Green means I will fix it as you say.
Blue means I am going to fix it but I have my own new opinion.
Orange means I don't know how to fix it but I will try my best.
Purple means I don't know how to do with it so I keep it now.
Red means I suppose I should keep it now as some reason.
Pink means other things like "Thanks!"
Blue means I am going to fix it but I have my own new opinion.
Orange means I don't know how to fix it but I will try my best.
Purple means I don't know how to do with it so I keep it now.
Red means I suppose I should keep it now as some reason.
Pink means other things like "Thanks!"
Thanks for your mod!Electoz wrote:
Hi, we meet again, don't expect any long mods on a "2 mins with 2 diffs" mapset.
[General][Easy]
- I wouldn't enable countdown. - fixed. I've forgotten to disable them.
- Check "Widescreen Support" please. - fixed. same as above.
- Nice hitsounds. Last time I did said your slidertick on the other map was exotic is actually a compliment though. -
- If you're planning on making only 2 diffs, you might want to change from "Normal" into sth else you wanted, up to you. EDIT : in terms of naming the diff. - If I make a hard diff, I think i will overmapped.
- Almost every objects overlapped a little bit, I would increase DS about 0.1 or 0.2 more in the entire map. - fixed!
- 01:08:433 - I would put sth clickable here. - OK I shorten the slider and add a circle 01:08:862 - here
- 01:17:862 (2,3) - Avoid stacking objects in Easy please. - fixed!
- 01:30:719 - You can map sth here. There are sounds on every red and white tick there until 01:32:862 (2) . - I do the same thing in Normal diff. So in Easy I'd like to keep to the main melody.
- 01:37:576 - ^ until 01:39:719 (2) . - ^
- 01:52:576 (1,1) - Try to use some sliderarts in this part, this will make the map much more appealing. - I try to do so though it is a little weird.
[Normal]This map has potential on speed-rank lol, good luck~ - Thanks!
- I would recommend AR at least 4.5 or 5. - Fixed
- 00:01:148 (3,4) - The symmetry doesn't look good here imo. Same applies to 00:16:147 (3,4) . - I dont know what to do as most of the patterns are this kind.
- 00:08:005 (1,3) - Maybe move them apart? Just a little bit. Same applies to 00:21:719 (1,3) - 02:01:147 (1,3) . - I cannot get it. I move 00:08:005 (1,3) - 00:21:719 (1,3) - but I keep 02:01:147 (1,3) -
- 00:37:147 (4) - I would do it like this. > http://puu.sh/lMdPj/cefa01637a.jpg - fixed
- 00:42:290 (1) - I would look more symmetrical if this slider were curved a bit more. - ?
- 00:48:719 (1,2,3) - You used DS 1.2 on most parts then why use DS 1.0 on this part lol. - ? I am sure DS here is 1.2
- 01:14:005 (2,3) - DS - Oh no, fixed
- 01:47:433 (1,2,3) - The spacing just suddenly smaller on 01:47:862 (2) lol. - Sth bad must happened when I mapped this part. fixed.