from m4m
General :
- http://puu.sh/pWM1r/f972b62941.png
- any metadata confirmation?
Easy :
- AR 4 is too fast for newbie. use AR 3 and OD HP 2
- 00:06:078 (1) - somehow 224,60 is better for flow
- 00:27:411 - finish due cymbal
- 00:31:911 (4,5) - 1/2 isnt allowed for easy especially this bpm isnt low
- 00:31:244 - 00:31:911 - 00:32:744 - finish due cymbal
- 00:35:411 - 00:36:578 - 00:37:244 - 00:38:078 - ^
- 00:37:244 (4,5) - same as 00:31:911 (4,5) -
- 00:39:578 (3,4) - 00:52:911 (4,5) - 00:54:744 (3,4) - ^
- 00:46:911 (2,3) - ^ and damn no 1/2 slider repeat combined with 1/2 circle. its normal diff pattern
- 00:48:744 - 00:48:078 - 00:51:411 (1) - 00:54:078 - 00:56:744 - finish too
- 00:48:744 (1) - actually i dont understand why slider's tail end at redtick, i dont hear any strong music there so try http://puu.sh/pVOvF/669a2bf2a7.jpg instead
- and more 1/2 rhythms you have in kiai time until end, im tired to mention one by one and im sure you already understand it
Normal :
- 00:09:244 - the music's pitch is strong so try map it as possible
- 00:14:578 - ^
- 00:17:911 (3) - flow feels a bit too rightward, try make it smoother with 436,304. if agree then fix spacing for next note
- 00:20:578 (3) - need finish due music
- 00:22:078 - usually we dont map strong cymbal with slider's tail, clickable object like circle or slider's head work better ><
- 00:23:078 (4) - somehow the flow feels a bit unnatural for me, try http://puu.sh/pWK70/d59fdb8b3f.jpg
- 00:29:411 (5) - change to 1/2 slider, the music still continue until 00:29:578 -
- 00:30:744 (2,3) - usually a bit hard to keep use circle after 1/2, try make them easier with combine to 1/2 slider repeat
- 00:38:744 (2,3) - ^ if possible
- 01:02:578 (2,3) - flow's will be nice if you arrange like http://puu.sh/pWKs8/19ade8c091.jpg to get natural flow
Hard :
- 00:23:244 (1) - will be good if tail is in 32,136 so symmetrical with next slider
- 00:25:911 (4) - try 260,88? a mini jump for strong music
- 00:48:744 (1) - move to 384,44 00:48:911 (2) - 296,56 to make better flow. current flow from slider's tail to (1), i kinda dislike due sharp transition
- 00:54:078 (1) - try make blanket here for neater design? http://puu.sh/pWL0n/0c7504848b.jpg
- 01:05:411 (4) - 444,248 for natural circular flow
- 01:14:244 (2) - random jump for (3), try avoid that with move this circle to 144,192
- nice <3
Insane :
- AR is too fast for SV you use and your cs pattern and jumps pattern.. try AR 8,5 instead
Extra :
- 00:26:411 (2) - too far for weak sound here. try move to 264,244 instead
- try 00:45:744 (5) - 240,176 00:45:911 (6) - 404,248. current flow from (6) to 00:46:078 (1) - feels too sharp
- 00:57:411 (3) - 140,36 to keep use 1,2x ds for next circle
- 01:07:744 (1) - no need to NC here, we clearly read the 1/4
- 01:23:078 (5) - nc here so we can read if this slider's rhythm gap is 1/2 (since before you did 1/1 anti jumps)
- 01:27:244 (4) - 304,16 for smoother flow
Sweet Nekos :
- you cant use "<3" in highest diff as its unicode which doesnt make sense p/4852888 (altho bakari said like that but we debated in game and ended with i had to remove "<3")
- OD 9 is too high imo, use 8,5 instead
you're free to call me after remove those issues on easy diff and find 2 more mods for Insane above (im not good for judging hard diffs)
General :
- http://puu.sh/pWM1r/f972b62941.png
- any metadata confirmation?
Easy :
- AR 4 is too fast for newbie. use AR 3 and OD HP 2
- 00:06:078 (1) - somehow 224,60 is better for flow
- 00:27:411 - finish due cymbal
- 00:31:911 (4,5) - 1/2 isnt allowed for easy especially this bpm isnt low
- 00:31:244 - 00:31:911 - 00:32:744 - finish due cymbal
- 00:35:411 - 00:36:578 - 00:37:244 - 00:38:078 - ^
- 00:37:244 (4,5) - same as 00:31:911 (4,5) -
- 00:39:578 (3,4) - 00:52:911 (4,5) - 00:54:744 (3,4) - ^
- 00:46:911 (2,3) - ^ and damn no 1/2 slider repeat combined with 1/2 circle. its normal diff pattern
- 00:48:744 - 00:48:078 - 00:51:411 (1) - 00:54:078 - 00:56:744 - finish too
- 00:48:744 (1) - actually i dont understand why slider's tail end at redtick, i dont hear any strong music there so try http://puu.sh/pVOvF/669a2bf2a7.jpg instead
- and more 1/2 rhythms you have in kiai time until end, im tired to mention one by one and im sure you already understand it
Normal :
- 00:09:244 - the music's pitch is strong so try map it as possible
- 00:14:578 - ^
- 00:17:911 (3) - flow feels a bit too rightward, try make it smoother with 436,304. if agree then fix spacing for next note
- 00:20:578 (3) - need finish due music
- 00:22:078 - usually we dont map strong cymbal with slider's tail, clickable object like circle or slider's head work better ><
- 00:23:078 (4) - somehow the flow feels a bit unnatural for me, try http://puu.sh/pWK70/d59fdb8b3f.jpg
- 00:29:411 (5) - change to 1/2 slider, the music still continue until 00:29:578 -
- 00:30:744 (2,3) - usually a bit hard to keep use circle after 1/2, try make them easier with combine to 1/2 slider repeat
- 00:38:744 (2,3) - ^ if possible
- 01:02:578 (2,3) - flow's will be nice if you arrange like http://puu.sh/pWKs8/19ade8c091.jpg to get natural flow
Hard :
- 00:23:244 (1) - will be good if tail is in 32,136 so symmetrical with next slider
- 00:25:911 (4) - try 260,88? a mini jump for strong music
- 00:48:744 (1) - move to 384,44 00:48:911 (2) - 296,56 to make better flow. current flow from slider's tail to (1), i kinda dislike due sharp transition
- 00:54:078 (1) - try make blanket here for neater design? http://puu.sh/pWL0n/0c7504848b.jpg
- 01:05:411 (4) - 444,248 for natural circular flow
- 01:14:244 (2) - random jump for (3), try avoid that with move this circle to 144,192
- nice <3
Insane :
- AR is too fast for SV you use and your cs pattern and jumps pattern.. try AR 8,5 instead
Extra :
- 00:26:411 (2) - too far for weak sound here. try move to 264,244 instead
- try 00:45:744 (5) - 240,176 00:45:911 (6) - 404,248. current flow from (6) to 00:46:078 (1) - feels too sharp
- 00:57:411 (3) - 140,36 to keep use 1,2x ds for next circle
- 01:07:744 (1) - no need to NC here, we clearly read the 1/4
- 01:23:078 (5) - nc here so we can read if this slider's rhythm gap is 1/2 (since before you did 1/1 anti jumps)
- 01:27:244 (4) - 304,16 for smoother flow
Sweet Nekos :
- you cant use "<3" in highest diff as its unicode which doesnt make sense p/4852888 (altho bakari said like that but we debated in game and ended with i had to remove "<3")
- OD 9 is too high imo, use 8,5 instead
you're free to call me after remove those issues on easy diff and find 2 more mods for Insane above (im not good for judging hard diffs)