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Black Eyed Peas - Rock That Body

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Doomsday
Yo o/

  1. In the tags, you mispelled lepidopodus, "lepidodupos".
  2. For some reason, the BG image is in the storyboard as well, comes in at the end and doesn't do anything. Guess you put that in accidentally? I would delete it.
[MISJA056'S BODY]

This plays well, and has some nice hitsounds going, even though it suffers from a bland layout. Lots of straight sliders, pointing straight down or across. Even in an easy it's good to mix up the layout. Using different slider shapes and beat patterns can make a map so much better to play.

Also, a lot of it is on white ticks (on 1/1 beats). Yeah, in this song that is how the rhythm goes, but you can still using red ticks to mix the rhythms up a bit, even in an easy :)

01:44:189 (2,4) - Maybe move (4) to the left a bit? so the slider start is on the slider end of (2)? for the sake of prettiness.

[MEDIUM BODY]

Kinda like in Misja056's difficulty, it's stuck on 1/1 beats a little too much, but again, that's how the rhythm goes, and you do try to mix things up at times, and have some nice patterns too.

01:23:869 (1) - maybe just make this a 1/1 slider? (start: 01:24:029, finish: 01:24:509) This does go with the rhythm, but feels a little odd to play, so many a 1/1 slider might actually work better here.
01:44:189 (2,4) - Maybe reverse the slider ends here? (Edit < Reverse Selection). In a normal, after the other spacing before this, this bit could confuse some.
02:36:509 (4) - Maybe use a copy of (1) here instead, flipped horizontally so it is all symmetrical? (Again, just for prettiness)

[INSANE BODY]

I quite like this difficulty. It's simple, and the layout is a little dull with much of the map stuck on straight horizontal/vertical lines. However, the rhythms are good though, and fun to play, while the patterns are nice. A nice little map to play :)

Quite a big difficulty jump between this and medium. Maybe a hard difficulty would fit in well here.

01:30:749 (6,7,8,9,10,11,12,13,14,1) - Maybe stack these beats instead of having a stream, so it is clearer? This confused me, since the other streams like this were 1/3, but this was 1/4. Stacking them would help differentiate them. (Other ones like this after did not have the same issue, so they seem okay)
01:34:589 (9) - Move this into that stream? Feels odd with it away from the stream, like it is.

[LEPIDON'S TAIKO ONI BODY]

The timing for this is different to the other difficulties. Other diffs have Offset: 29, and this has Offset: 26. change the offset for this to offset: 29? that one sounds the better of the two to me anyway.

Looks and plays well to me. Another like Lepidon taiko map :)

Just one bit irked me though:
01:24:386 (32,1) - why not just make this 1/3 like the rest of the stream? it plays a little odd I think, or either way, would work better if this was 1/3 personally.

On the whole, this is a nice little map. It's simple, and looks a little bland to be honest, with it's straight sliders and it's constant 1/1 beats in the easier difficulties, it plays nicely and is quite fun, more fun than it looks. I quite like it

I'll just drop this star here :)
Antu Villegas
Star ^^
Misja
Topic Starter
Hyguys
fail , i was planning this to grave , but since doomsy posted ~ here it goes lol
DanielDiaz_old
star
Maddinho
Hey you.
I got some suggestions.
Medium Body:
Isnt it a bit short? :D

Misja056's Body:
At 0:33:149 In my eyes this slider is ugly. Dont see it in any kind of a blame. Change?
At 0:51:869 This hitcircle is very hard to see at the first times you play it. Delete?
At 0:59:549 This hitcircle is very hard to see at the first times you play it. Delete?
At 1:42:269 In my eyes this slider is ugly. Dont see it in any kind of a blame. Change?
At 2:08:669 This hitcircle is very hard to see at the first times you play it. Delete?

Sorry but the other difficulties are too hard for me.


Without this little mistakes (in my eyes) I really like your map. The Image is awesome the colours you use fit very good with this background and the song is epic aswell.

Very Goodjob at doing this map. Star. ;)
Katsuri
RANK THIS ARIARIARIARIA :D
Pereira006
hi~~ sorry later

hoo is WIP

imo -> my opinion
Also when you read " ? " that mean just suggestion you can ignore if you not like but if witouht " ? " that really high suggestion pleasse use you mind is important fix or not but is for you decission

[Sweet Body]

Hitsound:

  1. 00:15:389 (1) - Add whistle in begin slider because the Hard have it whistle so you need keep it consistency hitsound also that sense lot too so is good if you add begin slider
  2. 00:17:789 (4) - add clap on begin slider look like you did patterns after and this not so i guess you missing add here
  3. 00:18:749 (5) - add clap
  4. 00:19:229 (1) - add whistle in begin slider is same explained at 00:15:389 (1)
  5. 00:23:069 (1) - ^ same also add clap in end slider
  6. 00:24:509 (3) - add clap in begin sldier and add whistle in end slider
  7. 00:25:469 (1) - add clap
  8. 00:25:949 (2) - add whistle in end slider
  9. 00:28:829 (1) - add finish if you keep it consistency with anothe diff "Expert body"
  10. 00:31:229 at 00:45:629 - is sooo lack hitsound you should really add hitsound clap in whit tick 2nd and 4nd
  11. 00:32:669 (2) - add finish that lot sense because lyrics and drums
  12. 00:36:509 (3) - ^ same
  13. 00:40:349 (3) - ^ same
  14. 00:44:189 (3) - ^ same
  15. 00:46:109 (1) - Add whislte ? that really sense becayse the lyrics is women and drums is strong that lot sense imo
  16. 00:47:069 (2) - add clap in end slider i guess you forget add
  17. 00:49:949 (1) - add whistle in begin slider same explained at 00:46:109 (1)
  18. 00:53:789 (1) - ^
  19. 00:57:629 (1) - ^
  20. 01:01:469 at 01:30:749 - add clap 1nd and 3nd white tick? like you did in Expert body that sense lot imo
  21. 01:39:869 (1) - add finish in begin slider that sense lot same explained at 00:32:669 (2)
  22. 01:41:789 (1) - ^ same
  23. 01:45:629 (3) - ^ same
  24. 01:49:469 (4) - ^ same
  25. 01:39:869 at 01:54:749 - again lack hitsound you should really add hitsound clap in whit tick 2nd and 4nd
  26. 01:55:709 (2) - you forget add clap in end slider
another hitsound need more work hitsound because is important fix consistency i know this is old but need more work

Gameplay:

  1. 00:32:669 (2) - I feel this need New combo because the Lyrics and drums are too strong that sense lot
  2. 00:36:509 (3) - ^ same
  3. 00:40:349 (3) - ^ same
  4. 00:44:189 (3) - ^ same
  5. 01:41:789 (3) -new combo and at 01:43:229 (1) - remove new combo and at 01:43:709 (2) - put new combo like this http://puu.sh/14Jut
  6. 01:45:629 (3) - at 01:47:549 (2) ^ same
  7. 01:49:469 (4) - at 01:51:389 (2) ^ same
  8. 01:53:309 (1,2,1) - http://puu.sh/14Jwr that sense lot because the lyrics is still continue
  9. 01:39:869 at 01:54:749 (2) - that 100% copy-paste with 00:31:229 at 00:46:109 ? the copy-paste is fine but you can't same place pleasse try get another place or remap this part
  10. 01:54:749 at 02:10:589 - again 100% copy-past same place try get another past
good gameplay the problem copy-paste is fine but can't do that same place again

[Expert body]

Hitsound:

  1. 00:20:189 (5) - add clap the repeat ? because is sense lot
  2. 00:27:389 (2) - add clap in end slider that sense lot
  3. 00:32:669 (2) - add finish in begin slider is same explained in "Sweet body"
  4. 00:36:509 (3) - ^ same
  5. 00:40:349 (3) - ^ same
  6. 00:56:909 (4) - you forget add clap here if you keep it consistency
  7. 01:08:189 (3,4) - the finish is don't sense for me remove it?
  8. 01:41:789 (1) - ^ same add finish in begin slider that sense lot same explained at 00:32:669 (2)
  9. 01:45:629 (3) - ^ same
  10. 01:49:469 (4) - ^ same
good but more hitsound finish and consistency

Gameplay:

  1. 00:32:429 (5) - need stack with 00:33:389 (2) - start slider
  2. 01:07:709 (2) - this slider is not same shape at 01:08:669 (4) try same shape
  3. 01:41:549 (5) - again stack with 01:42:509 (2)
pretty funny

[]
sorry big mod, but only problem is hitsound should be consistency and sweet body copy-paste is fine but same place no
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
best of luck and bye bye
Irreversible
Hey :D

so lets start xD
btw, these are only suggestions, no need to really implement these :d

Sweet Body
i can't find something really bad in it, so i think its ok :)
maybe there are some confusing parts (overlapping cirlces)

Hard Body
01:59:069 (1) - maybe make this a bit rounder

Expert Body
00:55:109 (4) - http://puu.sh/1apCm
01:00:749 (3) - add a circle
01:05:309 (1) - make it end at the blue line and
01:05:789 (2) - add a circle
01:10:589 (6) - ^ same
02:03:869 (3) - same as http://puu.sh/1apCm
02:11:309 (7) - add a circle
02:13:229 (5) - add a circle
02:15:149 (5) - add a cricle
03:19:709 (4,5,6,7,1,2,3,4,5,1,2,3,4,1,2,3,4) - in this parts (there are other which are like this too) you could make some bigger distance snap, because its kinda obvious (ask me if you don't know what i mean XD)

I really like the beatmap :D
TicClick
General
  1. Your mp3 is 205 kbps, which is a bit higher than 192 kbps (ranking criteria). However, it's VBR (variable bitrate), so decline any requests to reencode it and full submit, since it's allowed for VBR.
  2. Your light gray colour is way too pale and blends with background, consider changing it.
All diffs
  1. Add pop and/or punk to the tags
  2. Make everything more quiet. Lower 100% volume down to 80, the same goes for 89%.
  3. 02:44:920 - 0% volume is unrankable. If you need it for a reason, use 5% — it won't hurt.
  4. 03:35:069 — add a kiai fountain?
Sweet Body
  1. 00:46:109 (1) - add finish?
  2. 01:01:469 (1) and such — claps on the big white ticks don't go well with vocal, consider removing/replacing with something
  3. 01:32:189 - either start break here by dragging its beginning forward (to emphasize vocals), or add a note
  4. 01:39:869 (1) - please no. I hear these claps again, better place them at 2nd and 4th ticks where possible because it really fits the song better
  5. 03:35:309 (1) - I don't think you need to keep this spinner since main part of the music ends at 03:35:069
Hard Body

  • AR +1, because it's Hard and I can't see a thing. +2, even (if you are okay with it)
  1. 00:30:509 (3) - add finish to the end
  2. 00:34:349 (2) - make a better beat blanket
  3. 00:37:949 — you seem to stop hitsounding objects at all. Please, bring clap rhythm back
  4. 01:03:869 — and again, stop leaving things unarranged
  5. 01:43:469 (2) - make a better beat blanket
  6. 01:47:069 — continue clapping. Again
  7. 02:05:309 (2,3,4) - fix spacing, it should be plain 0.1 to avoid random amound of free space between the elements
  8. 02:09:629 (2) - ^
  9. 02:34:109 — clap reminder
lepidon's Taiko Body
  1. Increase SV a bit? The current one seems to be kind of low for me

Expert Body
  1. 01:00:869 (3) - there is no note in music, therefore, it's hard to get it right. Better remove it
  2. 01:32:189 (1) - add finish. Also, remember what I've said about claps on 1st tick before. Consider changing them to 2-4 scheme ("default" one)
  3. 02:10:589 — no. By putting a repeating slider, you skip the big white tick here, which means a new part of music. osu! is a rhythm-based game, so I guess you need to add a new object appearing here or right after that tick (read as "remove repeating slider and make another kind of thing")
  4. 02:45:389 (1) - start it on the blue tick after previous slider
  5. 03:00:509 — add a note
  6. 03:11:069 (3) - add finish to the end?
I love that 1/3 part. Also, I'd like to see your responce on every thing you reject from my mod — just to be sure you don't drop it for no reason.

Bonus
I was going to post a short loose mod, as you did to my map, but then I remembered I love this music. Moral: spend more than 15 mins on modding and don't post for the sake of post.
Crimmi
Placeholder, mod coming soon~

EDIT: 2010~ And I thought my maps we're old.

Ahem~

Personal Thoughts. (You can ignore these as it's just my personal take on that issue.)
Recommended.
Suggestion. (You can take this advice or leave it, it's up to you~)

[General]

  1. I suggest you make the hitsound volume to at least 75% or 80%.
  2. You have "misja056" & "lepidopodus" in the tags even though their difficulties are no longer in your mapset, please remove them in each diff unless you're re-adding them.
  3. Try Offset 15, if not you can ignore this one.
  4. Considering removing the countdown on "Insane".
  5. There are some unused bookmarks in all diffs, just click the reset button below in Editor to resolve this.
  6. That BG is 640x480, at least find one that is 800x600.
  7. There is some unsnapped inherited points on this mapset, i'll point them out for you:
[Easy]

This feels more like a Normal than an Easy, but that is just me xD

  1. 00:32:669 (1) - Remove new combo because the next verse starts here at 00:34:589 (1) - .
  2. 00:33:149 (3) - This could blanket 00:34:589 (1) - a bit better.
  3. 00:36:509 (1) - Remove new combo, you're following the vocal here until the new combo started here at 00:38:429 (1) - .
  4. 00:38:909 (2) - A blanket around 00:40:349 (1) - would be nice.
  5. 00:40:349 (1) - Remove new combo.
  6. 00:40:829 (2) - ^
  7. 00:44:189 (1) - ^
  8. 01:28:829 (2) - My suggestion:
  9. 01:32:189 (x) - Maybe add a note with a finish here to signal the break?
  10. 01:42:269 (1) - Remove new combo. Also this can blanket 01:43:709 (2) - a bit better.
  11. 01:43:709 (1) - Add new combo here.
  12. 01:44:189 (1) - Remove new combo here.
  13. 01:46:109 (1) - ^
  14. 01:49:949 (1) - Like before, you should clean up on some of these sliders and blanket them neatly~
  15. 01:53:789 (1) - Remove new combo.
  16. 02:18:269 (x) - A note with a finish here.
[Medium]

  1. 00:17:535 (1) - Remove New combo.
  2. 00:17:775 (2) - My suggestion
  3. 00:17:789 (3) - Make this slider curving around 00:19:229 (1)- .
  4. 00:21:855 (1) - Remove new combo.
  5. 00:24:975 (1) - ^
  6. 00:32:175 (4) - This slider could use a curving around 00:33:375 (1)- .
  7. 00:34:335 (2) - ^ But for the slider end.
  8. 00:37:695 (1) - Remove new combo.
  9. 00:37:935 (2) - This should blanket (1) a bit better.
  10. 00:40:335 (1) - Remove NC.
  11. 00:42:015 (5) - Remove clap.
  12. 00:48:015 (1) - Remove NC
  13. 01:00:495 (2) - This should move a bit to the left.
  14. 01:03:375 (1) - Remove NC.
  15. 01:34:335 (1) - ^
  16. 01:41:295 (4) - Curve this around (1) for a better blanket.
  17. 01:42:495 (1) - Remove NC.
  18. 01:43:455 (2) - Remove clap, also a new combo should go here
  19. 01:47:775 (1) - Remove NC.
[Insane]

  1. 00:56:189 (2) - My suggestion
  2. 01:02:589 (4) - Snap this back to 1/6, it sounded offbeat a bit.
  3. 01:08:189 (3) - Suggestion.
  4. 01:08:669 (2) - Blanket this around (1) a bit better~
  5. 01:15:309 (6) - Snap this 1/6th back.
  6. 01:23:869 (4,5) - (4) & (5) are overlapping each other (see here), get rid of one of them and set it forward 1/6th.
  7. 01:24:149 (6,7) - These should be a 1/6th forward for each of these two notes.
  8. 01:24:509 (1) - This should blanket (2).
  9. 01:26:429 (6) - This should blanket the slider-end of (4).
  10. 02:15:389 (1) - This looks better pointed upwards.
Phew~ Took me a while, but I have done it! The map is old yes, it's just needs some tuning up, before you can get a BN.
Gonzvlo
SPOILER
21:50 Hyguys: it that a good thing? :3
21:50 Gonzvlo: yeah
21:50 Hyguys: okay
21:50 Gonzvlo: 01:17:937 -
21:51 Gonzvlo: you need one here, i think
21:51 Hyguys: okay
21:52 Gonzvlo: hold on}
21:53 Gonzvlo: i think the timing is a little off at this part
21:53 Gonzvlo: or something
21:53 Gonzvlo: 01:16:817 -
21:53 Gonzvlo: might wanna re-check with somebody else
21:53 Hyguys: too early?
21:54 Gonzvlo: hmm there's something off, i can't tell what :P
21:54 Hyguys: hey.. you're right
21:54 Hyguys: the latest modder
21:54 Hyguys: told me to change the offset from 29 to 15
21:54 Hyguys: revert it back to 29
21:55 Hyguys: and tell me your thoughts
21:55 Gonzvlo: 02:03:857 (3,4) - this is good but it's the only place you've used sliders like these, might wanna repeat here 02:07:937 - for consistency
21:56 Gonzvlo: 02:37:217 - maybe add notes in 1/4 for consistency with the 2 previous patterns
21:56 Gonzvlo: 02:43:097 - ^
21:56 Gonzvlo: hold on gotta put my headphones to check the timing really quick
21:57 Hyguys: ok
22:01 Gonzvlo: hmm the offset needs about +5ms
22:02 Gonzvlo: buut i'm still not sure, might the bpm aswell
22:02 Gonzvlo: but i'm not suure
22:02 Hyguys: that's all?!
22:02 Hyguys: i agree
22:02 Gonzvlo: i guees :3
22:02 Hyguys: however... that raises me a question
22:02 Hyguys: this beatmap has 5 years
22:02 Hyguys: thousands of mods
22:03 Hyguys: ...none of them said something about that
22:03 Gonzvlo: hmm let me check
22:03 Gonzvlo: omg 5 pages of mods
22:03 Hyguys: yeah dude
22:03 Gonzvlo: lol, i don't know, that's what I'm getting perhaps my universal offset is bad
22:03 Hyguys: i still ~feel~ it
22:03 Hyguys: to be honest
22:04 Hyguys: i guess I'll add 5 ms to the offset
22:04 Hyguys: that won't be a problem
22:04 Gonzvlo: use Doomsday timing
22:04 Gonzvlo: he said 29, use that
22:04 Hyguys: yes , Your Honor.
22:04 Hyguys: haha
22:04 Gonzvlo: e.e
22:04 Hyguys: :c
22:04 Hyguys: i actually... forgot
22:04 Hyguys: that the one that gave me the offset was doomsday
22:05 Gonzvlo: he's good with timing, 29 should be fine
22:05 Hyguys: ok
22:05 Hyguys: what do you think about this bm now?
22:06 Hyguys: should I start asking for BN or still normal mods?
22:06 Hyguys: because I guess 90% of the things will be opinion
22:06 Gonzvlo: well you've remapped right?
22:06 Gonzvlo: but you've obviously improved a lot
22:06 Gonzvlo: asks bns
22:07 Hyguys: yes
22:07 Hyguys: a couple of times
22:07 Hyguys: thanks for all the advices man
22:07 Hyguys: i want to reward you somehow
22:08 Gonzvlo: np :3
22:08 Gonzvlo: kudos plx
22:09 Hyguys: ok
22:09 Hyguys: post on the forum
22:09 Hyguys: i'll give you
22:09 Gonzvlo: lol really?
22:09 Gonzvlo: i was kidding :3
22:09 Hyguys: but you helped me a lot!
22:10 Gonzvlo: i'll just post it counts a mod more for your map :d

:arrow:
George
---General---
Make a normal plz
Keep in mind I'm going off of 2015 guidelines, although maps that are made from years prior to 2013 or 2012 are fun and look good, they may use things that arent rankable in todays standards

---Easy---
00:17:789 (4,1) - Eventually someone will condemn you for overlapping here
00:51:869 (3,4) - Make these a straight line
01:22:589 (4,5) - think looks kind of odd, I don't think you should change it just yet though until someone with higher authority (such as a BN) says so
01:39:869 (1,2) - fix stack
02:34:109 (2) - move this left more

---Medium---
Rename this to hard
00:27:869 (3,1) - make these symmetrical
00:49:469 (6,1) - I'd fix this blanket
01:50:429 (3,4,5) - the DS here looks screwed up
01:57:869 (2,3) - fix blanket

---Insane---
00:55:709 (1,2) - fix symmetry
02:04:829 (1,2) - ^
02:45:389 (1) - start on red

glhf
Topic Starter
Hyguys

George wrote:

---General---
Make a normal plz
Keep in mind I'm going off of 2015 guidelines, although maps that are made from years prior to 2013 or 2012 are fun and look good, they may use things that arent rankable in todays standards Okay

---Easy---
00:17:789 (4,1) - Eventually someone will condemn you for overlapping here If someone say this again I'm going to change it , but not now
00:51:869 (3,4) - Make these a straight line applied
01:22:589 (4,5) - think looks kind of odd, I don't think you should change it just yet though until someone with higher authority (such as a BN) says so applied
01:39:869 (1,2) - fix stack changed
02:34:109 (2) - move this left more fixed it but by moving the (1)

---Medium---
Rename this to hard
00:27:869 (3,1) - make these symmetrical ok
00:49:469 (6,1) - I'd fix this blanket ok
01:50:429 (3,4,5) - the DS here looks screwed up what's that?if it's distance snap ,it's completely perfect
01:57:869 (2,3) - fix blanket ok

---Insane---
00:55:709 (1,2) - fix symmetry applied
02:04:829 (1,2) - ^ applied
02:45:389 (1) - start on red applied

glhf
Good mod , and thanks for it (y)
Peachtrees
M4M as arranged via pm c:

Easy

00:17:789 (4,5,1) - atleast try arranging this in a way that 4 is in the middle of 1 for the overlap? currently just looks a bit messy

00:21:149 (3,4) - watch your spacing

00:25:949 (2,1) - blanket could look much, much neater I think

00:31:229 (1,2,3) - would honestly play nicer if the movement between these was a bit smoother/curvier, meaning less sharp angles

00:38:909 (2,3,4) - again, watch your spacing

00:48:509 (4,1,2) - spacing. I'm going to stop pointing this kinda stuff out. I REALLY REALLY think that this should be fixed though, makes the map look messy

01:13:949 (3,4) - not sure if doing this kinda thing in an Easy Diff is a good thing to do, as this might end up confusing newer players

01:16:349 (6,1) - ^

01:39:869 (1,2) - no reason not to have this blanket 100% perfect as it requires little to no re-arrangement

02:11:549 (3,4,1) - really not sure if this kinda rythm is appropriate to use in an Easy, especially since you didn't use this after the first refrain

I'm going to be blunt here: Lots of sloppy/weird slidershapes, messy spacing and overall just not very nice to look at I think :c

Normal

00:16:349 (3) - feels like the second 'I' this repeat is covering should be clickable to me

00:17:789 (5) - why not just use a normally curved slider here?

00:24:989 (5) - why not make the 'rock' clickable here? would just have to shorten the slider

00:38:669 (1,3) - stack these properly?

00:43:709 (3) - really unfitting. This downbeat should be clickable

00:56:189 (2,3) - these two look waaaayy to close ;w; the two sliderbodies are almost touching

00:59:549 (1) - why is the white beat being skipped? it REALLY feels like this should be clickable

01:15:229 (1,2,3,4) - would probably just keep it simple and map white ticks only here. not even sure what the extra circles are following here

01:22:109 (3) - downbeat should be clickable. Same goes for the next two instances this happens

01:34:589 (5,6,1) - this just looks really messy :c

01:36:989 (3,2) - try avoiding this overlap

welp these things honestly just keep repeating. Spacing ALSO feels rather messy at times, same goes for the slidershapes :c

Insane

00:21:869 (2,3) - really awkward flow here. should rotate 3 in a way that makes it easier to catch it

00:40:349 (1) - lower this a bit, it'll improve the flow

00:55:109 (4) - kinda weird to have this cover the third 'come on'

00:58:949 (5) - ^

01:01:469 (1) - this really calls for a slider imo, going along with the vocals here

01:05:309 (1,2) - should improve the blanket

01:31:949 (6,2,3,4) - overlap here honestly just looks messy :c

02:15:389 (1,2,3) - PLEASE have this blanket properly

It's probably because of how old this set is, but this style just looks really messy and unpolished to me. Sorry, but I'm not a fan :/

I still wish you the best of luck!
Topic Starter
Hyguys

Peachtrees wrote:

M4M as arranged via pm c:

Easy

00:17:789 (4,5,1) - atleast try arranging this in a way that 4 is in the middle of 1 for the overlap? currently just looks a bit messy

00:21:149 (3,4) - watch your spacing

00:25:949 (2,1) - blanket could look much, much neater I think

00:31:229 (1,2,3) - would honestly play nicer if the movement between these was a bit smoother/curvier, meaning less sharp angles give me an example , like a pic

00:38:909 (2,3,4) - again, watch your spacing

00:48:509 (4,1,2) - spacing. I'm going to stop pointing this kinda stuff out. I REALLY REALLY think that this should be fixed though, makes the map look messy

01:13:949 (3,4) - not sure if doing this kinda thing in an Easy Diff is a good thing to do, as this might end up confusing newer players wat

01:16:349 (6,1) - ^ wat

01:39:869 (1,2) - no reason not to have this blanket 100% perfect as it requires little to no re-arrangement

02:11:549 (3,4,1) - really not sure if this kinda rythm is appropriate to use in an Easy, especially since you didn't use this after the first refrain

I'm going to be blunt here: Lots of sloppy/weird slidershapes, messy spacing and overall just not very nice to look at I think :c :(

Normal

00:16:349 (3) - feels like the second 'I' this repeat is covering should be clickable to me ok [?]

00:17:789 (5) - why not just use a normally curved slider here?

00:24:989 (5) - why not make the 'rock' clickable here? would just have to shorten the slider

00:38:669 (1,3) - stack these properly?

00:43:709 (3) - really unfitting. This downbeat should be clickable

00:56:189 (2,3) - these two look waaaayy to close ;w; the two sliderbodies are almost touching

00:59:549 (1) - why is the white beat being skipped? it REALLY feels like this should be clickable

01:15:229 (1,2,3,4) - would probably just keep it simple and map white ticks only here. not even sure what the extra circles are following here

01:22:109 (3) - downbeat should be clickable. Same goes for the next two instances this happens

01:34:589 (5,6,1) - this just looks really messy :c

01:36:989 (3,2) - try avoiding this overlap

welp these things honestly just keep repeating. Spacing ALSO feels rather messy at times, same goes for the slidershapes :c

Insane

00:21:869 (2,3) - really awkward flow here. should rotate 3 in a way that makes it easier to catch itnah

00:40:349 (1) - lower this a bit, it'll improve the flow

00:55:109 (4) - kinda weird to have this cover the third 'come on' nah

00:58:949 (5) - ^

01:01:469 (1) - this really calls for a slider imo, going along with the vocals here nah

01:05:309 (1,2) - should improve the blanket

01:31:949 (6,2,3,4) - overlap here honestly just looks messy :c

02:15:389 (1,2,3) - PLEASE have this blanket properly

It's probably because of how old this set is, but this style just looks really messy and unpolished to me. Sorry, but I'm not a fan :/

I still wish you the best of luck!
The ones that were wrote nothing , I applied.
Thanks!
Alarido
Que legaaaaaaaaaaaaaaaaaaaaaaaaaaal (^_^)

Primeira vez q vejo um mapa com uma estrela dourada (e é do Doomsday)

Logo logo moddando, tem outros tb na fila... inté^^

________________

hm... Gonz is alive ♥ missing Larto and buraimaster1234 too
Topic Starter
Hyguys
Btw , já dei o kudos. Quando tu der o mod , não dou o kudos , ok ?XD
NVAN
Hi :D
I'm not an expert so please reply my mod properly so I can see your feedbacks :3

Mod Legends

| Unrankable. There's a chance that it's actually a bad idea to be mapped
| Highly Recommended. Always watch for it
| Suggestions. You can keep this alone if you don't like it
| Comments. Just a word of the map's part. You better not reply it to keep yourself happy

[Easy]

  • Nothing to say :D
[Medium]
  1. 00:23:069 (1,2) - Make sure they both have the same slider each other
  2. 00:34:349 (2,3) - These two seems touching, try to make them untouching
  3. 00:49:949 (1) - Here's how to make a good slider
  4. 01:12:029 (4) - Move it to x:200 y:256 so it'll be blanketed by 01:10:589 (3)
  5. 01:20:669 (1,3) - Make sure they both have the same slider each other
  6. 01:50:429 (3,4) - These two seems touching, try to make them untouching
  7. 02:08:669 (1,2) - Avoid these two touching
  8. 02:35:069 (4) - Tweak it a bit to the right so it won't touching the 02:34:589 (3)
  9. 02:40:829 (1,2,3) - Is this supposed to be a blanket? If no, ignore this. If yes, make it like this
[Insane]
  1. 00:24:989 (1) - Make the slider try to spooning/blanketing the tail of 00:24:029 (6) . Make it like this
  2. 00:51:869 (1) - Move it to x:88 y:172 or so to make it blanketing 00:51:509 (5,6)
  3. 01:11:389 (1,2) - Use DS here, it's hard to decide when to tap in 1/3 part song.
  4. 01:13:469 (2,3,4) - The pattern's symmetrycal is not perfect
  5. 01:15:469 (1) - The spinner start should be at 01:15:469
  6. 01:23:869 (4,5,6) - Whoa watch the spacing here, dude. make it like this. This is use 1/6 beat so make sure they're keep stacking each other since it's pretty fast and some people won't know what's next if it's 1/4 or 1/6
  7. 02:00:989 (1) - Same problem as 00:51:869 (1) but move it to x:416y:176
  8. 02:16:109 (3) - Here's how to make a good slider
  9. 02:37:469 (1,2,3) - The pattern's symmetrycal is not perfect
Topic Starter
Hyguys

XeroiZi HD wrote:

Hi :D
I'm not an expert so please reply my mod properly so I can see your feedbacks :3

Mod Legends

| Unrankable. There's a chance that it's actually a bad idea to be mapped
| Highly Recommended. Always watch for it
| Suggestions. You can keep this alone if you don't like it
| Comments. Just a word of the map's part. You better not reply it to keep yourself happy

[Easy]

  • Nothing to say :D
[Medium]
  1. 00:23:069 (1,2) - Make sure they both have the same slider each other
  2. 00:34:349 (2,3) - These two seems touching, try to make them untouching
  3. 00:49:949 (1) - Here's how to make a good slider nah
  4. 01:12:029 (4) - Move it to x:200 y:256 so it'll be blanketed by 01:10:589 (3)
  5. 01:20:669 (1,3) - Make sure they both have the same slider each other wat
  6. 01:50:429 (3,4) - These two seems touching, try to make them untouching
  7. 02:08:669 (1,2) - Avoid these two touching
  8. 02:35:069 (4) - Tweak it a bit to the right so it won't touching the 02:34:589 (3)
  9. 02:40:829 (1,2,3) - Is this supposed to be a blanket? If no, ignore this. If yes, make it like this
[Insane]
  1. 00:24:989 (1) - Make the slider try to spooning/blanketing the tail of 00:24:029 (6) . Make it like this
  2. 00:51:869 (1) - Move it to x:88 y:172 or so to make it blanketing 00:51:509 (5,6)
  3. 01:11:389 (1,2) - Use DS here, it's hard to decide when to tap in 1/3 part song.
  4. 01:13:469 (2,3,4) - The pattern's symmetrycal is not perfect
  5. 01:15:469 (1) - The spinner start should be at 01:15:469
  6. 01:23:869 (4,5,6) - Whoa watch the spacing here, dude. make it like this. This is use 1/6 beat so make sure they're keep stacking each other since it's pretty fast and some people won't know what's next if it's 1/4 or 1/6
  7. 02:00:989 (1) - Same problem as 00:51:869 (1) but move it to x:416y:176
  8. 02:16:109 (3) - Here's how to make a good slider
  9. 02:37:469 (1,2,3) - The pattern's symmetrycal is not perfect

applied

good mod , thanks xD
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