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Iguchi Yuka - Little Charm Fang

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Total Posts
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Topic Starter
Padge14
This beatmap was submitted using in-game submission on 23 avril 2018 at 16:50:13

Artist: Iguchi Yuka
Title: Little Charm Fang
Source: ストライク・ザ・ブラッド ヴァルキュリアの王国篇
Tags: Strike the blood Valkyria no Oukoku hen opening ova tv size
BPM: 162
Filesize: 4740kb
Play Time: 01:29
Difficulties Available:
  1. Hard (3,06 stars, 229 notes)
  2. Insane (4,38 stars, 304 notes)
  3. Normal (1,89 stars, 128 notes)
Download: Iguchi Yuka - Little Charm Fang
Information: Scores/Beatmap Listing
---------------
Special thanks to DreaM117er and the modders

Normal : Done ;
Hard : Done ;
117's Insane : Removed ; No where to be found
Insane : Done ; (Updated)

Ready for BN

xx-xx-xx : Things
17-08-15 : New Bg
18-04-23 : POGGERS
BriedisLT
I said maybe Hard difficulty, but the very parts I like in insane make me loose with DT, so I can only mention that it does that, maybe give easier HP? Not sure.
Insane
00:00:544 (1,2,3,4) - for some reason I love these throughout the map
00:03:136 (5,6) - try unstacking them instead
00:05:636 - missed beat (and all the others that are similar to this), but this might be [too] hard for the star rating, i suggest trying it out and possibly showing it to me if you doubt it
00:07:951 (1) - this is the slider equivalent down syndrome. The arrow isn't making any sense for me.
00:45:543 (2,4) - same words on vocals, you might want to stack these or experiment with two sliders instead of 00:45:543 (2,3) - and 00:45:914 (4,5) -
01:08:136 (1,2,3) - experiment with making these with jumps, since this is the climax. Same applies for 00:56:469 (5,6) - but this might not work out.
01:14:618 (1,2,3,4,1) - listen to the vocals, map accordingly. The objects should be quite similar to each other in this part, mainly this: 01:15:173 (3) -
make 01:21:284 (4) - half the length, then place 01:21:840 (1) - at 01:21:655 - and a new circle at 01:22:025 - then tidy up the flow and it should look a lot nicer
Cheers & good luck!
Topic Starter
Padge14

BriedisLT wrote:

I said maybe Hard difficulty, but the very parts I like in insane make me loose with DT, so I can only mention that it does that, maybe give easier HP? Not sure.
Insane
00:00:544 (1,2,3,4) - for some reason I love these throughout the map
00:03:136 (5,6) - try unstacking them instead Fix
00:05:636 - missed beat (and all the others that are similar to this), but this might be [too] hard for the star rating, i suggest trying it out and possibly showing it to me if you doubt it Fix and the star rating is real (+0.02*)
00:07:951 (1) - this is the slider equivalent down syndrome. The arrow isn't making any sense for me. Fix
00:45:543 (2,4) - same words on vocals, you might want to stack these or experiment with two sliders instead of 00:45:543 (2,3) - and 00:45:914 (4,5) - Fix, I don't like the use of slider on this, so I stacked them.
01:08:136 (1,2,3) - experiment with making these with jumps, since this is the climax. Same applies for 00:56:469 (5,6) - but this might not work out. Fix for the first one, but I think its still better to keep the second one like this for the moment.
01:14:618 (1,2,3,4,1) - listen to the vocals, map accordingly. The objects should be quite similar to each other in this part, mainly this: 01:15:173 (3) - This part was just a trial at first, so I just take the same patern as 01:20:543 (1,2,3,4) - since its the same thing.
make 01:21:284 (4) - half the length, then place 01:21:840 (1) - at 01:21:655 - and a new circle at 01:22:025 - then tidy up the flow and it should look a lot nicer Maybe it could work without the add of this circle 01:22:025 (There is no sound or anything so), but I will keep the same for now . I will keep this in mind.
Cheers & good luck!
Thanks even if you didn't do the hard ;)
Prismetical
Hey! Wow, you are starving with the amount of mods here. ;_; #ModReqs ♥

Normal
- seems like distance snap/AiMod isn't your friend here ._.
00:06:099 (1) - would rather see a circle here...
00:15:358 - spinner?
00:34:988 (4) - try to get the circle out of the slider

00:49:803 (5,6) - stack?
00:54:062 - spinner?
01:24:618 (1) - I get it that you want to start the spinner there, but either put it here 01:23:692 - or make 2 spinners and fill the space

Hard
- same distance snap problems
00:06:840 (2,3) - dislike the stack here, I would feel a little to stressed when I see the stack here, as if there was a fast double or something, better remove the stack
00:12:395 (1,1) - stack them, would look cool :3
- I would suggest you to decide one beat where you stack, so that the player doesn't get confused where to click faster and where to click slower when it is a stack
00:28:321 (5,3) - stack
00:29:432 (3,2,3) - ^
01:01:469 (1,1) - ugly overlay
01:19:803 (6,1,2) - stack properly

Much luck!
Topic Starter
Padge14

Prismetical wrote:

Hey! Wow, you are starving with the amount of mods here. ;_; #ModReqs ♥

Normal
- seems like distance snap/AiMod isn't your friend here ._.
00:06:099 (1) - would rather see a circle here... Meh, maybe later, but for now I think this is better like this.
00:15:358 - spinner? Nope, there is not enought time to recover after the spinner
00:34:988 (4) - try to get the circle out of the slider Just change the slider for something that is not ugly

00:49:803 (5,6) - stack? yeah... fix
00:54:062 - spinner? Nope ^
01:24:618 (1) - I get it that you want to start the spinner there, but either put it here 01:23:692 - or make 2 spinners and fill the space Fix

Hard
- same distance snap problems
00:06:840 (2,3) - dislike the stack here, I would feel a little to stressed when I see the stack here, as if there was a fast double or something, better remove the stack Maybe I will just change this part for a repeat slider later, but for now i just change the combo to help
00:12:395 (1,1) - stack them, would look cool :3 It will at the same time remove the stack from 00:12:395 (1,3) -
- I would suggest you to decide one beat where you stack, so that the player doesn't get confused where to click faster and where to click slower when it is a stack
00:28:321 (5,3) - stack meh, not necessary
00:29:432 (3,2,3) - ^ meh
01:01:469 (1,1) - ugly overlay I just change this part, but not for this reason. I don't this this was a ''real'' overlay since you didn't even see them in play mod
01:19:803 (6,1,2) - stack properly Fix

Much luck!
Much thanks!
NucleaRaven
[Insane]

  1. 01:03:506 (3) - I think if you move the bend in the slider to the opposite side (so that it looks like a 'C') it flows a little better.
  2. 01:23:506 (6,1) - Maybe actually make this into a spinner - it fits better with both the lyrics and guitar.
  3. Also maybe increase the slider tick rate to '2' as it sounds better (although it makes some of the earlier sliders sound bad...) idk.
Nice map
Topic Starter
Padge14

NucleaRaven wrote:

[Insane]

  1. 01:03:506 (3) - I think if you move the bend in the slider to the opposite side (so that it looks like a 'C') it flows a little better. Actually, I just change the slider to something who looks better
  2. 01:23:506 (6,1) - Maybe actually make this into a spinner - it fits better with both the lyrics and guitar. meh... I don't know, I will think about it.
  3. Also maybe increase the slider tick rate to '2' as it sounds better (although it makes some of the earlier sliders sound bad...) idk.I will keep it unchange at 1. 1/3 of slider could have the ''2'', but for the other its just random.
Nice map
Thanks for the help
6th
Hi

SPOILER
13:57 6th: hey
13:57 *6th is playing [http://osu.ppy.sh/b/840550 Iguchi Yuka - Little Charm Fang [Hard]]
13:58 Padge14: hey
13:59 6th: it is pretty well made
14:00 6th: i'm not good enough to play the insane diff xD
14:00 Padge14: R.I.P
14:02 6th: well it's more an advanced/standard diff
14:02 6th: than a normal one
14:02 6th: idk why it is starred 1,8
14:02 6th: but it doesn't look like a normal imo lo
14:02 6th: l
14:02 6th: anyway
14:03 *6th is editing [http://osu.ppy.sh/b/841199 Iguchi Yuka - Little Charm Fang [Normal]]
14:03 Padge14: I'm on it
14:04 6th: 00:14:803 (6) - I advise replacing it by a complete slider
14:04 6th: 1/4 are usually awkward for beginners
14:05 6th: 00:18:136 (1,1) - flow break here
14:05 6th: it is still playable tho
14:05 6th: 00:22:395 (3,4) - you can improve flow there
14:06 6th: 00:24:618 (1) - blanket https://osu.ppy.sh/ss/4281836
14:07 6th: 00:25:543 (3) - the end is offbeat
14:07 6th: 00:27:581 (2) - https://osu.ppy.sh/ss/4281844 ?
14:08 Padge14: yea look better
14:09 6th: 00:29:432 (5) - i think it could be nice to not make it finishing on a loud sound like this
14:09 6th: lifting up the finger at this moment is unpleasant to play imo
14:10 6th: 00:30:543 (1,2) - CTRL+G ? it catches the song better
14:11 Padge14: yea
14:11 6th: 00:32:210 (4) - - very subjective but I don't like this
14:12 6th: 00:44:062 (4) - I advise repeating it instead
14:13 6th: 01:01:840 (6) - make it finish on next white tick ?
14:14 Padge14: yup
14:15 6th: 01:04:247 (4,5) - http://osu.ppy.sh/ss/4281888 ?
14:16 6th: 01:06:469 (2) - maybe move it a little bit to the left
14:18 6th: or, I even advise this
14:18 6th: https://osu.ppy.sh/ss/4281914
14:20 Padge14: with this option I would prefer to repeat the 4 and finish by a note
14:21 6th: why not
14:22 6th: 01:14:618 (1,2,3) - flow break
14:23 6th: https://osu.ppy.sh/ss/4281944
14:23 6th: here's a way to fix
14:24 6th: or you can reuse this 01:19:803 (2,1,2,3) -
14:25 6th: 01:23:506 (1) - i'm not sure but this is strange for a beginner
14:26 Padge14: then just start the slider at this note?
14:27 6th: you can start it here to follow the vocals 01:23:321 -
14:27 6th: 01:23:506 - or here but then you should repeat the previous slider
14:28 Padge14: I will go for the vocals
14:28 6th: also i'm not certain but if I'm not wrong you have to add a red line
14:28 6th: at these moments :
14:28 6th: 00:18:136 -
14:29 6th: 00:42:024 -
14:30 6th: and that's all
14:30 6th: (don't change bpm)
14:32 6th: also I don't get something
14:32 6th: 01:26:562 - here you started spinners in every diffs but normal
14:33 6th: 01:26:840 - I advise you adding one here for your normal diff too
14:33 6th: or deleting the others
14:34 Padge14: its mainly to not map this part 01:24:618 - 01:26:469 -
14:34 Padge14: since its just stream and triple everywhere
14:34 6th: you don't have to map it if you add a spinner here
14:34 6th: but, do as you wish ^^
14:34 6th: well the hard diff is pretty well made as I said
14:35 Padge14: I'll look at it ;)
14:35 6th: and i'm not a very nice insane mapper
14:35 6th: so good luck to rank your map
14:35 Padge14: thx ;)
14:35 Padge14: just post this to the forum if you want your fake points
14:36 6th: fake points ? Why are you calling them like that lol
14:36 Padge14: idk... ;)
14:37 6th: lol
14:37 6th: I don't need kudosu, the most important is that I helped you
14:38 Padge14: but i need you to get your kudosu to get the star on my map O_O :D
14:39 6th: lol true
14:39 6th: but I just closed the chat so I lost our discussion... ._.
14:39 Padge14: i got it ;)
14:39 Padge14: just wait a sec ill send it to you
lilynya
.
Topic Starter
Padge14

Aeii wrote:

[Easy]
  1. 00:26:099 (4,1) - this overlapped really awkwardly and may be confusing to a new player, consider remapping
  2. 00:34:988 (4) - the curve on this looks could be improved Fix
  3. 01:01:840 (6) - you could move this slider a bit to the left so it flows better with the curve of 01:01:099 (5) - Fix
  4. 01:16:469 (1,2,3,4) - since the break here is so long, I don't understand why 01:16:469 (1) - is stacked with 01:15:914 (4) - especially since you haven't done this before in this difficulty Roger, I spaced them a bit
  5. 01:11:284 (1) - you could even this slider out more (so it's symmetrical) Not sure what you wanted to say but I think I found out... So I did it
  6. 01:07:951 (5) - this would look better if it was more in line with 01:07:395 (4) - fix
  7. 00:15:173 (7) -00:20:914 (5) - 01:14:618 (1) - read above Fix
  8. 01:08:692 (1) - wrong distance snap (you never increased distance snap on any other NCs so I assumed this was a mistake) Fix, probaly hit ( Alt+scroll )
  9. 01:13:692 (6) - distance is slightly off fix
  10. 01:26:840 (1) - you could make this a fade out slider (lower the volume every white tick by 5, so when you play the slider the slider spin noise fades out with the music) Also did it for my other difficulty
  11. 01:26:840 (1) - the spinner should start at the blue tick (01:26:562) as that's when the sound you are mapping the slider to starts (this is also how you done it in the other difficulties) Fix
  12. 01:15:358 (3) - it would fit better with the song if you shortened the slider to the red tick and made 01:15:914 (5) - a double (this would follow the vocals more closely) Might be to much for this difficulty and it doesn't play very well
  13. 01:19:803 (2) - this slider is too long, 01:20:729 (1) - should be starting at the white tick, as that's when the singing starts (it doesn't make much sense to have a strong beat such as this end as a slider end) I did something for this
  14. 01:21:284 (2) - this slider looks kind of ugly :c, consider making it more curvy, or maybe even one of these 01:13:692 (6) - Fix
Note: I can't testplay, (as I don't have my usual setup) so this mod will be mainly based on aesthetics. (Sorry if that makes me come off as picky as a result ;-;)
I do not want to talk about the other difficulties as I cannot test them in the current situation :c [/color]
Nice map though! uwu
Thanks for your help
dytedy
Suggestions:

Normal:
data:
CS:3,6 ---> 3 (maybe)
AR:5 -----> 4
-consider this because the diff is a "normal"

-00:06:840 (2,3,4,5) - this maybe should be less harder
-00:12:025 (1,2,3,4) - ^^^^

Hard:

-00:00:544 (1,2,3,4) - this, its ok but you should take a look (maybe)
-00:02:025 (1,2,3,4) - ^^^^

Insane:

-00:40:543 to 00:41:902 you should make a sequence here




nice map

♦♣♠
Topic Starter
Padge14

dytedy wrote:

Suggestions:

Normal:
data:
CS:3,6 ---> 3 (maybe) 3,3 ;)
AR:5 -----> 4 ok
-consider this because the diff is a "normal"

-00:06:840 (2,3,4,5) - this maybe should be less harder I will think about it ;)
-00:12:025 (1,2,3,4) - ^^^^ same

Hard:

-00:00:544 (1,2,3,4) - this, its ok but you should take a look (maybe) I will ask other person before doing anything
-00:02:025 (1,2,3,4) - ^^^^ same

Insane:

-00:40:543 to 00:41:902 you should make a sequence here IMO its fine, but maybe...




nice map

♦♣♠
Thanks. Even if it's short, I appreciate. ;)
Chihara Minori
Just a little check of this nice map

Normal:
01:01:099 (5) replace this

Hard:
00:22:395 (4) ctrl+g
00:34:618 (1) ^

Insane:

00:04:988 (1) feel kinda unfort
00:34:247 (4) this feel better
00:53:692 add circle
01:12:025 (2) ctrl+g
01:26:006 (10) NC
Topic Starter
Padge14

eclipselotus wrote:

Just a little check of this nice map

Normal:
01:01:099 (5) replace this Fix-by removing the triple note

Hard:
00:22:395 (4) ctrl+g Yap
00:34:618 (1) ^ Yep

Insane:

00:04:988 (1) feel kinda unfort Fix the flow
00:34:247 (4) this feel better Yip
00:53:692 add circle IMO, there is nothing that justify this circle. I will still keep this in mind and ask some person to be sure
01:12:025 (2) ctrl+g yop
01:26:006 (10) NC yup
Thanks for your help :D
LostRedX
Good Map looking forward to it being ranked :D


00:43:877 (2) - Move this circle closer to this 00:44:062 (3)

00:57:766 (5) - Flip this slider horizontally.


Happy Mapping!! ;)

This is referring to the insane difficulty.
Topic Starter
Padge14

LostRedX wrote:

Good Map looking forward to it being ranked :D


00:43:877 (2) - Move this circle closer to this 00:44:062 (3) It's the same thing as 00:49:803 (2,3) - and I think the jump is fine, but I moved the (1) to have a better flow.

00:57:766 (5) - Flip this slider horizontally. For this one, I prefer my patern and I think it fit more with the song.


Happy Mapping!! ;)

This is referring to the insane difficulty.
I will try to get it ranked... I will try ...
DreaM117er
May I ask Insane GD for this song??

if you don't accept, I give you a mod :)

I will help you rank your first one


It's very nice map for me :)
Topic Starter
Padge14

DreaM117er wrote:

May I ask Insane GD for this song??
You can do a GD :D
kitashirakawa1
[Normal]
First off,
Time: 00:18:136
Something was "missing" here. Add a hitcircle here.

Second,
Time & Object: 01:23:321 - 01:23:506
Overmapped i think? or it was following the vocal line?

If it is following the vocal line, make 01:23:506 as a spinner or a slider until the
end of the vocal.

The rest was okay. :)

[Hard]
Same suggestion in this given time:
01:23:506
(see Normal, Second)

The rest was okay :)

I hope this is helpful :)
btw, nice song you got there!

Topic Starter
Padge14

kitashirakawa1 wrote:

[Normal]
First off,
Time: 00:18:136
Something was "missing" here. Add a hitcircle here. Not that long ago I had this circle, but it is realy weird for a normal diff. This is why I removed it. EDIT : I added it

Second,
Time & Object: 01:23:321 - 01:23:506
Overmapped i think? or it was following the vocal line? Imo, its fine. But I will keep it in mind if someone says the same thing

If it is following the vocal line, make 01:23:506 as a spinner or a slider until the
end of the vocal. For this one, it fells strange to put two spinner in a row for this diff, maybe im wrong

The rest was okay. :)

[Hard]
Same suggestion in this given time:
01:23:506
(see Normal, Second) Same

The rest was okay :)

I hope this is helpful :)
btw, nice song you got there!

Ty for taking your time :)
allein
Hello, can I make expert GD ? c;
DreaM117er
OK, this is yours :)

wait you reply my message and updated

http://puu.sh/mudie/b9dfc081c9.zip
show more
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