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Yousei Teikoku - Gothic Lolita Agitator

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Topic Starter
Wintermute
This beatmap was submitted using in-game submission on Wednesday, January 25, 2017 at 2:22:55 PM

Artist: Yousei Teikoku
Title: Gothic Lolita Agitator
BPM: 165
Filesize: 23791kb
Play Time: 08:43
Difficulties Available:
  1. Depth of Winter (6.06 stars, 2202 notes)
Download: Yousei Teikoku - Gothic Lolita Agitator
Information: Scores/Beatmap Listing
---------------
H A Y A K U u u u u U U Uu u u U U U U U u u U u U U

I wish I knew how to hitsound. ty Cyllinus

It lives again. //I still need to find a "right" mp3....
annika69
Heyyy o<):-)

mod
[General]
You should add some combo colours, what about something like this:
http://puu.sh/lyiUJ/79af6ea9a5.png
[Colours]
Combo1 : 232,163,142
Combo2 : 153,99,98
Combo3 : 137,222,226
Combo4 : 88,91,116

[Rebellion]
01:20:164 (1) - Maybe make the spinner start on 01:20:618
01:32:891 (1) - It sounds better as a 1/2 beat slider imo
01:48:891 (1) - Add finish here???
02:00:528 (1) - Same as above^
02:06:346 (7,9) - Blanket could be improved
02:20:891 (1) - Add finish??
02:49:982 (7,9) - Improve blanket!!
02:49:982 (7,8,9,10,11) - Flow is a bit weird here imo.. Try to change it??
03:15:437 (4) - What about putting this hitcircle at the same place as 03:14:528 (6)
03:20:346 (6,1) - Blanket could be improved
03:20:528 (1,2,3,4,5) - What about changing the rythm to http://puu.sh/lyjYa/24c92c071c.jpg
03:25:618 (4,3) - Make the stack better
03:28:437 - Maybe add a hitcircle?
03:39:437 - 03:41:709 - I don't understand why the slider velocity is slower here? Doesn't fit with the music imo..

Good luck with rank :)
Topic Starter
Wintermute

annika69 wrote:

Heyyy o<):-)

mod
[General]
You should add some combo colours, what about something like this:
http://puu.sh/lyiUJ/79af6ea9a5.png
[Colours]
Combo1 : 232,163,142
Combo2 : 153,99,98
Combo3 : 137,222,226
Combo4 : 88,91,116

[Rebellion]
01:20:164 (1) - Maybe make the spinner start on 01:20:618
01:32:891 (1) - It sounds better as a 1/2 beat slider imo
01:48:891 (1) - Add finish here???
02:00:528 (1) - Same as above^
02:06:346 (7,9) - Blanket could be improved
02:20:891 (1) - Add finish??
02:49:982 (7,9) - Improve blanket!!
02:49:982 (7,8,9,10,11) - Flow is a bit weird here imo.. Try to change it??
03:15:437 (4) - What about putting this hitcircle at the same place as 03:14:528 (6)
03:20:346 (6,1) - Blanket could be improved
03:20:528 (1,2,3,4,5) - What about changing the rythm to http://puu.sh/lyjYa/24c92c071c.jpg
03:25:618 (4,3) - Make the stack better
03:28:437 - Maybe add a hitcircle?
03:39:437 - 03:41:709 - I don't understand why the slider velocity is slower here? Doesn't fit with the music imo..

Good luck with rank :)

Thank you so much! A lot of my blankets need fixing, I'm bad at those :| And the reason I wanted to slow the sliders down at 03:39:437 was to relax the player a little bit before the stream kicks the intensity back up, but yeah it did fit sort of weird. :P
Sylvette
Hi :3

AiMod
Here's a few things AiMod found.
08:32:529 (3) - This slider isn't snapped to the timeline.
08:38:345 (6) - Same^
08:39:072 (1) - Same^
08:39:072 (1) - Same^
08:41:162 (2,3) - These hitcircles aren't snapped to the timeline.
Map needs preview point, maybe here 03:06:892 (3) -
Difficulty needs to be called "Marathon" for it to be able to be approved.
01:41:891 (2) - In my opinion, this looks better stacked on the next slider.
02:21:164 (2) - Same^
02:26:982 (2) - Same^
02:29:891 (2) - ^
02:34:255 (2) - ^
04:01:528 (2) - ^
04:07:346 (2) - ^
08:13:165 (3) - ^
01:52:800 (4) - This is a bit overmapped, that hitcircle should be deleted in my opinion.
02:02:255 (2) - ^
02:45:891 (7,8,9,10) - ^
03:03:073 (1,2,3,1,2,3,1,2) - This pattern looks kind of weird in my opinion, might be better if you move 03:03:255 (2,2,2) - up like the image below. It may be a bit big for a jump, but it looks better in my opinion. I hope this mod helped at least a tiny bit, This was my first attempt at modding :?
I'm probably gonna be called a moron for making a bad mod ;3;
Topic Starter
Wintermute

Cirno-baka9 wrote:

01:41:891 (2) - In my opinion, this looks better stacked on the next slider.
02:21:164 (2) - Same^
02:26:982 (2) - Same^
02:29:891 (2) - ^
02:34:255 (2) - ^
04:01:528 (2) - ^
04:07:346 (2) - ^
08:13:165 (3) - ^
Ty for the mod :3

The reason these have been given offset from the slider is to improve readability. Most doubles use them offset to distinguish them from two-stacks. It's something that I personally think looks good and works well. uwu

Someday I'll get a bubble so I can actually submit it as a marathon :(
Cyllinus
Posting here in case my irc message dies.

http://puu.sh/lWJQ6/6152fbd8af.7z

hitsound copier
Alheak
irc
02:22 Alheak: 02:12:164 (1,3) - 
02:23 Alheak: 02:12:164 (1,3) -
02:23 Alheak: fuck
02:23 Alheak: 02:13:618 (1,4) -
02:23 Alheak: etc
02:24 Alheak: i think aethetics are your biggest problem now in your mapping in general
02:25 Wintermute: i never notice them because nothing has really impeded readability imo
02:25 Wintermute: blankets I suck at, admittedly
02:25 Alheak: well they don't really affect anything
02:25 Alheak: they just make maps look very cheap
02:26 Alheak: so yeah aesthetics and spacing i'd say
02:26 Alheak: you seem to map jumps or streams with bigger DS without any real reason
02:28 Alheak: like you never use a default DS
02:28 Wintermute: it bores me.
02:28 Alheak: well ultimately it's not bad but it should be justified
02:29 Alheak: last point
02:29 Alheak: NCs
02:29 Alheak: just nc every measure
02:29 Alheak: or two in slower parts
02:29 Wintermute: I typically do
02:30 Wintermute: I just like to start NCs on streams because I think it looks better
02:30 Alheak: you'll learn the exceptions as you map
02:30 Alheak: yeah well that's not a good idea for example
02:31 Alheak: NCs point out important parts of the map
02:31 Alheak: like changes in rhythm, SV etc
02:31 Alheak: unusual jumps
02:32 Alheak: you attract the player's attention for no reason
02:32 Alheak: when doing it for streams
02:32 Alheak: it can even mislead sometimes
02:33 Wintermute: I personally disagree with that, and I'll wait until I hear more complaints.
02:33 Alheak: the player sees a NC on 02:43:437 (9,1,2,3,4) - for ex and thinks "oh shit this stream has a NC it must begin on a red or white tick so i'll have to wait and not link from the slider
02:35 Alheak: you might disagree but it's what's generally accepted among mappers
02:35 Alheak: QATs would DQ for this
02:36 Alheak: this time it's not just a matter of aethetics but also of playability
02:36 Alheak: and playability wins over practivally anything else
02:37 Alheak: NCs are a gameplay element
02:37 Alheak: they can be used aethetically to a certain extent
02:42 Alheak: 03:25:800 - and 03:26:073 - you could map those beats, and there's nothing on 03:25:982 -
02:44 Alheak: 04:30:346 (1,2,3) - pls wat
02:48 Alheak: also you shouldn't use slider tick rate of 3
02:48 Alheak: 3 is for 1/3 rhythm
02:48 Alheak: it doesn't fit here
02:49 Alheak: and it's considered overmapping
Kayla
basically a dragon force map. nothing really keeps me playing this.

good luck with mods
Sevgi Kelebegi
.
Sylvette
In order to get this map out of WIP state, you must change the map difficulty to "Marathon"

EDIT: I dunno why it won't give you the option to add it as pending cuz it showed up for me.
Ayyri

Wintermute wrote:

I need two difficulties, WHY. ;_;
Maps over 5 minutes are considered a marathon. Therefore they do not need two difficulties.

I wouldn't want to map ~9 minutes 2 times either.
Topic Starter
Wintermute

Ayyri wrote:

Wintermute wrote:

I need two difficulties, WHY. ;_;
Maps over 5 minutes are considered a marathon. Therefore they do not need two difficulties.

I wouldn't want to map ~9 minutes 2 times either.
It's not allowing me to submit it as a completed map though, only WIP...
Sylvette
Maybe ask someone to map a guest difficulty in a different gamemode for you? Then you can have it submitted as pending. ;3;/
Ayyri

Cirno-baka9 wrote:

Maybe ask someone to map a guest difficulty in a different gamemode for you? Then you can have it submitted as pending. ;3;/
get a taiko diff from me xd
Topic Starter
Wintermute

Ayyri wrote:

Cirno-baka9 wrote:

Maybe ask someone to map a guest difficulty in a different gamemode for you? Then you can have it submitted as pending. ;3;/
get a taiko diff from me xd

Okay owo7 I won't be able to help with mods though,I'm not a tsiko player
Ayyri

Wintermute wrote:

Okay owo7 I won't be able to help with mods though,I'm not a tsiko player
Thankfully, I know taiko players/modders.
Topic Starter
Wintermute

Ayyri wrote:

Thankfully, I know taiko players/modders.
Well PM me whenever you have a map ready and I'll add it to the mapset. (I'd also like a 4k map somehow... :( )
Ayyri

Wintermute wrote:

Well PM me whenever you have a map ready and I'll add it to the mapset. (I'd also like a 4k map somehow... :( )
Thankfully, I have started mapping it, Only up until where she begins singing though. I believe this might take some time, because the song is ~9m long.

I'm not a mania mapping god, but I'd offer to do one if I weren't mapping something for Taiko.
Topic Starter
Wintermute

Ayyri wrote:

I believe this might take some time, because the song is ~9m long.
Oh, trust me, I know. I had to map it three different times to get it how I wanted. :cry:
Sylvette
Ayyy this is working out! :D
Zel
Mod :o
01:43:982 (6) - ugly overlap with everything around it
01:48:891 (1) - imo this long slider is unfitting because you dont repeat it anywhere and it makes the rhythm inconsistent
02:05:981 (9,10,3) - interesting (not good) overlap, could move slightly so its a perfect triangle
02:08:164 (2,5) - ugly overlaps
02:09:255 (1,4) - almost consistent ugly overlap with the one above, if it was the same overlap both would be ok. not good how is tho
02:11:073 (5,7) - again, almost consistent but not quite
02:21:982 (6,7) - this stack isnt fitting because again its not consistent with anything
02:36:164 (4,6) - blanket
02:36:892 (1,2,3,4,1,2,3,4,5,6,7,8) - I really dig this, good job
02:53:800 (5,2) - not good overlap
03:25:618 (4,1) - ick ugly overlap
03:47:255 (3) - make this straight like the rest of the sliders
03:49:255 (8,4,5,6) - ugly overlap
04:09:437 (6,1) - ugly overlap
04:15:437 (7,1) - ^
04:33:073 (9,2) - ^
04:39:800 (7,10) - ^
04:39:982 (8,1) - ^
04:46:164 (3,4,2) - ^
05:02:346 (5,8) - ^
05:35:255 (6,7) - these are slightly more spaced than the rest of the section and it bothers me
06:01:800 (7) - what is this overlap even
06:13:255 (5,2) - idk about this one
06:18:528 (4,10) - ugly overlap
06:49:437 (7) - have the stream right before this blanket pls
07:19:618 (2,3,4,5,6) - this pattern is pretty unfitting considering the song hasnt died down in intensity and its during a kiai
08:14:892 (7) - have stream blanket this
08:29:437 (5,6,7) - ctrl+g
08:37:438 (3) - make this straight like the rest

I really really dig your streams. GL with ranking <3
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