m4m reply from my queue
looks interesting, but needs some work on spacing, the patterns themself are mostly fine
General
- looks fine, but don'T you want to add any custom hitsounds?
Moonlight
- 00:16:727 (1,2) - rhythm from 00:13:417 (1,2,3,4) - felt nicer as it had that last high pitched sound clickable too, maybe use sth like http://i.imgur.com/H7IlWed.jpg
- 00:19:623 (1) - sure that might fit on the woosh sound, but it completely skips the very strong red tick making it weird to play
- 00:21:175 (5) - is this needed? putting a 1/4 hewre feels a bit too much
- 00:21:692 (1) - if oyu want to continue using such sliders, setting the tickrate to 2 would be a good idea since there are normally very audibl beats on the red ticks covered by them
- 00:24:485 - same as before. If you delete the note and press play on the blue tick, at least for me it doesnt sound liek there should be an object
the triples after those seem fine though - 00:26:658 (1,3,4,5) - having both either stacked or overlapped the same way would look nicer
- 00:29:554 (6,3) - stack properly?
- 00:39:072 (1) - would look nicer if you removed nc here and put it on 00:39:278 (2) - instead
- 00:46:520 (1,3,5) - would be nice if you could use the same ds for the overlaps on such spots, since a .1x differen is actually slightly noticeable during gameplay.
- 00:47:761 (5) - maybe end on red tick and add a 1/4 on the blue? red tick is quite audiblr so it would feel more fitting to play
00:51:072 (5) - too
01:04:313 (5) - those skip a way stronger beat than they end on, making them feel pretty awkward
01:05:968 (1) - etc. mentioned enough of them :v - 01:27:279 (1,2,3,1,2,3,4,5,6,7,8) - - could tone down the spacing here, it feels a bit over the top. you seem to space based on vocals, so put big jumps where they are actually strong and high pitched like those 01:27:899 (1,4) -
- 01:31:210 (1) - space this like the sliderjumps before
- 01:55:002 (4,5) - could space this a bit lower, even if those are sliders
- 01:57:279 (2) - there seems to be nothing on the end of this, putting a tripelt on 01:57:072 (1,2) - would be a nice idea
- 02:10:934 (1,1,1) - whats with the nc spam here? not necessary
- 02:29:141 (1,2,1,2,1,2,1,2) - spacing stuff again
- 02:38:658 (1) - you know :v
- 02:46:106 (2,4,5,6) - stack them manually to get a nice blanket with 02:47:348 (1) - http://i.imgur.com/HlIoCsT.jpg
- 03:00:589 (1,2,3,4,5,6,7,8) - at least scale it up gradually
- 03:03:899 (1) - same as 01:31:210 (1)
- 03:04:934 (1,1,1) - nc spam doesnt seem fitting here
- 03:10:520 (1,2,3,4) - stacks into jumps play awkward here imo, maybe try sth like http://i.imgur.com/RnsD6qg.jpg
- 03:23:761 (1,2,3,4) - same here, they just completely kill the momentum and there is no strong stop or anything in the music to force this
- 03:29:761 (1,2) - 2 ends on nothing again, triple or just makign 2 a circle would be nice
- 03:33:692 (1) - too much nc stuff makes it look a bit messy, remove those after the rep. sliders like this http://i.imgur.com/BshvhgA.jpg
- 04:04:520 (5,6,7,1) - those fell a bit too much over the top compared to the music and your normal spacing
- 04:29:554 (2) - already had that before
- 04:53:554 (1,2) - some others are pushing already it, but this really seems too much, the vocals are more like fading you and the backign track also isnt that strong, so why is there a fullscreenn jump?