[Rainfall]
BTW take care of this. - FixedConsider AR 8.5 maybe 8.7 considering the low bpm (even though it should technically be double lol) its stil about 166 which is pretty low and the difficulty isn't that high so I think those ARs fit the lack of density better. Also might as well keep OD8 since .1 doesn't change much unlike AR.
- Ok for OD, but I still want to keep AR9 here, I don't think it would be much better with a lower one.00:13:685 (2) - Missing clap like 00:07:867 (2) -
- Fixed00:22:231 (5,5) - I feel these would play better stacked over the slider heads of 00:20:958 (1) - 00:22:413 (1) - respectively because the flow won't be so linear and also because then the distance snap from (4) to (5) will be similar to the ones from 00:19:140 (4,5) - or 00:20:594 (4,5) - which is a bit larger. Not really necessary though.
- I prefer my stacks.00:24:231 (3) - Move to x:198 y:143 to make that perfect triangle :^)
- Fixed02:28:958 (1) - Since this section includes the drum hitsounds it would be nice if you could include the whistle hitsound you use at 02:24:231 (2) - as well. I know this uses different samples but highly consider either making a separate custom with both so you could make use of the drum whistle sound and the water drop clap for these also 02:28:958 (1) - 02:34:776 (1) - 02:40:594 (1) - 02:43:504 (1) - etc.
- Sooooo....I tried it and didn't find that so nice so didn't touch this part.02:34:958 (2) - Maybe move this note more to the center of (1) and (3) around x:216 y:53. Similarly 02:34:776 (1,2,3) - you could use 1.7x distance snap to resnap these three but will likely require moving the notes afterward a bit so up to you.
- Fixed02:42:776 (3) - Change slider head to normal sample soft addition
- Fixed02:44:231 (3) - ^
- Fixed02:57:322 (6) - Use normal sample on the slider head
- Fixed03:19:504 (3) - I think this would look a bit nicer if you curve the beginning and end of the slider like
this which looks nicer going into the loop in the middle and also looks like it points well towards 03:20:413 (1) - If you do this also make sure to resnap 03:20:776 (3) - and double check the triangle after looks nice.
- Softly curved.03:25:322 (5) - I feeel if this was curved a bit to the left in the slider head it would not only flow from (4) nicer but also look a bit nicer too maybe something like
this maybe even a bit curvier if you prefer.
- Changed the pattern. Stream looked ass.03:59:140 (1) - I think maybe a custom waterdrop finish could be cool here or even the default too
- Fixed04:04:958 (1) - Also think this would normally use a custom waterdrop hitsound like 00:23:867 (1) -
- Fixed[Hard]
Double-check the hitsound suggestions from the Rainfall diff above in case you copied over the hitsounds cuz those will likely also be missing.
- Fixed00:13:685 (2) - Missing clap (yep they're the same lol) so I won't repeat them just use Rainfall as a guideline for hitsounds :v
- Fixed00:35:140 (4,5,1,2,3) - The curve for these could be nicer.
Rough example - Tried to fix lol.01:35:322 (4,5) - Dunno if this would cause readability problems since 01:34:413 (2) - has one more repeat than these two. If this does concern you then you could do something like
this instead. This might apply to future ones as well so its up to you if you think it should be changed or not.
- Fixed other one to be like these two. Applied to other.01:38:594 (5,6,7,8,9,1) - I think this would look much nicer if they were done using a triangle as a guideline so that 01:38:594 (5,6,7,9) - make a diamond and then 01:38:958 (7,9,1) - make a triangle. Would look cleaner but would probably mean moving a few notes after around. I think it's worth it and isn't that hard to move the next few around maybe something like
this roughly or of course something better works too
- Tried to do like your screen.02:54:413 (4) - Use normal sample and soft addition. Forgot if I suggested it in Rainfall so double check that just in case I missed it lol
- Fixed04:08:291 (1) - Consider extending the spinner similar to the length of the slider in Rainfall to go with the violin synth thing whatever that is lol
- I extended it to the max of end of vocal, but any longer would be just stupid and not fun imo.[Normal]
Same thing about the hitsounds lol
- Fixed00:25:322 (3) - Move the middle point a bit more to the left so the blanket looks a bit cleaner like
this - Fixed02:32:958 (6) - Add whistle to slider head.
- Fixed02:56:231 (6) - Normal sample on slider end
- Fixed03:38:777 (1) - Normal sample on slider end
- Fixed03:44:595 (1) - ^
- Fixed04:08:291 (1) - Maybe extend the spinner here. It would give players more time to spin and go with that held violin thing
- Same above.[Easy]
Same hitsound thing from all other diffs lol
- FixedNo real issues. Just consider extending the spinner as well as suggested on the other diffs. Also those 1/2 sliders might be a bit tough since they're so short but they go with the music so it's no big deal and also it's technically half BPM lol
- Same for spinner, and 1/2 are fine imo, since it's not really dense.