Congrats!
Do you actually know how much people like us, I mean mappers with barely any ranked maps (or none at all) struggle to get mods from experienced modders, since like MOST of them ignore, no, they don't say no, they IGNORE? If you want some experienced modders/mappers to mod this map, go and do it yourself then.Irreversible wrote:
Get some more mods by experienced people, and then try to requalify it.
Don't worry friend, many people quit the game because of how horribly it's managed (myself as well). Keep doing what you consider fun and don't let a guy with repetitive jumpy maps tell you what you have to do.Keada wrote:
It doesnt matter anymore...
This actually ruined my hope left in this game.
But thank you, at least I had something qualified.
And yeah Irreversible?
For the first, this isnt my first map (First map qualified but yeah)
For the 2nd youre saying this is nowhere good enough for rank? Why is this shitmap ranked then?https://osu.ppy.sh/s/350528
This is one of the most horrible maps of this song that Ive seen...I havent seen the mania map, but the Std map looks like shit and it plays like shit..
But yeah, none of it matters anymore, since the osu community is getting more and more shit for everyday.
But yeah, thanks to everyone that supported me through this map, but im sorry. Im quitting this game. Mapping was the only fun thing left for me in this game, and Irreversible ruined that, thanks... and bye.
I'd like to quote my sentence again; it is not good enough to get ranked after 1 page of rather poor mods. It depends on how good the quality of your map is, nothing more. If the map is well done, get it ranked after 1 mod. Would be totally fine, if you deserved it!Irreversible wrote:
I really have to say, this is nowhere good enough to get ranked after 1 page of rather poor mods.
It should be another approach to all BNs to raise their qualities and take care of details. Like this, less drama will be created. Less maps will be ranked too, but we will improve quality. We should not forget that ranking is not a privilege.Chaoslitz wrote:
BNs are always creating hope and help mappers to reach their own goals.
Yes, I am very aware of that. During the time, more and more experienced modders quit, but newbie modders never made it to this stage, because quality dropped more and more and people bubble or rank without proper checking. People should try helping themselves, taking the leftover experienced modders as guideline to improve themselves and get a sense of quality for their own.Exote wrote:
Not willing to start a fight, but...
Do you actually know how much people like us, I mean mappers with barely any ranked maps (or none at all) struggle to get mods from experienced modders, since like MOST of them ignore, no, they don't say no, they IGNORE? If you want some experienced modders/mappers to mod this map, go and do it yourself then.
As for the map, don't give up Keada. Try to fix at least the spacing inconsistencies, otherwise the map seems pretty solid to me. Good luck!
This. Read this. I'm not going to pander to your emotions. Nor should anyone else. Mods are a necessary part of the map making process, it is akin to peer-reviewing in the scientific community, it encourages end products of higher quality.Hula wrote:
This is in no way a personal attack or whatever, take it as a mod. I haven't seen this map ever before and someone thought ti needed more modding and here I am.
Keada wrote:
For the 2nd youre saying this is nowhere good enough for rank? Why is this shitmap ranked then?https://osu.ppy.sh/s/350528
This is one of the most horrible maps of this song that Ive seen...I havent seen the mania map, but the Std map looks like shit and it plays like shit..
.
I don't want to demotivate you now, but rankable is not the same as playable. Maybe the map you mentioned is not really enjoyable / playable for you, but it seems like there weren't any things, that made that map not rankable as sudden DS changes etc. Most things Hula mentioned (didn't read it completely though) were just about 3/4 sliders and spacing. So why do you want to quit Osu just because of these little things? You can't get better if you don't appreciate every help you can get. Even here you should appreciate it, even though Hula's speech was really meh.Keada wrote:
For the 2nd youre saying this is nowhere good enough for rank? Why is this shitmap ranked then?https://osu.ppy.sh/s/350528
This is one of the most horrible maps of this song that Ive seen...I havent seen the mania map, but the Std map looks like shit and it plays like shit..
You just see it as a bad community because everybody with a bad mood says it. People never want to remember the good things but the bad things.Keada wrote:
But yeah, none of it matters anymore, since the osu community is getting more and more shit for everyday.
Just try to improve the map and your mapping at is great already (at least I enjoyed your map, sorry for the not super helpful mod tho).Keada wrote:
But yeah, thanks to everyone that supported me through this map, but im sorry. Im quitting this game. Mapping was the only fun thing left for me in this game, and Irreversible ruined that, thanks... and bye.
Maybe I misunderstood it, but shouldn't it be way less work BECAUSE we have so many of them? Like every BN / QAT says "I have much to do, can't take a look of the map". And when I say every, I really mean it. Of course there is something called real life, but cmon, checking a map that takes like 30 mins to 1 hour isn't too much to ask, isn't it? And I don't think they get spammed like shit all the time, since there are many of them (even though some are more famous, therefore I can understand it, but there are enough not-so-known BNs who say this).Hula wrote:
There's a huge number of BNs to QATs right now, and to expect them to check every map and then be bothered to potentially DQ every map constantly is a tall order.
So DS changes that shouldn't be there are called "details"? These are things every BN SHOULD see at the first time modding / playing. And definitely mention. If someone wants to be a BN, he should really know how to mod properly and have the knowledge to be one. Yet there are not really much BNs where this fits.Irreversible wrote:
It should be another approach to all BNs to raise their qualities and take care of details. Like this, less drama will be created. Less maps will be ranked too, but we will improve quality. We should not forget that ranking is not a privilege."
No. the problem is not that the more experienced mappers / modders are quitting, the problem is that they just don't want to help for whichever reason. And I think I know this really good as I tried to get better at modding, asked so many people to help, but from like 20 people I asked (weren't just asking famous people), barely anyone wanted to help and to take time. Just the good BNs / mappers who still do high quality mods and really like to mod and take time for people helped (in my case only pishi, still thank you mate). So the reason you mentioned is more an excuse than anything else.Irreversible wrote:
Yes, I am very aware of that. During the time, more and more experienced modders quit, but newbie modders never made it to this stage, because quality dropped more and more and people bubble or rank without proper checking.
You shouldn't use the term "lacking quality". I know it fits really good, but it kinda sounds rude, or not really friendly like "shit map" or anything similar (and I guess I'm not the only one thinking this). To expect that someone doesn't get angry at all when some BNs checked, bubbled and qualified this and then the mapper sees such a huge list of big problems in a speech that isn't friendly (or not the friendlist he could bring) is just wrong. I don't want to say that Hula is a rude guy who just does shit comments, but he could have done it better, for sure.Irreversible wrote:
It still seems not to be clear that disqualification is nothing bad at all. Yes, I disqualified this map for lacking quality, however: people can discuss, give their input and help to bring this map to a better state. In a disqualificated state it's possible for everyone to talk, but no one is taking this opportunity but rather starts to begin drama which doesn't lead us anywhere. And seeing that people actually agree that there are inconsistencies support my statement only more.
I don't rly feel like writing more but I feel like some points are not even important at all and there are maps that have WORSE problems yet get ranked.Hula wrote:
This is in no way a personal attack or whatever, take it as a mod. I haven't seen this map ever before and someone thought ti needed more modding and here I am.
[General]
I'm gonna try keep away from questioning your spacing too much, since well, it would make the mod much more time consuming for myself, and I only plan to do this for 20-30 mins.
check your blankets too.
The timeline rhythms are fine, but the patterns on the playscreen lack a lot of structure.
Okay, so at the start, already I'm under the impression that you struggle with emphasising with spacing correctly, this is a first impression mind you. You happily space 00:26:555 (2,3) - , which is understandable to a point, but then you won't space this 00:27:375 (6,1) - , musically in every sense this is a stronger beat, it's a louder sound, it's the start of the new bar, it's a downbeat. This should be spaced more. Sure, valid.
00:35:244 (9,1) - These should not be stacked, these have piano samples landing on the ticks, also it's a downbeat, why would you suddenly stack it like that.
Also valid.
In the first kiai, considering this is the type of map you've made, it bewilders me why you would put a 1/1 slider right over the top of that downbeat, I know you wanna get that epic sample mapped, but a 1/2 slider on the red tick ending on the downbeat is a much better compromise, right now you're missing 50% of the strongest beats in the first kiai. If I understood correctly which sliders you meant, he mapped them to the sound which was a dominating point in the song and there is NO problem with gameplay aswell right there.
01:11:801 (6) - Should be 1/2 circles instead to emphasise the synth better (let's just call it a synth now), currently it's the only time it's mapped like that and it's odd. Could be, shouldn't be because this fits the rhythml.
01:19:998 (1,2,3) - What the hell happened to the spacing here, 2 to 3 should never be that large, there's nothing in the music for that. I think that plays very nice and it emphasises the transition in the song
01:20:654 (7,8,9) - Same with this random spacing. Same
01:21:309 (1,2,3,4,5) - Sorry, but what? Agree this is weird as fuck.
01:25:244 (1,2) - No 3/4 rhythm hear at all, not even in the vocals, same with basically all of them in this kiai.Please, people do this in so many maps and you bring this up? No point, I have seen this in countless songs where people extend a slider like that.
01:26:228 (5,6) - Why is this spacing as large as the rest in this pattern? it's not even got a drum beat on it, it's got a vocal on it, but it's different. Also this pattern lacks structure, like that 5-6 placement could be way neater and included in some sort of pattern.I agree about the 5-6 placement because it flow badly atm but what is wrong with the spacing?
01:27:539 (5) - Why is this vocal pattern now a slider? but before it was 2.0 ds spacing 1/2 circles. Don't see your point.
01:32:949 (1) - Why is this spaced less in this pattern, though imo it shouldn't be, but then later on, 01:40:818 (1) - you would do this sort of massive spacing. At this point I feel like you mention stuff that I have seen in several ranked maps, people just sometimes space stuff less or more without reason and don't even try to tell me it is not the case.
01:39:178 (6,1) - I like this spacing though, because of the hold, real cool.
02:09:834 (1,2,3,4) - Why did you stop suddenly mapping the piano? That was sudden and unexpected, since you mapped the piano here on the red tick. Nothing wrong with this, again it's just something you would do - map the piano, he slowed down because of the vocals.
02:09:178 (5,6,1) - , it feels broken, especially as in the next bar you map it like this 02:10:982 (5,6,7) - obviously to try include all the piano bits with less intensity. As it stands, it's inconsistent at this part. 02:15:080 (1,2,3) - It works fine here though.That part is not broken although I think it the next 2 notes should be spaced if he used reverse slider, I srsly don't see a big problem anywhere there and it's just all again suggestions how it could work out differently, nothing DQ wrorth.
02:21:801 (2,5,1) - Spacing? Yes
02:24:014 (6,1) - Ugly as a mangled cat. Wtf
02:26:719 (1) - I was expecting a spacing increase here, since it's like the ugly as a mangled cat part, with the cymbal landing on the half beat before the downbeat. Yes
02:27:211 (2) - Should be 1/2 circles instead, currently feels wonky that you put the vocals on the end part and then put those batshit crazy 1/4 sliders there.
02:27:539 (3,4,5,6) - This probably shouldn't even be 1/4 sliders here at all. All you can hear is a buzz basically. Rather, you should just map the vocals, making a jump pattern from that. If you are gonna keep the 1/4 sliders, reconsider that spacing and also structure it, it currently lacks it entirely.
In this part again, these 3/4 things really aren't appropriate for 95% of the time, there is no 3/4, you don't even try to make an effort of reducing the slider end volume to offset the made up rhythm, which could be a workaround, since your hitnormal is very bass heavy and it makes you think you're hitting the drums.
02:46:555 (1,2,3,1,2,3,1,2,3,1,2,3) - This spacing seems very extreme to what we've seen mostly in the map, apart from the batshit crazy 1/4 sliders. Especially since this part isn't even that intense. It's spaced more than the next part with the sick saxophone and the kiais.
I really like the sax part at 2:51, I like the rhythms chose, maybe not the patterns sooo much, but the rhythms are nice.
02:51:637 (1,2,3) - Nice rhythm, but a missed chance of having structured rhythm here along the y-axis, for no reason whatsoever.
02:55:244 (6,7) - What's up with the spacing, it's suddenly huge, this is the calmer part of the section, i'd also strictly use sliders for the sax and circles for other things in this part, for emphasis and consistency, if you get me.
02:58:687 (3) - 100% should be 1/2 slider, there's a sound on the red tick, not at all on the blue.
03:00:654 (5,1) - Why does the spacing reduce here onto the downbeat which has the sax, but the red tick has greater spacing with nothing on it.
02:55:736 (1) - Same here with the 1/2 slider thing, apply this thing the whole time throughout now.
03:01:637 (3,4,5,6,1,2,3,4,5,6) - This lacks structure and any kind of emphasis, there's the jump pattern with the sax, then suddenly the sax comes in and the same sort of thing is going on, no discernible difference, which shouldn't be the case, since this map doesn't have much restrictions on itself.
03:04:588 (5) - Delete circle, stack the next (1) on the (4), like you've been doing the whole song so far.
OKAY. time's up, I will complete the mod if you accept any of this and you want it ofc.
I don't agree with this sentiment. You shouldn't expect only mods you've asked for. This is a community-run system, and as such it's important that any opinion can be shared, so long as the person isn't being unreasonably rude about it.monstrata wrote:
The reason why post-qualification mods are met with such drama is cuz
1. They didn't ask for or want a mod.
2. Anything you say would basically be an attack on their map because you are pointing out stuff that may or may not be an issue for the purpose of drawing attention and calling them out for low quality works etc...
Glad to see you back in osu KeadaKeada wrote:
Ok, maybe I overreacted too much ._.
But sometimes, when I get to much critique, I just give up on things because thats who I am, but seeing all the support I got after this overreacting was, yeah I dont know how to explain it ;-;
Sorry I overreacted, and I will see what I can do later with the spacing issues.
I just want a little break first, since this was too much for me.
Thank you all thats been supporting me <3
Ill go back today when I have had a little break QQ
Well, if you know some people might feel like your mod is a personal attack (as you state yourself to not take it as such), then maybe consider wording it differently? Making mappers angry and/or discouraged about their map is quite counterproductive to your goal of improving the map, don't you think?Hula wrote:
This. Read this. I'm not going to pander to your emotions. Nor should anyone else. Mods are a necessary part of the map making process, it is akin to peer-reviewing in the scientific community, it encourages end products of higher quality.Hula wrote:
This is in no way a personal attack or whatever, take it as a mod. I haven't seen this map ever before and someone thought ti needed more modding and here I am.
Jeg vil have min SS pass :^)Asfand wrote:
rank denne pls.
Vil ha min 90% acc pass
You know, some people take things like this more serious than other do.Cherry Blossom wrote:
You know, that's just a game. Not your life.
so? lolDaeymieh wrote:
You know, some people take things like this more serious than other do.Cherry Blossom wrote:
You know, that's just a game. Not your life.
These are the kind of persons thats dragging this community down...just sayingneonat wrote:
so? lolCherry Blossom wrote:
You know, that's just a game. Not your life.
You know, instead of posting stupid comments that are only firing up the whole drama in here you two could maybe think about a way to help to calm everything down. Just an idea.neonat wrote:
so? lol
uuuh what ?Keada wrote:
These are the kind of persons thats dragging this community down...just saying
Keada wrote:
These are the kind of persons thats dragging this community down...just saying
This thread is baffling.Keada wrote:
For the 2nd youre saying this is nowhere good enough for rank? Why is this shitmap ranked then?https://osu.ppy.sh/s/350528
This is one of the most horrible maps of this song that Ive seen...I havent seen the mania map, but the Std map looks like shit and it plays like shit..
Trust wrote:
Keada wrote:
These are the kind of persons thats dragging this community down...just sayingThis thread is baffling.Keada wrote:
For the 2nd youre saying this is nowhere good enough for rank? Why is this shitmap ranked then?https://osu.ppy.sh/s/350528
This is one of the most horrible maps of this song that Ive seen...I havent seen the mania map, but the Std map looks like shit and it plays like shit..