games are made to have fun right? they aren't purely a battleground for the demonstration of mechanical skill. in fact, if they were, point and click suppression wouldn't exist. it has no place because it doesn't require or showcase mechanical skill to either use or avoid. at the same time i would argue that being ulted by warwick is more frustrating than having to dodge a spear because yes, you can dodge a spear and yes, you can do it consistently. using the term "forever" is null because yeah, occasionally you might get hit by a spear; but if you couldn't then it would be a null skill with 0 fun value for the enemy. still, it isn't an aimbot, and if you play the lane with your brain turned on you can avoid 100% of her spear damage.Vulf wrote:
Doesn't matter if it's more fun or not because at the same time it's just as frustrating if not more for others. You got to take into consideration of whats better for the game. Broken over powered champions are fun for people too and that is definitely not an excuse for them to stay that way.
the balance for frustration caused versus fun created is on my mind too, don't you worry; but you seem to have forgotten that getting suppressed while the enemy team pounds on you is one of the most frustrating things in the game, and something with 0 counterplay if you're behind and can't afford qss or you're not at that point of the game yet or maybe you have it but it's on cooldown. this being the case, the little counterplay that there is is very circumstantial and relies on factors outside of your own mechanical skill. your team has to set itself back just short of 8k gold in order to ensure that everyone has a means of avoiding his ult, and that's not fun nor satisfying