:941 (1,2) - this matches the melody so nicely, but I'd still prefer if you reduce (1) to a 1/2 slider, because easiest diff. and 1/4.. and overlaps with (2).. meeh. I like it, but I'm just really not sure if it's okay in the easiest diff. And you only use this kind of rhythm here, nowhere else in the diff.
    aah, maybe you could add some more 1/4 sliders (or 3/4) instead of removing this one? Up to you!
    example: 02:48:191 (7) - you could turn this into a 3/4 slider or two 1/4 sliders
  6. 01:32:066 - very strong guitar sound, should be mapped imo. Try a circle or start 01:32:441 (6) - earlier
  7. 01:45:941 (1,2) - consider curving (2), looks better to me O:
  8. 01:51:941 (1) - shouldn't this end on the white tick? o:
  9. 02:09:941 (1,2) - movement and looks: try this maybe-(Yes, I'm just spamming screenshots, because I still suck at explaining and I think you know what I mean by that, so meow.)
  10. 03:42:941 (1) - the spinner is like reeeeally long, might be tiring for players, especially for beginners. How about splitting it into two spinners? The melody is repeating after a while so you could shorten this spinner and add another one here: 03:48:941 -
Challenging
  1. 00:21:566 - missing a cirlce here, cause guitar o:
  2. 00:26:253 - missing a circle here, too. it's the same sound as 00:25:503 (2) - so it feels better playwise if it's mapped, too. The following circles might be too much then, so I suggest turning them into two 1/4 sliders
  3. 00:27:191 (8) - this feels off because of the guitar starting on the sliderend. How about this rhythm instead?If you changed the things mentioned above this should play rather nice~ if not, this might be waaay too many circles, so I'm not sure what to do. ö.ö
  4. 00:33:191 (5) - similar to ^. I'd try circle + 1/4 slider here to emphasize the guitar sounds more
  5. 00:38:066 (2,3,4) - rhythm feels off cause of some ignored beats, consider changing it up to match better with the stronger beats?
  6. 01:18:753 (1) - hmmh, this downbeat is sooo loud, ignoring it feels off while playing. Consider using circle + 1/2 slider instead?
  7. 01:26:253 (3) - similar here, circle + 1/2 slider sounds better to me, cause having the dominant beat on the white tick unclickable is meh, imo. :c
  8. 01:39:191 (3,1) - have you considered blanketing (3) with (1)? looks pretty nice, imo and also makes the movement slightly smoother, cause well.. moving in circles. '-' you know what I mean (exactaly like you did here! 01:48:191 (4,1) - )
  9. 02:00:753 (1) - here again circle + 1/2 slider to emphasize the beat better?
  10. 02:15:191 (6) - sounds a little weird to ignore the beat on the blue tick here. It's much stronger than the one on the red tick, so maybe circle + 1/4 slider matches better?
  11. 02:23:253 (4) - another circle + 1/2 slider? .o.
  12. 02:24:191 (5) - aaand another circle_blank_1/4 slider? .o.
  13. 02:35:441 (3,4) - any reason for the off-stack? O: Looks confusing for a milisecond while playing, but doesn'nt need to be changed, imo
  14. 02:38:253 - pretty strong beat, missing a circle here o:
  15. 02:45:941 (1) - Try Ctrl+G for better movement? You could move it slightly further down if you think the jump is too much o:
  16. 03:42:941 (10) - new combo? owo looks kinda "more important", imo xD ust personal preferance, it's alright to keep it as it is
  17. 03:43:128 (1) - same as in the other diff about the spinner. Splitting it up would work better, imo
Awesome set! Have fun getting it ranked! \o/
(and have fun hitsounding it first. xD)
//squee
Topic Starter
AlexaBM
will answer it asap, thank you! ><
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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