Sooo... I know I've been slacking off after final tests because I was so freaking lazy to even move.
However, I'll start on working again on this and other things, such as modding what I have to.
Mod reply coming soon. :p-Lemons wrote:
m 4 m 4 ur queueueueueue
- AR =3 Od=2 Hp=2 pls kk
- 00:05:283 (3,4) - use this rhythm http://puu.sh/lDRxz/2f2de92828.jpg or http://puu.sh/lDRyf/ee098737fa.jpg First one wouldn't work because it doesn't follows the strong beat on 00:05:630 - and second one doesn't work because it doesn't holds the "whistle-ish" sound on the background.
- 00:12:913 (3,4,1) - owo flow so harsh make 3-4 into a 1/1 slider maybe? or make it less harsh on 4-1 flow http://puu.sh/lDRBB/b02b28b2a3.jpg Maybe? Well, that's true. Fixed (farewell, my dear triangle ).
- 00:20:543 (2) - Move this to 169|140 for nicer flow, then fix up your DS and whatnot, if you do this you can also change up 00:20:890 (3,4,1) - to be like this for better flowhttp://puu.sh/lDRGp/3a46a62b32.jpg Well, now it should be okay.
- 00:24:012 (4,5,1) - The triangle is nice but I think 4-5 should be a 1/1 slider This is okay for now. I don't want to cover this place of many sliders, anyway.
- 01:14:647 (4) - move the anchor to 364|280 for better blanket k
- 01:16:728 (2,3) - http://puu.sh/lDRQ9/92400c2fdd.jpg I'd like to keep this for now. Flow isn't really hard as it is, so I don't see any reason for changing it.
Normal - Alright so you used this stacking deal in this diff that I don't think really works for a normal difficulty, I think this sort of deal is better suited for a hard diff but hey you already mapped it so lets roll with it
- A lot of the rhythms are pretty dense, and most of the time you're mapping single notes on pretty weak beats, and it works alright but I think most of the time you can just ignore the weaker beats since this is your normal difficulty Blame all the freaking polarity changes on the song. Hell, I don't even know how to map this on Normal.
- 00:09:445 (1,2) - I think having these lead directly into eachtoher would fit better http://puu.sh/lDS7g/f0f964f472.jpg Slider leniency does that for me, so I think it wouldn't have any problem if I leave it like this.
- 00:10:832 (1,2) - ^ Same as ^, and it's pretty much the fault of the limited space here.
- 00:13:607 (1,2) - samsies here, like tbh Imma stop mentioning them because if you want to fix them fix them but otherwise no need to just keep mentioning them, Regardless of weather or not you want to use my style of overlap you should make all of them the same style I just don't want the whole diff to flow exactly the same way. Otherwise, players may not get ready for flow changes on harder diffs.
- 00:22:798 (3,1,2,3) - http://puu.sh/lDSfK/858f9c7500.jpg Use this rhythm it fits better imo, plus you should have a click on the downbeat Meh. "Whistle-ish" sound > Drum sound. It's also louder too, so I think the downbeat doesn't need to be clicked here.
- 01:25:052 (2,1,2,3,4,5) - http://puu.sh/lDSkX/3818f46d6c.jpg Well, this can work.
Hard - 00:03:549 (3) - Weird DS break here Alright, fixed.
- 00:16:728 (2,3) - Move the stack to 292|92?, Gives a really cute back and forth kind of floaty flow Huh... I think I just like as it flows now. I feel a bit weird while playing that.
- 00:36:497 (3,1) - Stack the ends together better I thought I fixed this already before, tho. Ok, done.
- 00:52:971 (2,3,4) - wat So, yeah. This was already called for, but I've got no idea on how to move this without altering practically everything after this. I'm accepting any kind of suggestion.
- 00:59:561 (2,3) - Stack these together This is supposed to be some beat-beat-clap kind of rhythm, of the kind you do exactly the same clicking action then you move to click the clap, which is in a more relevant beat. I'll consider this, tho.
- During the second kiai there's a lot of jumps in distance that seem a little weird but i don't really know, make sure they're all how you want them to be <3 Just wanted to create some diff spikes 'cause Insane. Unless it's a really edgy case, I'd prefer to keep them like this...
Insane - 00:11:873 (4,1,2) - http://puu.sh/lDSGX/df033d163a.jpg I think this fits nicely and makes that saxophone have some kick to it Feels a bit weird as it's IMO better if 00:12:220 (1,2) - have exactly the same direction (toward 00:12:913 (3) - ) yet a different, inverse flow. While I can't really explain it with words, I can just say it feels a bit better while playing it.
- 00:31:468 (4) - I think this is a bit hard to read with how much of a jump it is compared to 00:30:775 (2) - When they're both the same rhythm So yeah, you're right here. Moved it a little bit.
- 00:42:653 (7) - Delete, no sound, the sound picks back up at 8 I'm sure there's a faint, yet audiable "thin"-ish sound there. Plus, suddenly cutting off the stream makes the rhythm flow a bit weird IMO.
- 00:42:740 (8,1) - I think mapping the vocals between this will fit nicely Yeah, but it should be consistent with the rest of diffs. And that pause gives some kind of "hype" (or at least, that's how I feel when I hear "Asymmetry~")
- 01:02:855 (3) - Ctrl G This might actually be a nice idea...
- 01:15:688 (5) - Rotate by -53 degrees for a more enjoyable flow into the next note, Then position it back where it was at 274|320 Well, alright.
Fav diff was probably Hard https://osu.ppy.sh/b/819002 Map to mod
Alrighty. Thanks for the mod!
I'll return it around tomorrow or Friday (if I don't, just nag me 'cause I'll be lazy to do it otherwise).
Shall update once BSS is okay again. >_> Updated!