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Lia - Toki wo Kizamu Uta (TV Size)

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Topic Starter
Neutral
This beatmap was submitted using in-game submission on Saturday, May 20, 2017 at 3:49:00 PM

Artist: Lia
Title: Toki wo Kizamu Uta (TV Size)
Source: Clannad ~After Story~
Tags: Clannad Anime TV size
BPM: 139.7
Filesize: 2441kb
Play Time: 01:25
Difficulties Available:
  1. Easy (1.47 stars, 88 notes)
  2. Hard (3.2 stars, 199 notes)
  3. Insane (4.02 stars, 223 notes)
  4. Normal (2.05 stars, 134 notes)
Download: Lia - Toki wo Kizamu Uta (TV Size)
Information: Scores/Beatmap Listing
---------------
I love this song <3
Easy - Finished
Normal - Finished
Hard - Finished
Insane - Finished

Open for mods finally.

Tried to make sliders look as nice as possible, would appreciate any suggestions on sliders for all difs if the sliders still are ugly. I'm very bad at sliders xd
All mods are appreciated even small mods
Digitalfear117
I'm not a modder... so I don't have a clue what to change there (in terms of all those little settings). But I love this song and I was happy to see on the announce that this song got a new beatmap, so I'd like to help even a little if I can. :)

I only played the Insane difficulty, and there are a few problems with it (in my opinion). Although the circles right in the middle of the song fit the rhythm, they aren't very nice to hit. They a reminiscent of old 2008-2010 mapping, which isn't really good. Also right after you have some very odd sliders... I don't know if they are supposed to look like snakes or something.. but they are ugly as hell and need to be changed. At the end there are a lot of jumps.. and I'm not sure how it should be changed, it just feels off.

But this comment isn't just complaints, since I also edited the difficulty.

https://www.mediafire.com/?1ehxze1rmyrx85c (edited version by yours truly)

I changed the slider velocity to 1.50 and the AR to 9 (I don't know why you had it at 8, it doesn't look right) also I attempted to fix the middle (the worst part of the beatmap) and I think it looks okay. I changed some of those circles into sliders and spaced out the circles to fit better. It still needs some heavy editing, but I'm not so great at editing beatmaps. So try this edited version out, it is a little more playable but it should be edited some more.

Good luck on the beatmap, I really want to see another one of this song get ranked :)
Topic Starter
Neutral

Digitalfear117 wrote:

I'm not a modder... so I don't have a clue what to change there (in terms of all those little settings). But I love this song and I was happy to see on the announce that this song got a new beatmap, so I'd like to help even a little if I can. :)

I only played the Insane difficulty, and there are a few problems with it (in my opinion). Although the circles right in the middle of the song fit the rhythm, they aren't very nice to hit. They a reminiscent of old 2008-2010 mapping, which isn't really good.i actually take this as a huge compliment :) i mapped it this way on purpose actually which im kinda sorry for because im not sure this will end up being a map you really like even in its final stages whenever that will be. Also right after you have some very odd sliders... I don't know if they are supposed to look like snakes or something.. but they are ugly as hell and need to be changed. yeah i have another idea for this section and i agree with you on that it is pretty ugly. thanks At the end there are a lot of jumps.. and I'm not sure how it should be changed, it just feels off. i will most likely end up nerfing the jumps quite a bit but i do want to keep them as jumps

But this comment isn't just complaints, since I also edited the difficulty.

https://www.mediafire.com/?1ehxze1rmyrx85c (edited version by yours truly)

I changed the slider velocity to 1.50 and the AR to 9 (I don't know why you had it at 8, it doesn't look right) i mentioned in my first post that i changed it back to ar8, i think it fits the song better especially since its really low bpm and a slow song.also I attempted to fix the middle (the worst part of the beatmap) and I think it looks okay.i do agree with you that i do need to change this section but ill try something different with it, but i do like the triples and whatnot here. i more placed them there because i dont want half the song to be boring sliders. I changed some of those circles into sliders and spaced out the circles to fit better. It still needs some heavy editing, but I'm not so great at editing beatmaps. So try this edited version out, it is a little more playable but it should be edited some more.

Good luck on the beatmap, I really want to see another one of this song get ranked :)
Thank you for the mods i really do appreciate them, i kinda feel a bit bad though because like i said above i tend to really like older style maps and thats kind of what i was going for in this map so i dont think this will be the map you were hoping for even if it eventually ends up ranked.
Digitalfear117
Well I hope that at least some of my edits were helpful, I really like this song and would love to see it get ranked. I was not aware you were going for an older style (although I kind of thought you were mapping in that style), which isn't a bad thing. I just dislike those really old 2008-2010 beatmaps, but the beginning felt good, just the circles in the middle bothered me a bit, and I have a feeling that most people wouldn't like that.

At the end of the day it is your beatmap though, but I really hope it turns out good :).
Topic Starter
Neutral

Digitalfear117 wrote:

Well I hope that at least some of my edits were helpful, I really like this song and would love to see it get ranked. I was not aware you were going for an older style (although I kind of thought you were mapping in that style), which isn't a bad thing. I just dislike those really old 2008-2010 beatmaps, but the beginning felt good, just the circles in the middle bothered me a bit, and I have a feeling that most people wouldn't like that.

At the end of the day it is your beatmap though, but I really hope it turns out good :).
yeah i agree with you that the middle definitely needs some work thanks for taking your time to look at the map though :D
Digitalfear117

Neutral wrote:

Digitalfear117 wrote:

Well I hope that at least some of my edits were helpful, I really like this song and would love to see it get ranked. I was not aware you were going for an older style (although I kind of thought you were mapping in that style), which isn't a bad thing. I just dislike those really old 2008-2010 beatmaps, but the beginning felt good, just the circles in the middle bothered me a bit, and I have a feeling that most people wouldn't like that.
At the end of the day it is your beatmap though, but I really hope it turns out good :).

yeah i agree with you that the middle definitely needs some work thanks for taking your time to look at the map though :D


I'm more glad that somebody is actually making another map of this song ;)

I'd make a CTB difficulty if I was better at mapping lol
Net0
Hello \o/ , so I came here because of Clannad. I'll try to make a few suggestions, feel free to use them the way you prefer.

Timing: Man I really liked your timing on this song, the flow in the slower sliders is really cool. The only part I could think you can improve after the kiai time ends, at 01:09:299 -, I could list a few suggestions, but think this is up to you. But I guess if it was me I would slower the entire section.

Insane:
1) Try to keep combos until 4,9* maps to 10 if it's not a stream. Like this one 00:11:516 (11) - . You can actually start a new combo here 00:09:153 (4) - to solve that.
2)The flow of the maps is really cool. On the start of the map the part I felt that broke that is this one 00:07:006 (1) - to 00:08:080 (2) - , but not need to change that, this is from a player perspective.
3)You followed the vocals on the composition, and in this song it really worked out. However, in this slider 00:38:220 (6) - the vocal here actually use two syllables and you used only a slider, can you consider change this? Maybe a double, hitcircle+small slider, it's up to you. I'd make a hit circle at 00:38:220 (6) - , and a small slider from here 00:38:436 (7) - to 00:38:436 (7) - adding a reverse arrow, starting the spinner at 00:38:868 (1) - .
The rest of the map is so good I would not dare trying to change anything, really. Nice job on the chorus bro o/

I'm sorry I can't mod other diff, but I hope I can see this ranked so I can play it :D
Topic Starter
Neutral
Thanks for the mod! I'll check this out next time I'm online and apply any changes, I'll KD you when I make the changes. Right now I have to sleep, really tired xD

I decided against sleep, I'm going to go over it now.

Net0 wrote:

Hello \o/ , so I came here because of Clannad. I'll try to make a few suggestions, feel free to use them the way you prefer.

Timing: Man I really liked your timing on this song, the flow in the slower sliders is really cool. The only part I could think you can improve after the kiai time ends, at 01:09:299 -, I could list a few suggestions, but think this is up to you. But I guess if it was me I would slower the entire section. any suggestions you have are definitely welcome, but i do want to keep the ending a jump section still, whether I should nerf the jumps or not will be decided by popular decision, but any suggestions with patterns and whatnot are encouraged :P

Insane:
1) Try to keep combos until 4,9* maps to 10 if it's not a stream. Like this one 00:11:516 (11) - . You can actually start a new combo here 00:09:153 (4) - to solve that. Oh I didn't realize I had messed up with the combos, should be fixed now.
2)The flow of the maps is really cool. On the start of the map the part I felt that broke that is this one 00:07:006 (1) - to 00:08:080 (2) - , but not need to change that, this is from a player perspective. I do like this pattern for that part, I feel like it fits with the song well, but I'll keep it in mind if more people don't want it there.
3)You followed the vocals on the composition, and in this song it really worked out. However, in this slider 00:38:220 (6) - the vocal here actually use two syllables and you used only a slider, can you consider change this? Maybe a double, hitcircle+small slider, it's up to you. I'd make a hit circle at 00:38:220 (6) - , and a small slider from here 00:38:436 (7) - to 00:38:436 (7) - adding a reverse arrow, starting the spinner at 00:38:868 (1) - . I'm a bit confused exactly what you wanted here if you don't mind maybe a timeline picture or checking the timestamps it would be appreciated
The rest of the map is so good I would not dare trying to change anything, really. Nice job on the chorus bro o/

I'm sorry I can't mod other diff, but I hope I can see this ranked so I can play it :D
Net0
I believe that about the ending it's really ok to be jumps. A suggestion that I could make is maybe thinking about an alternative way of connecting the combos, couse some may dislike the stacks that you made: 01:10:163 (5,1) - 01:11:242 (5,1) - 01:12:321 (5,1) - 01:13:400 (5,1) - 01:14:479 (5,1) - 01:15:558 (5,1) -
01:16:638 (5,1) - . Personally I wouldn't change that, this is an INSANE MAP! But for some reason if you really try to rank this sooner or later someone will point that out, so I'm just warning you about that. :D
About this;
"3)You followed the vocals on the composition, and in this song it really worked out. However, in this slider 00:38:220 (6) - the vocal here actually use two syllables and you used only a slider, can you consider change this? Maybe a double, hitcircle+small slider, it's up to you. I'd make a hit circle at 00:38:220 (6) - , and a small slider from here 00:38:436 (7) - to 00:38:436 (7) - adding a reverse arrow, starting the spinner at 00:38:868 (1) - . I'm a bit confused exactly what you wanted here if you don't mind maybe a timeline picture or checking the timestamps it would be appreciated"
Here's what I was trying to say:

Hueon
[Insane]

Complete the streams
>:(
00:44:911 (9,1) to 00:44:911 (9,10,1)

)
00:48:364 (10,1)
00:58:724 (9,1)
01:02:177 (10,1

01:14:695 (1,2,3,4,5,1,2,3,4,5,1,2,3,4) - Impossible to read
00:18:148 (2,3) - ctrl+g
00:19:443 (2,3) - ctrl+g
00:22:680 (3,4) - ctrl+g after 00:22:465 (2,3) - ctrl+g

Cya :)
Topic Starter
Neutral

Hueon wrote:

[Insane]

Complete the streams
>:(
00:44:911 (9,1) to 00:44:911 (9,10,1)

)
00:48:364 (10,1)
00:58:724 (9,1)
01:02:177 (10,1
The reason I have the streams ending where they are is because the I was mapping it to the piano and the piano ends there so I pause and pick up where she starts the vocals again

01:14:695 (1,2,3,4,5,1,2,3,4,5,1,2,3,4) - Impossible to read The reading seems fine for the people I got to play test it both DT and HD
00:18:148 (2,3) - ctrl+g I really like this idea, I kinda liked my way because it reminds me a bit of older style map but your patterning seems better
00:19:443 (2,3) - ctrl+g Same ^^ implemented what you said
00:22:680 (3,4) - ctrl+g after 00:22:465 (2,3) - ctrl+g Here I feel that i do like the pattern I have here


Cya :)
Topic Starter
Neutral

Net0 wrote:

I believe that about the ending it's really ok to be jumps. A suggestion that I could make is maybe thinking about an alternative way of connecting the combos, couse some may dislike the stacks that you made: 01:10:163 (5,1) - 01:11:242 (5,1) - 01:12:321 (5,1) - 01:13:400 (5,1) - 01:14:479 (5,1) - 01:15:558 (5,1) -
01:16:638 (5,1) - . Personally I wouldn't change that, this is an INSANE MAP! But for some reason if you really try to rank this sooner or later someone will point that out, so I'm just warning you about that. :D
About this;
"3)You followed the vocals on the composition, and in this song it really worked out. However, in this slider 00:38:220 (6) - the vocal here actually use two syllables and you used only a slider, can you consider change this? Maybe a double, hitcircle+small slider, it's up to you. I'd make a hit circle at 00:38:220 (6) - , and a small slider from here 00:38:436 (7) - to 00:38:436 (7) - adding a reverse arrow, starting the spinner at 00:38:868 (1) - . I'm a bit confused exactly what you wanted here if you don't mind maybe a timeline picture or checking the timestamps it would be appreciated"
Here's what I was trying to say:


Thanks I implemented that last thing you said, so the way I did it is alright?
Deppyforce
m4m from your queue

[General]
meta should be japanese

the spread is questionable, since normal is not even 2 star but the hard diff went over 3, maybe u'll need a adv diff

why is sv in all diffs are same, this is unrankable u know

slidertickvalue should be 1

idk why you add claps on nothing in the beginning of the map, maybe delete them if cant find a good reason since clap is supposed to follow drum and theres no drum at the beginning

[Insane]
dude imo the beginning part is really undermapped, i mean this is insane diff u know
add more jumps pls this whole map is undermapped compared to the last part which is alot of big jumps

00:26:350 (2,3,5) - try make spacing between these notes equal for better aesthetics
00:38:652 - having obvious sound before spinner unclickable is bad cuz spinner will have bad impact , should split (3) to 2 circles bcuz upbeat reasons
00:58:940 (1,2,3) - could blanket
01:08:544 (4,5,6,7,8,9,10,1) - too sharp movements for a stream on a 3* insane, either make them all form a S shape or either make them all striaght

[Hard]
00:13:878 (5,6) - this should be a big jump since (6) is a obviously strong melody but u ignored it by stacking it
00:38:220 (6) - should be 2 circles, sounds at the tail is obvious and should be clickable
00:41:673 (3) - this jump should be big to emphasize beginning of kiai

[Normal]
have to remap. the spacing in normal must be constant like easy

[Easy]
00:40:810 (1,2) - delete these note/ spinner in easy diff needs 4 beats recovery time
01:21:386 (4,1,2) - u suddenly ignored alot of vocals here, it should be mapped with 3/2 sliders like before so i'd make more sense in terms of rhythm
Topic Starter
Neutral
dang i got a lot of work to do, thank you very much for the in depth modding! will change this when i get some time
Shunao
Hey,

M4M ready!

Easy

  1. 00:35:630 (1,2) - Blanket
  2. 00:40:810 - here there's something missing so end of spinner 00:39:947 - add a slider here 00:40:810 until 00:41:242
  3. 00:46:422 - you can try this:
  4. 01:25:702 (4) - you can make a better slider, um?

Normal

  1. For easy and normal you need DS (check in AiMod)
  2. 00:13:448 - add a circle
  3. 00:38:220 (6) - remove this note and put a circle

Hard

  1. the sliders are weird xD
  2. 00:13:878 (5,6) - unstack this notes
  3. 00:22:033 - add a circle i hear a the piano
  4. 00:38:220 (6) - remove this note and put a circle

Insane

  1. 00:44:911 (9,1) - unstack there is one of the space between these two notes
  2. 00:48:364 (10,1) - unstack
  3. 00:58:724 (9,1) - unstack
  4. 01:07:141 (3) - you can do this:
  5. and here 01:09:299 (1,2,3,4,5,1) - do a beautiful star

GOOD LUCK!
Topic Starter
Neutral
Thank you for mod took some of the suggestions.
kd~~ :D
Naidaaka
Hi, I've seen your request on #modreqs and i'm here to offer my mod :)

General:

-You should put custom combo colours, which makes the map looks a lot better.
-I think the stack leniency should be atleast at 4, 3 on this kind of maps seems weird imo.
-There is a timing point in the mapset that you should fix, the one at 00:16:638 you should put snap it at 00:16:643 to fit the beat (0.005 delay is ok anyway i guess)
-The sliders in the whole mapset should be done more "good looking", there are some that are really ugly to see tbh x) like do:
-
Something like this:

Instead of:




Easy:

00:13:234 (3) - Put a slider like 00:12:589 (2) - , with a circle only seems flow breaking.
00:14:307 (1) - Make the spinner end quiet since there's no notable sound here. This happens at 00:38:657 (1) aswell.
01:03:693 (2) - Move this a little bit to the left, overlap (or almost) looks ugly expecially in an Easy diff. (Do a spacing like you did there 01:03:693 (2,1) - )





Normal:

00:12:589 (2,4) - Here i think you can add a circle and do something like this:

00:14:307 (1) - 00:38:652 (1) - Same as easy diff, make the spinner end quiet since there is no noticeable sound.





Hard:

00:14:307 (1) , 00:38:652 (1) - - Spinner end quiet same as other diffs :D
00:41:673 (2) - Distance this a little bit as you did here 00:42:321 (3,4) - and make this blanket cleaner 00:41:673 (2) - like this:

00:42:968 (4) - You can make this slider looks more clean by doing like this:

00:46:638 (4,1) - Maybe put a circle beetwen this two? Looks flowbreaking witouth anything, a circle may helps to keep the flow since we are in kiai :) Like this:
(i noticed that you can make this aswell on: 00:42:968 (4,1) - 00:56:781 (5,1) - 01:00:450 (4,1) - )

01:10:810 (2,1) - this overlap looks ugly move the slider to the left.




Insane:

Alright, before we start with this diff, i think you can go a little bit further in gerenal with mapping since this is an insane, i mean it looks a little bit undermapped imo, you should try to make it more consistent with the notes (Like when the slider part starts 01:02:393 (11) - try to put a note between them to make the maps run smoothly) >.< Anyway:

00:14:307 (1) , 00:38:652 (1) - - You know what to do with those spinners end ahah :) make it quiet :D
00:37:357 (1) - Mmhh maybe try to follow the voice til the end by make the slider go at 00:38:004 .
Alright, there 01:10:163 (5,1) - i think there's more flow by stack 01:09:947 (4,5) - instead of 01:10:163 (5,1) - (same at the other stacks of this section until here 01:17:717 (5) - )
Topic Starter
Neutral

Naidaaka wrote:

Hi, I've seen your request on #modreqs and i'm here to offer my mod :)

General:

-You should put custom combo colours, which makes the map looks a lot better.
-I think the stack leniency should be atleast at 4, 3 on this kind of maps seems weird imo.
-There is a timing point in the mapset that you should fix, the one at 00:16:638 you should put snap it at 00:16:643 to fit the beat (0.005 delay is ok anyway i guess)
-The sliders in the whole mapset should be done more "good looking", there are some that are really ugly to see tbh x) like do: yeah i always sucked at sliders lol
-
Something like this:

Instead of:




Easy:

00:13:234 (3) - Put a slider like 00:12:589 (2) - , with a circle only seems flow breaking. agreed added the slider
00:14:307 (1) - Make the spinner end quiet since there's no notable sound here. This happens at 00:38:657 (1) aswell. cant believe i forgot to do this when i redid the hitsounds lol
01:03:693 (2) - Move this a little bit to the left, overlap (or almost) looks ugly expecially in an Easy diff. (Do a spacing like you did there 01:03:693 (2,1) - ) hopefully fixed





Normal:

00:12:589 (2,4) - Here i think you can add a circle and do something like this: done

00:14:307 (1) - 00:38:652 (1) - Same as easy diff, make the spinner end quiet since there is no noticeable sound.





Hard:

00:14:307 (1) , 00:38:652 (1) - - Spinner end quiet same as other diffs :D
00:41:673 (2) - Distance this a little bit as you did here 00:42:321 (3,4) - and make this blanket cleaner 00:41:673 (2) - like this: hopefully i fixed it properly

00:42:968 (4) - You can make this slider looks more clean by doing like this: fixed

00:46:638 (4,1) - Maybe put a circle beetwen this two? Looks flowbreaking witouth anything, a circle may helps to keep the flow since we are in kiai :) Like this:
(i noticed that you can make this aswell on: 00:42:968 (4,1) - 00:56:781 (5,1) - 01:00:450 (4,1) - )yeah definitely feels like it flows better now

01:10:810 (2,1) - this overlap looks ugly move the slider to the left. fixed it up a bit, did a different pattern here the overlap is gone




Insane:

Alright, before we start with this diff, i think you can go a little bit further in gerenal with mapping since this is an insane, i mean it looks a little bit undermapped imo, you should try to make it more consistent with the notes (Like when the slider part starts 01:02:393 (11) - try to put a note between them to make the maps run smoothly) >.< Anyway: only issue i have with putting notes there is that the circle wouldnt really be mapped to anything

00:14:307 (1) , 00:38:652 (1) - - You know what to do with those spinners end ahah :) make it quiet :D
00:37:357 (1) - Mmhh maybe try to follow the voice til the end by make the slider go at 00:38:004 . alright done i did this for the hard as well
Alright, there 01:10:163 (5,1) - i think there's more flow by stack 01:09:947 (4,5) - instead of 01:10:163 (5,1) - (same at the other stacks of this section until here 01:17:717 (5) - ) oh jesus yeah that seems much better. not sure why i never saw that


ill try and work on some of the sliders
_Yiiiii
As request~

[Insane]
00:03:785 - You miss a beat, just end the slider here and add a circle later.
00:07:006 (1,2,3,4) - Don't stack circles and sliders together, they don't make sense. If you want to keep this pattern, do same pattern here 00:03:570 (1,2,3,4,1) -
00:16:643 (1,2,3) - Make it like this
00:18:585 (4,5) - Ctrl+G
00:23:549 (1,2,3) - ^^
01:09:304 - 01:25:276 Those jumps are way better than jumps before them, just keep this style for now, they can be better.
The shape of sliders should be polished.

[Hard]
There is a saying "Hard diff means following almost every beat, using DS almost all the time".
So you should consider do some changing on beginning.
For example, change circles like these to 1/2 sliders 00:02:926 (2,4,2) -
00:27:866 (1) - Short slider bending like this is not recommended.
00:46:427 (3,4) - Stack like this is regard as ugly stack, make them closer or separate them.
↑That's some basic issues, advanced issues can be found by having some more mapping exp.

[Normal]
DS can be smaller, sliders during kiai should be polished, everything else are fine at your level, they are good.

[Easy]
^
You can try to map more Insane diff, I think it's the best way to improve mapping skill.
Good luck~
Topic Starter
Neutral

_Yiiiii wrote:

As request~

[Insane]
00:03:785 - You miss a beat, just end the slider here and add a circle later. fixed
00:07:006 (1,2,3,4) - Don't stack circles and sliders together, they don't make sense. If you want to keep this pattern, do same pattern here 00:03:570 (1,2,3,4,1) -
00:16:643 (1,2,3) - Make it like thisthis section i made a completely different thing
00:18:585 (4,5) - Ctrl+G
00:23:549 (1,2,3) - ^^ ty these seem to flow better
01:09:304 - 01:25:276 Those jumps are way better than jumps before them, just keep this style for now, they can be better.
The shape of sliders should be polished.

[Hard]
There is a saying "Hard diff means following almost every beat, using DS almost all the time".
So you should consider do some changing on beginning. im going to redo the hard to make it look more like how the insane used to look
For example, change circles like these to 1/2 sliders 00:02:926 (2,4,2) -
00:27:866 (1) - Short slider bending like this is not recommended.
00:46:427 (3,4) - Stack like this is regard as ugly stack, make them closer or separate them. stack was changed from earlier mod, made this look a bit smoother though
↑That's some basic issues, advanced issues can be found by having some more mapping exp.

[Normal]
DS can be smaller, sliders during kiai should be polished, everything else are fine at your level, they are good. yeah ill take look at sliders for all difs since kiai sliders almost all ugly lol

[Easy]
^
You can try to map more Insane diff, I think it's the best way to improve mapping skill.
Good luck~
ty for mod!
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