M4MThe stream is the gate between the slow part and the new section, it does its' job well >.>
[O"(Q*)c==")*c 912839017238912389 hello how are you /////(((((((())))))))) yiha]
- 00:01:629 (1,2,3,4) - this doesn rly follow anything. The guitar isnt going with the vocals here. 00:02:072 - guitar note 00:01:951 (3,4) - arent rly on anything. If you did this intentionally i would recommend you lower the spacing (scale it down) since its confusing to play (confused me 5 timesi tried till i decided to look wtf was going on) smth that isnt in the music. The mp3 is crap so that's why the guitar is slightly off, the guitar does clearly land on 00:01:790 but it is supposed to land on 00:02:112 as well, but it is just slightly off. I made something else that's more friendly but it doesn't leave the rhythm empty.
00:03:562 (1) - having a slider this cramped in itself makes it look edgy (no pun intended). You could "unfold" it a bit more I agree that it might look a bit cramped with the current shape, but I like it and it goes really really well with the pattern.
00:03:562 (1,1) - space this out a bit more so there is some space between them. Looks betetr imo. i mean you have this space between all the other sliders aswell Spaced it out a bit.
00:04:529 (2,3) - rly wierd since they play on nothing... Please listen closely, I know the second note is slightly off but they clearly exist, the mp3 is crap but the notes are snapped fine at 00:06:785 (2,3) - for example, that's the same
What are the green lines following? Vocal range? Actual notes sung? Intensity of said vocals? I wont tell you to not do this but it plays wierd when you 0.8 on this 00:05:818 - and this 00:06:463 (1) - when they feel so much different. Intensity and range, whatever feels right to me. The first slider is fine so I guess I should slow down the second one a bit more, so I'll do that.
00:07:752 (1,1,1,1) - why gradually reduce the speed but increase the spacing between them? Are you trying to enhance the song by slowing things down or making it harder by having sharper drops from 3/4 to 3/4 sliders? I felt like the vocals become slighlty weaker over time in this stanza so I reduced the SVs, spacing are like that are for asthetics and they play pretty well too.
00:10:330 - you should add some of those sv changes around here aswell. I guess I will.
00:12:264 (2,3) - wierd again (at this point i wouls suggest you atleast use some propper hitsounds so they dont feel so out of place :/ )
00:14:842 (2,3) - ^ Weird, no one mentioned those as weird so far, I might find some different hitsound for them.
00:15:486 (1) - did you intend the wistle on the slider body? This whistle sound while dragging the slider is annoying Not intended, removed.
00:21:287 (3,4,5,6,7,8,9,10) - ok now whis rly takes the cake... You cant just start adding rythms they dont exist just because you want there to be this rythm. Not following the music is worse than overmapping imo, but adding an 8 note stream is quite a strech. Its like you want to run into trouble.. It has a purpose, although overmapped, it works really really well with the song, creates intensity right into the strong section and whatnot, the hitsound help it to blend with the song and it creates something even better.
00:26:754 (5,6,1) - it would be better not to have these three one one circular 3 note pattern since 00:27:088 (1) - changes the timing by quite a bit dont you think? I would suggest you change this 00:26:431 (4) - to 2 notes and 00:26:754 (5,6) - to a 1/2 slider Oh shit I knew I forgot something I wanted to change after I played the map, changed.
00:29:988 (3) - move this to 324|296 so the pattern has more space and looks better overall Nice, I like it.
00:39:260 (3) - this is overmapped but it doesnt hurt that much since its barely noticeable It's not, delete the note and listen closely
00:43:127 (4) - do this like you did those 01:00:634 (1,2,3) - It's fine as it is.
00:50:620 (2) - you think you can put this infornt of the slider. It looks kinda meh
00:58:056 (1,2,3) - change 1 and 2 for a slider since the intensity drops almost instantly after 00:57:895 (5) - . It played very wierd... Repositioned them so it should be better.
01:01:762 (6) - cant you do smth more visualy apealing ? Like... atleast the other sliders looked kinda ok and cool But I like it :< Slighty changed, might overhaul later.
01:03:212 (1,2) - Can you atleast put a 1/2 slider so 01:03:714 - can be made clickable. You did this rythm other times aswell but this time it even felt off-putting in all my plays.
01:04:197 (1,2,3,4) - less off-putting since you get used to it... but if ou change the above than change this aswell. Chagned both ^ Including some nearby patterns.
01:13:865 - its kinda wierd to ignore the strong guitar for the overmapped stream + kickslider Changed pattern around a bit.
01:21:277 - This should be clickable. A new verse starts here. 01:21:116 (6) - this doesnt look or play good (prolly the akward flow) so you can replace it by a circle and then add a sldier for the verse. Yeah I agree, changed.
01:27:400 (2,1) - move either of the two away so that 01:27:722 (1) - gets more emphasis. Repositioned.
01:27:722 (1) - you could aslo reduce the sv back to 1 here so the transition happens more smoothly (creating stress through emphasis is more dinamic than relative speed slider speed changes. (or just reduce the sv to 1.0x) But I reduced it already.. It is 0.8 here.
01:31:912 (2,3,4) - this is rly hard to hit considering its the only patern spaced like this in the whole map That's not really hard, 01:16:443 (2,3,4) - is siimlar.
01:34:973 (8) - it woul fit better if these two kicks were with the others together 01:35:134 (1,2,3,4,1) - . I can't really agree on that.
01:35:457 - Since the song is cut you wont be able to map the next section in the song... so why start it. It feels wierd to end in the middle of a new section. Because it's still part of the song and it's not low enough to be the outro.
01:36:934 - this kinda off, the fuck timing? Yeah.. blame the mp3, best I could get, there's no point in adding a timing point there because it immediately gets fixed, but it is not really noticeable so I'd say that's fine.
sry i dont think i can mod the other difs, this already took long enough and i didnt even write down all my thoughts. (it just got tiring after 4 mods today...)
Its cool to hit those sliders, but man is it off-putting when you have to play an 8-note (9 with slider) while the song is still in its chill phase :/
you should get some more professional modders on this
this dog tho wtf it that thing...
The 'dog' (lion zz) is Kon from Bleach http://bleach.wikia.com/wiki/Kon
Mod was very helpful, thanks, I'll finish mine now.
I should note that I added a new clap, and it is much betta, so redl.