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Masashi Hamauzu - M1 No.2 title alpha Version

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Topic Starter
dylansantosh
This beatmap was submitted using in-game submission on Sunday, 30 January 2022 at 19:11:33

Artist: Masashi Hamauzu
Title: M1 No.2 title alpha Version
Source: FINAL FANTASY XIII
Tags: FFXIII FF Square Enix Squenix Videogame Instrumental
BPM: 64
Filesize: 1574kb
Play Time: 01:04
Difficulties Available:
  1. Beginner (0,87 stars, 23 notes)
  2. Easy (1,48 stars, 52 notes)
  3. Promise (1,89 stars, 55 notes)
Download: Masashi Hamauzu - M1 No.2 title alpha Version
Information: Scores/Beatmap Listing
---------------
old map but still want to rank
Alpe
[First]
In my opinion
Not so important
Should get changed
Not rankable

[General] Btw I love Final Fantasy
Hitsound: There arent any hitsounds in! Please add some.
Source: Fine.
Tags: Fine.
Difficulty settings: Maybe, smaller CS in 'Promise' diff.
BPM: 32 nice

[Easy]
Lol I have never seen such an easy diff.
00:00:683 (1) - Sometimes you can split up those slider with 4 reverse arrows into 2 sliders and 1 circle.

[Promise]
No problems.

Sorry for my miserable mod. :(
Topic Starter
dylansantosh

Azulae wrote:

[First]
In my opinion
Not so important
Should get changed
Not rankable

[General] Btw I love Final Fantasy
Hitsound: There arent any hitsounds in! Please add some. Uh there are? They are quite soft, all from the standard soft sampleset. Though i increased the sound a bit
Source: Fine.
Tags: Fine.
Difficulty settings: Maybe, smaller CS in 'Promise' diff. Changed to 2.2
BPM: 32 nice

[Easy]
Lol I have never seen such an easy diff.
00:00:683 (1) - Sometimes you can split up those slider with 4 reverse arrows into 2 sliders and 1 circle. YES i was looking for a way to make it less boring

[Promise]
No problems.

Sorry for my miserable mod. :(
Akitoshi
as you requested in pm via in-game

[General]
  1. Turn off Countdown and Widescreen support since you don't have any storyboard.
  2. Add Audio Lead-in via editing .osu file with notepad. 1500 will be fine.
[Easy]
  1. 00:00:683 (1,1,1,1) - I don't think that it will be ok in easy diff...
  2. 00:59:745 (1) - that ear-ripping finish sound wat
  3. you can actually map until 01:23:183 - you can follow with 01:04:433 - 01:08:183 - 01:11:933 - 01:15:683 -
[Promise]
  1. 00:02:558 (5,6) - 00:10:058 (5,6) - 00:17:558 (5,6) - Whistle Slider was pretty noisy, how about you manually add whistle in head and tail to avoid the sllider's noise?
  2. 00:21:308 (5,2) - they're touching. consider to move the 00:23:652 (2) -
  3. 00:25:995 (6,7) - same reason as above, consider to move 00:26:933 (7) - to avoid touching.
  4. 00:38:183 (1,4) - Stack them right.
  5. 00:45:683 (1,4) - ^ and just move 00:52:245 (2) - again to stack with (4)'s tail
  6. 00:59:745 (1) - same as ur easy, why need to add finish sound here?
  7. same as prev.diff, you can actually map until 01:23:183 - you can follow with 01:04:433 - 01:08:183 - 01:11:933 - 01:15:683 -
Topic Starter
dylansantosh

[-AKiTOSHi-] wrote:

as you requested in pm via in-game

[General]
  1. Turn off Countdown and Widescreen support since you don't have any storyboard. Done
  2. Add Audio Lead-in via editing .osu file with notepad. 1500 will be fine. Done
[Easy]
  1. 00:00:683 (1,1,1,1) - I don't think that it will be ok in easy diff... Hm not sure since the low bpm i thought it'd be okay
  2. 00:59:745 (1) - that ear-ripping finish sound wat yea wasnt sure either
  3. you can actually map until 01:23:183 - you can follow with 01:04:433 - 01:08:183 - 01:11:933 - 01:15:683 - I am actually cutting the MP3 till 01:19:433 - I want to let these sounds play in the outro
[Promise]
  1. 00:02:558 (5,6) - 00:10:058 (5,6) - 00:17:558 (5,6) - Whistle Slider was pretty noisy, how about you manually add whistle in head and tail to avoid the sllider's noise? Yeaapp i missed that when the audio was lower
  2. 00:21:308 (5,2) - they're touching. consider to move the 00:23:652 (2) - Yeah wasnt too sure either, Now i made 00:24:120 (3) - stack with 00:21:308 (5) -
  3. 00:25:995 (6,7) - same reason as above, consider to move 00:26:933 (7) - to avoid touching. Yea Did that due lack of space, but i had to change a pattern so it got fixed before i even read this
  4. 00:38:183 (1,4) - Stack them right. Removed the stacking alltogether
  5. 00:45:683 (1,4) - ^ and just move 00:52:245 (2) - again to stack with (4)'s tail Ah didnt even intend to stack those, but nice idea
  6. 00:59:745 (1) - same as ur easy, why need to add finish sound here? Same as with ez
  7. same as prev.diff, you can actually map until 01:23:183 - you can follow with 01:04:433 - 01:08:183 - 01:11:933 - 01:15:683 - ^
Video
from your m4m qqq :>

Most of my mod is gonna be based off of how the song flows and such, so it'll be a lot of insignificant suggestions to make your map the tiniest bit better? ;-;...

[General]
• Very nice combo colors!
• AiMod suggests you recompress your audio since the bitrate is too high, when you crop out the empty half of the song you should recompress as well

[Easy]
• 00:11:933 - maybe make this curve more gentle or make the slider straight? -
• 00:21:308 - blanket this with the slider that follows? -

[Normal]
• 00:13:808 - maybe make the curve on this more gentle? -
• 00:26:993 - slider is a little too tight at the end for the blanket -
• 00:43:808 - ctrl+g? -

Sorry that's all i got ;-;
The map is really nice and relaxing to play so i hope this can get ranked since slow, low-bpm songs are getting ranked more often ^.^
Topic Starter
dylansantosh

Weegle wrote:

from your m4m qqq :>

Most of my mod is gonna be based off of how the song flows and such, so it'll be a lot of insignificant suggestions to make your map the tiniest bit better? ;-;...

[General]
• Very nice combo colors!
• AiMod suggests you recompress your audio since the bitrate is too high, when you crop out the empty half of the song you should recompress as well

[Easy]
• 00:11:933 - maybe make this curve more gentle or make the slider straight? - done
• 00:21:308 - blanket this with the slider that follows? - done

[Normal]
• 00:13:808 - maybe make the curve on this more gentle? - done
• 00:26:993 - slider is a little too tight at the end for the blanket - yeap done
• 00:43:808 - ctrl+g? - I did that on purpose to break the flow into a sharp turn

Sorry that's all i got ;-;
The map is really nice and relaxing to play so i hope this can get ranked since slow, low-bpm songs are getting ranked more often ^.^
Voxnola
I had almost forgotten the beauty of maps like these ty <3. I'm keeping these diffs, but in easies and normals you should generally obey DS religiously (discrepancies should be under .03x).
some possible ds fixes in easy diff:
00:05:839 (5) -
00:11:933 (3) -
00:41:933 (3) -
And modders do not like to see easies with sliders that have more than 1 repeat.
One more thing: claps are pretty unfitting as hitsounds in this.
These are just warnings.
I'm not asking you to change anything I'm just passing by~ ^^
no kds
Topic Starter
dylansantosh

Naitoshi wrote:

I had almost forgotten the beauty of maps like these ty <3. I'm keeping these diffs, but in easies and normals you should generally obey DS religiously (discrepancies should be under .03x).
some possible ds fixes in easy diff:
00:05:839 (5) -
00:11:933 (3) -
00:41:933 (3) -
I would fix the DS, but just as you stated "should generally". This is 32 bpm, I think an easy player can comprehend the larger distance when its this slow, I kinda started debating this when i changed stuff myself, but i think it looks fine. Not here to rank, Here to map for other people's fun :) (ranking is only a bonus)
And modders do not like to see easies with sliders that have more than 1 repeat. While i would agree with this, I dont think I would change this for the sake of getting approval from modders, its only 32 bpm, not 190.
One more thing: claps are pretty unfitting as hitsounds in this. Yes, they are, i am looking for new hitsounds, if you got any suggestions <3
These are just warnings for angry modders :v)
I'm not asking you to change anything I'm just passing by~ ^^ Thanks alot :)
no kds
Voxnola

DylanSan wrote:

Not here to rank, Here to map for other people's fun :)
I love that mentality <3 I wish you the best of luck in your mapping adventures
BladesofSteel
Hello, this is an M4M modding. I tried to mod your other map, but it seems everyone is constantly throwing on mods for you there so I'm left with modding this one..

General
(Checking Aimod)
  1. Consider cutting the .mp3 down so it's only 1:10 long, since in both diffs the mapping is done before this point.
  2. The audio bitrate is higher than 192 kbps, so you may need to compress the .mp3 file.
I would also suggest you try increasing the DS a bit in both diffs, so it avoids overcrowding of the notes, especially in the easy diff.

Easy:
00:59:745 - Consider adding a hit circle here instead, so it gives a better finish for the final piano note. And move 00:59:745 (1) - to start after at 01:00:214 instead.

Normal:
00:08:183 (1,4) - Move these two notes father apart so they're not touching. It breaks the neat spacing that you had going.
00:15:683 (1,5) - ^

00:13:808 (5) - The finish on the end of this slider does not fit in the silence here in music. Try using a softer hit sound, such as a whistle.
00:26:933 (7) - ^

00:26:933 (7,1) - Avoid stacking in Easy diffs, especially this sort of stacking. Consider re-positioning this slider according to the DS.

I cringe at any loud finish hitsounds being used for such a gentle song. :?

Good luck.
Gamu
Hello. As per your request: https://osu.ppy.sh/forum/t/393945

  1. Artist: 浜渦正志
  2. Romanised Artist: Masashi Hamauzu
  3. Title: M1 No.2 title α Version
  4. Romanised Title: M1 No.2 title alpha Version
  5. Source: FINAL FANTASY XIII
    According to FINAL FANTASY XIII Original Soundtrack -PLUS-, this is correct metadata.
<Reference>
  1. http://puu.sh/lWetr/0750d54bbe.jpg
  2. https://twitter.com/masashihamauzu
  3. http://www.masashihamauzu.com/
  4. http://web.square-enix.co.jp/music/sem/page/fabula/ff13/plus/
Good luck~:3
Underforest
Sorry, I can't mod this beatmap

The correct BPM is 64, not 32
Topic Starter
dylansantosh

BladesofSteel wrote:

Hello, this is an M4M modding. I tried to mod your other map, but it seems everyone is constantly throwing on mods for you there so I'm left with modding this one..

General
(Checking Aimod)
  1. Consider cutting the .mp3 down so it's only 1:10 long, since in both diffs the mapping is done before this point.
  2. The audio bitrate is higher than 192 kbps, so you may need to compress the .mp3 file.
I would also suggest you try increasing the DS a bit in both diffs, so it avoids overcrowding of the notes, especially in the easy diff.

Easy:
00:59:745 - Consider adding a hit circle here instead, so it gives a better finish for the final piano note. And move 00:59:745 (1) - to start after at 01:00:214 instead. Nice idea

Normal:
00:08:183 (1,4) - Move these two notes father apart so they're not touching. It breaks the neat spacing that you had going. Fixed
00:15:683 (1,5) - ^ These are quite far apart on the timeline, don't think its necessary

00:13:808 (5) - The finish on the end of this slider does not fit in the silence here in music. Try using a softer hit sound, such as a whistle done
00:26:933 (7) - ^ done

00:26:933 (7,1) - Avoid stacking in Easy diffs, especially this sort of stacking. Consider re-positioning this slider according to the DS. It is snapped with DS, And, it doesnt say easy anywhere, this is an extreme diff imo

I cringe at any loud finish hitsounds being used for such a gentle song. :?

Good luck.

Gamu wrote:

Hello. As per your request: https://osu.ppy.sh/forum/t/393945

  1. Artist: 浜渦正志
  2. Romanised Artist: Masashi Hamauzu
  3. Title: M1 No.2 title α Version
  4. Romanised Title: M1 No.2 title alpha Version
  5. Source: FINAL FANTASY XIII
    According to FINAL FANTASY XIII Original Soundtrack -PLUS-, this is correct metadata.
<Reference>
  1. http://puu.sh/lWetr/0750d54bbe.jpg
  2. https://twitter.com/masashihamauzu
  3. http://www.masashihamauzu.com/
  4. http://web.square-enix.co.jp/music/sem/page/fabula/ff13/plus/
Good luck~:3
Thank you <3

Underforest wrote:

Sorry, I can't mod this beatmap

The correct BPM is 64, not 32
Im absolutely sure this is a song made on a 1/4th beat, and not 1/2nd
Electoz
Hi, from my modding queue~

[General]

  1. Your BG size should be either 1024*768 or 1366*768.
  2. I recommend you to add a silent sound as "soft-sliderslide" so you won't hear a squeaky sound from those sliders.
  3. You leave too much empty spaces at the end only 67% of the song was mapped. You have to use at least 80%.
  4. Your mp3 audio bitrate is too high, according to AImod. I checked and it's 320kbps which is too high. Here is the converted version just in case you need to use it.
  5. Hitsounds are pretty inconsistent in both of your diffs. Try asking someone who's good at this to help you out.
[Easy]

  1. A spacing error. > 00:21:308 (6,1) .
  2. SV is surprisingly low. Since your BPM is very low so SV should be very high.
  3. 00:00:683 (1) - Kicksliders aren't allowed in Easy, even the BPM is very low.
[Promise]

  1. SV should be higher than Easy.
If you have any question you can always ask me in game~
Good luck~
Topic Starter
dylansantosh

Electoz wrote:

Hi, from my modding queue~

[General]

  1. Your BG size should be either 1024*768 or 1366*768.
  2. I recommend you to add a silent sound as "soft-sliderslide" so you won't hear a squeaky sound from those sliders.
  3. You leave too much empty spaces at the end only 67% of the song was mapped. You have to use at least 80%.
  4. Your mp3 audio bitrate is too high, according to AImod. I checked and it's 320kbps which is too high. Here is the converted version just in case you need to use it.
  5. Hitsounds are pretty inconsistent in both of your diffs. Try asking someone who's good at this to help you out.
[Easy]

  1. A spacing error. > 00:21:308 (6,1) . Intentional
  2. SV is surprisingly low. Since your BPM is very low so SV should be very high. Also intentional, Wanted it to be really slow, just like the song
  3. 00:00:683 (1) - Kicksliders aren't allowed in Easy, even the BPM is very low.
    Renamed to Not Easy
[Promise]

[list]
[*]SV should be higher than Easy. Changed

If you have any question you can always ask me in game~
Good luck~
Alpe

My program says that it is 127.9 BPM xD
Stick2Glue
from #modreqs

Have only done 2 mods in my life, so don't expect much.

Easy
AI Mod says that there is no problem with this map. A good start.

(from my geometric/perfectionist mentality :p) 00:49:503 (4,1,2) - Perhaps you can edit this section so that the two sliders blankets (is that even the correct word) the circle perfectly

I would say it's undermapped, but hey, it's an easy difficulty after all.

Promise
00:48:565 (2,3,4) - Was this intentional? Seems too far spaced imo

00:48:565 (2,3,4) - The tick after the repeat doesn't have a melody to back it up. Perhaps a simple slider will do.

Short mod, but a short map, so what do you expect?

Good luck!
Topic Starter
dylansantosh

TheRandomBeat wrote:

from #modreqs

Have only done 2 mods in my life, so don't expect much.

Easy
AI Mod says that there is no problem with this map. A good start.

(from my geometric/perfectionist mentality :p) 00:49:503 (4,1,2) - Perhaps you can edit this section so that the two sliders blankets (is that even the correct word) the circle perfectly Yeah that's called blanketing, I'll try something.

I would say it's undermapped, but hey, it's an easy difficulty after all. Yeah, arent most diffs undermapped, I used bakari's advice to use the sliderticks as notes.

Promise
00:48:565 (2,3,4) - Was this intentional? Seems too far spaced imo With the increased SV the DS increases aswell, not sure how other's handle this, might change it.

00:48:565 (2,3,4) - The tick after the repeat doesn't have a melody to back it up. Perhaps a simple slider will do. Makes sense

Short mod, but a short map, so what do you expect?

Good luck!
saank yuu
Deppyforce
m4m return sorry for 1 day late xd

[General]
unrankable bg size, it should be 800x600 / 1024x768 / 1366x768, i resized it to 1024x768 rite here
bpm is technically halved (should be 64

slidertick rate should be same in 2 diffs

[Easy]
00:30:753 (1) - this flows better if the slider starts somewhere like above (3) (like x:240, it plays awkward currently
00:52:315 (2,3) - ds
00:59:815 - would play better if this is clickable, spiner would have better impact

[Promise]
00:00:753 (1,2,3,4,5) - try make the shape symmetry for aesthetics stuff
00:08:253 (1,2,3,4,5) - tbh this flows bad because its a curve then sudden linear flow comes in, would be better if curve the slider
00:26:065 (6,7) - blanket xd
00:42:003 (4,5) - you should change the pattern here, the slider overlaps each other http://osu.ppy.sh/ss/4602964 (you can keep but you should change if you care about aesthetics stuff
00:57:003 - this is obviously strong, should be clickable
00:59:815 - make this clickable, spiner would have better impact

this is so short
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