17:32 -Inyafaze-: Hey monstrata, I hope I'm not disturbing, but do you mind taking a look at my map? c:
17:34 Monstrata: hm, a quick look sure lol
17:34 Monstrata: but not modding/bn check stuff lol
17:34 *-Inyafaze- is listening to [https://osu.ppy.sh/b/870679 Supercell - Hero (Cut Ver.)]
17:35 Monstrata: o nice supercell
17:35 Monstrata: well first of all you should make that S
17:35 -Inyafaze-: c:
17:35 Monstrata: lowercase
17:35 -Inyafaze-: o lol
17:35 Monstrata: Also, pick some custom combo colors dude D:
17:35 Monstrata:
http://puu.sh/miJZz.jpg17:36 Monstrata: go for some reds/oranges/purples so it fits the bg
17:36 -Inyafaze-: I never did that, is it necessary?
17:36 Monstrata: its not necessary but it really helps
17:36 Monstrata: i mean these green and blue sliders
17:36 Monstrata: just look really ugly with the bg lol
17:36 Monstrata: anyways
17:36 -Inyafaze-: well
17:37 Monstrata: 00:10:314 (2,3,4,5,6) - I wouldnt use jumps so early on (Hero diff)
17:37 -Inyafaze-: guess you're right
17:37 Monstrata: its still a calm section
17:37 -Inyafaze-: I thought it's a good transition to the next part of the song
17:38 Monstrata: nah
17:38 Monstrata: its too forced
17:38 Monstrata: 00:11:668 -
17:38 Monstrata: Add a red line here
17:38 Monstrata: to reset the metronome
17:38 Monstrata: 00:12:515 (4,5,6,7) - These dont really make much sense
17:38 Monstrata: follow the melody and
17:38 Monstrata: just use sliders beginning on white ticks here
17:39 Monstrata: 00:11:668 (2) - Also NC here
17:39 Monstrata:
http://puu.sh/miKib.jpg17:40 Monstrata: a rhythm like that is much better
17:40 -Inyafaze-: what does it bring to reset the metronome, sensei?
17:40 Monstrata: it means the downbeat
17:40 Monstrata: will now begin where its supposed to begin
17:40 Monstrata: the large white tick
17:40 -Inyafaze-: ah
17:40 -Inyafaze-: allright
17:40 Monstrata: generally
17:40 Monstrata: you should try to have 1/2 sliders
17:40 Monstrata: begin on white ticks
17:40 Monstrata: like not always. but they are usually better
17:40 Monstrata: since white ticks are stronger
17:41 Monstrata: 00:15:563 (8) - For example
17:41 -Inyafaze-: Yup
17:41 Monstrata: slider-end is much stronger than the slider-head
17:41 Monstrata: 00:20:813 (5,6,7) - Spacing is confusing
17:41 Monstrata: cuz 5>6
17:41 -Inyafaze-: It's funny because I mod maps with that thought and don't do it myself xD..
17:41 Monstrata: is the same visual spacing as 6>7
17:42 Monstrata: 00:24:370 (4) - slider-end thing
17:42 Monstrata: well
17:42 Monstrata: after you apply that metronome shift (red line
17:42 Monstrata: you should also fix some of your NCs
17:42 Monstrata: 00:24:878 (1,2) -
17:42 Monstrata: 00:25:216 (2) - Is much more suitable for an NC
17:42 Monstrata: 00:31:989 (7) - is a better NC than 00:32:668 (1) -
17:42 Monstrata: generally, NC on downbeats
17:43 Monstrata: anyways yea
17:43 Monstrata: hopefully this gives you some general direction on what to work on,
17:43 Monstrata: rhythm mainly
17:43 -Inyafaze-: huh so much stuff
17:43 -Inyafaze-: yup
17:43 Monstrata: gl
17:43 -Inyafaze-: so technically things like the sliders on white tick are important?
17:44 Monstrata: yes
17:44 Monstrata: put it this way
17:44 Monstrata: when you play a slider
17:44 Monstrata: the "clicking" or "tapping" portion of the slider
17:44 Monstrata: is when you exert more force or energy. and requires more precision
17:44 Monstrata: the sliderend is where you release, which is more passive
17:44 -Inyafaze-: I understand
17:44 Monstrata: so by that logic, the stronger beat should be mapped to the slider-head
17:44 Monstrata: rather than the slider-end
17:44 -Inyafaze-: yup
17:45 -Inyafaze-: Well.. then i can sit a while on that.. xD
17:45 Monstrata: as for metadata
17:45 -Inyafaze-: And what would you say about the map in general? Is it rather good designed or worse?
17:45 Monstrata: Generallu gmm
17:46 Monstrata: i think you could use better patterning in general
17:46 Monstrata: but i think your jump patterns are pretty good
17:46 -Inyafaze-: Well I like to map with flow
17:46 Monstrata: verse sections and kiai's could use a bit better patterning though, like, use more shapes, symmetry etc... give your objects a reason to be where they are
17:47 -Inyafaze-: Shapes?
17:47 Monstrata: yes flow is good but you should also integrate other things in too xD if you want to make your map memorable anyways
17:47 Monstrata: Ctrl+Shift+D
17:47 Monstrata: stuff
17:47 Monstrata: like triangles, squares, stars, hexagons etc..
17:47 -Inyafaze-: ah
17:47 -Inyafaze-: okay
17:47 Monstrata: okay
17:47 Monstrata: i guess i'l post logs since i wrote some stuff
17:48 -Inyafaze-: Thanks for the tips and your time c:
17:48 Monstrata: and i'll give you better metadata