[General]
- The HP seems a little too cruel for Advanced; my suggestion is to set it at 7.5.
- OD of EXHAUST is way too high imo. The song's short and the SN:LN ratio isn't insanely big. Maybe ~8.5 at the most, but 8 probably works fine too.
sure for both[Beginner]00:13:300 (13300|3) - I'd consider making this an LN and end at 00:14:145 to represent the drum roll here.
no thanks, i havent used LN for the past whole part of the song, placing LN here seem too sudden00:16:680 (16680|1) - Since the drums are staccato here, I'd consider moving this to 2 to make a 3 note stack with 00:17:102 (17102|0,17525|0) to make it feel as if you're anchoring the drum, if that makes sense?
is this a typo? because it's already at 2 lol00:27:032 - I also might suggest using an LN here to represent the fast drum roll here. End at 00:27:666 ?
no thanks, it felt really out of place when i testplayed it00:36:117 (36117|3,36539|2,36962|3,37384|2) - Despite only being 1/1, it's still pretty right hand heavy. Maybe move 00:36:539 (36539|2,37384|2) into 2
woops ok00:27:666 - Add another note in 1 for the crash like at 00:38:440 (38440|1,38440|3) ?
sure,00:48:158 (48158|1,49003|1,49215|2) - Again, due to the LNs being left hand heavy, I'd consider swapping columns to look kind of like this
https://osu.ppy.sh/ss/6281765 okk01:00:200 (60200|0) - Since the pause at this note is really quiet, I'd suggest removing the note to emphasize the silence a little more.
ok, nice catch01:18:369 (78369|1,78686|2) - Swap columns? Again, this is cause of 01:17:524 (77524|1,77947|0,78369|1) which is easily avoidable.
ok01:32:947 (92947|1) - I don't think this LN is necessary since the sound cuts off after the crash. Reduce it to a short note?
LN is because of the slowy fading noise of echobtw i think u meant "basic" lol[Novice]00:17:102 (17102|0) - Reduce this note to a short note because the sound is cut off unlike 00:16:680 (16680|1,16891|3,17314|2) which are sustained.
for pattern wise, keep as LN, sudden normal note here is odd to look at00:23:863 (23863|0) - the same from above applies here too.
no, same reason as above00:25:448 (25448|3,25448|2,25764|2,25764|3) - I'd consider making this {14} or something since the chords directly after 00:25:976 (25976|1,25976|0,26187|0,26187|1) are the complement to {34} but are 1/2, whereas 00:25:448 (25448|3,25448|2,25764|2,25764|3) is 3/4, so it's kind of a difficult transition due to how the pattern's set imo.
nice, applied,00:28:933 (28933|1,29356|1,29779|1) - this is more nitpicky, but 3 note stack but 00:29:990 (29990|2,30412|2) is only two notes. So I'd try something like this instead
https://osu.ppy.sh/ss/6281831 not much opinion on shifting 1/2 stream patterns so, applied,01:10:024 (70024|3) - I'd consider moving this to 2 to avoid a minitrill with 01:10:024 (70024|3,70235|2,70447|3) which may be a little difficult to time and hit due to being on the 1/4 snap.
agree[Advanced]00:13:194 (13194|1,13405|1,13617|1,13828|1) - Oh, this stack. While it's not difficult to hit due to the moderate BPM, I would consider trying something like this instead for visuals
https://osu.ppy.sh/ss/6281847 trill-like pattern ( which resulted in stack ) was meant to emphasis drum sound, but i get what u mean, applied ur pattern and shifted things around00:24:708 (24708|2) - Consider moving to 1 since your previous patterning like at 00:20:905 - or 00:17:525 - doesn't use a 1/2 jack like you have at 00:24:497 (24497|2,24708|2)
applied and shifted pattern around00:30:835 (30835|2,31046|2) - Seems like an out of place jack. Maybe move 00:30:624 (30624|3) to 2 and 00:30:835 (30835|2) to 4?
jack is intended, layered to the drum sound, so keep,00:41:081 (41081|1) - Move this to 1 to continue the jack like pattern that you have where each note is 1/2 away from each other like 00:40:342 (40342|3,40553|3) - 00:40:448 (40448|1,40659|1) - and 00:40:764 (40764|2,40976|2)
i think the note at 2 is fine too so, keep00:41:187 (41187|2,41820|1) - if you accept the above, I would consider swapping columns here to avoid a 3 note stack at 00:40:764 (40764|2,40976|2,41187|2)
unapplicable as i didnt01:18:369 - This is just my visual preference but maybe try this instead?
https://osu.ppy.sh/ss/6281900 applied, pattern feels better for me too[Exhaust]00:20:060 (20060|3,20271|1,20694|1) - Why not turn these notes into 1/2 LNs like you did in Advanced? It's to represent the sustained piano right?
Exhaust focuses mainly on drums, plus, as difficulty curve, i've made them as jump, adding LN would make it unpleasant imo because ive only been using normal notes for the that whole section part of the song 00:27:243 - Right here, I'd try a roll pattern again like you did with 00:27:085 (27085|3,27138|2,27190|1,27243|0) cause it looks nicer imo, so move 00:27:455 (27455|0) to 2, 00:27:560 (27560|2) - to 1, and 00:27:666 (27666|0) to 3. You also get rid of the 3 note stack at 00:27:243 (27243|0,27455|0,27666|0) "
00:27:349 (27349|2,27455|0,27560|2) - as a mini trill is representing the drum sound, also imo in hard difficulty, short 1/2 stack doesnt matter too much, also, 4321 roll pattern then 234 chord actually feels weird for the fingers to press imo."
00:30:835 (30835|3) - Jack felt a little awkward for me. Maybe move this 2?
shifted patterns around00:57:982 - This part just felt a little right hand heavy. What about this?
https://osu.ppy.sh/ss/6281927 accepted,