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Team Grimoire - C18H27NO3(extend)

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Total Posts
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Topic Starter
DeletedUser_1574070
This beatmap was submitted using in-game submission on 2018년 4월 4일 수요일 at 오후 3:19:09

Artist: Team Grimoire
Title: C18H27NO3(extend)
Source: SOUND VOLTEX II -infinite infection-
Tags: Capsaicin Hardcore Gabber SDVX 2 SDVX2 pop'n music Sunny Park 制作決定記念 オリジナル楽曲コンテスト Production Confirmation Commemorative Original Song Contest Grimoire of Crimson TG-002 M3-35 Spring
BPM: 210
Filesize: 8387kb
Play Time: 05:33
Difficulties Available:
  1. Volcanic (6.95 stars, 1373 notes)
Download: Team Grimoire - C18H27NO3(extend)
Information: Scores/Beatmap Listing
---------------
hdhr plz
Reol
ㄹㅇ
Bearizm
o
Akiyama Mizuki
crazy map
caren_sk
crazyy
Len
ez
01:43 Fast: 03:20:780 (1,2) - 1/4
01:44 Fast: 프리뷰 셋팅 ㄱ
01:44 Kloyd: thx
01:44 Kloyd: fixed
01:44 Kloyd: both
Ozato Fumika

Fast wrote:

ez
01:43 Fast: 03:20:780 (1,2) - 1/4
01:44 Fast: 프리뷰 셋팅 ㄱ
01:44 Kloyd: thx
01:44 Kloyd: fixed
01:44 Kloyd: both
ㅋㅋ 양심 ㅇㄷ
Enon

Len wrote:

ez
01:43 Fast: 03:20:780 (1,2) - 1/4
01:44 Fast: 프리뷰 셋팅 ㄱ
01:44 Kloyd: thx
01:44 Kloyd: fixed
01:44 Kloyd: both

ㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Mechanizen
Nice :D
Enon
캡사이신 고추걸
HelloSCV
모딩 : 힛사를 넣으십시오 오! 이것은 힛사가 없는 맵
Beige

HelloSCV wrote:

모딩 : 힛사를 넣으십시오 오! 이것은 힛사가 없는 맵
tsugi
underrated gem
Reol
모야모야무슨날이야대체전부살아나잔어엌ㅋㅋ
Sulfur
:eyes:
Realazy
lemme know if you’re interested in ranking this
MaridiuS

Realazy wrote:

lemme know if you’re interested in ranking this
saem
Beomsan
쿠도스 코인 풀매수 했습니다
bbu
03:23:352 (1,2) - 스냅
04:06:923 (2) - 스냅

04:06:923 (2) - nc

02:49:923 (6) - 여기부터 http://puu.sh/zHeSP/25811fe919.jpg 이렇게하는게 박자맞는듯

03:08:637 (4) - 지우고 03:08:495 (3) - 3/4 슬라 괜찮을거같음 03:17:637 (1) - 이거처럼 03:08:637 (4) 저부분에는 아무소리가없음

UnRanked 매퍼가 감히 모딩 몇마디 남겨보고 갑니다 춍춍 ..^^ :D :D
Sonnyc
00:01:352 - 드레인 모자라신 거도 아니고, 음악 소리가 여기에서부터 들리는 것 같은데 음악이 없는 곳부터 스핀을 시작이 되고 있어서 어색하다고 느껴졌습니다.
02:56:709 (1) - 뒤의 03:06:995 (2) - 를 고려했을 때, 슬라이더 사이의 뉴콤이 조금 어색했던거 같습니다.
Kawashiro
00:38:780 (4,1) - delete one reverse in 4 for keep r.c

Ranking Criteria wrote:

Buzz sliders should have appropriate delay before the next note. 1/8 and 1/16 sliders should be followed by a 1/4 gap, whereas 1/12 sliders should be followed by a 1/6 gap. This ensures that the hit-window between hit objects is playable.
kds plz thx gl
VINXIS
mv2 wher
milr_
앙기모띠
Topic Starter
DeletedUser_1574070

[ White Music ] wrote:

앙기모띠
gimo
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