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Wintersun - Winter Madness

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Topic Starter
BOUYAAA
This beatmap was submitted using in-game submission on mercredi 6 janvier 2016 at 17:15:19

Artist: Wintersun
Title: Winter Madness
Tags: Jorge Jacinto melodic power death metal
BPM: 209,95
Filesize: 12809kb
Play Time: 05:02
Difficulties Available:
  1. Cold (5,58 stars, 1761 notes)
  2. t i m i n g (5,58 stars, 1761 notes)
Download: Wintersun - Winter Madness
Information: Scores/Beatmap Listing
---------------
things i'm aware of :

-mp3
-bg thanks CircleChu!
-timing pls help - ok i actually started but i'm lazy ok don't juge me
Bonsai
Heyho! I usually never mod just for unrankable stuff or anyting so most of this is just gonna be suggestions of how I would think it could be improved, I don't wanna seem harsh or negative or anything of that sort ^^ (putting this preamble here as sometimes my mods cause trouble lol, I'm still writing "imo" after almost every point though, gotta stop doing that I guess)
  1. 00:02:075 (2,3,4,5,6) - This stream is very different to the previous part in the music, I would think of something that differentiates it from the previous ones in the map too, like different spacing and/or making the previous ones both curved so this one is special in some way
  2. As you said you're missing some time signatures in the beginning and while I'm not really good at spotting them there are some things that are kinda off as they seem to be mapped not fitting to the rhythm: 00:02:361 (6,1) - These two are basically the same element in the music, they have the same 'significance' and imo they belong together, so I'd map them as a pair in some way. I dunno how to set the NCs generally as I'm not good with spotting the time signatures but NC here seems wrong for the mentioned reasons. Something I could imagine is the generall time signature starting one white tick later than how it's timed currently and the guitar just 'messes it up on purpose' - It seems extremely weird for the first few measures but starting with this part it would make a lot sense; Just try it and try to feel your current (2)s as the Downbeats, for me it works, at least until the next timing section. This is why I'm bad at this, I can imagine multiple versions to be right ^^
    Making these two sliders into a pair of some sort would also apply to 00:03:218 (6,1) - Opposed to that, 00:04:933 (5,1) don't need to be the same imo, and the overlap doesn't look that good either imo but that's just taste ^^
Yeah I can't say much more to the first section, I feel like if you agree with me on moving the time signature by one white tick a lot should be emphasized slightly different, but other than that there's nothing to point out here, moving on
  1. 00:13:220 (1,2) - First, putting them in one combo doesn't really fit imo as it's seperating these two parts of the song, and 00:13:649 (2) belongs more to the next combo imo. I'd probably not map 00:13:649 (2) at all though since the vocals are not really exactly in rhythm so it's weird to play for me, especiall this spaced, maybe I'd stack it, but dunno what you think ^^
  2. 00:19:506 (6,1) - Should be higher spaced to emphasize (1) more imo, also I again don't like the overlap bc (1) should be seperated form the previous notes
  3. 00:20:363 (3,4,5,6,7,1) - gaaah the vocals are so inaccurate, like at 100% I feel like it would be at (3) but slowed down it's just not distinguishable lol - What I actually wanna say here is that I fell like (7,1) shouldn't be that spaced as they kinda connected to the previous two notes music-wise, the previous notes are like anarcrusis' (istherenotabetterwordforthisinenglish) imo, spacing (5,6) would fit better to me if anything
  4. 00:36:078 (1,2) - uhhhh don't really understand why the spacing is so extremely low here o: not much difference to 00:37:078 (12,1) either
  5. 00:39:506 (1,2) - As this is kinda a irregularity in the measure again I'd seperate these more. Also I feel like 00:40:935 (7) - 00:41:506 (2) - 00:42:364 (6) - 00:43:221 (2) and 00:44:936 (5) are where the musical accents are, so mostly +one white tick again - You kinda did it by insterting one 4/4 before 00:45:792 (1) too at the very end ^^
    Even further, I can't spot a constant time signature as it really seems to change around a bit this time, but I feel like 00:47:793 (9) is accentuated too
  6. 01:06:940 (1,3) - This time I don't like the overlap because (3) just barely touches the head-circle of (1) : \ But I'll stop with those now ^^
  7. 01:09:797 (1,2,3,4,5,6,7,8) - These are groups of four in the music, but the mapping doesn't indicate that all which seems very confusing to me
  8. While I personally don't agree with the colorhaxing in general as the music doesn't suggest it that much, I feel like starting with 01:22:084 (1,2,3,1,2) is too early, and leaving 01:23:513 (1) 'normal' of all things is weird as it's the most important note and what should be the start of the colorhaxing as it's also the start of the Kiai oh it's not lol, definitely do that though, that missing snare/kick isn't enough to justify this delay at all imo, and it also feels like the time signatures would be confusing again although they aren't ;_; and yeah obv I'd also make the slider speed higher here already. Something like this is justified when the head of the slider is 'hold back' too, but it isn't at all, only the snare/kick is missing but nothing else
  9. 01:25:657 (9,1) - Kick-sliders haven't been introduced for this section yet and it's already starting with one that is exactly spaced like a 1/2, not very good imo, 01:26:370 (3,4,5) isn't recognizable enough either imo, at least space the 1/2s more : \ Same with 01:29:085 (7,1) and similar obviously
  10. 01:29:514 (3,4) - imo mirroring (4) horizontally would emphasize the importance of this beat better - These beats 01:29:228 (1) - 01:29:800 (4) - 01:30:371 (1) - 01:30:943 (4) are all equally important, which is irregular to the rest of course, but I don't really see that expressed in the map - 01:26:084 (2,3) should be more seperated too imo, not made into a aesthetic pair, that's fitting at 01:28:085 (1,2) but not here
  11. 01:35:515 (4,5) - uhm this linear-ish flow seems really weird to me, why not make them the same slider rotated by 180° and move it a bit more horizontally?
  12. 01:40:588 (5,1) - That's why I don't feel like colorhaxing is fitting, this 'transition' between two parts doesn't feel like any transition at all - It's noticable that it's not Kiai anymore, but the intensity is still there
  13. 01:52:661 (1,2,3,4,5,1,2,3,4) - While the 3/4 at 01:52:661 (1) seems pretty unnecessary as there is still a snare/kick at 01:52:804 I feel like the guitar-beats at 01:52:947 (2,1) are those that would deserve the special emphasis - 01:53:019 (3,4,5) can be ignored imo as they're pretty quiet, and I'd suggest a 4repeat-slider for 01:53:233 (1,2,3,4) as this way you still emphasize the strong guitar without ignoring the drums
  14. 01:55:518 (8,1) - I'd map these with circles (maybe a kick-slider at 01:55:661 -) because it's still as important as 01:54:375 (1,2,3,4,5) and then 01:56:946 (6,7,8,9,1) so consistency pls. Also at 02:01:518 (9,1)
  15. Since both vocals and the important guitar-beat are on 01:59:089 I'd highly recommend changing 01:58:661 (1,2,3) into one repeat-slider + slider + circle or even two repeat-sliders, rn it feels like ignoring the rhythm :(
  16. 02:00:375 (1,2,3,4,5) - Now bc of this one I noticed that you don't space these consistently which I would highly recommend, the x0,4 from 01:54:375 (1,2,3,4,5) fit perfectly imo as they make it stand out from the other 'random' streams, here the streams are actually really important (although (4,5) is x0,5 O.o why)
  17. This time vocals + guitar at 02:05:089 so I'd highly recommend this
  18. 02:07:518 (5,6) - uhhhh why is this not a repeat-slider? the note on (6) doesn't stand out in any way, it's rather weird to play and inconsistent with 02:06:660 (2) and 02:08:375 (2) - Same at 02:14:376 (5,6)
  19. 02:09:804 (1) - There's vocals on the tail here while there are none at 02:10:232 (2,3,4) so this combo doesn't really seem fitting / confusing
  20. 02:13:804 (3,4) and 02:14:662 (7,1) and 02:15:520 (3,1) - Those have never been spaced that much, there were never two followpoints visible so yeah consistencyyyy
  21. 02:08:946 (1,2) and 02:09:518 (6,1) and 02:15:805 (1,2) - These should be higher spaced to indicate that it's 1/2 and not 1/3 anymore though
  22. 02:15:233 (2) - is actually 1/4 lulz
  23. 02:16:376 (6,7) - These two get kinda zero emphasis like this although they are really imoprtant vocals, what about making 02:16:234 (4) a kickslider and not placing (7) into the path of flow (-> in the back of the stream-curve if you don't do the kickslider)
  24. 02:23:091 - There's major guitar beat here so following the previous use of sliders I'd let a slider start here, seems pretty random now as there are no distinctive pair of sounds on these later sliders anymore
  25. 02:23:520 (1,2,1,2,1) - The timing is so off here that the related sounds are exactly on the blue ticks lololol
I'll stop now, got other stuff to do + gotta rest my arms, and this already took me almost two hours x.x
I know you told me that you just did the timing rather quickly and you're gonna redo it, but this is soo off that I feel like you're not that experienced with doing it, as I said I would gladly do it for you but it would take a few weeks as I'm going to be pretty busy the next few weeks. But yeah, just lemme check it once you redid it and we'll talk further ^^ owait I didn't notice that it's all actually the same bpm lololol yeah you're gonna need more than one. Good luck, I hope the mod helped and maybe you can look for the stuff I pointed out in the rest of the map :D Or if you want I can come back to it some time, not soon though
Topic Starter
BOUYAAA

Bonsai wrote:

Heyho! I usually never mod just for unrankable stuff or anyting so most of this is just gonna be suggestions of how I would think it could be improved, I don't wanna seem harsh or negative or anything of that sort ^^ (putting this preamble here as sometimes my mods cause trouble lol, I'm still writing "imo" after almost every point though, gotta stop doing that I guess)
  1. 00:02:075 (2,3,4,5,6) - This stream is very different to the previous part in the music, I would think of something that differentiates it from the previous ones in the map too, like different spacing and/or making the previous ones both curved so this one is special in some way i changed it but I don't think a pitch change deserves that much of a change. It's a bit more consistent now and the transition to downbeat is a bit more harsh. Changed an other one too
  2. As you said you're missing some time signatures in the beginning and while I'm not really good at spotting them there are some things that are kinda off as they seem to be mapped not fitting to the rhythm: 00:02:361 (6,1) - These two are basically the same element in the music, they have the same 'significance' and imo they belong together, so I'd map them as a pair in some way. I dunno how to set the NCs generally as I'm not good with spotting the time signatures but NC here seems wrong for the mentioned reasons. no and no, i'm pretty sure time signature is 3/4 here. These definately don't fit together as emphasis is put on (1). Something I could imagine is the generall time signature starting one white tick later than how it's timed currently and the guitar just 'messes it up on purpose' - It seems extremely weird for the first few measures but starting with this part it would make a lot sense; Just try it and try to feel your current (2)s as the Downbeats, for me it works, at least until the next timing section. This is why I'm bad at this, I can imagine multiple versions to be right ^^ http://puu.sh/lsrSD/aad79c3e8c.png found this and it disagrees with you
    Making these two sliders into a pair of some sort would also apply to 00:03:218 (6,1) - Opposed to that, 00:04:933 (5,1) don't need to be the same imo, and the overlap doesn't look that good either imo but that's just taste ^^ nah i like how this looks, the overlap is generally how i do things, i did that alot
Yeah I can't say much more to the first section, I feel like if you agree with me on moving the time signature by one white tick a lot should be emphasized slightly different but would be unrankable xd, but other than that there's nothing to point out here, moving on
  1. 00:13:220 (1,2) - First, putting them in one combo doesn't really fit imo as it's seperating these two parts of the song, and 00:13:649 (2) belongs more to the next combo imo. i'll nc again I'd probably not map 00:13:649 (2) at all though since the vocals are not really exactly in rhythm so it's weird to play for me, especiall this spaced, maybe I'd stack it, but dunno what you think ^^ i wanted emphasis on 1 though so spacing will stay for now
  2. 00:19:506 (6,1) - Should be higher spaced to emphasize (1) more imo, also I again don't like the overlap bc (1) should be seperated form the previous notes i added a bit spacing, overlap stays though
  3. 00:20:363 (3,4,5,6,7,1) - gaaah the vocals are so inaccurate, like at 100% I feel like it would be at (3) but slowed down it's just not distinguishable lol - What I actually wanna say here is that I fell like (7,1) shouldn't be that spaced as they kinda connected to the previous two notes music-wise, the previous notes are like anarcrusis' (istherenotabetterwordforthisinenglish) imo, spacing (5,6) would fit better to me if anything i tried to follow the guitar here because as you can see vocals do pretty dumb stuff
  4. 00:36:078 (1,2) - uhhhh don't really understand why the spacing is so extremely low here o: not much difference to 00:37:078 (12,1) either added spacing
  5. 00:39:506 (1,2) - As this is kinda a irregularity in the measure again I'd seperate these more. Also I feel like 00:40:935 (7) - 00:41:506 (2) - 00:42:364 (6) - 00:43:221 (2) and 00:44:936 (5) are where the musical accents are, so mostly +one white tick again - You kinda did it by insterting one 4/4 before 00:45:792 (1) too at the very end ^^ no this is wrong, yo)u can clearly hear the chord change on the big white tick, emphaiss is correct- then cur in 3/4 the only note being empasized is the very first. I don't put time signatures because they help my mapping but because that's how the song is written lol
    Even further, I can't spot a constant time signature as it really seems to change around a bit this time, but I feel like 00:47:793 (9) is accentuated too ye i fucked up NC here
  6. 01:06:940 (1,3) - This time I don't like the overlap because (3) just barely touches the head-circle of (1) : \ But I'll stop with those now ^^ aaaaa
  7. 01:09:797 (1,2,3,4,5,6,7,8) - These are groups of four in the music, but the mapping doesn't indicate that all which seems very confusing to me remapped and paired them, should be better now
  8. While I personally don't agree with the colorhaxing in general as the music doesn't suggest it that much, I feel like starting with 01:22:084 (1,2,3,1,2) is too early, and leaving 01:23:513 (1) 'normal' of all things is weird as it's the most important note and what should be the start of the colorhaxing as it's also the start of the Kiai oh it's not lol, definitely do that though, that missing snare/kick isn't enough to justify this delay at all imo, and it also feels like the time signatures would be confusing again although they aren't ;_; and yeah obv I'd also make the slider speed higher here already. Something like this is justified when the head of the slider is 'hold back' too, but it isn't at all, only the snare/kick is missing but nothing else so about the color change, there are several purposes, yellow and orange are mainly here to indicate that 1/3 stuff is happenning (which will be useful later since the solo is all 1/3) the two next 1/2 sliders are not at their "normal" color because i feel they are part of the same "introduction" to the chorus. Pink and purple only get in because SV is going faster only at that point. Now for the kiai and extended slider stuff it was done for reasons you mentionned, for me it's justified and readable since the two notes are stacked idk. I'll wait for further feedback to see if it bothers more people.
  9. 01:25:657 (9,1) - Kick-sliders haven't been introduced for this section yet and it's already starting with one that is exactly spaced like a 1/2, not very good imo, 01:26:370 (3,4,5) isn't recognizable enough either imo, at least space the 1/2s more : \ Same with 01:29:085 (7,1) and similar obviously i don't really get your point 1/4 sliders play as single notes anyway, these even point to the next object
  10. 01:29:514 (3,4) - imo mirroring (4) horizontally would emphasize the importance of this beat better wouldn't do anything - These beats 01:29:228 (1) - 01:29:800 (4) - 01:30:371 (1) - 01:30:943 (4) are all equally important not true, which is irregular to the rest of course, but I don't really see that expressed in the map - 01:26:084 (2,3) should be more seperated too imo the spacing is already pretty big compared to the rest so why?, not made into a aesthetic pair, that's fitting at 01:28:085 (1,2) but not here
  11. 01:35:515 (4,5) - uhm this linear-ish flow seems really weird to me, why not make them the same slider rotated by 180° and move it a bit more horizontally? cuz aesthetics and so that empasis isn't that big on 5
  12. 01:40:588 (5,1) - That's why I don't feel like colorhaxing is fitting, this 'transition' between two parts doesn't feel like any transition at all - It's noticable that it's not Kiai anymore, but the intensity is still there sure, but not as much, so no color stuff anymore
  13. 01:52:661 (1,2,3,4,5,1,2,3,4) - While the 3/4 at 01:52:661 (1) seems pretty unnecessary as there is still a snare/kick at 01:52:804 I feel like the guitar-beats at 01:52:947 (2,1) are those that would deserve the special emphasis - 01:53:019 (3,4,5) can be ignored imo as they're pretty quiet, and I'd suggest a 4repeat-slider for 01:53:233 (1,2,3,4) as this way you still emphasize the strong guitar without ignoring the drums i disagree, i think the stream deserves to be mapped here since drums are really audible right here
  14. 01:55:518 (8,1) - I'd map these with circles (maybe a kick-slider at 01:55:661 -) because it's still as important as 01:54:375 (1,2,3,4,5) and then 01:56:946 (6,7,8,9,1) so consistency pls. Also at 02:01:518 (9,1) idk this is the "calm" part so i'd rather have low density here. i used 2 kisk sliders to have a bit of emphhasis on the downbeat idk i'll keep your suggestion in mind
  15. Since both vocals and the important guitar-beat are on 01:59:089 I'd highly recommend changing 01:58:661 (1,2,3) into one repeat-slider + slider + circle or even two repeat-sliders, rn it feels like ignoring the rhythm :( yup, changed stuff so it matches the music more
  16. 02:00:375 (1,2,3,4,5) - Now bc of this one I noticed that you don't space these consistently which I would highly recommend, the x0,4 from 01:54:375 (1,2,3,4,5) fit perfectly imo as they make it stand out from the other 'random' streams, here the streams are actually really important (although (4,5) is x0,5 O.o why) changed the previous stream, should be better now (?)
  17. This time vocals + guitar at 02:05:089 so I'd highly recommend this did something else so that the slider doesn't end on a strong beat
  18. 02:07:518 (5,6) - uhhhh why is this not a repeat-slider? the note on (6) doesn't stand out in any way, it's rather weird to play and inconsistent with 02:06:660 (2) and 02:08:375 (2) - Same at 02:14:376 (5,6) to have some variation and to avoid 1/3 stuff, second one is to be consistent with the first one
  19. 02:09:804 (1) - There's vocals on the tail here while there are none at 02:10:232 (2,3,4) so this combo doesn't really seem fitting / confusing i think the rythm used here fits really well. It will bi hitsounded accordingly
  20. 02:13:804 (3,4) and 02:14:662 (7,1) and 02:15:520 (3,1) - Those have never been spaced that much, there were never two followpoints visible so yeah consistencyyyy please, this is extra, not easy
  21. 02:08:946 (1,2) and 02:09:518 (6,1) and 02:15:805 (1,2) - These should be higher spaced to indicate that it's 1/2 and not 1/3 anymore though i disagree, this is obvious enough
  22. 02:15:233 (2) - is actually 1/4 lulz oops lol
  23. 02:16:376 (6,7) - These two get kinda zero emphasis like this although they are really imoprtant vocals, what about making 02:16:234 (4) a kickslider and not placing (7) into the path of flow (-> in the back of the stream-curve if you don't do the kickslider) i emphasize strong beats so what you are suggesting makes no sense considering what i was doing before
  24. 02:23:091 - There's major guitar beat here so following the previous use of sliders I'd let a slider start here, seems pretty random now as there are no distinctive pair of sounds on these later sliders anymore the thing you pointed out is really weak also why would i use pairs here i don't get it
  25. 02:23:520 (1,2,1,2,1) - The timing is so off here that the related sounds are exactly on the blue ticks lololol
I'll stop now, got other stuff to do + gotta rest my arms, and this already took me almost two hours x.x k, so about timing, i can confirm the sounds are sometimes inconsistent i haven't had time to check it rn so i'll do that soon but here is what i can say about that part : It doesn't seem to be the timing. 02:22:092 - here for example the drum sound is snapped to the timing(or the other way around idk) 02:25:234 - here too. And in some other places it feels off like the one you pointed out and the section before the kiai. I does fit the timing again during the kiai though. I'll go through everything and see what i can do about it.
I know you told me that you just did the timing rather quickly and you're gonna redo it, but this is soo off that I feel like you're not that experienced with doing it, as I said I would gladly do it for you but it would take a few weeks as I'm going to be pretty busy the next few weeks. But yeah, just lemme check it once you redid it and we'll talk further ^^ owait I didn't notice that it's all actually the same bpm lololol yeah you're gonna need more than one. Good luck, I hope the mod helped and maybe you can look for the stuff I pointed out in the rest of the map :D Or if you want I can come back to it some time, not soon though


Alot of the weird stuff probably comes from time signatures. there are some section where i don't know what is really happening because of that.
I'll annoy you once i'm done. Thanks dude!
reiyashi
I really really like this map, I've not done one before but I'd like to mod this map soon when I have some time.
Topic Starter
BOUYAAA

Neurofunk wrote:

I really really like this map, I've not done one before but I'd like to mod this map soon when I have some time.
Any kind of help will be appreciated!
ErebusBlack
Possibly one of the best maps I've had the pleasure of playing!
CircleChu
We was talking about Image/Mp3/timing stuff and so on :p
2016-02-29 12:44 CircleChu: hello o/
2016-02-29 12:44 BOUYAAA: Hii
2016-02-29 12:44 CircleChu: ACTION is editing [http://osu.ppy.sh/b/827118 Wintersun - Winter Madness [Cold]]
2016-02-29 12:44 CircleChu: you want same pic?:)
2016-02-29 12:45 CircleChu: because i did timing and found new mp3
2016-02-29 12:45 BOUYAAA: o
2016-02-29 12:45 BOUYAAA: gimme xd
2016-02-29 12:45 CircleChu: :D
2016-02-29 12:45 CircleChu: what about pic then?
2016-02-29 12:45 CircleChu: same or you maybe want to change it?
2016-02-29 12:45 BOUYAAA: I'll keep the same
2016-02-29 12:46 CircleChu: well then, i`ll try to convert it
2016-02-29 12:46 BOUYAAA: awesome!
2016-02-29 12:47 CircleChu: we need 1366x768 yes?
2016-02-29 12:47 BOUYAAA: if you can't do it i'll manage to do it myself don't worry
2016-02-29 12:47 BOUYAAA: yea
2016-02-29 12:48 CircleChu: so well then
2016-02-29 12:48 CircleChu: [http://imagehost4.online-image-editor.com/oie_upload/images/291243331r6V49I3/29124738TNN4Ap01.jpg image]
2016-02-29 12:49 BOUYAAA: Man
2016-02-29 12:49 BOUYAAA: awesome
2016-02-29 12:49 CircleChu: let me upload mp3
2016-02-29 12:50 CircleChu: [http://puu.sh/npCJw/9f73f1bb9a.png timing]
2016-02-29 12:50 CircleChu: not actually really sure, it`s 100% done
2016-02-29 12:50 CircleChu: but fits fine enough
2016-02-29 12:51 BOUYAAA: i'll try it tonight and i'll ask opinions about it
2016-02-29 12:51 CircleChu: and new [http://puu.sh/npCM7/9f03cd6095.mp3 mp3] just right here
2016-02-29 12:51 CircleChu: just replace it with old one
2016-02-29 12:52 CircleChu: bitrate is now 192kpbs
2016-02-29 12:52 BOUYAAA: great
2016-02-29 12:52 CircleChu: but length of song saved previous options to each ms
2016-02-29 12:52 CircleChu: :D
2016-02-29 12:52 CircleChu: so, i guess, that`s all for now
2016-02-29 12:52 CircleChu: hope that was helpful o/
2016-02-29 12:52 CircleChu: cya
2016-02-29 12:53 BOUYAAA: that's way more than enough xd
2016-02-29 12:53 BOUYAAA: thanks
2016-02-29 12:53 BOUYAAA: alot
2016-02-29 12:53 CircleChu: nice map, by the way :D
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