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DM DOKURO - SAVE

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Sotarks
Hi! M4M from my queue~.

Memes and Dreams

  1. 01:50:009 (3) - The fact that the ending of this slider is a high beat of the music, and I can't clic it makes me sad. Consider making it clicable, it could be nice.
  2. 01:55:343 (3) - Same for this one.
  3. 02:38:343 (4,1) - Could be cool if you map between those 2 notes, seems empty tbh.
  4. 02:48:009 (1) - I don't think a heart fits this music so well, or I just don't think so xd
  5. 03:25:843 (2,3) - This flow is a bit meh
  6. 03:54:343 (1) - Remove NC and add NC on 03:54:676 (3) - this
  7. 03:58:509 (2) - moove this one somewhere like x411 y304, like this spacing you use at this section is so confused
  8. 04:52:676 (1,2,3,4) - here you keep same spacing as the previous jump but it's a higher section, like the sound is louder, so please emphasis it a bit moi pls
  9. 05:06:343 (1) - Useless nc
  10. 05:09:009 (4,1) - Why ignoring drums between those two, it's silly.

GL
Topic Starter
Kaitjuh

Sotarks wrote:

Hi! M4M from my queue~. First of all I wanna say that I'm a complete dingus and sorry for not reading the rules.

Memes and Dreams

  1. 01:50:009 (3) - The fact that the ending of this slider is a high beat of the music, and I can't clic it makes me sad. Consider making it clicable, it could be nice. Changed
  2. 01:55:343 (3) - Same for this one. Changed
  3. 02:38:343 (4,1) - Could be cool if you map between those 2 notes, seems empty tbh. Changed
  4. 02:48:009 (1) - I don't think a heart fits this music so well, or I just don't think so xd I chose a Heart shape bc it fits with the whole Undertale thematic. Whether it fits the music is something else lol. Might consider changing it if other modders comment on this as well
  5. 03:25:843 (2,3) - This flow is a bit meh I really like the flow that comes after it though :S. I don't know what to change this in what allows me to retain what comes after. Unchanged for now, might change later.
  6. 03:54:343 (1) - Remove NC and add NC on 03:54:676 (3) - this Changed
  7. 03:58:509 (2) - moove this one somewhere like x411 y304, like this spacing you use at this section is so confused Changed
  8. 04:52:676 (1,2,3,4) - here you keep same spacing as the previous jump but it's a higher section, like the sound is louder, so please emphasis it a bit moi pls Changed
  9. 05:06:343 (1) - Useless nc Reverted
  10. 05:09:009 (4,1) - Why ignoring drums between those two, it's silly. Changed

GL
Thanks for modding!
Steffen
Hello! Great map and awesome storyboard, good job! There's just one thing bothering me a little

A bit feedback:

Between 03:54:674 and 03:59:009 there seems to be a little few notes. I'm pretty sure this is intentional, but I would suggest maybe putting a few more notes there if possible ^^

Keep up the good work!
Topic Starter
Kaitjuh

NekoSteffy wrote:

Hello! Great map and awesome storyboard, good job! There's just one thing bothering me a little

A bit feedback:

Between 03:54:674 and 03:59:009 there seems to be a little few notes. I'm pretty sure this is intentional, but I would suggest maybe putting a few more notes there if possible ^^

Keep up the good work!
This part is meant to give the player some breathing time after the tap/jump heavy kiai end. Because of the sudden transition to a slow and calm midpart I think adding notes might throw off some players. I made a mental note though, so if more people comment on this part I'll change it ^^ /

Thanks for the feedback~
Vivyanne
since you had bad luck 2 times (wow)

why dont i just go on ahead and point out the things that bother me quickily
it's like a 10min mod so dont expect much but i hope i can still do something

hopes and dreams
00:00:010 (1,2) - idk think this would be nicer as a blanket tbh
00:09:510 (3,4,5,1,2,3,4,1) - for the star rating, I'd personally put up some sliders instead of circles to fit the intensity better
00:21:343 (1) - aaaa whistle on slider body get rid of all of them
01:02:676 (1,2,3,4) - uh this could be made more into a perfect square tbh
01:04:009 (1,2) - this connection is weird, would curve (1) up a bit more so the curve flows more naturally into the next note
01:18:009 (4) - because of this curve going the other way you have a double negative flow--that isn't so nice. try to maybe ctrl+j so the curve catches the wrist movement better
01:23:843 (1) - just what is this slider mapped to? you're missing important beats on notes like 01:24:009 - ! try to change the rythm
01:31:343 (3,4) - would curve these two a little like this so it looks nicer and connects better to 01:32:009 (1) -
01:44:343 (2,4) - uh blanket?
02:02:676 (1) - perhaps place this slider a little like this for a better circular movement
02:07:676 (4,5,6,7,1) - would be nice to see this curve the other way, the connection now is kinda weird
02:19:343 (3,5,2) - change in spacing feels weird, maybe move (3) a bit around
02:34:343 (3,4,1) - would put (3,1) on the same y coordinate so there occurs a little triangle
02:48:009 (1) - uh the sound it starts with ends on 02:50:343 - maybe change this (tho it isnt needed that badly)
03:11:343 (5) - NC here because completely new sounds!
03:33:509 (2,2,2) - maybe place these around so it forms a triangle with 03:33:342 (1,1,1) - in the middle, would look epic
03:54:176 (3,4) - why the spacing change get this out of here pls!!!
04:07:343 (4) - why the rythm change you dont have to here!
04:41:176 (1) - same as before all the skipped beats!! (they sure are strong beats so map them!!!!!!)
04:46:676 (1,2,3) - make the spacing between these consistent please!
04:53:343 (1,2) - stacking in this section feels awkward, maybe as an idea, try something like this to make it more interesting
05:13:343 (1) - for natural flow i expected this to be more to the left, so that you kinda have a sharper curve between 05:12:676 (3,4,1) -
with the ending part, you can keep on catching the 1/3 beats a little longer, like 1 or 2 big white ticks more



speaking of dreams, imma sleep now because sleep = gud stuff
okbye!
Topic Starter
Kaitjuh

HighTec wrote:

since you had bad luck 2 times (wow) Pity mod = Best mod

why dont i just go on ahead and point out the things that bother me quickily
it's like a 10min mod so dont expect much but i hope i can still do something

hopes and dreams
00:00:010 (1,2) - idk think this would be nicer as a blanket tbh Changed
00:09:510 (3,4,5,1,2,3,4,1) - for the star rating, I'd personally put up some sliders instead of circles to fit the intensity better Shortened the spacing slightly instead
00:21:343 (1) - aaaa whistle on slider body get rid of all of them I added the whistle to the slider bodies when the music have those long and high pitches. I think it matches the music decently well, but if other people are bothered by this I'll remove them.
01:02:676 (1,2,3,4) - uh this could be made more into a perfect square tbh Changed
01:04:009 (1,2) - this connection is weird, would curve (1) up a bit more so the curve flows more naturally into the next note Changed
01:18:009 (4) - because of this curve going the other way you have a double negative flow--that isn't so nice. try to maybe ctrl+j so the curve catches the wrist movement better I agree, Changed
01:23:843 (1) - just what is this slider mapped to? you're missing important beats on notes like 01:24:009 - ! try to change the rythm I am aware this slider is kinda awkward rhythm wise because there are two melodies in this part of the song and the slider kinda went from one melody line to the other. I made this slider in order fix a different rhythm issue xD. Kinda ironic I know. I still need to figure out what to change this in.
01:31:343 (3,4) - would curve these two a little like this so it looks nicer and connects better to 01:32:009 (1) - Changed
01:44:343 (2,4) - uh blanket? uh yeah? xD
02:02:676 (1) - perhaps place this slider a little like this for a better circular movement Changed
02:07:676 (4,5,6,7,1) - would be nice to see this curve the other way, the connection now is kinda weird Changed
02:19:343 (3,5,2) - change in spacing feels weird, maybe move (3) a bit around spacing is relatively consistent here though
02:34:343 (3,4,1) - would put (3,1) on the same y coordinate so there occurs a little triangle Changed
02:48:009 (1) - uh the sound it starts with ends on 02:50:343 - maybe change this (tho it isnt needed that badly) rather have it end on the big white tick to better transition into break time
03:11:343 (5) - NC here because completely new sounds! Changed
03:33:509 (2,2,2) - maybe place these around so it forms a triangle with 03:33:342 (1,1,1) - in the middle, would look epic Tried it out
03:54:176 (3,4) - why the spacing change get this out of here pls!!! The double taps give this part awkward movement if they were also spaced far away
04:07:343 (4) - why the rythm change you dont have to here! again, with the jump from one melody to another, but I don't think thhis one is as bad.
04:41:176 (1) - same as before all the skipped beats!! (they sure are strong beats so map them!!!!!!)
04:46:676 (1,2,3) - make the spacing between these consistent please! Changed (?)
04:53:343 (1,2) - stacking in this section feels awkward, maybe as an idea, try something like this to make it more interesting eh idk, Unchanged for now
05:13:343 (1) - for natural flow i expected this to be more to the left, so that you kinda have a sharper curve between 05:12:676 (3,4,1) - Changed
with the ending part, you can keep on catching the 1/3 beats a little longer, like 1 or 2 big white ticks more It's currently 50% 1/3 and 50% melody mapped in this part. I think it's ok like this but I'll change when other people point it out



speaking of dreams, imma sleep now because sleep = gud stuff
okbye!

Thanks for the mod!
FoxCat
Doesn't feel anymore the same :(
Topic Starter
Kaitjuh
Doesn't feel anymore the same :(
That's why the old diff is in the description to download :P
DaxMasterix
Hi! M4M From my Queue! Make sure to select one of my maps!

Hopes and Dreams:
  1. 00:02:676 (1) - Ctrl+G, looks way better IMO
  2. 00:05:343 (1) - Make the start a little curved pls, like this
  3. 00:08:010 (2) - Make sure to do the same here if you did my last point
  4. 00:09:510 (3,4,5,1,2,3,4,1) - this looks better IMO. If you're worried about the next object, the move it somewhere else or change the pattern
  5. 00:12:010 (3) - It would be better if the curve at the end of the slider, where to the other side (left) for a blanket
  6. 00:13:343 (1,2,3) - Why not like this
  7. 00:18:676 (2) - Better like this
  8. 01:03:509 (x) - Add a note here
  9. 01:11:593 (5,6) - Better no stack in the end of the slider and do something like you did in 01:05:843 (4,5,6)
  10. 01:18:676 (2) - This beat is so strong, don't ignote it and try to map something else, like this:
  11. 01:23:843 (1,2,3) - If you did my last point, the do the same to this
  12. 02:48:009 (1) - Good, but this is unrankeable, a Slider cannot end where it starts.
  13. 04:35:343 (3) - Better like this
  14. 04:53:343 (1,2,1,2,1,2,1,2) - I thinks this patterns plays a little... off, Try to change it according to the music, like just Sliders without repeat or something
  15. 05:32:009 (1) - Why you missed the whistles here (the rest of the map), If you ask, I think whistles in 05:30:676 (1) - (start), where that sound is would be great (If you cannot understand me cuz I suck explaining things, feel free to send me a PM)
  16. 05:20:009 (SB) - Please, remove that Angry Asriel too from the BG, put just the SAVE thing and also, It would be great if you put a "Cryng Asriel" in 05:52:009 (1) -
Okay. That's all! Good luck with all :D
Azzy Dreemurr_old
At least <3
Topic Starter
Kaitjuh

DaxMasterix wrote:

Hi! M4M From my Queue! Make sure to select one of my maps!

Hopes and Dreams:
  1. 00:02:676 (1) - Ctrl+G, looks way better IMO Changed
  2. 00:05:343 (1) - Make the start a little curved pls, like this Changed
  3. 00:08:010 (2) - Make sure to do the same here if you did my last point Changed
  4. 00:09:510 (3,4,5,1,2,3,4,1) - this looks better IMO. If you're worried about the next object, the move it somewhere else or change the pattern Changed
  5. 00:12:010 (3) - It would be better if the curve at the end of the slider, where to the other side (left) for a blanket Changed
  6. 00:13:343 (1,2,3) - Why not like this Changed
  7. 00:18:676 (2) - Better like this Changed
  8. 01:03:509 (x) - Add a note here Feels too sudden and subtle to map imo
  9. 01:11:593 (5,6) - Better no stack in the end of the slider and do something like you did in 01:05:843 (4,5,6) Changed
  10. 01:18:676 (2) - This beat is so strong, don't ignote it and try to map something else, like this: Changed
  11. 01:23:843 (1,2,3) - If you did my last point, the do the same to this Changed
  12. 02:48:009 (1) - Good, but this is unrankeable, a Slider cannot end where it starts. Changed by shortening the duration
  13. 04:35:343 (3) - Better like this Changed
  14. 04:53:343 (1,2,1,2,1,2,1,2) - I thinks this patterns plays a little... off, Try to change it according to the music, like just Sliders without repeat or something I tried something here. I don't like this part at all lol.
  15. 05:32:009 (1) - Why you missed the whistles here (the rest of the map), If you ask, I think whistles in 05:30:676 (1) - (start), where that sound is would be great (If you cannot understand me cuz I suck explaining things, feel free to send me a PM) I honestly forgot to add whistle here for some reason. Changed
  16. 05:20:009 (SB) - Please, remove that Angry Asriel too from the BG, put just the SAVE thing and also, It would be great if you put a "Cryng Asriel" in 05:52:009 (1) - I'll think about it
Okay. That's all! Good luck with all :D
Thanks for the mod! I'll mod yours later today ^^ /

Azzy Dreemurr wrote:

At least <3
Thanks for the star Azzy <3
Touhou_Greek
Hey!

Can I make a Taiko Diff?
Topic Starter
Kaitjuh

Touhou_Greek wrote:

Hey!

Can I make a Taiko Diff?
Hiya!

I'm probably gonna keep this Standard only, sorry xD
I used to have a CtB Difficulty on this map, but it was hard to maintain, so I'm gonna keep it Single Diff for now.
Touhou_Greek

Kaitjuh wrote:

Touhou_Greek wrote:

Hey!

Can I make a Taiko Diff?
Hiya!

I'm probably gonna keep this Standard only, sorry xD
I used to have a CtB Difficulty on this map, but it was hard to maintain, so I'm gonna keep it Single Diff for now.
It's okay, anyways GOOD MAP!
Vulkin
WHY IS THIS GRAVED OMG IM GONNA KILL YA
Topic Starter
Kaitjuh

Vulkin wrote:

WHY IS THIS GRAVED OMG IM GONNA KILL YA
Vulkin i swer 2 god smh
Azzy Dreemurr_old
:< whyyy?
Topic Starter
Kaitjuh
Awkwardarirn

Kaitjuh wrote:

so... how long until dat remap... i think its bout time we get this ranked... cause i LOVE IT
Topic Starter
Kaitjuh
Just posting here to let everyone know this map is not dead yet.

I am working on the remake, I'm just struggling trying to figure out how to approach my map now.

It might be totally different than how it used to be, but we'll see if that's for the better or not.
Steffen
Hi! Saw your map some time ago and played it, really liked it. If your remap is even better, I'll try and mod it idk. Keep it up
...OwO
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