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P*Light - Gekkou Ranbu [OsuMania]

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AncuL
just me pointing out small things. dun gib me anything

[Victorica's 8K Leggendaria]

01:26:183 (86183|5) - Inconsistency. Might want to remove
01:32:393 - 01:33:683 - The synths could be emphasized
01:33:522 (93522|2,93522|6,93603|7,93603|3,93683|6,93683|1,93764|4,93845|2,93845|5,93845|7,93925|6,93925|3,94006|4,94006|1,94006|7) - Overdone?
01:38:441 (98441|7,98441|4,98441|1) - Why three notes?

This difficulty is wildly inconsistent. It could be either good or bad. I enjoy playing it though 8) good luck
[Emiria]

AncuL wrote:

just me pointing out small things. dun gib me anything

[Victorica's 8K Leggendaria]

01:26:183 (86183|5) - Inconsistency. Might want to remove
01:32:393 - 01:33:683 - The synths could be emphasized
01:33:522 (93522|2,93522|6,93603|7,93603|3,93683|6,93683|1,93764|4,93845|2,93845|5,93845|7,93925|6,93925|3,94006|4,94006|1,94006|7) - Overdone?
01:38:441 (98441|7,98441|4,98441|1) - Why three notes?

This difficulty is wildly inconsistent. It could be either good or bad. I enjoy playing it though 8) good luck
no change thanks
[Emiria]

Blocko wrote:

Hi again!

Judging from the mod responses since the last disqualification, some of the points that have been brought up by the community have been resolved by the mapper, but there's still one difficulty that has a glaring issue and has been left as it is where the mapper doesn't really provide a proper response to it.

I'll just drop a few suggestions on the 8K difficulties since those difficulties still have some problems that need to be resolved, but I'll start with the whole mapset about its hitsound usage.

General


Storyboard samples shouldn't be used unless there's a break in the map. Hitsounds exist to provide audible feedback to the player when they hit a note. Having storyboard samples in place of hitsounds when there are no notes to press is more disturbing than helpful, and will confuse the player to thinking they've just missed a note.
Move all the samples to the notes in the playfield and make sure there are no storyboard samples across all difficulties so it's not as confusing to play through the map.

Aaaand here's a short 8K mod just like I said.

8K

8K Column wrote:

S|1|2|3|4|5|6|7

[victorica's 8K Hyper]
00:56:103 (56103|3) - What's the scratch here for? You don't have this scratch on the harder difficulty, so it'd be better to keep pattern consistency by removing this scratch note.fixed

01:30:054 (90054|2) - I believe this is a ghost note. You don't have this note on similar parts of the map, (see 01:31:345 - , 01:35:216 - , and 01:36:506 - ) and I don't hear anything that can support why that's there, so that should be removed.fixed


[victorica's 8K Leggendaria]
00:34:974 (34974|0,35054|7,35081|0,35135|5,35189|0,35216|3,35296|0) - This is the part that's hard and uncomfortable to play. You have 1/3 scratch jacks with 1/4 notes in the mix, resulting in a cruel polyrhythm that can throw players off when they're not expecting the vocal to come into play, and as a player it's very difficult to approximate when the notes come in.
Moving those jacks to other columns wouldn't hurt the quality of the mapset overall, plus it'd make it much easier to go through.
Same goes for these patterns:
00:40:135 (40135|0,40216|3,40243|0,40296|5,40350|0,40377|3,40458|0) -
00:58:200 (58200|0,58280|3,58307|0,58361|5,58415|0,58522|0) - fixed

00:37:877 (37877|0,37958|0,38038|6,38038|0,38119|4,38119|0,38200|0) - Pretty much the same issue, but the 1/4 scratch jacks just makes it brutal. Why not place them in other columns instead of cramping them up in one column so it's a lot more comfortable to play through?
Same suggestion for these patterns:
01:01:103 (61103|0,61103|3,61183|5,61183|0,61264|0,61264|3,61345|5,61345|0,61425|0) - fixed

00:41:748 (41748|1,41829|3,41909|1,41990|3) - Move these notes to other columns. It doesn't really make sense as to why the long 1|3|1|3 trill starts earlier when it should start when the snares come in at 00:42:070 - to help put further emphasis on those drum snares.fixed

01:03:361 (63361|0,63683|0) - It's pretty inconsistent if you mapped scratch jacks on the same vocals but not have them present here. Can you explain why it's like that?fixed

01:30:054 (90054|7) - Same suggestion on your Hyper difficulty. A ghost note such as this one should be removed for the same reason.fixed

01:31:103 (91103|0) - Did you mean to map a scratch here? Again, no crash / vocal / notable sound to justify why that note exists, so it's best to remove that.fixed
Before you reply to this mod, there's just one more thing to note.

Unlike BMS, osu! still doesn't fully support the dual scratch mechanic that you can use on BMS with a turntable. Unfortunately, osu! isn't IIDX or any game that primarily uses a turntable, and there are not many turntable players that play this game since the majority of the player base uses a keyboard. You'll have to conform to the system and the current game mechanics as it is now.
As you may have known, a bug in the game shouldn't affect the map's rankability, but you'll have to accept that you don't map very uncomfortably when you're trying to rank a map. Keep in mind that osu! is run by a community. There's a problem if a good amount of players don't feel comfortable about a pattern and have voiced their opinion about it in the map's thread.

Also, will the mappers please explain why they want to keep certain patterns the way they are? Justifying it based on an instrument or a sound that exists in the song is not enough to warrant why it's mapped that way. Bringing other rhythm games in the argument is not a valid point to explain those patterns, either. Those games are run under a different system, and it's not the same as this one, so that argument doesn't make any sense.

I hope this disqualification goes on smoothly from here. If there is any misconduct among users, further action will be taken. You've all been warned.

Once again, good luck.
all fixed and make some selfchanges
刚刚我生气了 现在调整好了
Sandalphon

Feerum wrote:

proper reply

[Emiria] wrote:

fixed and make some selfchanges
please, you know thats not enough
stryver12

SanadaYukimura wrote:

Feerum wrote:

proper reply

[Emiria] wrote:

fixed and make some selfchanges
please, you know thats not enough
might consider this as well...

[Emiria] wrote:

no change thanks
I mean I'm fine with no replies, the modder learns stuff the hardest way, that is, guesswork.
But if they want to see a proper reply then...
Topic Starter
Spy
When will QAT return my bubble?
Everything has been fixed and I'm still waiting like a fool and be told to keep patient until the map graveyarded.
Ayachi-
Lirai
Boi I can rebub this, if he keeps giving ppl false hope
Cra Dow

stryver12 wrote:

biemote wrote:


thank you for scratching~

Start at 7:02
I think this is playable by keyboard you just need to use special style and stream with the designated fingers (like at standard lol)...
Or be a boss at jacking. 8-)
Lirai
all dq reason are replied with 'fixed' and if you need further bullshit i think it is really impossible to write paragraph of reason or maybe you can just fade away and doesn't give a shit about the post on this map.



Rebubbled
Kamikaze
I see no problems with the 8K diffs, isues pointed out in DQ post were fixed and I honestly really like them.
So well then, why not?

Re-qualified!
Shad0w1and
人类为什么不去互相伤害呢?
祝贺
Topic Starter
Spy

DE-CADE wrote:

all dq reason are replied with 'fixed' and if you need further bullshit i think it is really impossible to write paragraph of reason or maybe you can just fade away and doesn't give a shit about the post on this map.



Rebubbled

-Kamikaze- wrote:

I see no problems with the 8K diffs, isues pointed out in DQ post were fixed and I honestly really like them.
So well then, why not?

Re-qualified!


Shad0w1and wrote:

人类为什么不去互相伤害呢?
祝贺
Many thanks :)
[Emiria]
啥时候飞的。我居然都不知道
Flask

[ S a k u r a ] wrote:

DoNotMess
this time for sure <3
SnowNiNo_

Flask wrote:

[ S a k u r a ] wrote:

Wh1teh
congrats!!!!!!!!!!!!!!!!!
Sandalphon

Flask wrote:

[ S a k u r a ] wrote:

stryver12
paperlens
这什么啊
YinyinMeiDaiZi
老天 終於ranked了
恭喜
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