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Earphones - Mimi no Naka e

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Total Posts
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Topic Starter
searchingfor
This beatmap was submitted using in-game submission on 2016年4月5日 at 15:54:22

Artist: Earphones
Title: Mimi no Naka e
Source: それが声优!
Tags: それが声优! Earphones CV 高橋李依 Takahashi Rie 高野麻里佳 Kouno Marika Nagaku Yuki 長久友紀 浅野真澄 Asano Masumi Aihuro Avishay
BPM: 176
Filesize: 11198kb
Play Time: 01:25
Difficulties Available:
  1. Aihu's Easy (1.45 stars, 105 notes)
  2. A's Insaaane (4.39 stars, 365 notes)
  3. Hard (2.76 stars, 200 notes)
  4. Normal (2.02 stars, 163 notes)
Download: Earphones - Mimi no Naka e
Download: Earphones - Mimi no Naka e (no video)
Information: Scores/Beatmap Listing
---------------
Easy - Done by Aihuro
Normal - Done by me
Hard - Done by me
Insane - Done by Avishay
Lily Bread
感觉BPM不太对?BPM*2试试看。不改其实应该也没问题就是了
然后弄个自定义clap?默认的听着不太舒服
其它的看起来相当不错嘛...
Topic Starter
searchingfor

Lily Bread wrote:

感觉BPM不太对?BPM*2试试看。不改其实应该也没问题就是了
然后弄个自定义clap?默认的听着不太舒服
其它的看起来相当不错嘛...
回复好快......
谢谢建议,我会先看看的 :)
Aihuro
Heya~! I'm finally finished with the Easy diff :3
I didn't put any hitsounds though so you can just use the hitsound copier and copy your hitsounds into my diff.

Hero >3</
osu file format v14

[General]
AudioFilename: earphones.mp3
AudioLeadIn: 1000
PreviewTime: 49346
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Mimi no Naka e
TitleUnicode:耳の中へ
Artist:Earphones
ArtistUnicode:Earphones
Creator:searchingfor
Version:Aihu's Easy
Source:それが声优!
Tags:それが声优! Earphones CV 高橋李依 Takahashi Rie 高野麻里佳 Kouno Marika Nagaku Yuki 長久友紀 浅野真澄 Asano Masumi
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"earphones.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
596,681.818181818182,4,2,1,80,1,0
596,-100,4,2,1,80,0,0
6050,-100,4,2,1,80,0,0
16959,-100,4,2,1,80,0,0
49686,-100,4,2,1,80,0,1
74232,-100,4,2,1,80,0,0
85141,681.818181818182,4,2,1,80,1,0


[Colours]
Combo1 : 0,255,0
Combo2 : 0,255,255
Combo3 : 255,0,128
Combo4 : 255,128,64

[HitObjects]
440,128,6050,6,0,P|400:140|300:108,1,140
240,64,7073,1,0,0:0:0:0:
176,116,7414,2,0,B|152:156|152:156|152:272,1,140
196,320,8436,2,0,P|236:324|292:316,1,70
348,344,9118,6,0,P|382:341|417:345,1,70
492,304,9800,1,0,0:0:0:0:
448,232,10141,2,0,B|384:204|384:116|384:116|312:136|304:80|240:112,1,280
164,96,11846,5,0,0:0:0:0:
128,172,12186,2,0,P|132:228|116:272,1,70
72,300,12868,2,0,P|132:268|212:300,1,140
276,252,13891,2,0,P|341:270|402:238,1,140
412,156,14914,6,0,L|392:76,1,70
316,64,15596,2,0,B|272:32|232:32|232:32|160:68,1,140
120,100,16618,1,0,0:0:0:0:
52,152,16959,6,0,P|104:184|184:156,1,140
308,268,18323,2,0,P|372:246|436:280,1,140
368,332,19346,1,0,0:0:0:0:
288,356,19686,2,0,B|236:360|236:360|128:328,1,140
240,192,21050,2,0,P|252:124|232:28,1,140
156,56,22073,2,0,P|128:72|76:80,1,70
12,112,22755,5,0,0:0:0:0:
40,192,23096,2,0,B|76:220|84:252|84:252|116:272|168:264,1,140
312,264,24459,2,0,B|341:269|373:249|373:249|381:217|417:189,1,140
464,120,25482,1,0,0:0:0:0:
388,88,25823,2,0,P|344:80|316:80,1,70
272,152,26505,2,0,P|237:150|202:143,1,70
124,176,27186,2,0,B|120:232|120:232|136:264|136:264|136:320,1,140
212,352,28209,5,0,0:0:0:0:
296,340,28550,2,0,P|340:332|396:236,1,140
352,188,29573,1,0,0:0:0:0:
272,156,29914,2,0,B|220:144|220:144|112:144,1,140
56,176,30936,1,0,0:0:0:0:
48,260,31277,2,0,L|32:332,1,70
116,340,31959,2,0,L|132:264,1,70
200,220,32641,2,0,P|284:192|364:192,1,140
416,216,33664,5,0,0:0:0:0:
472,280,34005,2,0,P|496:240|500:196,1,70
480,136,34686,2,0,B|444:116|428:80|428:80|388:92|340:72,1,140
292,40,35709,1,0,0:0:0:0:
228,96,36050,2,0,L|148:224,1,140
208,280,37073,1,0,0:0:0:0:
288,252,37414,2,0,P|356:264|412:312,1,140
456,148,38777,6,0,P|440:80|432:52,1,70
364,40,39459,1,0,0:0:0:0:
212,112,40141,2,0,L|236:192,1,70
308,220,40823,1,0,0:0:0:0:
160,300,41505,5,0,0:0:0:0:
96,248,41846,2,0,P|60:184|60:92,1,140
128,76,42868,2,0,B|200:88|200:88|296:72,1,140
432,52,44232,5,0,0:0:0:0:
456,132,44573,2,0,L|472:220,1,70
480,284,45255,1,0,0:0:0:0:
396,300,45596,2,0,B|344:296|344:296|288:300,1,105
172,344,46618,5,0,0:0:0:0:
108,288,46959,2,0,P|92:236|92:204,1,70
140,152,47641,2,0,P|200:116|152:48,2,140
252,280,49686,6,0,P|324:284|400:236,1,140
436,188,50709,1,0,0:0:0:0:
368,136,51050,2,0,B|304:112|304:112|232:60,1,140
168,36,52073,1,0,0:0:0:0:
108,96,52414,2,0,P|116:136|112:180,1,70
52,224,53096,2,0,P|112:200|208:232,1,140
200,296,54118,1,0,0:0:0:0:
284,280,54459,2,0,P|351:294|380:284,1,70
392,220,55141,6,0,L|380:132,1,70
356,72,55823,2,0,P|308:64|232:92,2,105
382,150,57186,2,0,P|396:217|370:280,1,140
300,236,58209,1,0,0:0:0:0:
232,284,58550,2,0,B|188:288|188:288|100:268,1,105
64,164,59573,1,0,0:0:0:0:
104,88,59914,2,0,P|172:76|248:92,1,140
312,136,60936,5,0,0:0:0:0:
252,196,61277,2,0,P|248:232|256:280,1,70
316,324,61959,2,0,P|376:320|436:288,2,105
251,265,63323,2,0,L|227:109,1,140
276,56,64346,1,0,0:0:0:0:
352,92,64686,2,0,P|404:96|500:32,1,140
472,224,66050,6,0,L|488:304,1,70
408,328,66732,2,0,P|360:324|296:332,1,105
180,304,67755,2,0,P|164:256|216:168,1,140
272,136,68777,2,0,B|332:128|332:128|432:128,1,140
484,172,69800,1,0,0:0:0:0:
424,232,70141,2,0,P|424:300|432:324,1,70
356,352,70823,2,0,B|320:336|320:336|192:336,1,140
140,312,71846,5,0,0:0:0:0:
88,248,72186,2,0,L|64:144,1,105
176,84,73209,1,0,0:0:0:0:
260,92,73550,2,0,B|328:104|328:104|424:88,1,140
472,56,74573,5,0,0:0:0:0:
484,140,74914,2,0,L|500:216,1,70
464,288,75596,2,0,L|440:364,1,70
360,356,76277,2,0,P|304:320|216:316,1,140
152,340,77300,5,0,0:0:0:0:
96,280,77641,2,0,L|48:168,2,105
152,340,79005,2,0,L|232:340,1,70
308,340,79686,6,0,B|328:272|328:272|312:184,1,140
248,156,80709,2,0,P|192:160|164:156,1,70
112,108,81391,1,0,0:0:0:0:
56,172,81732,2,0,L|48:272,1,70
100,308,82414,6,0,P|156:328|248:296,1,140
292,248,83436,1,0,0:0:0:0:
348,184,83777,2,0,B|320:120|320:120|248:60,1,140
184,68,84800,1,0,0:0:0:0:
156,148,85141,1,0,0:0:0:0:


Hope you like it! :)
Topic Starter
searchingfor

Aihuro wrote:

Heya~! I'm finally finished with the Easy diff :3
I didn't put any hitsounds though so you can just use the hitsound copier and copy your hitsounds into my diff.

Hero >3</
osu file format v14

[General]
AudioFilename: earphones.mp3
AudioLeadIn: 1000
PreviewTime: 49346
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Mimi no Naka e
TitleUnicode:耳の中へ
Artist:Earphones
ArtistUnicode:Earphones
Creator:searchingfor
Version:Aihu's Easy
Source:それが声优!
Tags:それが声优! Earphones CV 高橋李依 Takahashi Rie 高野麻里佳 Kouno Marika Nagaku Yuki 長久友紀 浅野真澄 Asano Masumi
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"earphones.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
596,681.818181818182,4,2,1,80,1,0
596,-100,4,2,1,80,0,0
6050,-100,4,2,1,80,0,0
16959,-100,4,2,1,80,0,0
49686,-100,4,2,1,80,0,1
74232,-100,4,2,1,80,0,0
85141,681.818181818182,4,2,1,80,1,0


[Colours]
Combo1 : 0,255,0
Combo2 : 0,255,255
Combo3 : 255,0,128
Combo4 : 255,128,64

[HitObjects]
440,128,6050,6,0,P|400:140|300:108,1,140
240,64,7073,1,0,0:0:0:0:
176,116,7414,2,0,B|152:156|152:156|152:272,1,140
196,320,8436,2,0,P|236:324|292:316,1,70
348,344,9118,6,0,P|382:341|417:345,1,70
492,304,9800,1,0,0:0:0:0:
448,232,10141,2,0,B|384:204|384:116|384:116|312:136|304:80|240:112,1,280
164,96,11846,5,0,0:0:0:0:
128,172,12186,2,0,P|132:228|116:272,1,70
72,300,12868,2,0,P|132:268|212:300,1,140
276,252,13891,2,0,P|341:270|402:238,1,140
412,156,14914,6,0,L|392:76,1,70
316,64,15596,2,0,B|272:32|232:32|232:32|160:68,1,140
120,100,16618,1,0,0:0:0:0:
52,152,16959,6,0,P|104:184|184:156,1,140
308,268,18323,2,0,P|372:246|436:280,1,140
368,332,19346,1,0,0:0:0:0:
288,356,19686,2,0,B|236:360|236:360|128:328,1,140
240,192,21050,2,0,P|252:124|232:28,1,140
156,56,22073,2,0,P|128:72|76:80,1,70
12,112,22755,5,0,0:0:0:0:
40,192,23096,2,0,B|76:220|84:252|84:252|116:272|168:264,1,140
312,264,24459,2,0,B|341:269|373:249|373:249|381:217|417:189,1,140
464,120,25482,1,0,0:0:0:0:
388,88,25823,2,0,P|344:80|316:80,1,70
272,152,26505,2,0,P|237:150|202:143,1,70
124,176,27186,2,0,B|120:232|120:232|136:264|136:264|136:320,1,140
212,352,28209,5,0,0:0:0:0:
296,340,28550,2,0,P|340:332|396:236,1,140
352,188,29573,1,0,0:0:0:0:
272,156,29914,2,0,B|220:144|220:144|112:144,1,140
56,176,30936,1,0,0:0:0:0:
48,260,31277,2,0,L|32:332,1,70
116,340,31959,2,0,L|132:264,1,70
200,220,32641,2,0,P|284:192|364:192,1,140
416,216,33664,5,0,0:0:0:0:
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480,136,34686,2,0,B|444:116|428:80|428:80|388:92|340:72,1,140
292,40,35709,1,0,0:0:0:0:
228,96,36050,2,0,L|148:224,1,140
208,280,37073,1,0,0:0:0:0:
288,252,37414,2,0,P|356:264|412:312,1,140
456,148,38777,6,0,P|440:80|432:52,1,70
364,40,39459,1,0,0:0:0:0:
212,112,40141,2,0,L|236:192,1,70
308,220,40823,1,0,0:0:0:0:
160,300,41505,5,0,0:0:0:0:
96,248,41846,2,0,P|60:184|60:92,1,140
128,76,42868,2,0,B|200:88|200:88|296:72,1,140
432,52,44232,5,0,0:0:0:0:
456,132,44573,2,0,L|472:220,1,70
480,284,45255,1,0,0:0:0:0:
396,300,45596,2,0,B|344:296|344:296|288:300,1,105
172,344,46618,5,0,0:0:0:0:
108,288,46959,2,0,P|92:236|92:204,1,70
140,152,47641,2,0,P|200:116|152:48,2,140
252,280,49686,6,0,P|324:284|400:236,1,140
436,188,50709,1,0,0:0:0:0:
368,136,51050,2,0,B|304:112|304:112|232:60,1,140
168,36,52073,1,0,0:0:0:0:
108,96,52414,2,0,P|116:136|112:180,1,70
52,224,53096,2,0,P|112:200|208:232,1,140
200,296,54118,1,0,0:0:0:0:
284,280,54459,2,0,P|351:294|380:284,1,70
392,220,55141,6,0,L|380:132,1,70
356,72,55823,2,0,P|308:64|232:92,2,105
382,150,57186,2,0,P|396:217|370:280,1,140
300,236,58209,1,0,0:0:0:0:
232,284,58550,2,0,B|188:288|188:288|100:268,1,105
64,164,59573,1,0,0:0:0:0:
104,88,59914,2,0,P|172:76|248:92,1,140
312,136,60936,5,0,0:0:0:0:
252,196,61277,2,0,P|248:232|256:280,1,70
316,324,61959,2,0,P|376:320|436:288,2,105
251,265,63323,2,0,L|227:109,1,140
276,56,64346,1,0,0:0:0:0:
352,92,64686,2,0,P|404:96|500:32,1,140
472,224,66050,6,0,L|488:304,1,70
408,328,66732,2,0,P|360:324|296:332,1,105
180,304,67755,2,0,P|164:256|216:168,1,140
272,136,68777,2,0,B|332:128|332:128|432:128,1,140
484,172,69800,1,0,0:0:0:0:
424,232,70141,2,0,P|424:300|432:324,1,70
356,352,70823,2,0,B|320:336|320:336|192:336,1,140
140,312,71846,5,0,0:0:0:0:
88,248,72186,2,0,L|64:144,1,105
176,84,73209,1,0,0:0:0:0:
260,92,73550,2,0,B|328:104|328:104|424:88,1,140
472,56,74573,5,0,0:0:0:0:
484,140,74914,2,0,L|500:216,1,70
464,288,75596,2,0,L|440:364,1,70
360,356,76277,2,0,P|304:320|216:316,1,140
152,340,77300,5,0,0:0:0:0:
96,280,77641,2,0,L|48:168,2,105
152,340,79005,2,0,L|232:340,1,70
308,340,79686,6,0,B|328:272|328:272|312:184,1,140
248,156,80709,2,0,P|192:160|164:156,1,70
112,108,81391,1,0,0:0:0:0:
56,172,81732,2,0,L|48:272,1,70
100,308,82414,6,0,P|156:328|248:296,1,140
292,248,83436,1,0,0:0:0:0:
348,184,83777,2,0,B|320:120|320:120|248:60,1,140
184,68,84800,1,0,0:0:0:0:
156,148,85141,1,0,0:0:0:0:


Hope you like it! :)
Thank you for your GD!I like your set.
MoeAsuka
Hi, from pm
[General]
BPM*2 这歌很明显并没有那么慢,错误的bpm会影响到音效的放置

[Aihu's Easy]
00:05:368 (3) - Don't use clap here.Here are no big sounds
01:07:755 (3) - If you want to follow vocal,it maybe should start at 01:07:584 -

[Normal]
我觉得在低难度你完全没必要用这个奇怪的AR 不如干脆5.5吧
从00:38:777 - 到00:43:891 - 这一段我觉得比较奇怪,建议重新摆一下,跟人声比较好(当然这取决于你的喜好,不改也可以)

[Hard]
00:00:596 - 这里的两根线音量不一样,请修正
00:00:596 (1,2) - 这在跟什么,难道不应该用两个1/4滑条?(改bpm之后的话应该是1/2)
00:01:959 (4) - 反正节奏完全不对。这个地方没有音,而00:01:789 - 是有音的。适合放折返滑条的地方应该在00:02:130 -
00:52:414 - 和Normal那个问题一样,反正我完全听不出这个节奏
01:08:096 (6) - 跟人声的话应该往后移一格

[A's Insaaane]
00:10:311 (1,2,3,4) - I think it's too straight that uncomfortable to play
00:12:016 (3,4) - Why you overlap this?It's not easy to read
01:24:971 (8,9) - Maybe you can make a big jump here on the end of the song
Pata-Mon
M4M from my queue

[General]
  1. 这BG也太糊了吧……
  2. 按说BPM是该乘2。最好还是改了
  3. hard和上个难度差0.7星,和下个难度差1.6,现在的hard本身做得不错,如果你不想大改的话,最好加个难度3.6左右
[Easy]
  1. 00:11:164 Add something
  2. 00:13:891 (5) -
  3. 00:21:050 there is no vocal
  4. 01:03:323 (4) - NC
[Normal]
  1. ar5.6好奇怪……就正常ar5没什么不好吧。然后考虑到他的Easy是cs2.5,你这个Normal做得又不算简单,可以考虑降低cs。
  2. 00:14:232 (1) - E和N尽量不要有这种遮挡
  3. 00:18:152 (4) - 只跟鼓无视人声不太合适,而且这里正拍上的也是人声
    不过我给出的例子来说东西很密,可能过难了,适当再删点也行
  4. 00:25:652 (2) - 依然是建议以正拍上的人声为主。这里打起来很不舒服
[Hard]
  1. 00:16:618 (8) - 锣声在这歌里好违和,后面好几个地方同样
  2. 00:25:993 (3) - hard里这么放不太合适,太远了
[Insane]
  1. Why it's named "Insaaane"?
  2. 00:43:721 (1,2,3) - change ds to about 0.4
  3. 01:13:209 (1) - delete, and move 01:13:891 (2) to (492,216)
  4. 01:18:152 (5) -
  5. 01:19:346 (4) -
Topic Starter
searchingfor

Asukasukisuki wrote:

Hi, from pm
[General]
BPM*2 这歌很明显并没有那么慢,错误的bpm会影响到音效的放置 - fixed

[Normal]
我觉得在低难度你完全没必要用这个奇怪的AR 不如干脆5.5吧 - 改为5了
从00:38:777 - 到00:43:891 - 这一段我觉得比较奇怪,建议重新摆一下,跟人声比较好(当然这取决于你的喜好,不改也可以) - 这一部分我跟的音轨是bass轨,我也考虑过跟bass是否恰当的问题,可能需要我自己再权衡一下

[Hard]
00:00:596 - 这里的两根线音量不一样,请修正 - fixed
00:00:596 (1,2) - 这在跟什么,难道不应该用两个1/4滑条?(改bpm之后的话应该是1/2) - 跟的是副音轨
00:01:959 (4) - 反正节奏完全不对。这个地方没有音,而00:01:789 - 是有音的。适合放折返滑条的地方应该在00:02:130 - - 同上
00:52:414 - 和Normal那个问题一样,反正我完全听不出这个节奏 - 同Normal
01:08:096 (6) - 跟人声的话应该往后移一格 - 不是跟人声,不过也由此改了一下节奏
关于跟音轨的问题,我觉得玩起来节奏是没有太大问题的,不过经你的提醒我自己会做一些适当的修改。如果有其它的modder提出了相同的问题那我会继续改进的。
Topic Starter
searchingfor

Pata-Mon wrote:

M4M from my queue

[General]
  1. 这BG也太糊了吧…… - 改进中......
  2. 按说BPM是该乘2。最好还是改了 - fixed
  3. hard和上个难度差0.7星,和下个难度差1.6,现在的hard本身做得不错,如果你不想大改的话,最好加个难度3.6左右 - 这一点会考虑的
[Normal]
  1. ar5.6好奇怪……就正常ar5没什么不好吧。然后考虑到他的Easy是cs2.5,你这个Normal做得又不算简单,可以考虑降低cs。 - ar改为5了,cs直接改成3了
  2. 00:14:232 (1) - E和N尽量不要有这种遮挡 - fixed
  3. 00:18:152 (4) - 只跟鼓无视人声不太合适,而且这里正拍上的也是人声 - 用类似的节奏摆了一下
    不过我给出的例子来说东西很密,可能过难了,适当再删点也行
  4. 00:25:652 (2) - 依然是建议以正拍上的人声为主。这里打起来很不舒服 - 同上
[Hard]
  1. 00:16:618 (8) - 锣声在这歌里好违和,后面好几个地方同样 - 换了一个finish音效
  2. 00:25:993 (3) - hard里这么放不太合适,太远了 - fixed
非常感谢!
Avishay

Asukasukisuki wrote:

Hi, from pm
[General]

[A's Insaaane]
00:10:311 (1,2,3,4) - I think it's too straight that uncomfortable to play Really? I will change it if an other person or two mention it.
00:12:016 (3,4) - Why you overlap this?It's not easy to read They are stacked, how is it hard to read?
01:24:971 (8,9) - Maybe you can make a big jump here on the end of the song Sure, slightly repositioned objects.

Pata-Mon wrote:

M4M from my queue

[Insane]
  1. Why it's named "Insaaane"? Because I am INSAAAANE, lol tbh I just didn't have anything better.
  2. 00:43:721 (1,2,3) - change ds to about 0.4 No >.> It's on purpose.
  3. 01:13:209 (1) - delete, and move 01:13:891 (2) to (492,216) This is a good rhythm as well, but I like the current one too.
  4. 01:18:152 (5) -
  5. 01:19:346 (4) -

    I didn't understand the suggestion on any of those ^ However I slightly changed the rhythm on the first one.
I copied the hitsounds from the Hard diff, I am too lazy to do make something by myself

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WidescreenStoryboard: 1

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Title:Mimi no Naka e
TitleUnicode:耳の中へ
Artist:Earphones
ArtistUnicode:Earphones
Creator:searchingfor
Version:A's Insaaane
Source:それが声优!
Tags:それが声优! Earphones CV 高橋李依 Takahashi Rie 高野麻里佳 Kouno Marika Nagaku Yuki 長久友紀 浅野真澄 Asano Masumi Aihuro Avishay
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Aihuro
Thanks for the mods~ I fixed some stuff in my diff.

Hero >3</
osu file format v14

[General]
AudioFilename: earphones.mp3
AudioLeadIn: 1000
PreviewTime: 49346
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:Mimi no Naka e
TitleUnicode:耳の中へ
Artist:Earphones
ArtistUnicode:Earphones
Creator:searchingfor
Version:Aihu's Easy
Source:それが声优!
Tags:それが声优! Earphones CV 高橋李依 Takahashi Rie 高野麻里佳 Kouno Marika Nagaku Yuki 長久友紀 浅野真澄 Asano Masumi Aihuro Avishay
BeatmapID:845533
BeatmapSetID:386409

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.7
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"earphones.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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436,188,50709,1,0,0:0:0:0:
368,136,51050,2,0,B|304:112|304:112|232:60,1,140,8|2,0:0|0:0,0:0:0:0:
80,102,52414,6,0,P|88:142|84:186,1,70,8|0,0:0|0:0,0:0:0:0:
38,239,53096,2,0,P|98:215|194:247,1,140,2|8,0:0|0:0,0:0:0:0:
204,306,54118,1,0,0:0:0:0:
284,282,54459,2,0,P|351:296|380:286,1,70,2|0,0:0|0:0,0:0:0:0:
391,221,55141,6,0,L|379:133,1,70,8|0,0:0|0:0,0:0:0:0:
356,71,55823,2,8,P|308:63|232:91,2,105,2|0|0,0:0|0:0|0:0,0:0:0:0:
382,150,57186,2,0,P|396:217|370:280,1,140,2|8,0:0|0:0,0:0:0:0:
300,236,58209,5,0,0:0:0:0:
232,284,58550,2,0,B|188:288|188:288|100:268,1,105,2|0,0:0|0:0,0:0:0:0:
64,164,59573,1,0,0:0:0:0:
104,88,59914,2,0,P|172:76|248:92,1,140,2|0,0:0|0:0,0:0:0:0:
312,136,60936,5,0,0:0:0:0:
252,196,61277,2,0,P|248:232|256:280,1,70,2|0,0:0|0:0,0:0:0:0:
316,324,61959,2,2,P|376:320|436:288,2,105,8|0|0,0:0|0:0|0:0,0:0:0:0:
251,265,63323,6,0,L|227:109,1,140,8|2,0:0|0:0,0:0:0:0:
276,56,64346,1,0,0:0:0:0:
351,91,64686,2,0,P|403:95|499:31,1,140,8|2,0:0|0:0,0:0:0:0:
472,224,66050,6,0,L|488:304,1,70,8|0,0:0|0:0,0:0:0:0:
408,328,66732,2,0,P|360:324|296:332,1,105,2|0,0:0|0:0,0:0:0:0:
220,316,67584,1,0,0:0:0:0:
204,232,67925,2,2,P|188:184|204:120,1,105,0|0,0:0|0:0,0:0:0:0:
264,80,68777,6,0,B|324:72|324:72|424:72,1,140,8|2,0:0|0:0,0:0:0:0:
460,136,69800,1,0,0:0:0:0:
432,216,70141,2,0,P|432:284|440:308,1,70,8|0,0:0|0:0,0:0:0:0:
368,340,70823,2,0,B|332:324|332:324|204:324,1,140,2|8,0:0|0:0,0:0:0:0:
148,312,71846,5,0,0:0:0:0:
92,248,72186,2,0,L|68:144,1,105,2|0,0:0|0:0,0:0:0:0:
176,84,73209,1,0,0:0:0:0:
260,92,73550,2,0,B|328:104|328:104|424:88,1,140,2|8,0:0|0:0,0:0:0:0:
472,56,74573,5,0,0:0:0:0:
484,140,74914,2,0,L|500:216,1,70,2|0,0:0|0:0,0:0:0:0:
464,288,75596,2,0,L|440:364,1,70,8|0,0:0|0:0,0:0:0:0:
360,356,76277,2,0,P|304:320|216:316,1,140,2|8,0:0|0:0,0:0:0:0:
152,340,77300,5,0,0:0:0:0:
96,280,77641,2,8,L|48:168,2,105,2|0|0,0:0|0:0|0:0,0:0:0:0:
152,340,79005,2,0,L|232:340,1,70,2|0,0:0|0:0,0:0:0:0:
308,340,79686,6,0,B|328:272|328:272|312:184,1,140,8|2,0:0|0:0,0:0:0:0:
248,156,80709,2,0,P|192:160|164:156,1,70,0|8,0:0|0:0,0:0:0:0:
112,108,81391,1,0,0:0:0:0:
56,172,81732,2,0,L|48:272,1,70,2|0,0:0|0:0,0:0:0:0:
100,308,82414,6,0,P|156:328|248:296,1,140,8|2,0:0|0:0,0:0:0:0:
292,248,83436,1,0,0:0:0:0:
348,184,83777,2,0,B|320:120|320:120|248:60,1,140,8|2,0:0|0:0,0:0:0:0:
184,68,84800,1,0,0:0:0:0:
156,148,85141,1,8,0:0:0:0:
Rtyzen
hey its me ur modder here for the M4M

[A's Insaaaane]
  1. diffname lmao
  2. video?
  3. I think you're gonna need another drum hitsound besides your soft-clap to hitsound this properly
  4. 00:06:732 (3,4) - I would prefer if you didnt stack it, kinda breaks momentum, something like http://puu.sh/nFTv4/86907512b8.jpg maybe
  5. 00:09:459 (3,4) - ^
  6. 00:18:493 (1,2,3,4,5,6) - I'm abit confused with the rhythm of this part. If you're mapping to vocals, 00:18:493 (1) - should be removed and 00:19:516 - should have a circle. If it's drums then 00:19:176 (5) - should be removed and 00:19:516 - should have a circle.
  7. 00:21:902 - and 00:22:243 - probably should have circles for the claps
  8. 00:26:334 (4,5,6) - this seems like overmapping
  9. 00:45:766 (3,4) - this flow :O
  10. 00:53:948 (5) - move to x:135 y:208 lol
  11. 01:13:209 (1) - Seems unnecessary

[Hard]
  1. 00:01:277 (3,4,5) - this rhythm sounds weird instead of http://puu.sh/nFUXp/5a95df6b12.jpg try http://puu.sh/nFUZE/1ffaccf4d7.jpg
  2. 00:09:459 (3) - Flow is weird imo ctrl-G?
  3. 00:21:902 - and 00:22:243 - need to be mapped cuz of the claps. Maybe a 1/2 reverse? like http://puu.sh/nFV4L/d89e41f49e.jpg
  4. 00:32:811 - and 00:33:152 - ^
  5. 01:00:084 - and 01:00:425 - ^ this one maybe you can use a 1/4 reverse or something
  6. 00:50:368 (3) - Weird flow, rotate 180?
  7. 01:03:664 (2,3) - cool symmetry but awkward to play
  8. 01:04:686 (5,6,7) - weird rhythm, instead of http://puu.sh/nFVfo/55e44182a1.jpg try http://puu.sh/nFVg8/de026078d6.jpg

[Normal]
  1. Stacks like 00:02:471 (4,5) -, 00:05:198 (4,5) -, 00:12:527 (2,3) -, 00:15:255 (2,3) -, are not recommended on normal and below, but your choice to change or not
  2. 00:18:152 - needs a circle
  3. 00:36:050 (1) - lmao what's wrong with this slider? I think you should remake it
  4. 00:49:346 - needs a circle
  5. 01:21:391 (5,1) - May be hard to read for a Normal

[Easy]
  1. 00:13:891 (4) - should be split into a circle + 1/2 slider
  2. 00:55:823 (2,3) - Rhythm suggestion - instead of http://puu.sh/nFVEm/3cc5ae61ed.jpg try http://puu.sh/nFVHk/8bab722e00.jpg just like 01:06:732 (2,3,4) -
  3. 01:04:686 (3) - Instead of http://puu.sh/nFVKD/d52b6b78fa.jpg try http://puu.sh/nFVLk/1b291722b7.jpg

Nice map, good luck on rank! :D
Topic Starter
searchingfor

Rtyzen wrote:

[Hard]
  1. 00:01:277 (3,4,5) - this rhythm sounds weird instead of http://puu.sh/nFUXp/5a95df6b12.jpg try http://puu.sh/nFUZE/1ffaccf4d7.jpg - Fixed.
  2. 00:09:459 (3) - Flow is weird imo ctrl-G? - Fixed.
  3. 00:21:902 - and 00:22:243 - need to be mapped cuz of the claps. Maybe a 1/2 reverse? like http://puu.sh/nFV4L/d89e41f49e.jpg
  4. 00:32:811 - and 00:33:152 - ^
  5. 01:00:084 - and 01:00:425 - ^ this one maybe you can use a 1/4 reverse or something - I think those are okay.
  6. 00:50:368 (3) - Weird flow, rotate 180? - Ctrl+G on it.
  7. 01:03:664 (2,3) - cool symmetry but awkward to play - Fixed.
  8. 01:04:686 (5,6,7) - weird rhythm, instead of http://puu.sh/nFVfo/55e44182a1.jpg try http://puu.sh/nFVg8/de026078d6.jpg - Fixed.

[Normal]
  1. Stacks like 00:02:471 (4,5) -, 00:05:198 (4,5) -, 00:12:527 (2,3) -, 00:15:255 (2,3) -, are not recommended on normal and below, but your choice to change or not - I save them because I don't think it's wrong.
  2. 00:18:152 - needs a circle - Fixed.
  3. 00:36:050 (1) - lmao what's wrong with this slider? I think you should remake it - Fixed.
  4. 00:49:346 - needs a circle - Fixed.
  5. 01:21:391 (5,1) - May be hard to read for a Normal - Fixed.
I like your advice because it help me completely.Thank you very much!
Mekki
Hey, from my queue!

[General]
  1. Avishay's diff doesn't have a video, currently issue is unrankable. You have to fix it.
  2. Your timing offset seems a bit late, maybe you could use 604. It fits better.
[Aihu's Easy]
  1. Okay, I see a problem with this diff. The way you ignored downbeats throughout your map. I'll list them here, and my suggestion for fix these would be replacing the slider for two circles, or any thing that would not ignore those important beats XD

    00:08:436 (4) - As you can see here, end of slider is pretty much powerful than the start of it, which creates a pretty bad rhythm for play.
    00:13:891 (4) - On this case, the downbeat is on the middle of the slider, which creates an awkward and non sense rhythm. Something like that would be better for play http://puu.sh/nPYmL/e673595fae.jpg
    00:22:073 (4) -
    00:53:096 (2) -
    00:57:186 (3) -
    01:10:823 (4) -
    01:13:550 (4) -
  2. 00:10:141 (3) - This 4/1 seems very odd with the rhythm, nothing changed here, and making it, makes you just lose important beats. I understand this is a Easy, but you don't need to put 4/1 rhythm where rhythm isn't different. 2/1 is already good enough in my point of view.
  3. 00:12:868 (3) - It'd be good if the shape of the slider were not fully covered by (2)'s end.
  4. 00:41:846 (2) - You could remove whistle from slyder body, since it feels very random with song and map.
  5. 01:25:141 (5) - *minor* To keep consistency with your comboing, it'd be good if this were NCed, but since is the last one, is not that important. Anyways, up to you!


Other things seems fine to my eyes, I'll mod other diffs later, I'm quite busy with studies right now, so I may find time just tomorrow. I decided to post it anyways XD

[Normal]
  1. 00:13:891 (5) - I'd place this note in other place. Current one seems a bit odd for a normal diff. 284|56 should be good.
  2. 00:23:436 (2,3,4,5) - They are overlaping with hp bar, plz, find a better positioon for it. Maybe lowering the positiong in grid.
  3. 00:48:664 (5,6) - What about letting a 2/1 gap here to let beginners rest for the kiai. I think it'd fit better, with song, and for better playability.
  4. 00:51:561 (5) - If you aren't going to use those whistles on slider's body, then why you put it there? Feels very random, I recommend removing it.
  5. 01:05:368 (5) - Since your rhythm is main based on the drums, I think this slider doesn't fit well. You could try that, it follows drums better and create much better plyability. http://puu.sh/nR8UR/1095f0c04b.jpg
  6. 01:16:277 (4) - You should try to avoid using tail for downbeats or big strong beats in general, like what happens there. Removing reverse and adding a note at downbeat seems much better.
  7. 01:22:414 (1) - I'm pretty sure that you could work better on this shape for make it more welcome for beginners. Try something more smoother. http://puu.sh/nR9ds/ff3ae33e7e.jpg
Nice diff, pretty good rhythm choice and patterning flows very well. Gratz o3o

[Hard]
  1. Let's start pointing some downbeats problems that occurs on kiai. Since this kind of song on kiai is pretty strong when downbeats comes, I don't suggest you putting them on sliders tail.

    00:50:709 (4) - You could short this slider to 1/2 then add a note on the downbeat, it'd fit much better.
    00:58:380 (2) - This slider fits much better when changed for two 1/2 notes, then, you don't have the strong white tick ignored.
    00:14:743 (2) -
  2. 00:01:277 (3,4) - I'm pretty sure that you could make this blanket better :> Moving (4) a bit to the left and adjust (3) shape would make a pretty clean blanket.
  3. 00:02:641 (6) - I don't get why you did those jumps is such calm part like that
  4. 00:02:982 (7) - Overmapped slider's tail are fine, but I really think that just a note would make a better gap. Song is calm here, I don't see reasons for make it with a lot of 1/2
    Btw, you have a really bad overlap here 00:03:323 (1) If you followed jumps suggestion and rhythm too, look how you could make a cleaner pattern at this part. http://puu.sh/nRaOh/c00d403fd9.jpg
  5. 00:12:186 (3) - Try something more natural with this shape, make you could direct it to other way, making a blanket with (4).
  6. 00:51:050 (5,6) - Emphasys is a bit weird at this part, you emphasized (2), but (1) it's still with regular DS. (1) is pretty much stronger than (2).
  7. 01:06:732 (3) - This jump feels to big compared with your map and doesn't have a really change in the beats to be like that. You could ctrl+g (2) and less spacing for (3), then you would still have a jump, but on a strong beat and it'd be lower. If you didn't understand, it's exactly like that http://puu.sh/nRbiL/fe22c5da19.jpg Btw, making spacing higher for (4) would be a good choice too :3
Cutie diff ;3

[A's Insane]
  1. http://puu.sh/nRbpH/754832d6d7.png This is currently unrankable, and it has been discussed in some threads already. t/402948 t/415547
  2. 00:10:652 (3) - Just a minor suggestion, but maybe you could make spacing higher for (3), since it has a strong beat.
  3. 00:23:096 (3) - Why do you silenced reverse and slider tail? It seems pretty non sense and bad with the song.
  4. 00:32:641 (4) - Don't you think this has a pretty low readability? Stacking its tail makes players think that this is just a note, since slider body it's short, which is probably going to make them lost their combo.
  5. 00:48:323 (7) - The 'meh' vocal is a new part on the song, making it on the same reverse of a slider that is following other part of the rhythm (not even NCed) is pretty bad. Maybe you could remove one reverse and adding a note later.
I'm very impressed with your mapset, seems very nice :3 GL
Topic Starter
searchingfor

MkGuh wrote:

[Normal]
  1. 00:13:891 (5) - I'd place this note in other place. Current one seems a bit odd for a normal diff. 284|56 should be good.I think mormal place is better.
  2. 00:23:436 (2,3,4,5) - They are overlaping with hp bar, plz, find a better positioon for it. Maybe lowering the positiong in grid.Fixed.
  3. 00:48:664 (5,6) - What about letting a 2/1 gap here to let beginners rest for the kiai. I think it'd fit better, with song, and for better playability.Sorry,I'm not get your mean.
  4. 00:51:561 (5) - If you aren't going to use those whistles on slider's body, then why you put it there? Feels very random, I recommend removing it.Fixed.
  5. 01:05:368 (5) - Since your rhythm is main based on the drums, I think this slider doesn't fit well. You could try that, it follows drums better and create much better plyability. http://puu.sh/nR8UR/1095f0c04b.jpgFixed.
  6. 01:16:277 (4) - You should try to avoid using tail for downbeats or big strong beats in general, like what happens there. Removing reverse and adding a note at downbeat seems much better.Fixed.
  7. 01:22:414 (1) - I'm pretty sure that you could work better on this shape for make it more welcome for beginners. Try something more smoother. http://puu.sh/nR9ds/ff3ae33e7e.jpgFixed.
[Hard]
  1. Let's start pointing some downbeats problems that occurs on kiai. Since this kind of song on kiai is pretty strong when downbeats comes, I don't suggest you putting them on sliders tail.

    00:50:709 (4) - You could short this slider to 1/2 then add a note on the downbeat, it'd fit much better.Fixed.
    00:58:380 (2) - This slider fits much better when changed for two 1/2 notes, then, you don't have the strong white tick ignored.Fixed.
    00:14:743 (2) -
  2. 00:01:277 (3,4) - I'm pretty sure that you could make this blanket better :> Moving (4) a bit to the left and adjust (3) shape would make a pretty clean blanket.Fixed.
  3. 00:02:641 (6) - I don't get why you did those jumps is such calm part like that Fixed.
  4. 00:02:982 (7) - Overmapped slider's tail are fine, but I really think that just a note would make a better gap. Song is calm here, I don't see reasons for make it with a lot of 1/2
    Btw, you have a really bad overlap here 00:03:323 (1) If you followed jumps suggestion and rhythm too, look how you could make a cleaner pattern at this part. http://puu.sh/nRaOh/c00d403fd9.jpgFixed.
  5. 00:12:186 (3) - Try something more natural with this shape, make you could direct it to other way, making a blanket with (4).Fixed.
  6. 01:06:732 (3) - This jump feels to big compared with your map and doesn't have a really change in the beats to be like that. You could ctrl+g (2) and less spacing for (3), then you would still have a jump, but on a strong beat and it'd be lower. If you didn't understand, it's exactly like that http://puu.sh/nRbiL/fe22c5da19.jpg Btw, making spacing higher for (4) would be a good choice too :3Fixed.
Thanks for you mod!
Mekki

searchingfor wrote:

MkGuh wrote:

[Normal]
  1. 00:48:664 (5,6) - What about letting a 2/1 gap here to let beginners rest for the kiai. I think it'd fit better, with song, and for better playability.Sorry,I'm not get your mean. I'm saying, maybe you could delete (5) and (6), so beginners would have a rest to the kiai, that is a hard part.
Topic Starter
searchingfor
Thank you for your explanation.
Naxess
From Queue

Easy
SPOILER
  1. 00:08:436 (4) - Slider ends on a downbeat. Downbeats are often loud sounds in a song, and as such they should also often be clickable. Plus it allows you to NC them. You could replace them both with circles, for example. Although I'd suggest doing this:

    00:10:141 (3) - ^ replace end with circle, for example, shorten slider to previous white tick. Like this:

    and so on, I'll just list them all (if some are not listed, it's because they're fine as they are):
    00:13:891 (4) - ^
    00:23:096 (2) - ^
    00:24:459 (3) - ^
    00:27:186 (4) - ^
    00:28:550 (2) - ^
    00:29:914 (4) - ^
    00:32:641 (4) - ^
    00:53:096 (2) - ^
    00:57:186 (3) - ^
    00:59:914 (4) - ^
    01:10:823 (4) - ^
    01:16:277 (4) - ^
    Don't forget to NC the new clickable points, since they begin a new measure (of four beats).
  2. 01:13:039 - Feel like a note or two are missing here, not sure what to do about it so I can't give any examples.
  3. 00:57:186 (3) - Perhaps this slider should begin on the next red tick instead.

Normal
SPOILER
  1. 00:38:096 - So confusing lol, so many sounds but no clicks. Consider adding a note at 00:38:436 , for instance.
  2. 00:49:005 (6,7,1) - This looks like something that should be in hard, not in normal, especially considering that basically all other stacks have gone straight to the note it was stacked on.
  3. 00:59:573 (4) - You could make this a slider extending to the next red tick.
  4. 01:06:561 (2) - Seems like a shorter slider with a repeat works better here
  5. 01:12:698 - Could add a note, but maybe it emphasizes the end of that part better without one.
Topic Starter
searchingfor

Naxess wrote:

Normal
SPOILER
  1. 00:38:096 - So confusing lol, so many sounds but no clicks. Consider adding a note at 00:38:436 , for instance.Fixed.
  2. 00:49:005 (6,7,1) - This looks like something that should be in hard, not in normal, especially considering that basically all other stacks have gone straight to the note it was stacked on.I don't think here is not good.
  3. 00:59:573 (4) - You could make this a slider extending to the next red tick.Fixed.
  4. 01:06:561 (2) - Seems like a shorter slider with a repeat works better hereFixed.
  5. 01:12:698 - Could add a note, but maybe it emphasizes the end of that part better without one.Fixed.
Thank you very much!
BanchoBot
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