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EnV - Pneumatic Tokyo

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Total Posts
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Topic Starter
-Nero Yuki-
This beatmap was submitted using in-game submission on Sunday, December 25, 2016 at 4:50:49 PM

Artist: EnV
Title: Pneumatic Tokyo
Tags: Tokyo, EnV, Dance
BPM: 130
Filesize: 6222kb
Play Time: 03:46
Difficulties Available:
  1. Hard (3.17 stars, 539 notes)
  2. Insane (3.82 stars, 544 notes)
  3. Normal (2.15 stars, 360 notes)
  4. Tokyo (5.03 stars, 687 notes)
Download: EnV - Pneumatic Tokyo
Information: Scores/Beatmap Listing
---------------
Going for ranked ?
Normal:100%
Hard: 100%
Insane: 100%
Tokyo: 100%
Ready for modding ^^
Default hitsound is life xd
xasuma
Hey nm from #modreqs

General
SPOILER
Change offset to 1810 . At least that is very close to what it should be.
Snap all notes back a bit so the map starts in a big white tick (do this before reading the rest of my mod or the times wont match)
Make sure new combos start in a downbeat (big white tick) , fix those in all your maps.

Nagoya
SPOILER
If you want to rank, this needs to be called Normal. In this level don't do anything gimmicky since this should be noob friendly. Also try to use distance snap for this difficulty to keep the spacing consistent.
00:36:425 (1) - NC (new combo) off
00:45:656 (4,5) - swap them so downbeat is clickeable
00:50:271 (1) - NC off
00:51:656 (3) - NC on
00:52:117 (1) - NC off
01:05:040 (1,1,1) - 1 combo
Just make sure the NC happen on a big white tick ;) , I wont list the rest.
01:26:733 (1,2,1,2,1,2,1) - too dense for this part in this difficulty
01:36:193 (5,7,2,4,2,4) - this should be 1/2 instead of 1/4 for new players.



Osaka(Hard)
SPOILER
00:24:887 (7,8) - mirror
00:34:117 (2,3,4,5,6) - try a 0.8 disntance between these
00:35:963 (2,1) - overlap
00:36:887 (1,1,1,1,1,1,1,1,1) - dont do this
01:31:579 (3,6,9,3,2,5,3,6) - try and lower the sv for these 1/4's a bit
01:40:002 (3) - make this note visible
01:40:925 (3) - ^
02:19:348 (1,1) - NCs off
02:43:810 (1) - make this note visible
02:57:194 (7) - separate the slider head with the tail a bit so players can tell which way the slider is going.
03:08:733 (4,1) - too close
03:30:194 (11) - lower a bit
03:29:502 (9,12) - overlap
03:33:887 (8) - lower a bit
03:33:194 (6,9) - overlap


Sorry, too lazy to mod the other difficulties. But I like the map ^^ .
Hopefully this helps a bit
Topic Starter
-Nero Yuki-

xasuma wrote:

Hey nm from #modreqs

General
SPOILER
Change offset to 1810 . At least that is very close to what it should be. Changed, it kinda mess up my inherited time point -> messed up with SV xd
Snap all notes back a bit so the map starts in a big white tick (do this before reading the rest of my mod or the times wont match)
Make sure new combos start in a downbeat (big white tick) , fix those in all your maps.

Nagoya
SPOILER
If you want to rank, this needs to be called Normal. In this level don't do anything gimmicky since this should be noob friendly. Also try to use distance snap for this difficulty to keep the spacing consistent. Changed Nagoya - Normal, Osaka - Hard, Yokohama - Insane
00:36:425 (1) - NC (new combo) off Fixed
00:45:656 (4,5) - swap them so downbeat is clickeable Wow, this better, thanks ^^
00:50:271 (1) - NC off Fixed
00:51:656 (3) - NC on Fixed
00:52:117 (1) - NC off Fixed
01:05:040 (1,1,1) - 1 combo Fixed
Just make sure the NC happen on a big white tick ;) , I wont list the rest. Trying to fix but seem like some nc are unreasonable
01:26:733 (1,2,1,2,1,2,1) - too dense for this part in this difficulty Fixed
01:36:193 (5,7,2,4,2,4) - this should be 1/2 instead of 1/4 for new players .After test-playing, changed to repeat slider



Osaka(Hard)
SPOILER
00:24:887 (7,8) - mirror Seem better
00:34:117 (2,3,4,5,6) - try a 0.8 disntance between these Ok
00:35:963 (2,1) - overlap Fixed
00:36:887 (1,1,1,1,1,1,1,1,1) - dont do this Change to 1 combo but i feel it's kinda odd
01:31:579 (3,6,9,3,2,5,3,6) - try and lower the sv for these 1/4's a bit Ok
01:40:002 (3) - make this note visible Fixed
01:40:925 (3) - ^ Fixed
02:19:348 (1,1) - NCs off Fixed
02:43:810 (1) - make this note visible 1 measure gap at 130 bpm (+ar 8) is enough time for a (better than noob) player to react despite the overlap
02:57:194 (7) - separate the slider head with the tail a bit so players can tell which way the slider is going. Fixed
03:08:733 (4,1) - too close Ok
03:30:194 (11) - lower a bit Ok
03:29:502 (9,12) - overlap Similar to 02:43:810 but the gap is 1.5 measure
03:33:887 (8) - lower a bit Ok
03:33:194 (6,9) - overlap Similar to 03:29:502


Sorry, too lazy to mod the other difficulties. But I like the map ^^ .Glad you like it xd
Hopefully this helps a bit
Thank for the mod :), really helped me
HuyDark
#modrequest
Dùng tiếng việt luôn cho dễ nhak :D

Diff Tokyo
00:08:502 (2) - chỗ này bị lệch nè căn lại đi
00:10:348 (6,7) - 2 cái này cũng bị lệch so với slider
00:13:348 (2,3) - 2 cái slider làm k cân xứng với cái đầu tiên
00:16:117 (7,7,7) - sửa lại nhịp của mấy cái slider
00:42:425 - Stream hơi xấu nên sửa lại
01:59:732 (5) - nó bị xéo
02:19:347 (2) - slider chưa cân đối
02:31:809 (1) - cái này bị lệch
03:11:270 (7,9) - sửa lại 2 cái slider này cho cân bằng với 2 cái trước
03:13:117 (1,1) - ??? :v
03:21:655 (2,3) - chưa cân đối
Diff Insane
01:03:656 (3) - đặt bị lệch
01:25:810 (1) - slider hơi xấu
01:34:117 (1,2,3) - loạn nhịp
02:00:886 (1,2,3,4) - distance snap bị sai
01:59:040 (2,3,4,5) - distance snap bị sai
02:12:425 (1) - slider k cân đối
Vài vấn đề khác
Đặt new combo sai nhiều chỗ, có nhiều combo dài quá
Partern còn xấu ....
Topic Starter
-Nero Yuki-

HuyDark wrote:

#modrequest
Dùng tiếng việt luôn cho dễ nhak :D

Diff Tokyo
00:08:502 (2) - chỗ này bị lệch nè căn lại đi Nếu là lệch distance snap thì đã sửa, còn ko phải thì... bó tay
00:10:348 (6,7) - 2 cái này cũng bị lệch so với slider Ờ thì mục đích làm lệch ra là để cho dễ đọc hơn mà, distance snap vẫn đảm bảo thì vẫn ok
00:13:348 (2,3) - 2 cái slider làm k cân xứng với cái đầu tiên Nghĩa là sao?Nếu là anchor lệch thì đã chỉnh cho ra giữa, còn nếu không thì nói rõ dùm
00:16:117 (7,7,7) - sửa lại nhịp của mấy cái slider Tui nghĩ không cần phải thay, slider 1/8 tui để vào đó để nhấn mạnh phần snare, ko ảnh hưởng gì đến gameplay cả (thời gian giữ rất ngắn) nếu có gì ko ổn thì chỉ là do miss read thành slider 1/4, nhưng đằng nào đây cũng là diff extra rồi :v
00:42:425 - Stream hơi xấu nên sửa lại Sửa thành discontinue stream

01:59:732 (5) - nó bị xéo Đã sửa
02:19:347 (2) - slider chưa cân đối Tách thành 2 slider
02:31:809 (1) - cái này bị lệch Đã sửa
03:11:270 (7,9) - sửa lại 2 cái slider này cho cân bằng với 2 cái trước Đã sửa?
03:13:117 (1,1) - ??? :v Quả này nhầm, đã sửa
03:21:655 (2,3) - chưa cân đối Như 00:13:348 (2,3)
Diff Insane
01:03:656 (3) - đặt bị lệch Đã sửa
01:25:810 (1) - slider hơi xấu Đã sửa?
01:34:117 (1,2,3) - loạn nhịp Chuyển slider tail về gần silent cho nó đỡ loạn
02:00:886 (1,2,3,4) - distance snap bị sai Đã sửa
01:59:040 (2,3,4,5) - distance snap bị sai Đã sửa
02:12:425 (1) - slider k cân đối Đã sửa
Vài vấn đề khác
Đặt new combo sai nhiều chỗ, có nhiều combo dài quá Đã cắt các đoạn combo dài và 1 vài đoạn spam new combo
Partern còn xấu .... Mod thế thì má nào hiểu, ví dụ (+ gợi ý cách sửa) dùm :v
Lần sau mod map khác nhớ nói xấu thì cho xem xấu chỗ nào với có cái nào đẹp hơn, ko thì mapper ko tiến bộ nổi đâu xd
Mà dù sao thì cảm ơn vì đã mod :)
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