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THE ORAL CIGARETTES - Kyouran Hey Kids!! [OsuMania]

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Topic Starter
Sies

ArcherLove wrote:

hai

beginner

00:21:461 (21461|2) - ini mending ganti begini http://puu.sh/nlPur/293422635f.png lebih enak dimainin rejected. karena emg bagian yg drumnya cepet di bikin ln, kalo yg di setiap situ kasih note 1/2 terus bosen pasti :'3

intermediate

01:29:278 (89278|1,89278|2) - pindah ke 1-4 aja rejected. suara drum kick nya sama kaya 01:29:067 (89067|2,89067|1,89490|1,89490|2) -

advance

00:06:884 (6884|1) - pindah ke 3 accepted. :3
00:08:152 (8152|2) - pindah ke 2 ^

itu deh ww, sudah siap bubble sih menurut saya :)
good luck!~
okeehh done yaa.. updated! thanks modnya :3
pnx
From PnX's modding queue



MY MODS

Beginner

No errors


Intermediate

No errors


Advance

00:38:997 (38997|3,38997|2) - Move to 00:38:997 (38997|2,38997|1)

No kds. It's only a little suggestion.
GL >,<
PDJoon-
(from queue)
Hi~
I'm extremely sorry if it's not that good ._.
But I've tried my best and here's what I found You may reject them doe ._.

Beginner
00:28:856 Triple (Probably too difficult for beginner?)
01:02:447 (62447|3,64137|0,65828|3,69208|0,70898|3) - Doubles
01:28:856 Single
Intermediate
00:09:208 (9208|3,10053|0,10898|2,11321|2,11743|3) - Only a suggestion.. Doubles here? If it seems too difficult, it's okay
00:12:588 (12588|2,13433|1,14278|1,15968|3,16814|0,17659|3,18504|0,19349|1,20194|2) - Same as ^
Advanced
No errors
But I found something in the background that bothers me.. IDK if it's only on me o rno, but there's 3 bg(s) in my storyboard (design) that makes the bg black all the time?

Sorry if it's not a perfect mod and suggestions
Anyway thanks for queuing in my page ^^
Topic Starter
Sies

PnX wrote:

From PnX's modding queue



MY MODS

Beginner

No errors


Intermediate

No errors


Advance

00:38:997 (38997|3,38997|2) - Move to 00:38:997 (38997|2,38997|1)

No kds. It's only a little suggestion.
GL >,<

lejel wrote:

(from queue)
Hi~
I'm extremely sorry if it's not that good ._.
But I've tried my best and here's what I found You may reject them doe ._.

Beginner
00:28:856 Triple (Probably too difficult for beginner?)
01:02:447 (62447|3,64137|0,65828|3,69208|0,70898|3) - Doubles
01:28:856 Single
Intermediate
00:09:208 (9208|3,10053|0,10898|2,11321|2,11743|3) - Only a suggestion.. Doubles here? If it seems too difficult, it's okay
00:12:588 (12588|2,13433|1,14278|1,15968|3,16814|0,17659|3,18504|0,19349|1,20194|2) - Same as ^
Advanced
No errors
But I found something in the background that bothers me.. IDK if it's only on me o rno, but there's 3 bg(s) in my storyboard (design) that makes the bg black all the time?

Sorry if it's not a perfect mod and suggestions
Anyway thanks for queuing in my page ^^
Thanks for the mod! :3 Update!
cgk_old
Re-mod checks. Hii I'm comeback, lol

Only at advanced diff 00:18:715 (18715|3) - move to 1. for the same variaton 00:19:560 (19560|1,19560|3,20405|2,20405|0) -

Good luck. Your beatmap nearly ready for ranked. Ask someone to check your metadata. :)
No Kudos pls.
Topic Starter
Sies

cgk wrote:

Re-mod checks. Hii I'm comeback, lol

Only at advanced diff 00:18:715 (18715|3) - move to 1. for the same variaton 00:19:560 (19560|1,19560|3,20405|2,20405|0) -

Good luck. Your beatmap nearly ready for ranked. Ask someone to check your metadata. :)
No Kudos pls.
well.. i didn't see it :v thanks for your sharp eyesight. Updated! please check the metadata :'
Protastic101
Hello~
Beginner
00:33:715 - Add something since you can easily hear the drum play?
01:22:518 (82518|1) - ? I can't hear anything playing here that would fit an LN.
Intermediate
00:39:419 (39419|2,39525|3,39630|2,40264|1,40370|0,40475|1) - One handed 1/4 beat might be a bit difficult for an intermediate difficulty.
Advanced
All good :)
No kudosu, just small suggestions :D Excellent map. I would love to see this ranked. Have a star. *pew pew*
Topic Starter
Sies

Protastic101 wrote:

Hello~
Beginner
00:33:715 - Add something since you can easily hear the drum play? sure. accepted. also i added note at 00:28:644 - because it had same sound too.
01:22:518 (82518|1) - ? I can't hear anything playing here that would fit an LN. rejected. it had sound like 00:55:475 (55475|0) - too.
Intermediate
00:39:419 (39419|2,39525|3,39630|2,40264|1,40370|0,40475|1) - One handed 1/4 beat might be a bit difficult for an intermediate difficulty. Hmm.. I agree! done.
Advanced
All good :)
No kudosu, just small suggestions :D Excellent map. I would love to see this ranked. Have a star. *pew pew*
Waaaa thanks for the mod. and thanks for the sp too ><
Updated!
Muu-chan
hii~
udah bagus kok mapnya

cmn itu knp pake widescreen? kayanya gada SBnya deh.. mending di uncheck aja. Malah BGnya jd item gini u u http://osu.ppy.sh/ss/4649117
aku saranin jg SVnya kaya gini. Lebih enjoyable imo http://puu.sh/nth7d/3309a3dd82.png

goodluck^^
Topic Starter
Sies

Muu-chan wrote:

hii~
udah bagus kok mapnya

cmn itu knp pake widescreen? kayanya gada SBnya deh.. mending di uncheck aja. Malah BGnya jd item gini u u http://osu.ppy.sh/ss/4649117
aku saranin jg SVnya kaya gini. Lebih enjoyable imo http://puu.sh/nth7d/3309a3dd82.png

goodluck^^
Simply mod muu-chan>< btw itu widescreen nya udh di uncheck kok. terus kalo masalah sv rejected. soalnya unreadable bgt. ga tau sih itu kan menurut aku. kalo menurut orang lain blm tau juga :3
thx mod nya ehehe
Amids
udah tinggal bn req ini mah :3
Topic Starter
Sies
bn req juga ga tau bn nya pada kemana :' atau emg harus punya metadata check dulu kali yaa.. tapi katanya raika gpp kalo udh siap lsg bn req aja><
443_old
Panggilan buat ngecek metadata._.

Artist : THE ORAL CIGARETTES
Romanised Artist : THE ORAL CIGARETTES
Title : 狂乱 Hey Kids!!
Romanised Title : Kyouran Hey Kids!!
Source : ノラガミ ARAGOTO
Tags : noragami aragoto opening 2 tv size hiyori yato yukine tambain aj yg kurang

maap yak lama. sumber :
http://noragami-anime.net/disco/detail.php?id=1011083
http://theoralcigarettes.com/discography/
https://osu.ppy.sh/s/371419
https://osu.ppy.sh/s/371118

ref nya di artist itu pake ジ オーラル シガレッツ (https://ja.wikipedia.org/wiki/THE_ORAL_CIGARETTES) tapi karena yg prev ranked bitmep nya pada ga pake, yasudah nggausah di pake.
mungkin sisanya ntar dicek lg sama om/tante bn. cuma bs segitu aj

gudlak bitmepnya om >,<

no kds.

makasih gugel, makasih trenslet, makasih semuanya :v
Leonita
maps perjuangan :o
cepet ranked yaa :D
Topic Starter
Sies

yuleee wrote:

maps perjuangan :o
cepet ranked yaa :D
kamu juga aku perjuangin kok *ehm :v
amiinn ranked :3

443 wrote:

Panggilan buat ngecek metadata._.

Artist : THE ORAL CIGARETTES
Romanised Artist : THE ORAL CIGARETTES
Title : 狂乱 Hey Kids!!
Romanised Title : Kyouran Hey Kids!!
Source : ノラガミ ARAGOTO
Tags : noragami aragoto opening 2 tv size hiyori yato yukine tambain aj yg kurang

maap yak lama. sumber :
http://noragami-anime.net/disco/detail.php?id=1011083
http://theoralcigarettes.com/discography/
https://osu.ppy.sh/s/371419
https://osu.ppy.sh/s/371118

ref nya di artist itu pake ジ オーラル シガレッツ (https://ja.wikipedia.org/wiki/THE_ORAL_CIGARETTES) tapi karena yg prev ranked bitmep nya pada ga pake, yasudah nggausah di pake.
mungkin sisanya ntar dicek lg sama om/tante bn. cuma bs segitu aj

gudlak bitmepnya om >,<

no kds.

makasih gugel, makasih trenslet, makasih semuanya :v
okeh done, akhirnya udh di konfirm keberadaannya :v
makasih metadata cek nya
updated!
yudhajs
from queue
Hi
New at modding let's start

col|1|2|3|4

Intermediate

00:13:644 |4 move to 00:13:644 |3 for better pattern
00:13:856 |3 move to 00:13:856 |4 same reason
00:25:053 |3 move to 00:25:053 |4 ^
00:25:898 |2 move to 00:25:898 |1 ^
00:29:278 |1 move to 00:29:278 |2 ^
00:42:166 |2 move to 00:42:166 |1 ^
00:42:377 |1 move to 00:42:377 |2 ^
00:45:123 add a note
00:45:335 ^
00:45:546 ^
01:02:870 |4 move to 01:02:870 |3 for better pattern
01:03:292 |2 move to 01:03:292 |1 ^
01:03:504 |1 move to 01:03:504 |2 ^
01:04:560 |2 move to 01:04:560 |3 ^
01:04:771 |3 move to 01:04:771 |4 ^
01:09:630 |3 move to 01:09:630 |2 ^
01:09:842 |2 move to 01:09:842 |1 ^
01:10:898 until 01:11:954 do the same like in the 01:04:137 until 01:05:194

Advanced

00:49:137 until 01:12:377 why there is LN all the way it'll mess thinks up why not delete it and redesign the pattern
YatsuKaori
ew, mending kalo udah ada storyboardnya coba cari orang yang bisa mod story board biar ga ke-DQ gara gara storyboard
Topic Starter
Sies

Lina Sintyadewi wrote:

ew, mending kalo udah ada storyboardnya coba cari orang yang bisa mod story board biar ga ke-DQ gara gara storyboard
iya tan.. cuma aku nya ga tau modder sb siapa '-' ntar keliling deh wkwk. makashie :v
marcuddles
Hi from my metadata checking queue :3

Artist: THE ORAL CIGARETTES
Title: 狂乱 Hey Kids!!
Source: ノラガミ ARAGOTO
Tags: noragami aragoto opening 2 tv size hiyori yato yukine

Everything right, good luck :3
Topic Starter
Sies

Mark101 wrote:

Hi from my metadata checking queue :3

Artist: THE ORAL CIGARETTES
Title: 狂乱 Hey Kids!!
Source: ノラガミ ARAGOTO
Tags: noragami aragoto opening 2 tv size hiyori yato yukine

Everything right, good luck :3
okaayy thanks for the check >< good luck too eheehe
Ripball
From my queue

More songs with SB/SV, Oh yeah...
I need really a tutorial to how to make SB ;_; .
Advanced
00:58:433 (58433|0,58644|1) - I don't know about this if you need apply ctrl+g.
and
01:09:525 to 01:11:109 - Using same 0,1 pattern, but I think is okay with the song.

That's all.
This song is too good for me to modding it, maybe is because was 3.02 stars, I don't know.
Anyway, feel free to reject it if you won't use this suggestions or if my mod was too short.
Good luck :D
Nivrad00
From Nivrad00's Mania Queue

Looks like a simple but very competent map. I see you mapped mostly drums, but there's enough variation to make it interesting and the SVs and storyboard (kudos to lejel) adds enough to make it outstanding.

Speaking of SVs, nice!! They add a lot of flavor but they're still very reasonable to read. The 1.00x and 1.05x parts are an interesting touch that not a lot of mappers consider. I hope you keep experimenting with SV in the future.

I also think you did a great job of using repetition (pattern-wise) to make your map more orderly and structured. Makes a lot of sense for drums, which are usually very orderly and structured in the first place, but lots of people don't think about that.

So uh, no suggestions. Looks like you have enough mods already, anyway. This is a wonderful little set so I hope you manage to get it ranked!! ;n;

Have some stars
Topic Starter
Sies

DkAngelS wrote:

From my queue

More songs with SB/SV, Oh yeah...
I need really a tutorial to how to make SB ;_; .
Advanced
00:58:433 (58433|0,58644|1) - I don't know about this if you need apply ctrl+g.
and
01:09:525 to 01:11:109 - Using same 0,1 pattern, but I think is okay with the song.

That's all.
This song is too good for me to modding it, maybe is because was 3.02 stars, I don't know.
Anyway, feel free to reject it if you won't use this suggestions or if my mod was too short.
Good luck :D
thanks for the mod:3 no prob its good for me

Nivrad00 wrote:

From Nivrad00's Mania Queue

Looks like a simple but very competent map. I see you mapped mostly drums, but there's enough variation to make it interesting and the SVs and storyboard (kudos to lejel) adds enough to make it outstanding.

Speaking of SVs, nice!! They add a lot of flavor but they're still very reasonable to read. The 1.00x and 1.05x parts are an interesting touch that not a lot of mappers consider. I hope you keep experimenting with SV in the future.

I also think you did a great job of using repetition (pattern-wise) to make your map more orderly and structured. Makes a lot of sense for drums, which are usually very orderly and structured in the first place, but lots of people don't think about that.

So uh, no suggestions. Looks like you have enough mods already, anyway. This is a wonderful little set so I hope you manage to get it ranked!! ;n;

Have some stars
sure thanks. i'm searching for bn to bubble my maps. thank you so much for the stars. :3 have a nice day sir!
-BANGKE-
Bubbled!
Pope Gadget

-BANGKE- wrote:

Bubbled!
>implying
Leonita
youuu~
Topic Starter
Sies

-BANGKE- wrote:

Bubbled!

Pope Gadget wrote:

-BANGKE- wrote:

Bubbled!
>implying
searching bn ..... :'

yuleee wrote:

youuu~
you too :v *ngode ikon
Crusts
dah bubble kapan ranked ? xD bentar lagi 1st ranked map dah om hiki
Topic Starter
Sies

Crusts wrote:

dah bubble kapan ranked ? xD bentar lagi 1st ranked map dah om hiki
blm bub ini mah :' lagi searching bn huhu.. itu mah om bangke php:(
amin ranked :3
Amids
dorrr
Topic Starter
Sies

Hamids- wrote:

dorrr
main tembak"an jangan disini ntar meletus :'
Leonita
KULUTU KULUTU~~~~
Surono
ah demmmm, I need some S3AW33D ( Rokok rasa air laut Rumput Laut ganja laut :U )

rip BANGKEK, cant be BN cuz Nuke'd by Korut ;L_;
Topic Starter
Sies
rip bangke cant be bn (2)
werisdabe'en
-NanoRIPE-
BGnya rada gimana gitu :3 ~
kayak ada bekas crop dan kurang rapi ~
coba cari bg yg lain ~
btw Nice SB ~
Topic Starter
Sies

-NanoRIPE- wrote:

BGnya rada gimana gitu :3 ~
kayak ada bekas crop dan kurang rapi ~
coba cari bg yg lain ~
btw Nice SB ~
nice catch buat bg nya >< thx ehehe
sb nya di bikin sama orang special xD
changed bg. waiting for last mod.
DeletedUser_6472510
kata2 horor
kapan ranked?
kapan ranked?
kapan ranked?

:v

abang gue nih :v
semangat ya!! klo ranked bagi2 duit yah :v
Topic Starter
Sies
Savelog from Blocko for SV checks.
IRC
2016-06-03 23:27 Blocko: ok let's go
2016-06-03 23:27 Blocko: ACTION is editing [http://osu.ppy.sh/b/822080 THE ORAL CIGARETTES - Kyouran Hey Kids!! [Advanced]]
2016-06-03 23:27 hikikuman: ACTION is editing [http://osu.ppy.sh/b/822080 THE ORAL CIGARETTES - Kyouran Hey Kids!! [Advanced]]
2016-06-03 23:28 Blocko: first off
2016-06-03 23:28 Blocko: 00:35:194 -
2016-06-03 23:28 Blocko: this jump here feels weird while playing it
2016-06-03 23:28 hikikuman: yeah
2016-06-03 23:29 hikikuman: so it's no sv able?
2016-06-03 23:30 Blocko: oh it can work
2016-06-03 23:31 Blocko: it just doesn't play well
2016-06-03 23:31 hikikuman: yeah it's mean wrong sv
2016-06-03 23:31 Blocko: something like [http://puu.sh/pfpNz/991996feb4.png 1.6x > 1.2x > 0.8x > 0.4x] would be pretty cool for this one imo
2016-06-03 23:31 hikikuman: okaayy i'll try
2016-06-03 23:31 hikikuman: 00:35:194 -
2016-06-03 23:34 hikikuman: it's good
2016-06-03 23:34 hikikuman: and smooth than before
2016-06-03 23:38 Blocko: oops had to switch skins
2016-06-03 23:38 Blocko: anyway uhh
2016-06-03 23:38 hikikuman: yes
2016-06-03 23:40 Blocko: 00:06:884 - if you want, you can add a little pause here that speeds up to the next chord ~for cool SV effects~ http://puu.sh/pfqhI/4c1b7e78f7.png
2016-06-03 23:41 hikikuman: okehh.. on my way xD
2016-06-03 23:41 hikikuman: before that i've add pause there. but i delete it
2016-06-03 23:42 Blocko: hm
2016-06-03 23:44 hikikuman: whoaaaa
2016-06-03 23:44 hikikuman: it's good ><
2016-06-03 23:44 hikikuman: and also i like it. thanks xD added
2016-06-03 23:44 Blocko: ayy
2016-06-03 23:46 hikikuman: :3
2016-06-03 23:51 Blocko: you can also produce the same effect on 00:47:870 - and 01:14:490 -
2016-06-03 23:52 Blocko: the current ones feel like they didn't really add enough impact to the chorus
2016-06-03 23:52 Blocko: so, try them out. see how it feels for you and for the song
2016-06-03 23:53 hikikuman: hmm.. oke im on my way to check it
2016-06-03 23:55 hikikuman: ahh
2016-06-03 23:55 hikikuman: yeah you right
2016-06-03 23:55 hikikuman: okaayy deleted :'3
2016-06-03 23:56 hikikuman: 01:14:490 - here also?
2016-06-03 23:57 Blocko: yeah
2016-06-03 23:57 Blocko: 01:26:321 - kiai ends here btw
2016-06-03 23:58 hikikuman: done
2016-06-03 23:58 hikikuman: also the kiai fixed
2016-06-04 00:03 Blocko: hold on testing some stuff
2016-06-04 00:03 hikikuman: yup i'll be waiting
2016-06-04 00:14 Blocko: ok back
2016-06-04 00:14 Blocko: uhh
2016-06-04 00:14 hikikuman: ayy
2016-06-04 00:14 hikikuman: xD
2016-06-04 00:14 hikikuman: still here
2016-06-04 00:15 Blocko: 00:42:377 - even though these jumps are short, they still feel rather abrupt
2016-06-04 00:16 Blocko: you could try [http://puu.sh/pfso6/5e2e111b42.png this one]. it reduces the harshness in the jumps as well as making it easier for the player to hit the next set of chords
2016-06-04 00:16 hikikuman: got reference from... i forgot xD
2016-06-04 00:16 Blocko: same for 00:44:067 -
2016-06-04 00:16 Blocko: hm
2016-06-04 00:16 hikikuman: sure i'll try :3
2016-06-04 00:17 hikikuman: me too and others feel abrupt
2016-06-04 00:21 Blocko: oh and for 00:44:067 - you can keep the 1.5x ~ 0.5x jumps since the chords have a good enough distance for the SVs
2016-06-04 00:21 Blocko: for this one 00:46:602 - i mean
2016-06-04 00:27 hikikuman: waaa
2016-06-04 00:27 hikikuman: done
2016-06-04 00:27 Blocko: how did it feel?
2016-06-04 00:28 hikikuman: better.. it's not abrupt in my opinion
2016-06-04 00:28 hikikuman: but i think 2.20 is too fast
2016-06-04 00:29 Blocko: oh you can reduce it
2016-06-04 00:29 Blocko: just be sure that it doesn't disrupt the overall jump is all
2016-06-04 00:29 hikikuman: yeah
2016-06-04 00:30 hikikuman: just reduce a bit
2016-06-04 00:35 Blocko: alright time for some actual suggestions
2016-06-04 00:35 Blocko: actual pattern* suggestions
2016-06-04 00:35 hikikuman: yup i ready xD
2016-06-04 00:37 Blocko: 00:10:687 - to 00:11:954 - overall pattern seem to have a left hand bias because of the trill
2016-06-04 00:39 hikikuman: yup
2016-06-04 00:39 hikikuman: so make it balance
2016-06-04 00:39 hikikuman: how about 00:11:954 (11954|0) - to 4?
2016-06-04 00:39 Blocko: yep
2016-06-04 00:40 Blocko: actually i was thinking more like this one to alleviate overall left hand stress https://osu.ppy.sh/ss/5305448
2016-06-04 00:41 Blocko: it's a different pattern from the previous one so it's not as boring overall
2016-06-04 00:41 hikikuman: okee
2016-06-04 00:41 hikikuman: nice suggestion. applied
2016-06-04 00:42 Blocko: coolio
2016-06-04 00:43 Blocko: 01:29:278 (89278|2,89278|3,89490|1,89490|0) - should be [12] and [23] if we're highlighting the guitar pitch
2016-06-04 00:44 hikikuman: it's good to follow guitar pitch. like intro i following guitar pitch too
2016-06-04 00:44 hikikuman: accepted and done
2016-06-04 00:44 hikikuman: it's nice
2016-06-04 00:45 Blocko: neat
2016-06-04 00:46 Blocko: can't help but notice this part 00:35:616 - is really identical to 00:08:574 -
2016-06-04 00:48 hikikuman: okehh re arrange at here 00:35:616 -
2016-06-04 00:48 Blocko: (or you could ctrl + h)
2016-06-04 00:48 Blocko: don't tell anyone i said that
2016-06-04 00:49 hikikuman: lol xD
2016-06-04 00:49 hikikuman: just re arrange like this
2016-06-04 00:49 hikikuman: http://puu.sh/pfuor/189f2f5291.png
2016-06-04 00:50 hikikuman: like your suggestion pattern at 00:11:109 -
2016-06-04 00:50 Blocko: nice
2016-06-04 00:50 hikikuman: and it's so good ><
2016-06-04 00:50 Blocko: wew
2016-06-04 00:50 Blocko: glad you like it
2016-06-04 00:51 hikikuman: glad you want to help me
2016-06-04 00:51 hikikuman: ehe
2016-06-04 00:59 Blocko: 00:54:208 (54208|1) - split the LN in half? the e-guitar there changes pitch in the middle
2016-06-04 01:00 hikikuman: here right?00:55:053 -
2016-06-04 01:00 Blocko: yea
2016-06-04 01:02 hikikuman: okaayy done
2016-06-04 01:02 hikikuman: also some note are move to the right place
2016-06-04 01:02 hikikuman: so it's enjoyable when playing the map
2016-06-04 01:02 Blocko: that's fine
2016-06-04 01:03 hikikuman: yup
2016-06-04 01:03 Blocko: 01:21:250 (81250|1) - same for this one actually
2016-06-04 01:03 hikikuman: on my way..
2016-06-04 01:03 hikikuman: then how about 00:02:130 -
2016-06-04 01:03 hikikuman: it's not yet hitsounded
2016-06-04 01:04 hikikuman: it's ok? or i should add hitsound there?
2016-06-04 01:05 Blocko: should be fine
2016-06-04 01:05 Blocko: unless you really want to
2016-06-04 01:06 hikikuman: i think it's fine too
2016-06-04 01:10 Blocko: welp i think that's all for today from me
2016-06-04 01:10 Blocko: i gtg do stuff wew
2016-06-04 01:10 hikikuman: xD
2016-06-04 01:10 hikikuman: thanks :3
2016-06-04 01:10 hikikuman: save log?
2016-06-04 01:11 Blocko: sure
Nivrad00
BN check
General
Timing

Why don't you make the kiais consistent?

You should also consider making the speeds a little more consistent:
00:22:095 - Beginner and Advanced have 0.95x, but Intermediate has 1.0x
01:02:659 - Beginner and Advanced have 1.05x, but Intermediate has 1.0x
That doesn't really make sense ==a

Storyboard

There are some unused files in the SB folder that you should delete:

honor-hero.png
thumb.db (looks like this was a glitch or something, should be ok if you just delete it P:)

5548272.jpg and 608362.jpg are too large based on the ranking criteria. Make sure 548272.jpg is less than 640 pixels wide and 608362.jpg is less than 480 pixels tall. Here's what the RC says:
The maximum dimensions for tall or wide scrolling images are 640x1440 and 1920x480 respectively. This is for the sake of gameplay performance, image loading time, and filesize.
Hitsounding

I found a couple of unused files that you should delete. I checked this by using ctrl+f on the .osu's, but if I made a mistake please tell me which diff and what time the file is used ;n;

LR_Drum Rpd vFast.wav
LR_Drum Rpd Fast.wav

NOTE: you have both of these files in the song folder:
LR_Drum Rpd Fast .wav
LR_Drum Rpd Fast.wav
The first one is used but the second one is not, so you only have to delete the second one

Another issue: Beginner uses a hitsound called "LR_Drum Hit Beat Low.wav" which does not exist. Please add LR_Drum Hit Beat Low or use another sound instead
Difficulties
I actually have no suggestions lol
Great mapping! SVs look cool. I'll be glad to bubble once you address the issues above. You may need to call lejel and Raika to fix some things ;n;
Topic Starter
Sies

Nivrad00 wrote:

BN check
General
Timing

Why don't you make the kiais consistent?

You should also consider making the speeds a little more consistent:
00:22:095 - Beginner and Advanced have 0.95x, but Intermediate has 1.0x
01:02:659 - Beginner and Advanced have 1.05x, but Intermediate has 1.0x
That doesn't really make sense ==a fixed

Storyboard

There are some unused files in the SB folder that you should delete:

honor-hero.png
thumb.db (looks like this was a glitch or something, should be ok if you just delete it P:)

5548272.jpg and 608362.jpg are too large based on the ranking criteria. Make sure 548272.jpg is less than 640 pixels wide and 608362.jpg is less than 480 pixels tall. Here's what the RC says:
The maximum dimensions for tall or wide scrolling images are 640x1440 and 1920x480 respectively. This is for the sake of gameplay performance, image loading time, and filesize.
Hitsounding

I found a couple of unused files that you should delete. I checked this by using ctrl+f on the .osu's, but if I made a mistake please tell me which diff and what time the file is used ;n;

LR_Drum Rpd vFast.wav deleted
LR_Drum Rpd Fast.wav

NOTE: you have both of these files in the song folder:
LR_Drum Rpd Fast .wav
LR_Drum Rpd Fast.wav
The first one is used but the second one is not, so you only have to delete the second one deleted

Another issue: Beginner uses a hitsound called "LR_Drum Hit Beat Low.wav" which does not exist I'm so sorry that it's my mistake. I forgot to make it LR_Drum Beat Low.wav instead of LR_Drum Hit Beat Low.wav. So, I've changed the name of that hitsound. Please add LR_Drum Hit Beat Low or use another sound instead
Difficulties
I actually have no suggestions lol lol xD
Great mapping! There's a lot of parallel construction, which many 4K mappers tend to neglect. SVs look cool. I'll be glad to bubble once you address the issues above. You may need to call lejel and Raika to fix some things ;n; Thanks Nivrad! I've fixed Raika's hitsound and for the storyboard, i'm waiting confirmation from lejel.
Thanks for the check^^ I'll call you back after lejel.
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