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Alex Mercer - SPICETALE [Taiko]

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Topic Starter
Midnaait
This beatmap was submitted using in-game submission on domingo, 06 de noviembre de 2016 at 09:11:36 p.m.

Artist: Alex Mercer
Title: SPICETALE
Source: UNDERTALE
Tags: RedScreen Papyrus Terry Crews Old Spice Odor Blocker Bodywash Mashups Toby Radiation Fox Bonetrousle SpiceTrousle
BPM: 150
Filesize: 9217kb
Play Time: 00:57
Difficulties Available:
  1. Futsuu (1,76 stars, 152 notes)
  2. Kantan (1,37 stars, 81 notes)
  3. Muzukashii (2,7 stars, 217 notes)
  4. Oni (3,58 stars, 277 notes)
Download: Alex Mercer - SPICETALE
Download: Alex Mercer - SPICETALE (no video)
Information: Scores/Beatmap Listing
---------------



(Redownload 11/04/2016)

Alex Mercer - SPICETALE






HUMAN. ALLOW ME TO TELL YOU ABOUT FEW THINGS

THINGS LIKE. . .
THAT FRESH FEELING AFTER USING
OLD SPICE ODOR BLOCKER BODY WASH.

THE DESIRE TO PROTECT YOUR MANLY
SMELL MORE THAN 16 HOURS!!

AND THE HONOR TO KNOW SOMEONE REALLY COOL,
WHO KNOWS WHAT IS THE BEST CHOICE FOR HIS BODY!!

THEY MUST BE WHAT YOU ARE
FEELING RIGHT NOW!

I PITY YOU LONELY HUMAN! EVERY KIND OF
CREATURE DESERVES A FRIENDSHIP!!

I. . . THE POWERFUL WARRIOR, I'LL BE YOUR. . .

. . .

WAIT. . . I. . . I CAN'T BE YOUR FRIEND. . . IMPOSSIBLE!!!
I MUST CAPTURE YOU
AND FULLFILL MY DESTINY!!

I'M SORRY!!


Modders
aEoNNzR
Estaryo
- (Dumpling) -
mattinator123
Chromoxx
Skeuddy
Culedesu
tasuke912
Okorin
Ayyri
Chromoxx (Again)
snowball112
IamKwaN
Hypello
Modded the oni, might do the other difficulties later but for now thats it =P
Hope it helps!
[Oni]

  • Funny map :P
    d=don
    k=katsu
    D=don+finisher
    K=katsu+finisher
  1. 00:00:649 (3) - Should be d
  2. 00:01:448 (7) - should be d
  3. 00:02:248 (10) - should be d
  4. 00:02:848 (13) - should be K
  5. 00:03:847 (16,20) - Should be d and d
  6. 00:06:646 (30,31,32) - should be k d k
  7. 00:08:245 (36) - should be k
  8. 00:13:942 (64,65,66) - Three 1/8 notes here according to music
  9. 00:15:242 (70,71) - should be d k
  10. 00:18:040 (84,85,86,87,88,89,90,91) - According to the music, there should be 7 1/8 notes here, while there are 4 (kkkd),though this part would be really hard with this modification
  11. 00:26:736 (133,134,135) - Three 1/8 notes here according to the music
  12. 00:30:834 (152,153,154,155,156,157,158,159) - 7 1/8 notes here as well, though this part would be really hard too
  13. 00:35:431 (182,183,184,185,186) - 5 1/8 notes here according to the music
  14. 00:37:031 (192,193,194,195,196) - 5 1/8 here according to the music
  15. 00:41:828 (225,226,227,228,229) - 5 1/8 notes here too
  16. 00:48:225 (270,271,272,273,274) - 5 1/8 notes here as well
  17. 00:49:824 (280,281,282) - Would change this to k k d
  18. 00:55:421 (310,311,312) - would make this ddk since the piano notes are going up or maybe dkk
  19. 00:56:221 (315) - Think this should be k
Estaryo
:) Hello and here is my M4M-mod :)

In the following I will show you what I would change and why.



General


  1. I wonder about the OD you used in Futsuu and Oni (4,5/6,6) I prefer (4/6) but thats all



Kantan


  1. 00:09:245 (16) – Change to K // it's the only singlestanding D on 2/4 or 4/4 of your map, i would stay at K

  2. 00:10:444 (18) – Change to D // if changing previous mentioned note to K this has to be a D else to many K

  3. 00:29:634 (52) – Change to D and change to 00:30:034 // I think patternsplit into 5-4 matches better there instead of 6-3

and thats all i can say about your Kantan


Futsuu


  1. 00:10:844 (28) – Change to D // I think it's matching better there

  2. 00:14:042 (37) – Change to D // Should be the same like the following note

no further issues


Muzukashii


  1. 00:12:243 (46) – Delete // I heard about 10 times but i think without it fit a little better, but thats optional

  2. 00:39:629 (165) – Change to K // It would differ from the parts before and after (DDKDK D KDK) to avoid too many DKDKD switches

No real Problem in it, difficult to find something


Oni


  1. 00:18:107 (85,86) – Delete one the other on 00:18:140 // I hear 5 Notes in that part of the song this is mapped on, so a normal triple would be better

  2. 00:18:440 (88) – Change to D // Notes 88/89 sound different

  3. 00:23:437 (112) – Change to D // Sounds same like the two following notes

  4. 00:30:900 (150,151) – Delete one, the other on 00:30:934

  5. 00:44:827 (240) – Delete // I think this section needs a short break

  6. 00:55:521 (302) – Change to D and place at 00:55:122 // Your triple is on the slowest part of the outro, thats why i would place it earlier



Not much here too.


I think the map is fine only little things that could be changed, so this mod is a little short.
I hope I could help anyway.
:) For Questions feel free to ask and leave a comment :)


Okay there's another Mod so i hope they aren't byting each other
Topic Starter
Midnaait
First of all I'll be saying that I'm trying to not use 1/8.

aEoNNzR wrote:

Modded the oni, might do the other difficulties later but for now thats it =P
Hope it helps!
[Oni]

  • Funny map :P
    d=don
    k=katsu
    D=don+finisher
    K=katsu+finisher
  1. 00:00:649 (3) - Should be d No, I used k to make a difference between the voice and the music
  2. 00:01:448 (7) - should be d ^
  3. 00:02:248 (10) - should be d ^
  4. 00:02:848 (13) - should be K ^
  5. 00:03:847 (16,20) - Should be d and d ^
  6. 00:06:646 (30,31,32) - should be k d k Pitch is lower on the first note
  7. 00:08:245 (36) - should be k Doesn't sound too good for me rip
  8. 00:13:942 (64,65,66) - Three 1/8 notes here according to music I'll change that, just because 1/6 doesn't sound too good
  9. 00:15:242 (70,71) - should be d k Pitch is lower in 70
  10. 00:18:040 (84,85,86,87,88,89,90,91) - According to the music, there should be 7 1/8 notes here, while there are 4 (kkkd),though this part would be really hard with this modification I'll keep because putting a long 1/8 pattern might confuse some players, and because it'd be hard
  11. 00:26:736 (133,134,135) - Three 1/8 notes here according to the music I used 2 1/4 notes, I don't really hear the 1/8 here D:
  12. 00:30:834 (152,153,154,155,156,157,158,159) - 7 1/8 notes here as well, though this part would be really hard too Same as before
  13. 00:35:431 (182,183,184,185,186) - 5 1/8 notes here according to the music ^
  14. 00:37:031 (192,193,194,195,196) - 5 1/8 here according to the music ^
  15. 00:41:828 (225,226,227,228,229) - 5 1/8 notes here too ^
  16. 00:48:225 (270,271,272,273,274) - 5 1/8 notes here as well ^
  17. 00:49:824 (280,281,282) - Would change this to k k d
  18. 00:55:421 (310,311,312) - would make this ddk since the piano notes are going up or maybe dkk Terry voice here, so no change
  19. 00:56:221 (315) - Think this should be k Noice

Estaryo wrote:

:) Hello and here is my M4M-mod :)

In the following I will show you what I would change and why.



General


  1. I wonder about the OD you used in Futsuu and Oni (4,5/6,6) I prefer (4/6) but thats all OD 6.6 is like my signature lol, and the OD 4.5 in the Futsuu is to make it a bit harder than Kantan and easier than Muzu



Kantan


  1. 00:09:245 (16) – Change to K // it's the only singlestanding D on 2/4 or 4/4 of your map, i would stay at K Ok

  2. 00:10:444 (18) – Change to D // if changing previous mentioned note to K this has to be a D else to many K
    I changed 17 to don
  3. 00:29:634 (52) – Change to D and change to 00:30:034 // I think patternsplit into 5-4 matches better there instead of 6-3 Ok

and thats all i can say about your Kantan


Futsuu


  1. 00:10:844 (28) – Change to D // I think it's matching better there Ok

  2. 00:14:042 (37) – Change to D // Should be the same like the following note Uh, why? Pitch is really high to be a don imo

no further issues


Muzukashii


  1. 00:12:243 (46) – Delete // I heard about 10 times but i think without it fit a little better, but thats optional Mapped the "That's Right" voice

  2. 00:39:629 (165) – Change to K // It would differ from the parts before and after (DDKDK D KDK) to avoid too many DKDKD switches Changed, also changed the next note to d and the similar patterns after and before

No real Problem in it, difficult to find something


Oni


  1. 00:18:107 (85,86) – Delete one the other on 00:18:140 // I hear 5 Notes in that part of the song this is mapped on, so a normal triple would be better I'd like to put 5 notes but I don't want to make it too hard or too easy, I'll see.

  2. 00:18:440 (88) – Change to D // Notes 88/89 sound different. I know, the sound difference is marked by the finish on 89

  3. 00:23:437 (112) – Change to D // Sounds same like the two following notes Ok

  4. 00:30:900 (150,151) – Delete one, the other on 00:30:934 Uh, same as the first mod

  5. 00:44:827 (240) – Delete // I think this section needs a short break I can't really delete the finish, there's clearly a drum kick and it's not a good idea for me not placing a note in the big white tick

  6. 00:55:521 (302) – Change to D and place at 00:55:122 // Your triple is on the slowest part of the outro, thats why i would place it earlier I mapped at Terry's voice here.



Not much here too.


I think the map is fine only little things that could be changed, so this mod is a little short.
I hope I could help anyway.
:) For Questions feel free to ask and leave a comment :)


Okay there's another Mod so i hope they aren't byting each other
Thank you :)
kouzuki_karen
Hi, m4m as per reference from your modding queue.

[Kantan]

00:09:644 - add a note here? Optional but I think it would be good to map the melody at this position as well.
00:26:036 (46) - I think you should change to don, the pitch difference between this and 00:26:836 (47) - is very noticeable.
00:57:221 (104) - imo finisher is not necessary on this, the song ends normally without any change in the volume.

[Futsuu]

00:18:240 (49) - move to 00:17:840 and change to a don? I think this is more fitting of the melody.
00:31:034 (85) - same as above. I don't think having the arrangement of the notes to differ from first and third sections of this part is really necessary.
00:35:431 (98) - better if you move to 00:35:831 and change to a don note. I don't think (98) fits very well where it is at the moment.
00:41:828 (118) - same as above.
00:57:221 (166) - same deal as Kantan diff.

[Muzukashii]

00:00:449 (2,3,4) - Just a suggestion, but k-d-d is probably a better way to map the bass.
00:02:048 (7,8,9) - ^
00:03:647 (12,13,14) - ^
00:25:237 (100,101,102) - 1/4 is not really fitting here, better to revert to 1/2 (delete 00:25:337 (101) - for starters).
00:43:827 (185,186,187) - should just leave as don-don-don, since kat-don-kat is somewhat of a controversial pattern for Muzu difficulty.
00:53:922 (228,229) - change to double don to distinguish from 00:52:323 (222,223) - ?
00:57:221 (241) - same deal as Kantan diff.

[Oni]

00:05:147 (23) - remove? I don't see the point of 1/4 here.
00:13:942 (64,65,66) - 1/8 is most likely unrankable in this case. Not to mention the slow bpm makes this confusing to read. (hint: check the Ranking Criteria Guidelines).
00:21:538 - add a don note here? I think it would map the kick in the music well.
00:29:534 - same here.
00:37:031 (183,184,185,186) - I think d-d-d-k would be a more suitable pattern here.
00:42:628 (221,222,223,224) - I'm not so sure about having 1/6 here. (considering it's also at 00:41:828 (215,216,217,218) - , very closely mapped and can be a problem in terms of the flow of the map).
00:49:824 (268,269,270,271) - same as 00:37:031 (183,184,185,186) - .

good luck~
Topic Starter
Midnaait
SORRY LATE

-[ Dumpling ]- wrote:

Hi, m4m as per reference from your modding queue.

[Kantan]

00:09:644 - add a note here? Optional but I think it would be good to map the melody at this position as well. I want to prevent adding notes in this diff, but I moved 00:10:044 - to that place
00:26:036 (46) - I think you should change to don, the pitch difference between this and 00:26:836 (47) - is very noticeable. Okay
00:57:221 (104) - imo finisher is not necessary on this, the song ends normally without any change in the volume. I'll keep the finish for now

[Futsuu]

00:18:240 (49) - move to 00:17:840 and change to a don? I think this is more fitting of the melody. Yeah, fits more imo
00:31:034 (85) - same as above. I don't think having the arrangement of the notes to differ from first and third sections of this part is really necessary. ^
00:35:431 (98) - better if you move to 00:35:831 and change to a don note. I don't think (98) fits very well where it is at the moment. Okay
00:41:828 (118) - same as above. ^
00:57:221 (166) - same deal as Kantan diff. Same too

[Muzukashii]

00:00:449 (2,3,4) - Just a suggestion, but k-d-d is probably a better way to map the bass. For me doesn't sound good ;_;
00:02:048 (7,8,9) - ^ ^
00:03:647 (12,13,14) - ^ ^
00:25:237 (100,101,102) - 1/4 is not really fitting here, better to revert to 1/2 (delete 00:25:337 (101) - for starters). I agree, but I deleted the middle and last note to make a 1/1
00:43:827 (185,186,187) - should just leave as don-don-don, since kat-don-kat is somewhat of a controversial pattern for Muzu difficulty. I'll leave it as kkd for now
00:53:922 (228,229) - change to double don to distinguish from 00:52:323 (222,223) - ? Pitch scales almost in the same way
00:57:221 (241) - same deal as Kantan diff. Same too

[Oni]

00:05:147 (23) - remove? I don't see the point of 1/4 here. okay
00:13:942 (64,65,66) - 1/8 is most likely unrankable in this case. Not to mention the slow bpm makes this confusing to read. (hint: check the Ranking Criteria Guidelines). Uh, I've seen maps with 1/8 and slow bpm ranked, I'm pretty sure this triplet can be completed by everyone
00:21:538 - add a don note here? I think it would map the kick in the music well. I'll keep :?
00:29:534 - same here. ^
00:37:031 (183,184,185,186) - I think d-d-d-k would be a more suitable pattern here. Uh, 186 has the lowest pitch of all, I'd rather not change this.
00:42:628 (221,222,223,224) - I'm not so sure about having 1/6 here. (considering it's also at 00:41:828 (215,216,217,218) - , very closely mapped and can be a problem in terms of the flow of the map). Oh I derped here lol, changed
00:49:824 (268,269,270,271) - same as 00:37:031 (183,184,185,186) - . Same too

good luck~
Thanks -w-
ayyEve
from pm

futsuu and kantan seem ok, so wont mod

Muzukashii
00:43:829 - d? fits better
00:54:629 - ^
00:54:829 - k ^
00:55:029 - ^

Oni:
00:08:145 - d?
00:08:929 - k?
00:18:329 - d? might make it too hard, but it fits (imo)

hope this helps a little, and good luck
Topic Starter
Midnaait

mattinator123 wrote:

from pm

futsuu and kantan seem ok, so wont mod

Muzukashii
00:43:829 - d? fits better I know, but is to not make the pattern too controversial for muzukashii
00:54:629 - ^ Okay
00:54:829 - k ^ k d d d k is more suitable I think
00:55:029 - ^ ^

Oni:
00:08:145 - d? Doesn't fit imo
00:08:929 - k? ^
00:18:329 - d? might make it too hard, but it fits (imo) ^

hope this helps a little, and good luck
Thanks!
Chromoxx
random mod gg easy

[Color Code]
VERY IMPORTANT, must be changed in order for the map to be rankable
IMPORTANT pattern issues, issues with note placement/patterns that don't fit the song at all in my opinion and should be changed in my opinion unless you have a very good reason not to
SUGGESTIONS, these would work better in my opinion and should be changed in my opinion unless you have a good reason not to
MINOR SUGGESTIONS, these are usually very minor pattern fixes, that would work better in my opinion but are also fine as they are, feel free to do whatever you want with these, since these are usually entirely objective
[General]
seems fine, nice audio quality :D
[Kantan]
-i'd say this map is very dense for a kantan, it only has no real breaks that are longer than 2/1, i would say loosen it up a little, i know the song keeps a pretty consistent rythm and doesn't have many points where a longer break would be obvious but as it is it's a bit too dense, i'll leave some examples where you could delete a note but you should probably figure out the rest by urself :D from the patterning it seems pretty fine though, no colors that would need changing :D
00:09:629 (17) - maybe delete this one
00:12:829 (22) - ^
00:19:229 (33) - ^
00:25:629 (44) - ^
00:38:429 (67) - ^
00:44:829 (79) - ^
-idk if you'll like leaving out the ones i suggested, but if you don't then maybe look for some notes to cut by yourself :D
[Futsuu]
-again, i'd say it's too dense, try making less 1/2 triplets and maybe leaving some longer breaks inbetween, since it's mapped pretty well in general i can't really say a lot to where you should delete notes, it's up to personal preference here. Just saying it's a bit dense for a futsuu and the 1/2 notes are used quite a lot. I'll give some suggestions though :D
00:02:629 (6) - maybe delete notes like these that are on deeper tones in the music and only use 1/2 notes to emphasize higher tones or tones that are more present
00:05:829 (13) - ^
00:16:229 (43,45) - these might be good for thinning out too
00:17:829 (48) - i think these types of notes might also be good candidates for thinning out but idk, up to ur preference
00:24:229 (66) - ^
-kiai also needs thinning out a bit but i'll leave that up to you, also note that the stuff i mentioned before can also be applied to similar parts in the rest of the map, just thin it out a bit in general to make it less dense
[Muzukashii]
this diff seems pretty good tbh but i would suggest adding in a few 2/1 breaks to make it less dense, here you used less 1/4 patterns than you used 1/1 or 1/2 patterns in kantan/futsuu, which was quite good
00:12:229 (45,46) - you could delete these to add a 2/1 break since there is no significant sound here
-the reset is up to you, just thin it out a bit where you see fit
[Oni]
00:01:429 (7) - delete, it's the same as 00:03:029 - and you have no note here
00:04:629 (20) - ^
00:13:979 (64) - delete, 1/8 notes are kinda taboo and also there aren't 3 sounds here, i think a simple dk suffices, just like you have here 00:26:729 (129,130) -
00:22:129 (103) - maybe change to d, dkd sounds kinda weird to me but i think this is just my subjective opinion
00:37:029 (183,184,185,186) - for this one a don heavy 4 plet would sound better imo, like ddkd or kddd but this is again entirely subjective
00:44:229 (230) - i think a d might sound better here
00:49:829 (265,266,267,268) - ^
[Final Words]
[notice]nice set, nothing much to complain about with your patterning, just look at the density in the lower diffs :D
very oldspice, much wow, gl ranking this (:
Topic Starter
Midnaait

Chromoxx wrote:

random mod gg easy

[Color Code]
VERY IMPORTANT, must be changed in order for the map to be rankable
IMPORTANT pattern issues, issues with note placement/patterns that don't fit the song at all in my opinion and should be changed in my opinion unless you have a very good reason not to
SUGGESTIONS, these would work better in my opinion and should be changed in my opinion unless you have a good reason not to
MINOR SUGGESTIONS, these are usually very minor pattern fixes, that would work better in my opinion but are also fine as they are, feel free to do whatever you want with these, since these are usually entirely objective
[General]
seems fine, nice audio quality :D
[Kantan]
-i'd say this map is very dense for a kantan, it only has no real breaks that are longer than 2/1, i would say loosen it up a little, i know the song keeps a pretty consistent rythm and doesn't have many points where a longer break would be obvious but as it is it's a bit too dense, i'll leave some examples where you could delete a note but you should probably figure out the rest by urself :D from the patterning it seems pretty fine though, no colors that would need changing :D
00:09:629 (17) - maybe delete this one
00:12:829 (22) - ^
00:19:229 (33) - ^
00:25:629 (44) - ^
00:38:429 (67) - ^
00:44:829 (79) - ^
-idk if you'll like leaving out the ones i suggested, but if you don't then maybe look for some notes to cut by yourself :D

Welp, I deleted 00:38:429 - 00:42:029 - 00:48:429 - lol

[Futsuu]
-again, i'd say it's too dense, try making less 1/2 triplets and maybe leaving some longer breaks inbetween, since it's mapped pretty well in general i can't really say a lot to where you should delete notes, it's up to personal preference here. Just saying it's a bit dense for a futsuu and the 1/2 notes are used quite a lot. I'll give some suggestions though :D
00:02:629 (6) - maybe delete notes like these that are on deeper tones in the music and only use 1/2 notes to emphasize higher tones or tones that are more present Okay
00:05:829 (13) - ^ ^
00:16:229 (43,45) - these might be good for thinning out too I Think I need those notes actually lol
00:17:829 (48) - i think these types of notes might also be good candidates for thinning out but idk, up to ur preference ^
00:24:229 (66) - ^ ^
-kiai also needs thinning out a bit but i'll leave that up to you, also note that the stuff i mentioned before can also be applied to similar parts in the rest of the map, just thin it out a bit in general to make it less dense I'll Keep the kiai as it is for now
[Muzukashii]
this diff seems pretty good tbh but i would suggest adding in a few 2/1 breaks to make it less dense, here you used less 1/4 patterns than you used 1/1 or 1/2 patterns in kantan/futsuu, which was quite good
00:12:229 (45,46) - you could delete these to add a 2/1 break since there is no significant sound here
-the reset is up to you, just thin it out a bit where you see fit That's right
[Oni]
00:01:429 (7) - delete, it's the same as 00:03:029 - and you have no note here Okay
00:04:629 (20) - ^ ^
00:13:979 (64) - delete, 1/8 notes are kinda taboo and also there aren't 3 sounds here, i think a simple dk suffices, just like you have here 00:26:729 (129,130) - Welp, I have to do it since it's the only one so... I'll delete
00:22:129 (103) - maybe change to d, dkd sounds kinda weird to me but i think this is just my subjective opinion I put it as a k to follow background voice and also the main melody
00:37:029 (183,184,185,186) - for this one a don heavy 4 plet would sound better imo, like ddkd or kddd but this is again entirely subjective Changed to ddkd
00:44:229 (230) - i think a d might sound better here Uh, I don't like it how it sounds lol
00:49:829 (265,266,267,268) - ^ Same as the other one, changed to ddkd
[Final Words]
[notice]nice set, nothing much to complain about with your patterning, just look at the density in the lower diffs :D
very oldspice, much wow, gl ranking this (:
Thank you man!
Skeuddy
Hi, Midnaait, from my queue

Muzu
  1. 00:18:329 - Some note
  2. 00:31:129 - ^
  3. 00:56:829 (233) - k, and 00:57:229 (234) - d
Oni
  1. 00:18:329 - Some note (d)
  2. 00:31:129 - ^ (d)
  3. 00:37:229 (182,183) - Swap
  4. 00:50:029 (264,265) - ^
  5. 00:56:029 (296,297) - ^
  6. 00:56:829 (299) - k, and 00:57:229 (300) - d
Topic Starter
Midnaait

Skeuddy wrote:

Hi, Midnaait, from my queue

Muzu
  1. 00:18:329 - Some note I want to avoid 5-plets :<
  2. 00:31:129 - ^ ^
  3. 00:56:829 (233) - k, and 00:57:229 (234) - d Uh, I'm mapping at the pitch, not the drums here
Oni
  1. 00:18:329 - Some note (d) I had a note there before, but it made the spread a bit wide between Muzu and Oni, so I decided to delete it
  2. 00:31:129 - ^ (d) ^
  3. 00:37:229 (182,183) - Swap Pitch is lower in the first note, so no change
  4. 00:50:029 (264,265) - ^ ^
  5. 00:56:029 (296,297) - ^ Okay, changed
  6. 00:56:829 (299) - k, and 00:57:229 (300) - d Same as muzu
Thank you for modding :D
Culedesu
why am I moddin this


Notes:
- You should put "UNDERTALE" as source in metadata
- You should place preview point at 00:32:029


Kantan
00:10:029 - add k
00:13:629 - add d
00:53:229 - add d
00:54:829 - add k

Futsuu
00:10:629 - add d
00:23:429 - add k
00:43:029 - add d

Muzukashii
00:34:429 (135,136,137,138,139) - here do kdkkd
00:40:829 (163,164,165,166,167) - same as the last one
00:47:229 (191,192,193,194,195) - same
00:43:829 (178,179,180) - I would say dkd
00:52:829 (217,218,219) - kdd

Oni
00:09:329 - add d
00:09:529 (38) - remove d pls
00:22:029 (98,99,100) - I would say ddk
00:25:529 (119) - I recommend removing k since it sounds a bit unnecesary
00:54:229 (286,287,288,289,290,291) - what about kddkdk

Good luck with this map :D
Topic Starter
Midnaait

Culedesu wrote:

why am I moddin this


Notes:
- You should put "UNDERTALE" as source in metadata It's on tags, and I know the song is from undertale, just not the remix
- You should place preview point at 00:32:029


Kantan
00:10:029 - add k
00:13:629 - add d
00:53:229 - add d
00:54:829 - add k

Just letting you know, I won't add any notes, just because Kantan needs those 2/1 breaks, or to not make the patterns too long


Futsuu
00:10:629 - add d Ok
00:23:429 - add k ^
00:43:029 - add d I'll keep, because I don't want to overuse the 1/2 snapping

Muzukashii
00:34:429 (135,136,137,138,139) - here do kdkkd I prefer keeping, because the first two notes are the lowest in pitch
00:40:829 (163,164,165,166,167) - same as the last one ^
00:47:229 (191,192,193,194,195) - same ^
00:43:829 (178,179,180) - I would say dkd It's a bit controversial for a muzu
00:52:829 (217,218,219) - kdd I changed to kkd

Oni
00:09:329 - add d I don't hear any sound here
00:09:529 (38) - remove d pls Why did I place a d here what
00:22:029 (98,99,100) - I would say ddk what
00:25:529 (119) - I recommend removing k since it sounds a bit unnecesary Ok
00:54:229 (286,287,288,289,290,291) - what about kddkdk Doesn't sound good imo

Good luck with this map :D
Thanks!
tasuke912
Hi. M4M

[ General]
  1. I guess you forgot reset BG's coordinate after adding osb file. 0,100→0,200.
  2. I'd recommend to move "1.png" to 320,125 for avoiding black line.
[ Kantan]

  1. 00:09:229 (16) - 00:22:029 (38) - / I'd suggest moving these note to 1/1 tick left for making various patterns. Current patterns look like too similar as intro.
  2. 00:32:429 (56) - 00:38:829 (67) - 00:45:229 (78) - / Move to 1/1 tick right? similar reason.
  3. 00:54:029 (93) - Consider deleting this note for making the difference in the density of the kiai time, since outro part is quieter than that. Then change (92) or next note to kat? it would make more natural flow in my opinion.
  4. 00:30:829 (53) - Delete for little break?
[ Futsuu]
  1. 00:10:029 (24) - I'd recommend deletig this this note, because this pattern looks bit too long and overall this diff lacks breaks. Thereby it also works to make better density difference with kiai time.
  2. 00:15:629 (40) - 00:22:829 (61) - 00:29:229 (80) - ^
  3. 00:51:829 (149) - 00:54:629 (158,159) - / Consider deleting these notes, similar reasons as Kantan.
[ Muzukashii]
  1. 00:13:929 (51,52) - This doublet seems a little overkill because it doesn't have enough rest moments, I'd recommend changing to one color (kk).
  2. 00:26:729 (103,104) - ^
  3. 00:31:629 (125) - Consider deleting this note for making a 2/1, overall lacks breaks.
  4. 00:43:829 (178,179,180) - ddk/kkd patterns are not recommended in Muzukashii, and it doesn't have enough rest moment, so it should be one color triplet.
  5. 00:52:329 (215,216) - 00:53:929 (221,222) - / See above.
[ Oni]
  1. HP:6.0 because short song.
  2. 00:36:329 -, 00:42:729 - / Add notes to follow the melody? It makes more interesting patterns in my opinion.
  3. 00:37:029 (177,178,179,180) - ddkd is weird to me. I prefer dkkd, but I guess it's individual difference. so don't have to change it if you don't like it lol.
  4. 00:49:829 (259,260,261,262) - ^
That's all. You may call me back when you are done.
Good luck!
Topic Starter
Midnaait

tasuke912 wrote:

Hi. M4M

[ General]
  1. I guess you forgot reset BG's coordinate after adding osb file. 0,100→0,200. Fixed
  2. I'd recommend to move "1.png" to 320,125 for avoiding black line.
Oh didn't notice that, changed
[ Kantan]

  1. 00:09:229 (16) - 00:22:029 (38) - / I'd suggest moving these note to 1/1 tick left for making various patterns. Current patterns look like too similar as intro. Sounds nice, changed
  2. 00:32:429 (56) - 00:38:829 (67) - 00:45:229 (78) - / Move to 1/1 tick right? similar reason. Changed, plays a bit better since the finish has its own space now lol
  3. 00:54:029 (93) - Consider deleting this note for making the difference in the density of the kiai time, since outro part is quieter than that. Then change (92) or next note to kat? it would make more natural flow in my opinion. Okay
  4. 00:30:829 (53) - Delete for little break?
^

[ Futsuu]
  1. 00:10:029 (24) - I'd recommend deletig this this note, because this pattern looks bit too long and overall this diff lacks breaks. Thereby it also works to make better density difference with kiai time. You sure about this? That note seems a bit neccesary in my opinion, but I moved it to 00:05:829
  2. 00:15:629 (40) - 00:22:829 (61) - 00:29:229 (80) - ^ Well the situation above was because the previous part, so I deleted the notes here
  3. 00:51:829 (149) - 00:54:629 (158,159) - / Consider deleting these notes, similar reasons as Kantan. Changed
[ Muzukashii]
  1. 00:13:929 (51,52) - This doublet seems a little overkill because it doesn't have enough rest moments, I'd recommend changing to one color (kk). Welp, rip dk
  2. 00:26:729 (103,104) - ^ ^
  3. 00:31:629 (125) - Consider deleting this note for making a 2/1, overall lacks breaks. Okay
  4. 00:43:829 (178,179,180) - ddk/kkd patterns are not recommended in Muzukashii, and it doesn't have enough rest moment, so it should be one color triplet. Is there a way to keep this? It really sounds nice for me ;w;
  5. 00:52:329 (215,216) - 00:53:929 (221,222) - / See above. Changed
[ Oni]
  1. HP:6.0 because short song. Oh guess who forget to change that? lol
  2. 00:36:329 -, 00:42:729 - / Add notes to follow the melody? It makes more interesting patterns in my opinion. It doesn't sound good in my opinion
  3. 00:37:029 (177,178,179,180) - ddkd is weird to me. I prefer dkkd, but I guess it's individual difference. so don't have to change it if you don't like it lol. I prefer keeping, sounds that it needs more dons than kats imo
  4. 00:49:829 (259,260,261,262) - ^ ^
That's all. You may call me back when you are done.
Good luck!
Thank you!
Pls reply ;w;
Surono
wat de.... sir midnight lol ~L_~
tasuke912
[ Muzukashii]
  1. 00:43:829 (177,178,179) - Actually kkd fits to sound well. However as I said, it's not really recommended in Muzukashii. So I'd still recommend changing to oner color triplet (ddd), but it can be possible to keep by deleting 00:44:429 (180) - for making rest break if you'd like to keep it anyway.

  2. 00:54:629 (224) - I noticed that this part is closer to Oni. consider deleting this note for better spread.
Topic Starter
Midnaait

tasuke912 wrote:

[ Muzukashii]
  1. 00:43:829 (177,178,179) - Actually kkd fits to sound well. However as I said, it's not really recommended in Muzukashii. So I'd still recommend changing to oner color triplet (ddd), but it can be possible to keep by deleting 00:44:429 (180) - for making rest break if you'd like to keep it anyway. Alright, I deleted 180

  2. 00:54:629 (224) - I noticed that this part is closer to Oni. consider deleting this note for better spread. I think it'd be better if I delete 00:54:229
Fixed everything, I'll PM you -w-b
tasuke912
Looks fine. Lower diffs' breaks are little short, but it works good enough for avoiding continuous patterns and resting players' hands since this song is so short. let's try

Bubbled!
Topic Starter
Midnaait

tasuke912 wrote:

Bubbled!
HYPE
Stefan
Midnaait secrelty works as salesman for Old Spice.
Surono
Oke Odor, go

midnight me rip, engirhz pri
Topic Starter
Midnaait

Stefan wrote:

Midnaait secrelty works as salesman for Old Spice.
I'd like that actually
Okoratu
uh

the od of muzu and oni seem over the top, i mean your body wash set used 5 and 6 with similar structures, would nerf both by 1 in this set :|

i find the 1/6 in the kiai of oni really forced, especially if you (as a player, i'm not implying anything like "omg ur deaf") can listen to the song closely you will actually notice that something about these sounds off because it's 1/8 triplets, but using 1/8 would also be dumb so i'd be personally happier with 1/4 instead of forcing 1/6

futsuu
00:05:829 (12) - delete this so because 00:02:629 - doesnt' have a note either, i think that part's more intuitive that way
if you did ^ you can maybe add a note to 00:10:029 - instead of forcing a rest moment, i don't think the 2/1 break fits well here but i think you did it because it's a technical requirement
00:26:029 (68,69,70,71,72,73,74,75) - this just doesn't sound nice to me, are you sure you can't change one or 2 of 00:26:829 (71,72,73) - to d :|

muzu could add notes to
00:37:829 - 00:50:629 - due to the drums being more continuous and the rest moment felt kinda forced
Topic Starter
Midnaait
Oh look another BN lol

Okoratu wrote:

uh eh

the od of muzu and oni seem over the top, i mean your body wash set used 5 and 6 with similar structures, would nerf both by 1 in this set :| Thing is, this is a bit faster than Run Run Bodywash, so why not making Oni OD7?

i find the 1/6 in the kiai of oni really forced, especially if you (as a player, i'm not implying anything like "omg ur deaf") can listen to the song closely you will actually notice that something about these sounds off because it's 1/8 triplets, but using 1/8 would also be dumb so i'd be personally happier with 1/4 instead of forcing 1/6 I looked a bit into it, I only agree with two 1/6, which are the ddkd ones, 00:37:029 - and 00:49:829 - , changed them to dkd

futsuu
00:05:829 (12) - delete this so because 00:02:629 - doesnt' have a note either, i think that part's more intuitive that way I mapped to "bodywash" but I agree, it's better
if you did ^ you can maybe add a note to 00:10:029 - instead of forcing a rest moment, i don't think the 2/1 break fits well here but i think you did it because it's a technical requirement As you said, I don't think it fits but it really needs the break rip
00:26:029 (68,69,70,71,72,73,74,75) - this just doesn't sound nice to me, are you sure you can't change one or 2 of 00:26:829 (71,72,73) - to d :| Changed 00:27:229 - to don

muzu could add notes to
00:37:829 - 00:50:629 - due to the drums being more continuous and the rest moment felt kinda forced This part has a lot of triplets, I had to do some 1/1 breaks, and those parts were the best spot imo
Thank you Oko -w-b
rip bubble
Okoratu
A bit faster = 5 whole bpm!!

for the record i don't agree with it because it doesn't seem necessary to have such a high od because neither diff contains patterns you could notelock on i don't see a technical reason either to do it, but i can't force you to do anything it's your map lol :d
Topic Starter
Midnaait

Okoratu wrote:

A bit faster = 5 whole bpm!!

for the record i don't agree with it because it doesn't seem necessary to have such a high od because neither diff contains patterns you could notelock on i don't see a technical reason either to do it, but i can't force you to do anything it's your map lol :d
It's a big difference :^)






I'll keep lol

dunt kill me pls
Stefan
WHY IS THE MAP DEAD...

COME BACK PLEASE!
Topic Starter
Midnaait

Stefan wrote:

WHY IS THE MAP DEAD...

COME BACK PLEASE!
Focused a bit in OTOMADs now lol

When it gets qualified I'll ask for this
Surono

Midnaait wrote:

Focused a bit in OTOMADs now lol

When it gets qualified I'll ask for this
aayayayay, why not this first xd OTOMADs long journy sirrrrr. you just done this first hueee xd
Topic Starter
Midnaait

Surono wrote:

aayayayay, why not this first xd OTOMADs long journy sirrrrr. you just done this first hueee xd
I can't tho, I need to wait a bit for a map to be in graveyard rip
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