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Marina and The Diamonds - Sex Yeah

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Topic Starter
riffy
This beatmap was submitted using in-game submission on 9 января 2016 г. at 22:30:43

Artist: Marina and The Diamonds
Title: Sex Yeah
Tags: Electropop Synthpop Lambrini Diamandis
BPM: 136
Filesize: 6831kb
Play Time: 03:26
Difficulties Available:
  1. High Class (2,05 stars, 296 notes)
  2. Plebian (1,46 stars, 197 notes)
  3. Queen (3,44 stars, 501 notes)
Download: Marina and The Diamonds - Sex Yeah
Information: Scores/Beatmap Listing
---------------
Slayed_old_1
cэкс ех
Mao
Did you post in the project thread? o: I love this song <3
Myxo


i like sex, yeah
Shohei Ohtani
Marina and The Cummies
Auxent
hi. as requested.

low
- 01:05:136 (1,2,3) - use a slider with a reverse arrow that would end at 01:05:798 - for better emphasis of vocals.
- 02:08:665 (1,2) - Same here.

alright
- 00:43:077 (5) - well, i would put the note somewhere else, not totally close to previous slider, since it's a normal diff, it should have constant DS right?
- 01:30:945 (2) - this slider is quite unnecessary here. i recommend to use a pattern like this 01:22:783 (1,2,3) - .

pretty good
- 00:06:901 (1,2) - this looks kinda bad imo. maybe stack it or move it further from point 1?
- 00:24:327 (4,2) - not stacked properly.
- 00:37:783 (3,3) - stack?
- 00:39:548 (3,1) - also, what about moving the (1) little bit down for avoiding an overlap?

well otherwise seems pretty good.
я хочу кекс.
Topic Starter
riffy
That thing on Normal is a stack, guess I'll keep it. Same happens to a couple of things in hard. Everything else was fixed!

Thank you!
Sieg
sex sex sex sex yeah
George
Low
00:03:371 (3) - I'd move this down so the follow points make a straight line ayy
00:29:842 (1) - I'd say this is too high but theres no where to put it
00:33:371 (1) - I'd move this down so theres a little crescent shape ayy
01:12:195 - delete one of the timing points here
02:17:488 (3) - same as the first recommendation

Alright
00:36:901 (1,3) - stack 3 on the tail of 1
01:12:195 - delete one of the timing points here
01:45:724 (4,5) - I'd move 5 down so the follow points make a straight line
01:52:783 (3,1) - stack 1 on the tail of 3
01:58:959 (5,6) - this blanket is a little wonky, I'd try to fix it up
02:54:548 - I'd use a spinner here instead of a break

Obsessed
00:23:224 (3,1) - these just don't blanket right at all
01:07:562 (1,1) - as stupid as this sounds I'd try to fix the blanket
01:12:195 - delete one of the timing points here
01:29:842 (1,4) - stack 4 on the tail of 1
01:31:606 (1,3) - ^ same with 3 and 1
02:21:018 (1,2,3,4,5) - I'd make this formation symmetrical so it looks better
02:54:548 - same thing about making this break a spinner
Sieg
http://puu.sh/mhS62/436106ea3b.zip

Auxent wrote:

я хочу кекс.
Topic Starter
riffy
Sieg did hella great job with hitsounds and fixing general stuff ♥

Also, I've applied most of things from Gerorge's post. Except for the heart gormation and a couple of stacks in hard, those are for readability. Oh, and I haven't added a spinner on Normal for the sake of giving a break to the players! Thank you!
Namki
Привет. Парочку нази суггестионс.
[low]
00:58:949 (2) - может сделать слайдер прямым как предыдущий или 00:58:067 (1) - этот выгнутым, вот так. Типо как по аналогии с 00:54:538 (1,2) - этим.
01:58:067 (1,2) - ну как-то эти два прямых слайдера картину портят, выгни?
02:24:538 (3,4) - вот эти тоже совсем чуть-чуть выгнуть, м?
Остальное всё хорошо.

[alright]
00:01:597 (1) - репит выглядит одиноко, да и не вписывается, сделай что-нибудь с ним.
00:46:155 (5,1) - оверлап?
01:27:185 (2) - смотри, у тебя в таких случаях начало слайдера перевернуто, ну 00:35:126 (4,5) - ; 01:15:052 (2,3) - как примеры. Думаю, ты понял о чем я.

[obsessed]
01:36:891 (1,2) - какой-то неровный бланкет или мне кажется...
03:20:346 (3,4) - а вот тут со спейсингом что-то, думаю, не стоит туда этот джамп пихать.

Удачи!
Topic Starter
riffy
Все сделал, спасибо!
George
СЕКС И КЕКС????
Liuth
/chatlog
15:36 *Liuth is editing [http://osu.ppy.sh/b/831714 Marina and The Diamonds - Sex Yeah [low]]
15:36 Liuth: 00:41:744 (3,4) - this blanket could be a bit more neat
15:36 *Bakari is editing [https://osu.ppy.sh/b/831714 Marina and The Diamonds - Sex Yeah [low]]
15:38 Liuth: 01:51:008 (1,2) - this is a bit sharp flow as for me, would move the 2 slider a bit to the left but that's just a suggestion
15:39 Bakari: I'll keep the second thing, it isn't that bad, if you ask me
15:39 Liuth: well okay :P I said it's a suggestion
15:40 Liuth: sec
15:40 Liuth: I'm lost a bit
15:41 Bakari: Sure :p
15:41 Liuth: 02:18:802 (5,1) - this blanket can also be a bit better
15:41 Liuth: https://osu.ppy.sh/ss/4267531 how it is atm
15:43 Liuth: 03:03:361 (4) - well this slider is not perfectly symmetrical but it's up to you of you want to make it or not, as for me it's fine right now but I'm just saying :p
15:43 Bakari: it sucks less now <3
15:43 Liuth: generally fine diff as for me
15:43 Bakari: Yay! ♥
15:43 *Liuth is editing [http://osu.ppy.sh/b/830862 Marina and The Diamonds - Sex Yeah [less low]]
15:48 Liuth: 02:01:155 (3,2) - these two can be placed at the same position as for me
15:48 Bakari: done
15:50 Liuth: 03:24:096 (2) - same as above
15:50 Liuth: 03:22:332 (6,2) -
15:50 Liuth: typo
15:51 Bakari: got it
15:51 Liuth: generally fine diff, tho a bit weird as for me
15:51 Liuth: nothing that's unrankable or so detected XD
15:51 *Liuth is editing [http://osu.ppy.sh/b/830863 Marina and The Diamonds - Sex Yeah [not really low]]
15:52 Liuth: 00:23:214 (3) - I LOVE THAT SLIDER O3O
15:52 Bakari: ♥
15:53 Liuth: 00:53:435 (2,1) - position
15:54 Bakari: fixed
15:55 Liuth: 01:36:891 (1,2) - just a suggestion, as for me it would look a bit more neat if slider 1 would cross slider 2 exactly in a middle but that's just my point
15:55 Bakari: I'll keep it like that, if you don't mind \w/
15:55 Liuth: 01:40:199 (6,1) - also a suggestion, making 1 softer so it would have a nice blanket with 6 would be also a good idea as for me
15:56 Liuth: ofc, where I say suggestions it's just my personal point of view XD
15:57 Bakari: fixed!
15:57 Liuth: 02:06:891 (1) - MUCH LOVE O3O
15:57 Bakari: 2012 called, they wanted symmetrical sliders back <3
15:58 Liuth: hehehehe :D
15:58 Liuth: 02:38:655 (1) - OO3OO
16:01 Liuth: well a side question
16:01 Liuth: is this meant to be hard or insane?
16:01 Bakari: Hard+. I guess
16:02 Bakari: I don't really care about sticking to a certain level of difficulty
16:02 Bakari: Maps are mapped as the song goes
16:02 Bakari: This one ended up being something in-between
16:02 Bakari: So, I had to adjust stuff and map 2 lower diffs to be something like Advanced and Easy+
16:03 Liuth: okay then
16:03 Liuth: because well, uhm, as for a hard spacing in some places during kiai time is a bit high but that's just my point of view
16:03 Liuth: don't take it to yourself, I'm just saying XD
16:03 Bakari: It's alright, I understand :D
16:04 Liuth: well that's all I guess
16:04 Liuth: can't see more stuffs
16:04 Bakari: Post the log, then!
Myxo
Been there, done that, got the t-shirt

2016-01-06 12:38 Bakari: Hey!
2016-01-06 12:38 Bakari: You totally should have a look at my Sex Yeah set, it's so neat and it even has 12 SP
2016-01-06 12:38 Desperate-kun: Hey :D
2016-01-06 12:38 Desperate-kun: hmmmmm
2016-01-06 12:39 Desperate-kun: ACTION is listening to [http://osu.ppy.sh/b/830862 Marina and The Diamonds - Sex Yeah]
2016-01-06 12:39 Bakari: It even has some slight SBing!
2016-01-06 12:44 Desperate-kun: it's pretty cool
2016-01-06 12:44 Desperate-kun: the only thing that bothers me a littttttle bit on Hard is the beginning
2016-01-06 12:44 Bakari: What's up with it?
2016-01-06 12:44 Desperate-kun: dunno the SEX SEX SEX sounds so much like distinct 1/1 circles so the 1/2 sliders feel a bit out of place for me personally
2016-01-06 12:44 Desperate-kun: 00:01:597 (1,2,3) -
2016-01-06 12:44 Desperate-kun: but it is probably just me
2016-01-06 12:45 Bakari: I feel like those need to be 1/2 sliders as the vocals are clearly asking for something longer than plain 1/1 tap
2016-01-06 12:46 Desperate-kun: well alright
2016-01-06 12:46 Desperate-kun: expected that
2016-01-06 12:49 Bakari: the thing I'm a bit nervous about is the diffnames
2016-01-06 12:50 Desperate-kun: that's what i wondered about too
2016-01-06 12:50 Bakari: technically, it works
2016-01-06 12:50 Desperate-kun: why not Easy Normal Hard
2016-01-06 12:50 Desperate-kun: xD
2016-01-06 12:51 Bakari: Those don't really fit in E/N/H naming
2016-01-06 12:51 Bakari: It's more like E*1,25 / Normal*1,3 / Hard*1,4
2016-01-06 12:51 Desperate-kun: o.o what
2016-01-06 12:51 Desperate-kun: no
2016-01-06 12:51 Desperate-kun: these diffs are nowhere harder than the average E/N/H
2016-01-06 12:52 Bakari: Are they? What the hell :v
2016-01-06 12:52 Desperate-kun: it's 136 bpm
2016-01-06 12:53 Desperate-kun: and i don't see any complicated patterns or anything
2016-01-06 12:54 Desperate-kun: but oh well i dunno
2016-01-06 12:54 Desperate-kun: there are no issues with the diffs
2016-01-06 12:54 Bakari: idk, the last difficulty feels insanish to me
2016-01-06 12:54 Bakari: awesome
2016-01-06 12:54 Desperate-kun: the diff names show a progression so in theory they are fine
2016-01-06 12:54 Desperate-kun: but to me they just seem odd
2016-01-06 12:55 Desperate-kun: "not really low" feels so meaningless
2016-01-06 12:55 Bakari: Well, Marina isn't your average pop artist, so going for something outstanding is understandable
2016-01-06 12:55 Bakari: the problem is that
2016-01-06 12:56 Bakari: I just can't get somehing more interesting than that
2016-01-06 12:56 Desperate-kun: something related to the song?
2016-01-06 12:56 Bakari: I can't think of anything but sex
2016-01-06 12:57 Bakari: I'm speaking about the diffnames now, don't get me wrong D:
2016-01-06 12:57 Desperate-kun: xDD
2016-01-06 12:57 Desperate-kun: hmm
2016-01-06 12:57 Bakari: Housewife / Lady / Queen
2016-01-06 12:57 Bakari: idk
2016-01-06 12:57 Desperate-kun: yes
2016-01-06 12:58 Bakari: Then the old naming would be better, I guess?
2016-01-06 12:58 Bakari: Plebian/ High Class / Queen
2016-01-06 12:58 Desperate-kun: yeah just use that
2016-01-06 12:58 Desperate-kun: like in Homewrecker
2016-01-06 13:00 Bakari: Boom, the names are changed
Mystyk
OMG YEEESSS! thanks for mapping this Bakari!! *-* it's a nice map!
Mao
aw I'm late :c
Xinely
placeholder


  • General
  1. i think you can try reduce the bg size file, 2 mb for just a bg is really big imo i can help if u need it
  2. just asking for confirmation that you're really gonna use soft-sliderslide in here? it's not silent which usually ppl wont do


  • Easy
  1. 00:13:508 (2) - i'd say rotate 10 degree clockwise here to make the flow feels better, according my own taste though
  2. 00:28:949 (4) - nazi but i'd say copy paste and flip from 00:28:067 (3) - , somehow this one looks different and cause different shape and flow as well
  3. 00:29:391 - somehow finish sounds so noisy and doesnt fit with the music here (if u agree then do for all diffs)
  4. 00:36:449 (5) - just my taste but according your previous flow, imo flow feels better if you make circular flow one with move this to 368,120
  5. 01:43:949 (1) - somehow i cant understand why 3/2 slider repeat here, the vocal in 01:44:832 - is higher and should be mapped rather than in 01:44:611 - imo
  6. 02:01:596 (1) - same as above
  7. 02:29:832 - need finish here imo because the cymbal (if u agree then do for all diffs)
  8. 03:17:038 - probably map this as you did in 01:02:920 (3) - ?


  • Normal
  1. AR 6 seems a bit faster for a normal diff, try AR 5,5?
  2. 00:31:155 (2,3) - just my taste but imo symmetrical will improve the design a lot here http://puu.sh/mpfDt/922d232236.jpg
  3. 00:43:067 (5) - i'd say no anti jump here as the diff is normal and 00:43:067 (5,6) - they have similar kind sound but you do differently for them
  4. 02:32:920 (4,1) - im sure that blanket could be better here


  • Hard
  1. 00:07:111 (2) - somehow i dont really get why antijump in here suddenly, if want to emphasis vocal then better to use normal spacing
  2. 00:26:082 (4) - somehow i dont think the jump fits in here as no strong music, i'd say 132,316 for normal spacing
  3. 00:51:891 (4,5,6,7) - similar with above, better use normal spacing or at least reduce the spacing a bit
  4. 01:04:464 (4,6) - somehow i dont really get why antijump in here, the musics are drums and they arent weak here
  5. 01:57:626 (5) - at least give NC if you want to map as anti jump :(
  6. 02:00:714 (3) - similar with 01:04:464 (4,6) -
  7. 02:24:538 (1) - increase the spacing a bit like 184,76 for make neater design
  8. 02:54:538 (1) - just suggestion you probably want to end the spinner in end of vocal 02:56:744 - ?
Topic Starter
riffy

Xinely wrote:

placeholder


  • General
  1. i think you can try reduce the bg size file, 2 mb for just a bg is really big imo i can help if u need it good point, fixed that!
  2. just asking for confirmation that you're really gonna use soft-sliderslide in here? it's not silent which usually ppl wont do intended to be that way, it sounds nice, if you ask me


  • Easy
  1. 00:13:508 (2) - i'd say rotate 10 degree clockwise here to make the flow feels better, according my own taste though I'd rather keep it as it is, I feel it works better with the general style I try to keep here
  2. 00:28:949 (4) - nazi but i'd say copy paste and flip from 00:28:067 (3) - , somehow this one looks different and cause different shape and flow as well
  3. 00:29:391 - somehow finish sounds so noisy and doesnt fit with the music here (if u agree then do for all diffs) sure
  4. 00:36:449 (5) - just my taste but according your previous flow, imo flow feels better if you make circular flow one with move this to 368,120 I see the point here, but I'd rather go for a slightly different flow here. the first part of the pattern goes with he main vocal, the second cathes up with the bacground vocals. hope it makes sense to you
  5. 01:43:949 (1) - somehow i cant understand why 3/2 slider repeat here, the vocal in 01:44:832 - is higher and should be mapped rather than in 01:44:611 - imo
  6. 02:01:596 (1) - same as above done both of them in a proper way
  7. 02:29:832 - need finish here imo because the cymbal (if u agree then do for all diffs) done
  8. 03:17:038 - probably map this as you did in 01:02:920 (3) - ? good point


  • Normal
  1. AR 6 seems a bit faster for a normal diff, try AR 5,5? That's more of a Normal+, if you ask me, The difficulty doesn't feel like an average Normal should
  2. 00:31:155 (2,3) - just my taste but imo symmetrical will improve the design a lot here http://puu.sh/mpfDt/922d232236.jpg but that's a flow thing, it shouldn't be symmetrical :C
  3. 00:43:067 (5) - i'd say no anti jump here as the diff is normal and 00:43:067 (5,6) - they have similar kind sound but you do differently for them that's a manual stack, not much of a problem
  4. 02:32:920 (4,1) - im sure that blanket could be better here done


  • Hard
  1. 00:07:111 (2) - somehow i dont really get why antijump in here suddenly, if want to emphasis vocal then better to use normal spacing manual stackings, for the vocals, emphasizes long 1/2 chain going afterwards.
  2. 00:26:082 (4) - somehow i dont think the jump fits in here as no strong music, i'd say 132,316 for normal spacing true
  3. 00:51:891 (4,5,6,7) - similar with above, better use normal spacing or at least reduce the spacing a bit disagree, I love the way vocal gets stronger here and give it as much emphasis as I can
  4. 01:04:464 (4,6) - somehow i dont really get why antijump in here, the musics are drums and they arent weak here circle-stack-circle > jump > circle-stack-circle goes with the drums as vocals are not here
  5. 01:57:626 (5) - at least give NC if you want to map as anti jump :( that's the same stack thingy, I just want it feel a little wilder \w/
  6. 02:00:714 (3) - similar with 01:04:464 (4,6) - same, I guess
  7. 02:24:538 (1) - increase the spacing a bit like 184,76 for make neater design done something similar
  8. 02:54:538 (1) - just suggestion you probably want to end the spinner in end of vocal 02:56:744 - ? nice catch!
Thanks a lot! Updated!
Xinely
okay let's go
Topic Starter
riffy
Thank you!

#49, we're close to my 50th one :D
Shiranai
2015 and 2016 is the year of marina and the diamonds, grats bakari🎉🎉
Auxent
Gratz~. (:
Natsu
Hey gratz bro! ;)
Kalibe
Grats Bakari ! :3
Myxo
What a sexy beatmap >w< ~
Mao
<3
Raiden
Gratz qt ;)
Namki
Поздравляю
Sonnyc
[Queen]
01:01:596 (1,3) - Is it only me who didn't felt well about this overlap? Personally like placing at 01:03:361 (1) would work but anyways, the current overlap didn't felt cool and was easily avoidable. Other parts doesn't contain this such overlaps, and this kinda seems to damaged the quality D:
Topic Starter
riffy
I've no issues with overlaps and feel like here it does work pretty fine in terms of flow. Thank you for caring, though, I appreciate that.
Sonnyc
oh and I forgot my comment

good map
Kareov
Wanna have sex lololol
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