ok, i will try :3
stay determinated xDThe_CJ wrote:
also... little update ... im working on a storyboard
I WILL,[-Reol] wrote:
Hi, my quick mod by request!
General:
Add an epilepsy warning, it's a great storyboard, but VERY flashy.
(v found here v)Insane- First of all i think you should change the AR from 9 to something between 9,2 to 9,4 to lower the object density since it might cause trouble reading patterns at 240 BPM.
00:34:991 (1,2,3,4,5,1) - you left out a tick between the stream and the slider, you should either leave a bit of space between those or fill the tick with another stream circle.
00:49:866 (4,1) - try putting an equally spaced circle on the red tick between those, the pause feels really awkward and the music seems to allow it.
01:09:366 (1,2) - good opportunity to use a 1/4 stream or sliders instead of 1/2 sliders.
01:25:366 (1) - ^ExtraI actually didn't find anything significant here, seems good!ExtremeNot a lot because i am unsure about alot of things.
- This might come down to preference but a suggestion would be to make 01:09:366 (1) - shorter and have it repeat 1/4 instead of 1/2.
Good luck and stay determined! ^o^
Thanks , and about the Diff names. i ask Desperate-kun he said its ok as longest there is a clear diff increase, so i hope its oklazyboy007 wrote:
Hey from my modding queue for NM
General:
GREAT FREAKING STORYBOARD
If you want to rank this, don't you need a <2* map? Because your mapset doesn't have one, and I think it's unrankable without :/
-M4x's Easy:
This is too hard for an Easy, rename it Advanced I think
00:52:616 (4,5) - make this one slider, there's a continuous note here
Don't see more mistakes here ^^ Nice diff. Flow could be a little better, and such long singletaps are really too hard for an Easy diff.
Normal:
00:19:366 (1,2,3) - stacking issue
00:36:116 (2,1,2,3) - inconsistent spacing, shouldn't be the case on a Normal diff, all other spacing issues won't be pointed out one by one, but be careful
00:57:366 (1) - not allowed anymore those kinds of sliders are also very hard to read, so make this different (you won't be able to rank this)
01:01:366 (1,2,3,4) - stacking issue
02:14:116 (6,7) - stacking issue
02:21:366 (3,4) - ^
03:00:241 (2,3,4) - too difficult to read for a normal diff
Hard:
00:32:241 (1,1) - stacking issue
00:33:366 (2,1) - ^
00:42:866 (3,2) - ^
00:44:741 (3,2) - ^
00:46:366 (1,1) - ^
00:52:991 (5,6) - too hard for a hard (yeah sounds dumb)
00:52:991 (5,6,2) - stacking issue
00:53:866 (2,5,6) - ^
01:06:366 (3,1,2,3) - ^
01:23:866 (3,1) - make 1 start where 3 is
01:27:866 (3,4,1,2) - stacking issue
01:28:866 (3,4,2) - ^
Thereare more overlaps in the rest of the map too, be careful about this.
Won't mod the higher diffs, don't feel like I'm experienced enough to add my word to those.
Overall, I can see that you're kinda new to mapping. You need to remake the lower diffs, the difficulty level is not adapted for the * rating or the names of the difficulties
I can also see that you put a lot of work into this, and wouldn't want to see your work go to waste. I'd suggest you find an experienced mapper, with some ranked diffs, who'd be glad to help you with the map. Good luck in the future ~
<3 Tanks i took all thats lazyboy007's mod not already fixed,Lilyanna wrote:
Hi Nm from my QueueMODGood luckGeneral : many overlapping problems like u have the whole space to map and u stack things in center which makes the patterns overlaps
normal is little hard for normal new players like avoid stacks and fix spacing should be equal because normal players can react fast if object is close and its actualy not close nice SB.Normal
00:19:366 (1,2,3) - overlap 00:19:366 (1) - make cruvy slider like this those straight sliders look kinda dull make them curvy and flowing with the song
00:21:866 (3,1) - the spacing is same as the other note while its not here this can be confusing for normal players pls use distance snap
00:26:991 - 1/2 revers here?
00:34:241 (2,1) - overlaps
00:35:366 (1,2) - staking this can be confusing for normal difficulty i recommand u avoid that
01:00:616 (2,1) - overlap
01:12:366 (1,2,3,4) - avoid that in normal
01:24:866 (2,3) - blanket and spacing
01:27:616 (2,3) - blanket like this
01:28:616 (1,3) - overlap it even overlaps the arrow of the revers slider which that not good
01:29:616 (3,1,2) - ^Hard
00:23:491 (3,1) - overlap
00:23:866 (1) - remove nc
00:25:866 (1) - ^ i dont think its needed
00:37:116 (2,3) - stack
many overlap issues i wont mention all u can find and fix
01:39:366 (1) - remove nc
01:40:366 (4) - nc
02:37:366 (1,2) - blanket like this
Since you're a newer mapper, your knowledge isn't enough to support such high end mapping that requires a more advanced grasp of the editor.VINXIS wrote:
new mapper smell