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fhana - Wonder Stella

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Topic Starter
Iceskulls
This beatmap was submitted using in-game submission on 24 ธันวาคม 2558 at 10:55:00

Artist: fhana
Title: Wonder Stella
Source: Fate/kaleid liner プリズマイリヤ ツヴァイ ヘルツ!
Tags: Prisma Illya 2wei! Herz lantis towana opening full
BPM: 193
Filesize: 7753kb
Play Time: 04:50
Difficulties Available:
  1. Easy (1.73 stars, 366 notes)
  2. Hard (3.64 stars, 890 notes)
  3. Insane (4.9 stars, 1111 notes)
  4. Normal (2.27 stars, 580 notes)
  5. Stardust (5.72 stars, 1216 notes)
Download: fhana - Wonder Stella
Information: Scores/Beatmap Listing
---------------
- W A R N I N G -
IF YOU HEAR SOUND "I NO CHI" IN HIGHEST DIFF, PREPARE TO TAP 193 BPM normally xd

using this bg cus the lyric said so "young girl" xDDDdxdDDDxxx

bg sauce ( bg source ) : http://www.pixiv.net/member_illust.php? ... d=52580290
CSLM
fhana is love <3
fhana is life <3
can i make a gd?
:3
Topic Starter
Iceskulls

CSLM wrote:

fhana is love <3
fhana is life <3
can i make a gd?
:3

sorry :( I'm aiming to do full set by myself here
Natsuki Nanaka

CSLM wrote:

fhana is love <3
fhana is life <3
100% Confirmed.
lit120
dem dis guy iz readi 4 fol mappu seto bai himzelf (meh, just wanna do a meme stuff for once LOL)
Topic Starter
Iceskulls
mfw bss

dem jjjjj

ready for mods

finally mfw mapping 4.9 mins song
lit120
VINXIS

General

  1. letterbox/widescreeen suport
  2. mayb add 1000 leadin

Eas

  1. 00:50:887 (1) - 1.05x DS d
  2. 02:40:317 (4,1) - witch ncs looks off w. downbeat correspondence
  3. 03:05:188 (1,2,3,4) - y is this different from the rest around it d
  4. 03:17:623 (1) - tbh if u put it at like 504/88 or smth thatd look cool imo + DS consistency but yea rofl
  5. 03:56:172 (1) - y did u nc here it looks redundant or w/e

Noraml

  1. 00:50:266 (4) - 1.24x DS same to asphalt
  2. 02:06:587 (3) - 1.08x DS
  3. 02:10:784 (2) - 1.05x DS
  4. 02:15:292 (1) - 1.07x DS
  5. 02:15:292 (1) - 1.07x DS
  6. 02:35:810 (2) - 1.06x DS
  7. 02:45:758 (2) - 0.88x DS
  8. 03:08:608 (3) - 1.05x DS
  9. 03:41:872 (4,2) - overlap is kinda oogly
  10. 03:58:504 (3) - 0.95x DS
  11. 04:01:613 (4) - 0.91x DS
  12. 04:10:317 (2) - 1.06x DS
  13. 04:29:126 (5) - 0.93x DS
  14. 04:38:141 (6) - 1.05x DS
  15. 04:44:670 (3) - 1.05x DS
  16. i missed a few i thikn

HD

  1. 00:28:193 (4) - inb4 lots of breaks????? mayb
  2. 00:39:229 (4) - d sliderend has strong beat D
  3. 01:57:260 (2) - D sldierend strong ebat F
  4. 02:13:737 (4) - wh
  5. 03:15:136 (1,2,3) - mayb make a triangular pattern isntead? / / / ? thatd b cool imo
  6. 03:46:069 (7) - F
  7. 03:45:447 (5,6,7) - F
  8. 04:16:846 (6) - noooooo jstu 04:16:846 (6,7) - use a circle and a slider instead lo

OSAME

  1. that was an actay; mistype of insane D
  2. 01:52:286 (2) - cud u change this to 2 circles plz akdjtgerfsrkgj itll give emphasis for both notes that way

STARL:HO

  1. 02:22:131 (3) - y dod

yheaj just technical issues the easier the difficulty u go
Yohanes
Cel, plz
Topic Starter
Iceskulls

VINXIS wrote:

General

  1. letterbox/widescreeen suport :arrow: i love anime
  2. mayb add 1000 leadin :arrow: broOOOoooOo

Eas

  1. 00:50:887 (1) - 1.05x DS d :arrow: d
  2. 02:40:317 (4,1) - witch ncs looks off w. downbeat correspondence :arrow: op
  3. 03:05:188 (1,2,3,4) - y is this different from the rest around it d :arrow: variable rhythm
  4. 03:17:623 (1) - tbh if u put it at like 504/88 or smth thatd look cool imo + DS consistency but yea rofl :arrow: center always best for beginners
  5. 03:56:172 (1) - y did u nc here it looks redundant or w/e :arrow: cus it sound like it retuen to the usual tone xdd

Noraml

  1. 00:50:266 (4) - 1.24x DS same to asphalt :arrow: that's me irl
  2. 02:06:587 (3) - 1.08x DS :arrow: somehow it start to triggered me ( stargazer da blue hair loli )
  3. 02:10:784 (2) - 1.05x DS :arrow: cus i'm gya
  4. 02:15:292 (1) - 1.07x DS :arrow: but ok dad
  5. 02:15:292 (1) - 1.07x DS :arrow: MFW SAME AS ABOVE R U OK
  6. 02:35:810 (2) - 1.06x DS :arrow: dad
  7. 02:45:758 (2) - 0.88x DS :arrow: omaru
  8. 03:08:608 (3) - 1.05x DS :arrow: nice mem websit
  9. 03:41:872 (4,2) - overlap is kinda oogly SAVAGE it doesn't affect in-game tho , i g uess lol
  10. 03:58:504 (3) - 0.95x DS :arrow: you turn on stacking?
  11. 04:01:613 (4) - 0.91x DS :arrow: wh it doesn't
  12. 04:10:317 (2) - 1.06x DS :arrow: n
  13. 04:29:126 (5) - 0.93x DS :arrow: dh
  14. 04:38:141 (6) - 1.05x DS :arrow: actually this one is
  15. 04:44:670 (3) - 1.05x DS :arrow: gh
  16. i missed a few i thikn :arrow: some are tru for me some aren't , wh

HD

  1. 00:28:193 (4) - inb4 lots of breaks????? mayb :arrow: no , I don't think so xd
  2. 00:39:229 (4) - d sliderend has strong beat D :arrow: that make rhythm harder so no
  3. 01:57:260 (2) - D sldierend strong ebat F :arrow: same
  4. 02:13:737 (4) - wh :arrow: spread plz
  5. 03:15:136 (1,2,3) - mayb make a triangular pattern isntead? / / / ? thatd b cool imo :arrow: no the current one represent back like the first two ones kinda sound like bulid up lol
  6. 03:46:069 (7) - F :arrow: no that's might be too hard for hard
  7. 03:45:447 (5,6,7) - F :arrow: same
  8. 04:16:846 (6) - noooooo jstu 04:16:846 (6,7) - use a circle and a slider instead lo :arrow: o

OSAME

  1. that was an actay; mistype of insane D :arrow: same
  2. 01:52:286 (2) - cud u change this to 2 circles plz akdjtgerfsrkgj itll give emphasis for both notes that way :arrow: towana voice too op dw with it :100::100::100:

STARL:HO

  1. 02:22:131 (3) - y dod :arrow: cus i love jumping , fixed

yheaj just technical issues the easier the difficulty u go
thanks for the mod :100::100:
VINXIS
i lobve anim
lit120
i'll focus on highest diff only here

[dude, why "X" Starlight?]
  1. 00:28:193 (4) - clap, not whistle
  2. 00:35:499 (4) - ^
  3. 00:57:727 (1,2,1) - I-NO-CHI :v
  4. 01:07:520 (1,2,3) - wut? drum hitsounds? i heard a normal drum sound here, so change it to soft hitsound
  5. 01:17:623 (6) - clap, not whistle m8
  6. 02:01:924 (2) - it's obvious that i heard a stream part until 02:02:856 - :p
  7. 02:23:763 (3,5) - this note doesn't make any sense for me here
  8. 02:25:007 (5) - ^
  9. 02:27:183 (4,5) - (4) ^ + (5) clap, not whistle
  10. 02:42:027 (1,2,3) - again, same one m8
  11. 02:57:260 (5,6,7,8,9,10) - recheck the hitsound dude
  12. 03:10:162 (1,1,1,1,1) - piano piano piano piano piano finish finish finish finish finish like the others
  13. 03:17:623 (1) - nazi mod, set this one to 256|192 :V
  14. 03:49:955 (1,1) - contact monstrata for slider art check :V /rolls away
  15. 03:59:281 (3,1) - fix this blanket
  16. 04:09:773 (9) - didn't hear a drum sound, but i can hear a violin sound here, so no need to remove this note + remove clap
  17. 04:16:535 (1,2,3) - dude, nice. again, same one
check the hitsounds again, will ya m8? GL!
Topic Starter
Iceskulls

-Hakurei- wrote:

i'll focus on highest diff only here

[dude, why "X" Starlight?]
  1. 00:28:193 (4) - clap, not whistle :arrow: o
  2. 00:35:499 (4) - ^ :arrow: wtf
  3. 00:57:727 (1,2,1) - I-NO-CHI :v :arrow: i love anime
  4. 01:07:520 (1,2,3) - wut? drum hitsounds? i heard a normal drum sound here, so change it to soft hitsound :arrow: w/e
  5. 01:17:623 (6) - clap, not whistle m8 :arrow: u
  6. 02:01:924 (2) - it's obvious that i heard a stream part until 02:02:856 - :p :arrow: no , there is a drum sound here too 02:01:924 (2) -
  7. 02:23:763 (3,5) - this note doesn't make any sense for me here :arrow: was thinking about that too ,kk
  8. 02:25:007 (5) - ^ :arrow: not for this one , try to emphasis drum things here
  9. 02:27:183 (4,5) - (4) ^ + (5) clap, not whistle :arrow: sound weird idk
  10. 02:42:027 (1,2,3) - again, same one m8 :arrow: same
  11. 02:57:260 (5,6,7,8,9,10) - recheck the hitsound dude :arrow: I think it's fine to use whistle to emphasis drum things there
  12. 03:10:162 (1,1,1,1,1) - piano piano piano piano piano finish finish finish finish finish like the others :arrow: this one seems like a bit lower stress than the others so I use clap so that make a difference
  13. 03:17:623 (1) - nazi mod, set this one to 256|192 :V :arrow: current is fine xd
  14. 03:49:955 (1,1) - contact monstrata for slider art check :V /rolls away :arrow: lol plzzzzzzzzzzzzzzzzz
  15. 03:59:281 (3,1) - fix this blanket :arrow: f
  16. 04:09:773 (9) - didn't hear a drum sound, but i can hear a violin sound here, so no need to remove this note + remove clap :arrow: somehow still play fine like when hitsound wtf lolollololololo
  17. 04:16:535 (1,2,3) - dude, nice. again, same one :arrow: kkk
check the hitsounds again, will ya m8? GL! :arrow: I LOVEEEEE HITSOUNDINGGGGGGGG!!!! 100!!
thanks for the mods :)
-Atri-
Wonder Stella-rium~

Placeholder for m4m plz?
Anxient
m4m nm
Instella
00:01:147 - 00:11:095 - so loud the finish hitsound. Try lowering it?
00:36:587 (3,4) - try using the same slider? http://puu.sh/lQlP8/38572b7ce3.jpg
00:44:981 (2,3) - flows a bit weird isnt it?
01:04:722 (2,3) - a flow break isnt really fine isnt it? try keep the flow consistent in here
01:07:986 (5,1) - **triggered**
01:14:359 (1,3) - stack properly pls
01:21:043 (2,4) - could be better dont you think?
01:25:395 (5,6,1) - oddly enough i expected a flow break in here. ctrl g'ing 1 could help?
01:37:209 (2,3,4) - i dont understand why the ds is suddenly lower since the song sounds the same in this part, and in other parts but the others use wider ds. so why this so low?
01:47:779 (4) - ctrl g? for that up and down motion and extra emphasis on 01:48:090 (1) -
02:23:530 (2,3,4) - manual stack to the front please? the default stack goes to the back making it really hard to read.
02:29:437 (2) - ctrl g coz we dont need flowbreak rn coz no emphasis on 2.
02:55:862 (3,1) - lolwat overlap at least do something like this to make it look more bearable http://puu.sh/lQmpP/0a082813ac.jpg
02:57:416 (7) - lolmissinghitclap
03:03:634 (6) - ctrl g might be a good idea since the basis of this part is flow break sliders (next slider starts opposite of the hitcircle)
03:07:908 (2,3) - same issue: "manual stack to the front please? the default stack goes to the back making it really hard to read."
03:14:281 (2,3) - ^
03:28:815 (1,2) - ctrl g'ing these two might be a good idea idk. just feels better this way.
03:49:955 (1) - well this looks... meh
03:57:416 (1,2,3,4) - try doing somehting like this (ctrl g certain parts) http://puu.sh/lQmDT/c9aed72b79.jpg
04:34:022 (3,4) - do a manual stack facing the next note. makes more sense this way.
04:44:203 (4,1) - overlap Kappa
04:44:203 (4) - ^ move to 219:105

really nice diff!

your response to vinxis' mod is very interesting
_handholding
[Easy]
  1. 00:05:188 (2,3) - ctrl +g
  2. 01:51:820 (3) - I fee like 01:52:442 - should be clickable because of the loud snare so how about this?
  3. 01:54:307 (3) - same pattern as above
  4. 03:47:468 (1,1,1,1) - I can hear the sliderslides on these sliders so make a duplicate of 'soft-sliderslide' and call it 'soft-sliderslide2'

[Normal]
  1. 00:50:266 (4) - blanket this around (3) to look more appealing
  2. 01:18:245 (1,2) - curve these 2 notes slightly so they wrap around each other; only a small curve however. Would look pretty imo
  3. 01:26:794 (3) - This is a bit edgy, which is fine but wouldnt a curvier shape match the music better?
  4. 01:34:411 (3,4) - Do this? matches the piano better. You can even stack (5) on top on slider (1)
  5. 01:36:276 (2) - I feel like this should be a slider since its a held note like 01:35:654 (1)
  6. 03:59:903 (1,2) - change rhythm to this? suits the vocals a lot better if thats what you were going for


[Hard]
  1. 00:36:587 (3) - curve this slightly to the right
  2. 00:57:727 (1,2) - turn these into anti jumps?
  3. 01:59:281 (1) - Decrease ds because there is no added instrument or increase in volume
  4. 02:01:768 (1) - Increase ds like you did for 02:00:525 (1) ?
  5. 02:32:235 (1,2) - same suggestion as for to make them anti jumps. If theyre not your style then fair enough

I hope this mod was useful in anyway what so ever :) GL!

Your userpage said I could request a m4m by modding this map first soooooo, heres my map https://osu.ppy.sh/s/279961
Domi200
Hey here is my mod4mod we talked about (◕‿◕✿)

[General]
  1. Timing etc seems fine
[Easy]
  1. 00:45:913 (1) - I would extend this to 00:46:691 () -
  2. 00:47:001 (2) - Shorten this to 00:47:468 () - and add a note here 00:47:779 () -
  3. 01:55:395 (1) - Just me but I think a curved slider looks better (~ http://i.imgur.com/j4LpPd8.png)
  4. 02:26:483 (2,3) - I would line them up parallel ( http://i.imgur.com/q4M6fiP.png )
[Normal]
  1. 01:49:799 (4) - Maybe lower the hitsounds here a tiny bit - so there is a bigger contrast to this 02:01:924 (4) - The song is getting louder but its not hitsounded that way so by making the drums at the beginning a bit quiter might be a good way.
  2. 03:15:602 (2) - I would rotate this by 33 Selection centre and resnap 3. Looks a bit better to me (maybe rotate 3 a bit down if you want to avoid overlap with the (1) or just move (1) a bit away)
[Hard]
  1. 02:09:229 (1,2,3,4,1,2,3,4,1,2,3,4) - Really like this pattern
  2. 02:57:260 (4) - This seems annoying loud to me - I would lower the inner hitsounds to ~50% ( http://i.imgur.com/jKMSkGe.png )
  3. 04:09:385 (3) - same here ^
  4. I dont mind the following repeaters since the song volume already climaxed at those points
[Insane]
  1. 02:02:545 (6,7) - I would change (6) with (7)
  2. 03:47:468 (1,1,1,1) - This part is pretty right sided maybe loosen it up a bit
  3. 04:06:742 (1,2,1) - Idk why but the map gives me the feeling that this should be stacked xD ( Kinda like here 04:15:913 (1,2,1) - )
[Starlight]
  1. Personal Preference but I would like a higher AR on this diff
  2. 02:52:753 (1,2,3,4,5) - I would love to see more spacing in here and no stack - that vocal :)
  3. 03:49:955 (1,1) - I would move the 2nd one a bit away so they wont overlap
Sorry I couldnt find that much all the maps are pretty awesome and its hard to find anything at all for me on this mapset haha

I hope I could help a bit anyways

Good luck with your map :)
Wishmaker980
Hello~ From my NM Queue!

Insane

01:47:157 (2,3,4) - Try to put equal spacing between them
03:47:468 (1) - Ctrl + G
04:07:830 - Missing sound,place a circle at 04:07:364 (1) - slider tail
04:07:830 - Place a circle here
04:07:986 - ^
04:07:986 (2) - Bring this slider to 04:08:141 - instead,try it and listen to the difference
04:09:773 (8,1) - The distance between this two notes seems wider compared to the rest of the stream
04:47:157 (1) - Soft clap
04:47:623 (3) - Slider tail -> soft clap

Starlight

01:11:716 (5) - Put the note at X 340:Y 288 for better flow
01:34:877 - Missing sound
02:16:846 (2) - Ctrl + G
02:25:395 (1) - ^
03:46:846 - Missing sound
03:12:649 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Fix your hitsounds here, all the triple claps is so annoying and noisy lol,maybe just put the clap for the first note of each triple
03:47:157 - ^
04:09:773 (9,1) - Fix distance

That's all from me,good luck with your map!
Zectro
Heya, you have on your userpage that you accept m4m for this map, so if you wanna you can mod my map https://osu.ppy.sh/s/373847


I agree with what previous modders said so I will try to point out other things

[Easy]
03:40:007 (1,2) - Same shape?

[Normal]
00:02:079 (3) - Try x99
01:17:934 (6) - Try x189
03:17:623 (1) - Something like x140y139 would fit better imo
04:01:768 (5,6) - Make these a copy of eachother, it looks way cleaner I think

[Hard]
01:41:872 (1,2) - Make these exactly the same shape for consistency, making it look cleaner
03:31:302 (1) - I'd make this circles since 03:31:457 - is very loud and it would be cool to have a click on that
04:20:887 (1) - This shape should be toned down a little imo
04:28:659 - Is again very loud, consider having a note here instead
04:45:758 (1) - I get your thought process behind this but tbh it should be toned down a little aswell, the shape.
I love this diff! So well made.

[Insane]
00:39:074 (3) - Try x252y162 00:39:229 (4) - x177y62
00:47:468 (2) - Red anchor point to x223y56 looks better imo, adjust 00:48:090 (5) - accordingly
01:37:209 (2,3,4) - Imo these make you randomly slow down a little too much and kinda break the flow, try to come up with a different pattern
01:47:468 (3) - I feel like this should be about centered between 01:47:157 (2,4) -
01:59:281 (1,2,3,4) - Try to be a little more consistent in the spacing of these, it will look cleaner
02:34:722 (4) - Try rotating this from selection centre by 15 degrees and then moving it up and to the left a little, for example x281y184
02:35:343 (1) - Doesn't really fit the sliders in the rest of the map imo
02:57:260 (5,6,7,8,9,10) - This stream doesn't seem completely straight. Make it straight
04:07:986 (2) - I suggest you follow the vocals instead of this slider as it seems kinda vague what it is following, as if it's just there to fill up space

Why did you not start using streams until the end of the song xD

[Starlight]
01:24:773 (2,6) - Same shape is recommended
And things from previous mod.
Good stuff

Very good stuff

Good luck
Topic Starter
Iceskulls

Anxient wrote:

m4m nm
Instella
00:01:147 - 00:11:095 - so loud the finish hitsound. Try lowering it? :arrow: k
00:36:587 (3,4) - try using the same slider? http://puu.sh/lQlP8/38572b7ce3.jpg :arrow: no ,thanks
00:44:981 (2,3) - flows a bit weird isnt it? :arrow: it's like a bit rotation from (2) to (3) , that what I feel when I play it xd
01:04:722 (2,3) - a flow break isnt really fine isnt it? try keep the flow consistent in here :arrow: emphasis the kick thing and snare at the end of (2) a bit
01:07:986 (5,1) - **triggered** :arrow: f
01:14:359 (1,3) - stack properly pls :arrow: s
01:21:043 (2,4) - could be better dont you think? :arrow: i tried lol
01:25:395 (5,6,1) - oddly enough i expected a flow break in here. ctrl g'ing 1 could help? :arrow: not really fit the song here imo I feel like it just a normal bulidup here then an impact on (1)
01:37:209 (2,3,4) - i dont understand why the ds is suddenly lower since the song sounds the same in this part, and in other parts but the others use wider ds. so why this so low? :arrow: oop
01:47:779 (4) - ctrl g? for that up and down motion and extra emphasis on 01:48:090 (1) - :arrow: nah , this one sound like (3) so I trying to control of feeling of (3) then do big emphasis on (1)
02:23:530 (2,3,4) - manual stack to the front please? the default stack goes to the back making it really hard to read. :arrow: m
02:29:437 (2) - ctrl g coz we dont need flowbreak rn coz no emphasis on 2. :arrow: vocal on (2) tho xd
02:55:862 (3,1) - lolwat overlap at least do something like this to make it look more bearable http://puu.sh/lQmpP/0a082813ac.jpg :arrow: mmm not sure but I'm fine with the current overlap more
02:57:416 (7) - lolmissinghitclap :arrow: l
03:03:634 (6) - ctrl g might be a good idea since the basis of this part is flow break sliders (next slider starts opposite of the hitcircle) :arrow: g idk how to organize my flow now I just focus too much on achive circular flow here and don't care about flow break , will think about this
03:07:908 (2,3) - same issue: "manual stack to the front please? the default stack goes to the back making it really hard to read." :arrow: i
03:14:281 (2,3) - ^ :arrow: love auto stack
03:28:815 (1,2) - ctrl g'ing these two might be a good idea idk. just feels better this way. :arrow: I don't think so
03:49:955 (1) - well this looks... meh :arrow: wh , well fixed slider point a bit
03:57:416 (1,2,3,4) - try doing somehting like this (ctrl g certain parts) http://puu.sh/lQmDT/c9aed72b79.jpg:arrow: nah , emphasis the tone of (1) here
04:34:022 (3,4) - do a manual stack facing the next note. makes more sense this way. :arrow: ya
04:44:203 (4,1) - overlap Kappa :arrow: it doesn't affect gameplay tho lol
04:44:203 (4) - ^ move to 219:105 :arrow: same

really nice diff!

your response to vinxis' mod is very interesting
thanks for the mods :)

Hi Im Nathan wrote:

[Easy]
  1. 00:05:188 (2,3) - ctrl +g :arrow: k
  2. 01:51:820 (3) - I fee like 01:52:442 - should be clickable because of the loud snare so how about this?
    :arrow: k
  3. 01:54:307 (3) - same pattern as above :arrow: same
  4. 03:47:468 (1,1,1,1) - I can hear the sliderslides on these sliders so make a duplicate of 'soft-sliderslide' and call it 'soft-sliderslide2' :arrow: o

[Normal]
  1. 00:50:266 (4) - blanket this around (3) to look more appealing
    :arrow: current is fine imo
  2. 01:18:245 (1,2) - curve these 2 notes slightly so they wrap around each other; only a small curve however. Would look pretty imo :arrow: current one kinda fit the music tho
  3. 01:26:794 (3) - This is a bit edgy, which is fine but wouldnt a curvier shape match the music better? :arrow: wh no lol
  4. 01:34:411 (3,4) - Do this? matches the piano better. You can even stack (5) on top on slider (1)
    :arrow: fixed on my own
  5. 01:36:276 (2) - I feel like this should be a slider since its a held note like 01:35:654 (1) :arrow: I think current one fit better
  6. 03:59:903 (1,2) - change rhythm to this? suits the vocals a lot better if thats what you were going for
    :arrow: I don't focus vocal here lol


[Hard]
  1. 00:36:587 (3) - curve this slightly to the right :arrow: current is fine imo
  2. 00:57:727 (1,2) - turn these into anti jumps? :arrow: no lol I don't think anti jumps good here
  3. 01:59:281 (1) - Decrease ds because there is no added instrument or increase in volume :arrow: emphasized piano sound like there
  4. 02:01:768 (1) - Increase ds like you did for 02:00:525 (1) ? :arrow: slider to circle to slider jumps is hard tho
  5. 02:32:235 (1,2) - same suggestion as for to make them anti jumps. If theyre not your style then fair enough :arrow: same

I hope this mod was useful in anyway what so ever :) GL!

Your userpage said I could request a m4m by modding this map first soooooo, heres my map https://osu.ppy.sh/s/279961
thanks for the mods :)

Domi200 wrote:

Hey here is my mod4mod we talked about (◕‿◕✿)

[General]
  1. Timing etc seems fine
[Easy]
  1. 00:45:913 (1) - I would extend this to 00:46:691 () - :arrow: sound weird imo
  2. 00:47:001 (2) - Shorten this to 00:47:468 () - and add a note here 00:47:779 () - :arrow: k
  3. 01:55:395 (1) - Just me but I think a curved slider looks better (~ http://i.imgur.com/j4LpPd8.png) :arrow: current kinda fit song more imo/color]
  4. 02:26:483 (2,3) - I would line them up parallel ( http://i.imgur.com/q4M6fiP.png ) :arrow:
[Normal]
  1. 01:49:799 (4) - Maybe lower the hitsounds here a tiny bit - so there is a bigger contrast to this 02:01:924 (4) - The song is getting louder but its not hitsounded that way so by making the drums at the beginning a bit quiter might be a good way. :arrow: mmm will consider , I think current one is fine
  2. 03:15:602 (2) - I would rotate this by 33 Selection centre and resnap 3. Looks a bit better to me (maybe rotate 3 a bit down if you want to avoid overlap with the (1) or just move (1) a bit away) :arrow: lol fixed a bit
[Hard]
  1. 02:09:229 (1,2,3,4,1,2,3,4,1,2,3,4) - Really like this pattern :arrow: thx :) :) :)
  2. 02:57:260 (4) - This seems annoying loud to me - I would lower the inner hitsounds to ~50% ( http://i.imgur.com/jKMSkGe.png ) :arrow: mm sound okay imo
  3. 04:09:385 (3) - same here ^ :arrow: same the background sound kinda goes up suddenly like that too
  4. I dont mind the following repeaters since the song volume already climaxed at those points
[Insane]
  1. 02:02:545 (6,7) - I would change (6) with (7) :arrow: current flow perfectly for me now x333
  2. 03:47:468 (1,1,1,1) - This part is pretty right sided maybe loosen it up a bit :arrow: idk it's reverse slider pretty hard to try loosen it here
  3. 04:06:742 (1,2,1) - Idk why but the map gives me the feeling that this should be stacked xD ( Kinda like here 04:15:913 (1,2,1) - ) :arrow: stack fit best when it emphasis imo this one is just like go like constant or something xDDD
[Starlight]
  1. Personal Preference but I would like a higher AR on this diff :arrow: ar9 is enough now I don't do much pattern or spacing that require much reaction , I guess lol
  2. 02:52:753 (1,2,3,4,5) - I would love to see more spacing in here and no stack - that vocal :) :arrow: fixed a bit
  3. 03:49:955 (1,1) - I would move the 2nd one a bit away so they wont overlap :arrow: intentional overlap
Sorry I couldnt find that much all the maps are pretty awesome and its hard to find anything at all for me on this mapset haha

I hope I could help a bit anyways

Good luck with your map :)
thanks for the mods :)

Wishmaker980 wrote:

Hello~ From my NM Queue!

Insane

01:47:157 (2,3,4) - Try to put equal spacing between them :arrow: high spacing for emphasis beat on (3) head
03:47:468 (1) - Ctrl + G :arrow: why lol
04:07:830 - Missing sound,place a circle at 04:07:364 (1) - slider tail :arrow: it's just calm part I think putting more notes just doesn't sound right
04:07:830 - Place a circle here :arrow: ^
04:07:986 - ^ :arrow: ^
04:07:986 (2) - Bring this slider to 04:08:141 - instead,try it and listen to the difference :arrow: don't want to focus vocal here
04:09:773 (8,1) - The distance between this two notes seems wider compared to the rest of the stream :arrow: t
04:47:157 (1) - Soft clap :arrow: finish sound better imo
04:47:623 (3) - Slider tail -> soft clap :arrow: hitsound on slider tail there make the rhythm play weird imo

Starlight

01:11:716 (5) - Put the note at X 340:Y 288 for better flow :arrow: that make spacing a bit fk up imo
01:34:877 - Missing sound :arrow: I think I'm fine without a note there imo mapping that beat kinda make the rhythm play weird imo
02:16:846 (2) - Ctrl + G :arrow: current flow for buildup feeling to (3)
02:25:395 (1) - ^ :arrow: similiar
03:46:846 - Missing sound :arrow: not really to map that imo xdd
03:12:649 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Fix your hitsounds here, all the triple claps is so annoying and noisy lol,maybe just put the clap for the first note of each triple :arrow: mmm loud hitsound like that kinda give nice impact which make this part sound stress like the music imo lol so ya
03:47:157 - ^:arrow: not really to map that imo xdd
04:09:773 (9,1) - Fix distance :arrow: o i tried

That's all from me,good luck with your map!
thanks for the mods :)

Zectro wrote:

Heya, you have on your userpage that you accept m4m for this map, so if you wanna you can mod my map https://osu.ppy.sh/s/373847


I agree with what previous modders said so I will try to point out other things

[Easy]
03:40:007 (1,2) - Same shape? :arrow: no lol different tone different shape xdddd

[Normal]
00:02:079 (3) - Try x99 :arrow: klol
01:17:934 (6) - Try x189 :arrow: current looks fine
03:17:623 (1) - Something like x140y139 would fit better imo :arrow: ^
04:01:768 (5,6) - Make these a copy of eachother, it looks way cleaner I think :arrow: it is doesn't it ? o_o

[Hard]
01:41:872 (1,2) - Make these exactly the same shape for consistency, making it look cleaner :arrow: lazy xdddd
03:31:302 (1) - I'd make this circles since 03:31:457 - is very loud and it would be cool to have a click on that :arrow: will consider about this , don't like to nc a circle after a circle
04:20:887 (1) - This shape should be toned down a little imo :arrow: looks fine imo
04:28:659 - Is again very loud, consider having a note here instead :arrow: ya
04:45:758 (1) - I get your thought process behind this but tbh it should be toned down a little aswell, the shape. :arrow: k
I love this diff! So well made. :arrow: same

[Insane]
00:39:074 (3) - Try x252y162 00:39:229 (4) - x177y62 :arrow: that make spacing a bit inconsistent with others notes
00:47:468 (2) - Red anchor point to x223y56 looks better imo, adjust 00:48:090 (5) - accordingly :arrow: lol fixed
01:37:209 (2,3,4) - Imo these make you randomly slow down a little too much and kinda break the flow, try to come up with a different pattern :arrow: wh I don't see anything wrong playing this mmm
01:47:468 (3) - I feel like this should be about centered between 01:47:157 (2,4) - :arrow: mmm kinda like the current one since it give a nice emphasis to beat here
01:59:281 (1,2,3,4) - Try to be a little more consistent in the spacing of these, it will look cleaner :arrow:I'm trying to emphasis different tone of bells ound there lol anyway fixed a bit
02:34:722 (4) - Try rotating this from selection centre by 15 degrees and then moving it up and to the left a little, for example x281y184 :arrow: current one flow with (5) better imo
02:35:343 (1) - Doesn't really fit the sliders in the rest of the map imo :arrow: it's fit the song for me imo
02:57:260 (5,6,7,8,9,10) - This stream doesn't seem completely straight. Make it straight :arrow: intentionally make it looks like a little curve
04:07:986 (2) - I suggest you follow the vocals instead of this slider as it seems kinda vague what it is following, as if it's just there to fill up space :arrow: still prefer current rhythm , following vocal would just make rhythm a bit more intense which not really fit the calm part here

Why did you not start using streams until the end of the song xD :arrow: wut lol

[Starlight]
01:24:773 (2,6) - Same shape is recommended :arrow: lol I prefer current one imo
And things from previous mod.
Good stuff

Very good stuff

Good luck
thanks for the mods :)

will start modding things tomorrow kk >.<
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