if people saying this is not capturing the music, they're dumbfuck orz, cuz i map exactly following melodies 100% following music
did you realize i follow synth in here 00:56:727 - to 02:24:000 - ?
and here too 02:58:909 -? still don't get it this jump has this combo 03:01:909 (1,2,3,1,2,3,1,2,1,2) - or 03:10:636 (1,2,3,1,2,3,1,2,1,2) - ?
and okay the DQ happen because missplace patterning on mid part, you know it's missplacement in mid part not on break part, it's really highly subjective if people think the Break after kiai is not necessary, please it is can be better for rest time to the ending of the song, just one break part means anything for gameplay experience (since that part has repetitive, and yeah)
Shiirn wrote:
the break usage in this map triggers me so hard
dq was sensible off the dumb break setups anyway, the fact he's replacing them with intentionally plain and boring sections is sad though.
i quote this again because yes because it's boring sections, that's why i put break part in there it is really much better with break time.
i only map that break time for [Everlasting Memory] diff only because in other diff that break looks okay, please im just want to give break time for last part players playing, just enjoy the game
maybe that's can i explain, and yes im already fix patterns in 00:58:500 - , 01:09:818 - , and 01:12:000 -. so yeah now im ready to rank this again.
im sure there is no mistakes against this map, im just really weird why this map like this has problem like that, pls no hate guys (im saying this to make sure the player (or mapper) who didn't like this map read this one). thanks