Timing:
BPM: 209.400
Offset: 437
Timing signature: 3/4
Song is so cute~ star :3
BPM: 209.400
Offset: 437
Timing signature: 3/4
Song is so cute~ star :3
Thanks For Timing ^^Selee wrote:
Timing:
BPM: 209.400
Offset: 437
Timing signature: 3/4
Song is so cute~ star :3
Combo1 : 175,101,46
Combo2 : 249,142,47
Combo3 : 244,15,15
Combo4 : 30,60,164
Combo5 : 254,194,54
Gracias Por Mod o Thanks For Mod ^^lovhin456 wrote:
Ok ~ >w<
General;
- Ninguna diff tiene preview point, haz que en todas sea la misma
- Usa estos colores ?Combo1 : 175,101,46
Combo2 : 249,142,47
Combo3 : 244,15,15
Combo4 : 30,60,164
Combo5 : 254,194,54
Easy;
- En general, trabaja en tus sliders haz que se vean mas "lindos" que sean divertidos al jugar
- Estas usando distance snap ? Si no entonces deberias, todas la notas no tienen igual distancia entre si y se ve raro ._.
- Intenta hacer algo con los hitsounds, porque este mapa necesita mas, por ejemplo haz un patron de whistles o claps
- 00:52:012 (1,2) >> Agrega whistle
- 01:09:204 >> Mejor haz algo asi con los slider pointsSPOILER- 01:12:643 >> ^[attachment=0:3237a]Untitled.png[/attachment:3237a]
- 01:22:958 >> Agrega un whistle
- 01:43:588 >> Terminalo en 01:47:313 con whistle
- 01:57:342 (1,2) >> Agrega whistle
- 02:06:583 >> No me gusta como suena este spinner aqui, mejor haz una nota con whistle en 02:06:798
RJ's Normal;
- 02:00:780 >> New combo ?
Wmf's Taiko;
- Nice ~
* Star ~
And that's where I come in.RandomJibberish wrote:
Jussoyaknow, if you aren't making the hardest diff yourself I'd be tempted to pull my diff. A mapset should always have the hardest diff made my the original mapper :/
Re-uploadRoddie wrote:
And that's where I come in.RandomJibberish wrote:
Jussoyaknow, if you aren't making the hardest diff yourself I'd be tempted to pull my diff. A mapset should always have the hardest diff made my the original mapper :/
By the way, I'll work on the hitsounds later.
/me look his mapsetsRandomJibberish wrote:
A mapset should always have the hardest diff made my the original mapper :/
Nevermind what I said earlierRoddie wrote:
By the way, I'll work on the hitsounds later.
I was saying that Moody should make the hardest diff, him being the original mapper :/Roddie wrote:
And that's where I come in.RandomJibberish wrote:
Jussoyaknow, if you aren't making the hardest diff yourself I'd be tempted to pull my diff. A mapset should always have the hardest diff made my the original mapper :/
Download: Yoko Shimomura - Marrymore (MoodyRPG) [RJ's Normal].osuFight69 wrote:
[RJ's Normal]
72 unsnapped circles :/ Fixed
01:23:800 (1) - No new combo
01:36:139 (3) - Cool, a clap, but it seems a bit weird because it's the only one in the whole song Removed
Too much Copy-pastes IMO That's how I roll
Thanks For Mod ^^Giorgos wrote:
BG size has to be 800x600 or 1024x768. Idk though if this rule existed when you've just uploaded this map..
Easy:
01:26:396 - too short Break Point here? I think is better
RJ's Normal:
00:31:382 - Well, for Normal diff I think it is a bit far from that previous circle
Roddie's Hard:Oh,my ears!!!Nice whistles
Star!
Gracias Por Mod o Thanks For Mod ^^Deif wrote:
Normal, Hard and Taiko are modded in English, so that the creators can understand it
Easy:
Ideal para principiantes, me gusta mucho ^^ Podrías terminar de mapear los segundos que te quedan para igualarlo a las otras dificultades. Es un Easy, no te llevará mucho tiempo jeje
Las curvas de algunos sliders pueden mejorarse y hacerse más suaves. Estos son los que creo que se deberían mejorar:
- 00:03:875 (1)
- 00:07:313 (4)
- 00:14:190 (4)
00:05:594 (2,3) - Los movería hacia la derecha para que (2) sea simétrico con respecto a (3) en el eje vertical (y), recuerda respetar el distance spacing. Así se haría una buena estructura (1,2,3,4)
00:12:471 (2,3) - ^
01:10:924 (2,3) - ^
01:16:081 (6) - Inicia combo
RJ's Normal:
01:33:273 (1,2,3) - I really liked this pattern =)
02:00:780 (5) - New combo, as you previously did in 00:55:451 (1)
Roddie's Hard:
01:33:273 (1) - I think this slider can be improved a little
Wmf's Taiko
00:25:365 (98) - Big Ka?
00:26:224 (100) - ^
01:01:181 (258,259,260) - It's a relaxing melody, so this mini-stream doesn't fit really well imo
02:06:511 (539,540,541) - Remove them and start the spinner where (539) is?
Esto tiene muy buena pinta ^^ Toma esta star~, te la has merecido jeje
Gracias Por Mod / Thanks For ModVerdisphena wrote:
Hard
00:04:448 (3) - Add whistle
00:05:308 (3) - ^
00:06:740 (2,3) - ^
00:09:032 (6) - New combo
00:09:319 (1) - Delete new combo
00:11:325 (3) - Add whistle
00:12:184 (3) - ^
00:13:617 (2,3) - ^
00:15:909 (6) - New combo
00:16:196 (1) - Delete new combo
00:18:202 (2) - Add whistle
00:19:061 (4) - ^
00:25:078 (2) - ^
00:25:938 (4) - ^
01:09:777 (2) - ^
01:10:637 (4) - ^
01:16:654 (1) - ^
01:17:514 (2) - ^
01:19:806 (1) - Better like this. http://puu.sh/1493
Normal:
Nice
Easy:
01:16:081 (6) - New combo
02:07:657 (x) - Agrega una nota con finish
Thanks For Mod ^^y u c a wrote:
hi :3
General
delete osb
Easy
finish sound is a little noisy for me...
00:03:875 (1) - add whistle
00:07:313 (4) - ^
00:10:752 (1) - ^
00:14:190 (4) - ^
00:24:505 (1) - ^
00:27:944 (4) - ^
00:31:382 (1) - ^ ect
add same pattren hitsound
01:16:081 (6) - new combo
Normal
00:44:563 (x) - add note?
00:44:849 (x) - ^
00:58:889 (6) - new combo
01:00:608 (1) - remove new combo
01:18:373 (1) - ^
01:32:127 (1) - ^
01:45:881 (1) - ^
02:00:780 (5) - new combo
02:04:219 (10) - ^
02:05:938 (1) - remove new combo
Thanks For Mod ^^ And Icebeam ^^KuraiPettan wrote:
Sorry for being late
Easy
Seems fine to me, but maybe add some whistles and increase the approach rate by 1 tick.
RJ's Normal
Add "Roddie" in the tags of this difficulty
Roddie's Hardl
01:36:998 (1) - Add whistle at the end ?
That's all, nice relaxing map
Star~
Thanks For Mod ^^Shulin wrote:
General:
-- The song title should be “The Merry Mary Bell Rings” (See youtube etc) follow instructions here on how to change song title without making a duplicate.
Easy:
-- Imo the map sounds better by reducing the volume by 3-4 ticks.
-- Approach rate + 1?
00:52:012 (1,2) – Add finish?
00:58:889 (1) – Silence/reduce volume on this, it sounds terrible.
01:22:958 (1) - ^
01:31:554 (2) – Whistle?
01:32:414 (3) – Finish?
01:43:588 (1) – Silence/reduce volume.
01:57:342 (1,2) – Finish?
The map could do with a little more structure and the hitsounds improved a bit, but otherwise fine. =)
RJ’s Normal:
00:40:551 (1) – Remove new combo to follow previous patterns.
01:18:373 (1) - ^
01:32:127 (1) - ^
01:45:881 (1) - ^
02:00:780 (5) – New combo looks better imo.
02:11:096 (1) – Reduce volume or fade out?
Don’t know if those combo changes were intentional, if they were ignore me XD
Roddie’s Hard:
-- Normal whistle sounds awful here, it really does u_u
-- Reducing the volume by 3-4 ticks makes the map sound much better imo.
00:53:445 (6,1) – Spacing?
00:59:319 (7,8) – Imo this looks better as a stack placed in the centre.
00:59:749 (1) – Too loud.
01:58:775 (6,1) – Spacing?
02:04:219 (1) – Too loud.
Nice map with a good flow, if you decide to change anything please change the normal whistle! XD
Wmf’s Taiko:
-- Reducing the volume by 3-4 ticks applies to taiko to =P
01:01:253 (259) – Delete? Doesn’t follow the song. =/
02:06:511 (538) – Whistle?
02:06:583 (539) – Delete?
Good luck. Star.
Shulin wrote:
Roddie’s Hard:
-- Normal whistle sounds awful here, it really does u_u If I use them correctly, then its a different story.
-- Reducing the volume by 3-4 ticks makes the map sound much better imo. Fine.
00:53:445 (6,1) – Spacing? Intentional. :3
00:59:319 (7,8) – Imo this looks better as a stack placed in the centre. Sure.
00:59:749 (1) – Too loud. Fine. I lowered the volume.
01:58:775 (6,1) – Spacing? Intentional. :3
02:04:219 (1) – Too loud. I lowered the volume here too.
Thanks, you two.Jarby wrote:
Roddie's Hard:
Many of the sliders in this difficulty could be greatly improved with information from this guide. I clicked the link and when I got to the next page, it said that the topic doesn't exist. ._.
00:32:242 (5) - Put a new combo here to outline the jump. Okay.
00:55:451 (7) - Raise this up one place to conserve spacing and improve the pattern shape. Sure.
00:55:881 (1,2,3,4,5,6) - This whole pattern looks like a mishapen pentagon, yes. Might want to change that around. All patched up now.
01:10:064 (3) - Put a new combo here to outline the jump. Okay.
01:12:070 (5,6,7) - Reconstruct spacing here again. Fixed.
01:39:290 (1) - Remove new combo here, the previous length is odd considering the rest of the map. Alright.
Thanks For Mod ^^Jarby wrote:
The background image is literally more than half the size of the mp3. That's really pointlessly large, please switch to this and full submit.
Easy:
00:45:136 - The break should begin here to match Normal and just for general taste.
01:26:396 (1) - Shares the same unsymmetricality problems as many sliders in Hard. See the guide listed below.
Roddie's Hard:
Many of the sliders in this difficulty could be greatly improved with information from this guide.
00:32:242 (5) - Put a new combo here to outline the jump.
00:55:451 (7) - Raise this up one place to conserve spacing and improve the pattern shape.
00:55:881 (1,2,3,4,5,6) - This whole pattern looks like a mishapen pentagon, yes. Might want to change that around.
01:10:064 (3) - Put a new combo here to outline the jump.
01:12:070 (5,6,7) - Reconstruct spacing here again.
01:39:290 (1) - Remove new combo here, the previous length is odd considering the rest of the map.
432,321,21067,2,0,B|385:250|318:202|232:194,3,240,2|2|2|2
82,310,24505,6,0,B|202:239|319:319,1,240,2|2
00:07:457 (16) - Delete this?fixed,
00:37:399 (144) - Big notes in calm song makes the beat really noticable, but I don't think here is a significant beat.