haha
mukyuNozhomi wrote:
Since some people raise some valid points, I guess I should take a look too~
[Everlasting Memory]you can't aim well, im not insulting lol
- My concern on this diff is, the spacing is just used in a strange way who did not emphase the song at so many point. It just looks like jumps were placed just on purpose to create a really difficult diff without even listen to the music. I'll show some examples to show this :
- 01:05:454 - to 01:14:182 - the spacing should be way more progressice because the pitch of the song is increasing too. But instead, we have giant jumps on the middle 01:08:318 (1,2,3,1,2,3,4,1,2,3,4,1) - where the song is not even at climax (who is for me at 01:09:818 - . Also I wonder why 01:10:500 (1,2,3) - deserve more a jump like that, there is no intensity at all on it, it's just transition, and should use a lower spacing, and totally inconsistent with other similar jumps like 01:11:591 (1,2,3) - .
- 02:09:273 (1,2,3,4,5) - On pattern like this, ok the square is good nice blanket etc...but the point is the jump should be between 02:09:545 (3) - and 02:09:682 (4) - , simply because the pitch and the beat is clearly stronger here. Ok you follow the drums, but that's not the best to me. i remember this was timorisu said such thing in here yeah
- 02:23:182 (1,2,1,2,1,2) - Why spacing increase when music goes down ?
- 03:07:227 (8,9,10) - Such background sounds deserve to be mapped this way ? That emphases nothing.
- 03:16:364 - This break have no sense imo.
- 03:59:318 (2,3,4,5,6) - First, flow between 03:58:909 (1,2) - is horrible, at this speed you expect it to follow in the same way than 03:58:636 (4,1) - , but you break this movement here and the only reason I see is because you was too close from the border. Second, why a big jumping triangle pattern when you followed main sound before, why not here ? A jump between 03:59:318 (2,3) - and 03:59:864 (6,1) - was clearly enough.
Remember this is only examples, I did not point everything like these ones on the diff.
I would be glad to see people listening more to the song and don't throw jumps on their maps just for the fun. I hope my explanations are clear enough.
Mukyu~
i'll pm you if neededMao wrote:
The issues above seem valid to me. Please address them accordingly!
[Everlasting Memory]I recommend you to adress the issues mentioned here accordinly. Furthermore, any kind of help/feedback/etc. from the community is appreciated.
- So first of all, I have to agree with the break time at 03:16:364 - which feels cut right out of the map, it's almost the same as the section mapped afterwards and is so intense that it just feels like you forgot to map it. yeah looks boring
- One of the key problems here are the jumps that are inconsistent related to the music or just simply used to spike up the difficulty, Xexxar made some good points there. Already mentioned patterns like 01:08:318 (1,2,3,1,2,3,4,1,2,3,4) - for example spike up the difficulty for no reason and end up feeling chaotic, especially when you map the climax with small jumps between sliders. Also giant patterns like 00:57:409 (1,2,3) - are replaced by so small ones like 00:58:500 (1,2,3) - later on even though the music didn't change in terms of intensity. now 00:58:500 (1,2) - like a giant tropical centipedes
- Another issue I would like to be adressed is the HP drain. As Okorin already noted, the only "real intense" part to aim is the Kiai due to how much of an influence 03:01:909 (1,2,3,1,2,3,1,2,1,2) - and 03:10:636 (1,2,3,1,2,3,1,2,1,2) - have. A higher HP to balance it with the rest of your difficulty settings and the difficulty itself is needed here. okay im ded HP6, HP7 too high okay (the HP calculating is so confusing, i see when some maps with 1:30 drain time with HP6 feels like HP9 when you got misses and when you hit circle you can't go back revived this is just make your life feels empty without misses lol)
everything's wrongEnon wrote:
how to map
how about no?lit120 wrote:
you should've mapped it for approval since it's 5 minutes above, srsly
not fort's style :>lit120 wrote:
you should've mapped it for approval since it's 5 minutes above, srsly
if i were you, that'd be yes .-.Fort wrote:
how about no?lit120 wrote:
you should've mapped it for approval since it's 5 minutes above, srsly
Unfortunately, you're not him. It's his decision for not making it as an approval map, so let him belit120 wrote:
if i were you, that'd be yes .-.
map saja sendirilit120 wrote:
if i were you, that'd be yes .-.
well i'd choose to map it to 5 min for every diff but still aim for rank instead approvallit120 wrote:
if i were you, that'd be yes .-.Fort wrote:
how about no?
and the they're leaving without any replyHaruto wrote:
but, yeah you aren't fort lol
Yeah, definitely ranked systems fault. Wtf.hent2222 wrote:
I need this map qualified. Fuckin ranked system
YES I AGREEShauma wrote:
Fuckin' awesome map... sometimes total shits get ranked and this masterpiece doesn't. World is cruel. Fort, don't give up and work hard to get it ranked.
how to map that part damit, that's why i put break but people think it's random so i map like that, deal with itShiirn wrote:
the break usage in this map triggers me so hard
dq was sensible off the dumb break setups anyway, the fact he's replacing them with intentionally plain and boring sections is sad though.
i quote this again because yes because it's boring sections, that's why i put break part in there it is really much better with break time.Shiirn wrote:
the break usage in this map triggers me so hard
dq was sensible off the dumb break setups anyway, the fact he's replacing them with intentionally plain and boring sections is sad though.
is that really a problem in a highest diff?Shiirn wrote:
The mapping goes from literally cross-screen 1/4 jumps to 1/10th of the screen 1/2 spacing with the removal of an instrument that wasn't really doing much anyway. If you can't figure out how that's a bit weird, there's no helping you.
give me a single statement on ranking criteria that mapping like that is unrankableShiirn wrote:
Yes.
pls don't tell bullshit until you give me that statementsShiirn wrote:
We're sitting here talking about it instead of your map being ranked.
i hope so, thanks for supportingMysterious Ryan wrote:
Never really posted on the forums but just wanted to say That I'm sorry to hear the Map didn't meet the criteria.
I've been playing this map for quite a while even before it hit qualified status and I hope to see it ranked soon one day ♥
it washavkz wrote:
Almost 1000 favorites even before the map has been ranked, damn
havkz wrote:
Almost 1000 favorites even before the map has been ranked, damn
genderdoom wrote:
it was ranked a week ago.havkz wrote:
Almost 1000 favorites even before the map has been ranked, damn
RIP
thanks for supporting guys-Haru Sempai wrote:
best map, WAIT FOR RANKING
couldnt you read that it was temporary qualified?genderdoom wrote:
it was ranked a week ago.havkz wrote:
Almost 1000 favorites even before the map has been ranked, damn
RIP
I know it has been qualified, I said before it was rankedInternalLight wrote:
couldnt you read that it was temporary qualified?