23:29 Nerova Riuz GX: lmao this
23:30 riktoi: repetitive
23:32 Nerova Riuz GX: eazy first
23:32 riktoi: easy should be fine
23:32 Nerova Riuz GX: not really
23:33 Nerova Riuz GX: 00:02:620 (1,2) - a bad opening tbh
23:33 riktoi: it's finee
23:33 Nerova Riuz GX: especially that (1) is not supported with any clear sounds
23:33 Nerova Riuz GX: lelll
23:34 riktoi: oh
23:34 riktoi: i can't move it to the blue tick can i
23:34 Nerova Riuz GX: idk
23:34 Nerova Riuz GX: but i'll just delete them
23:34 Nerova Riuz GX: because of the safety B-
23:35 Nerova Riuz GX: nvm
23:35 riktoi: i could replace it with a long spinner
23:36 Nerova Riuz GX: 00:25:020 (1,2) - the patterning is good but that flow is strange, (1) is pointing to (2)'s tail
23:36 riktoi: but it needs 2 ticks of recovery time
23:37 Nerova Riuz GX: 00:40:220 (2,2) - don't do this stack, the current AR and this diff won't support this kind of thing
23:37 riktoi: hmm
23:38 Nerova Riuz GX: the last thing, reduce NCs. repetitive 1 and 2 are confusing for reading, so half the NCs might be a good choice.
23:39 Nerova Riuz GX: 00:14:620 (2,2) - o wait another stack, this one is much worse than the previous one
23:39 Nerova Riuz GX: that's all, i think
23:41 riktoi: okay
23:42 Nerova Riuz GX: WELLL
23:42 Nerova Riuz GX: you got a nice spread
23:42 Nerova Riuz GX: but those difficulty setups are strange
23:43 Nerova Riuz GX: AR: 4 > 4 > 6 > 8 > 8
23:43 riktoi: there aren't really many ways to map this
23:43 riktoi: oh
23:43 riktoi: those are indeed a bit weird
23:43 riktoi: the values in the hardest difficulty should be fine the way they are
23:43 Nerova Riuz GX: at least make them DIFFERENT
23:43 Nerova Riuz GX: yep
23:44 riktoi: ar 7.5 hard
23:44 riktoi: time for hate
23:44 Nerova Riuz GX: gud
23:44 Nerova Riuz GX: lel
23:44 Nerova Riuz GX: get better if ar 5 in normal
23:46 riktoi: okay i adjusted them now
23:47 Nerova Riuz GX: normal is like
23:47 Nerova Riuz GX: "improve ur reading skill first then play this upgraded ez diff"
23:48 Nerova Riuz GX: 00:42:620 (1,1,1,1) - inconsistent slider length B)
23:48 Nerova Riuz GX: blame me
23:49 riktoi: hmm
23:49 riktoi: is that really a problem=
23:50 Nerova Riuz GX: to me it is
23:50 Nerova Riuz GX: lel
23:50 Nerova Riuz GX: and btw i just got your latest diffs
23:50 Nerova Riuz GX: 00:01:020 (1) - extend 1/4 because you did that on eazy
23:51 riktoi: which diff
23:51 Nerova Riuz GX: normal
23:51 riktoi: yeah
23:52 Nerova Riuz GX: ok done with normal
23:53 Nerova Riuz GX: why this song is that hard to map: its damn shit opening, and those fking repetitive rhythms
23:53 Nerova Riuz GX: damn
23:53 Nerova Riuz GX: a good song but just hard to map
23:53 riktoi: yes
23:55 Nerova Riuz GX: light hard
23:55 riktoi: very light
23:55 Nerova Riuz GX: 00:02:620 (1,2) - still a pain in our ass
23:55 riktoi: yeah
23:55 Nerova Riuz GX: idk but i think you can start the slider on blue tick this timew
23:56 Nerova Riuz GX: 00:02:620 (1) - move it 1/4 later with no length change
23:56 Nerova Riuz GX: 00:03:420 (2) - and i think this one should be changed.
23:57 riktoi: it should be fine if i remove the reverse and move it on the blue tick
23:57 riktoi: 00:03:520 - so it would be a 1/2 slider starting from there
23:57 Nerova Riuz GX: those sounds are 1/6 from 00:03:420 - to 00:03:620 -
23:58 Nerova Riuz GX: so don't do that
23:58 Nerova Riuz GX: that will cause wrong snapping
23:58 riktoi: 1/3 reverse then?
23:58 Nerova Riuz GX: nope, because it changes into 1/4 AGAIN from 00:03:620 -
23:58 riktoi: oh damn
23:59 Nerova Riuz GX: so i'll say a circle on 00:03:420 - , and a 1/2 long slider from 00:03:620 -
23:59 Nerova Riuz GX: or slider first then a circle, idk
23:59 Nerova Riuz GX: they are both better than just a reverse slider
23:59 Nerova Riuz GX: fking snapping problem.
00:00 riktoi: okay i think it's fine now
00:01 Nerova Riuz GX: 00:14:620 (2,1) - this is a simple "don't-do-strange-overlap" mod
00:03 Nerova Riuz GX: wow this is 2012-ish tbh
00:03 riktoi: 00:19:020 (2,1) - how about this overlap
00:03 Nerova Riuz GX: 00:15:420 (1,2) - 00:28:220 (1,2,3,4) - wow that consistency (but if you're going to do a build-up before kiai then i'll be fine with it)
00:04 riktoi: yeah it's more of a build up in the latter one
00:04 Nerova Riuz GX: that overlap is "at least better than the previous one" cuz it's between sliders
00:04 riktoi: even though the kiai is the same
00:05 Nerova Riuz GX: but if you can stack them more - ofc not full stack, just stack more - will be better.
00:05 Nerova Riuz GX: imo.
00:05 riktoi: i'll try to make the sliders after the triplets slightly stacked
00:06 Nerova Riuz GX: 00:15:820 (2) - if the next part of it is for build-up, then i'll say you can add 1 more kink on 00:16:020 - because the song does support this
00:06 Nerova Riuz GX: 00:16:420 - and put another kink here maybe
00:07 Nerova Riuz GX: okay done with light hard
00:07 riktoi: done
00:08 Nerova Riuz GX: now hard diff
00:08 riktoi: it went up 0.01 stars
00:08 riktoi: rip spread
00:08 Nerova Riuz GX: lollllll
00:08 Nerova Riuz GX: 00:03:020 (2) - shorten it for 1/4 because there's nothing on 00:03:020 - tbh
00:08 Nerova Riuz GX: 00:03:420 - also still that fking snapping on 00:03:420 -
00:08 riktoi: okay
00:09 Nerova Riuz GX: 1/6 ughrrrrrr i hate youuuuu
00:09 Nerova Riuz GX: o wait i can't hate
00:09 Nerova Riuz GX: 1/6 ughrrrrrr i dislike youuuuu
00:10 riktoi: i just change that one repeat to 1/5
00:10 riktoi: 1/6*
00:11 Nerova Riuz GX: remember make it stops on 00:03:620 - or it won't work
00:11 riktoi:
https://osu.ppy.sh/ss/415608100:11 riktoi: it's like this right now
00:12 Nerova Riuz GX: dunno about that reading but it does work
00:12 Nerova Riuz GX: so lol
00:12 riktoi: i could add a extra combo color for 1/6
00:13 riktoi: but i don't think that is needed really
00:13 Nerova Riuz GX: yes you can lol
00:13 Nerova Riuz GX: idk
00:13 riktoi: it's short enough and the actually hard to read 1/6s are right at the start
00:14 Nerova Riuz GX: okay depends on the screenshot you took for me
00:14 Nerova Riuz GX: now you need to change those NCs
00:14 Nerova Riuz GX: 00:03:420 (1,2,3) - add NC on all of them (?)
00:15 riktoi: alright
00:15 Nerova Riuz GX: inb4 "change that because NC spam" in other mods
00:16 Nerova Riuz GX: but 1 for 1/6, 1 for the longer hold slider, and 1 for the downbeat
00:16 Nerova Riuz GX: they do make sense :3
00:16 riktoi: that's good now
00:17 Nerova Riuz GX: 00:06:220 (1) - combo burst block on reverse arrow, unrankable
00:18 riktoi: huh really
00:18 Nerova Riuz GX: 00:16:220 (2,1) - you should better separate them more for reading
00:19 Nerova Riuz GX: 00:17:020 (2) - NC
00:19 riktoi: done
00:20 Nerova Riuz GX: 00:41:420 (5) - SNAPPPPPPPP
00:20 riktoi: snap?
00:21 riktoi: should it be 1/4
00:21 riktoi: oh right there's also the 1/6 there
00:21 Nerova Riuz GX: yep
00:21 Nerova Riuz GX: big pain again
00:24 Nerova Riuz GX: ok time diff then
00:24 Nerova Riuz GX: 00:03:020 (4) - you know what you should do
00:24 riktoi: yeah
00:24 Nerova Riuz GX: 00:03:420 (7,1) - still
00:24 Nerova Riuz GX: 00:04:220 (4) - NC
00:25 Nerova Riuz GX: 00:15:820 (1) - not 1/6
00:25 Nerova Riuz GX: 00:28:620 (6) - still
00:25 riktoi:
https://osu.ppy.sh/ss/415616600:25 riktoi: should that be 1/6?
00:26 Nerova Riuz GX: yep
00:26 Nerova Riuz GX: all of those things are the same
00:27 Nerova Riuz GX: wait why you put notes here but use a spinner in time diff
00:27 Nerova Riuz GX: 00:54:620 (5) - not 1/6
00:27 riktoi: where
00:28 Nerova Riuz GX: 00:41:020 (1) -
00:28 riktoi: probably because i wanted to map 00:42:620 -
00:29 Nerova Riuz GX: okay
00:29 Nerova Riuz GX: 00:49:020 (5) - NC
00:30 Nerova Riuz GX: 00:05:620 (3) - bad idea, you only used this once in the whole diff
00:30 riktoi: done
00:30 riktoi: 00:06:220 (1) - the overlap=
00:31 Nerova Riuz GX: w/e they are not that important
00:31 riktoi: i moved it a bit anyway
00:31 riktoi: so the reverse slider is now below 1 instead
00:31 Nerova Riuz GX: they are readable, and if you want to fix them you'll do that by yourself
00:31 Nerova Riuz GX: so i'm not goint to point them out
00:32 Nerova Riuz GX: 00:24:920 (4,5) - it has a DING sound but not spaced, wut
00:32 Nerova Riuz GX: 00:24:120 (4,5) - no DING but spaced, wut
00:32 riktoi: uh what diff are we on
00:32 Nerova Riuz GX: 00:32:620 (1,2,3) - same
00:32 Nerova Riuz GX: TIME
00:33 riktoi: okay
00:33 Nerova Riuz GX: im not going to point more out but you should notice those spaced things
00:34 Nerova Riuz GX: or they will become random and nonsense
00:35 Nerova Riuz GX: 00:55:520 (1) - end it on a red tick will fit better imo
00:35 Nerova Riuz GX: 00:57:120 (1) - same
00:35 Nerova Riuz GX: 00:55:520 (1,1,1,1,1) - nice trick
00:36 riktoi: done
00:37 Nerova Riuz GX: then
00:37 Nerova Riuz GX: metadata problem
00:38 Nerova Riuz GX: i remember there's already a ranked map on this song
00:38 riktoi: yeah
00:38 Nerova Riuz GX: mania map, by Spy
00:39 Nerova Riuz GX: use that metadata
00:39 Nerova Riuz GX: and tags
00:39 riktoi: most of it should be from that
00:39 Nerova Riuz GX: and it should be "beatmania IIDX", not "Beatmania IIDX"
00:39 riktoi: wow
00:40 riktoi: let's see what tags im missing
00:41 riktoi: TALISMAN ORIGINAL SOUNDTRACK VOL.2 BEMANI KONAMI FUTURE SYSTEM BGM TECHINO Back to chronos
00:41 riktoi: these?
00:41 Nerova Riuz GX: yep
00:42 riktoi: i'm just gonna keep the led tag as it helps for searching
00:42 Nerova Riuz GX: sure
00:43 riktoi: uploaded now
00:43 Nerova Riuz GX: ayy
00:43 riktoi: giv log
00:43 Nerova Riuz GX: ok im gonna pack my stuff for tomorrow