The new masteries would be GREAT if they didn't feel like you just got into a first-person shooter.PyaKura wrote:
whiney whiny qq
am I the only one who's somewhat happy with most of the changes?
Now everything revolves around you stomping the living fuck out of your enemy so you can stomp him even more whilst he can't do shit to come back into the game. If they halved the stats on the keystone shit, that'd be great.
Every new season feels less and less like a game of tactics and strategy and more of a "spam more skills to win" one.