I do see why hidden shouldnt change via haxwell and therefore think it better not change, but if peppy change mod, then either must adjust or not play.
Trust me, it's not.Baraatje123 wrote:
Though I still think Fl (and 4-modding) is like 99.9% memory.
Oh man this comment was great. HD can also be played by memorization, so does that mean we should remove the multiplier for HD too? lmaoKayla wrote:
FL should have no multiplier because FL turns osu! into a memory game.
If it was 99.9% memory that would mean that, statistically, the majority of maps don't even have a single note in them that you read.Baraatje123 wrote:
Though I still think Fl (and 4-modding) is like 99.9% memory, thus the sliders are to be remembered as well
I completely agree that this needs to be thought about some more. Soweon pointed out the issue of crazy sliders, and I'd have to agree that is probably the biggest issue right now. Such as this one: https://osu.ppy.sh/ss/3940847Baraatje123 wrote:
What Soweon said in the spoilerbox, is that the big problem?
With all due respect, I'm not sure if Peppy is really in the right position to be making these decisions, because he barely even plays osu at all. Then again, he doesn't seem to be concerned with how this change affects FL players at all, so who knows?Baraatje123 wrote:
Anyways, Peppy already replied here, so I think we should just listen to him
Alright Peppy,peppy wrote:
Prepare yourselves for more changes. I am not interested in maintaining status quo just to keep people happy. Going forward we will be making more changes to mods and gameplay in general!
p.s. if you're going to continue this conversation, then please don't use the words "harder", "easier" or "difficulty". Instead use the words "visually more appropriate", "cool" or "ugly".
I'd like to have some input on that same point, too.Yuutai wrote:
I think one part that goes overlooked here is that the original argumentation for the change was that it "feels more in line with the name hidden"
I agree with that, but this topic is about combination Flashlight + Hidden, which is a different beast entirely.Dreamcast wrote:
Imho, changes made hidden easier to sightread if you're willing to adapt.
I'm not a 4mod player or anything, but if it's THAT easy, why don't you do some scores? Ah ok that's what I thought.Kayla wrote:
FL should have no multiplier because FL turns osu! into a memory game.
If ar 9 + DT was changed to ar 11 that would be completely ludicrous because it would mean before the change people have recieved scores which were dramatically easier. It was gimped. The HD change makes readability easier.
Nobody cares about 4 mods in normals and easys. Playing 4 mod and outspinning people to get top score on a disgustingly easy map is ludicrous and making it harder should not be a problem.
Play songs in your skill range and get better instead of adding mods and farming score in a difficulty bracket meant for new players?
Which is very subjective because other people, with HD only, HR or FL claim that its either harder to read or irritating. Are their opinions not valid? I disagree with peppy shunning us to restrict a discussion with such a hard change to the visual aspect only, not the playabilitly, but what I agree with is that "easier" or "harder" is, unless you can hold a respectable poll, useless information because its just an opinion with no argumentation whatsoever.Dreamcast wrote:
Imho, changes made hidden easier to sightread if you're willing to adapt.
Do you know what else if really funny. We are complaining about FL and HD, not HD.Miyazono wrote:
You know what is a bigger joke than thinking that the new HD is bad?
This thread
Totally agreed. The hew hidden is amazing to play with the mods that people really give a shit about, but when it comes to FL it gets really bad.L-a-m-e-y [ B ] wrote:
Do you know what else if really funny. We are complaining about FL and HD, not HD.Miyazono wrote:
You know what is a bigger joke than thinking that the new HD is bad?
This thread
Most of the Flashlight community (all modders) are most likely gonna die if this new hidden what came out of nowhere gets properly added. You cant really say that were complaining about nothing when you haven't tried it yourself.
Well, I was just talking how I felt changes myself (the whole "Imho" part).Yuutai wrote:
Which is very subjective because other people, with HD only, HR or FL claim that its either harder to read or irritating. Are their opinions not valid? I disagree with peppy shunning us to restrict a discussion with such a hard change to the visual aspect only, not the playabilitly, but what I agree with is that "easier" or "harder" is, unless you can hold a respectable poll, useless information because its just an opinion with no argumentation whatsoever.Dreamcast wrote:
Imho, changes made hidden easier to sightread if you're willing to adapt.
I just took a look at mania,Yuutai wrote:
Just my two cents as a low rank scrub, I think one part that goes overlooked here is that the original argumentation for the change was that it "feels more in line with the name hidden" which is in my honest opinion just logically incorrect. The way it is now is similar to osu!mainas "Fade-Out", which is FADE-Out instead of HIDDEN because that is exactly what it is. It is like you were comparing it with hide and seek: If you're there in one moment and then gone when I look away shortly, you HID yourself. You're now HIDDEN. Instead, if you're just casually walking out of my line of sight, you went away, you faded yourself out.
Yuutai wrote:
feels more in line with the name hidden" which is in my honest opinion just logically incorrect.
Yes but you dont get extra score for completing with mods.......012555 wrote:
I just took a look at mania,Yuutai wrote:
Just my two cents as a low rank scrub, I think one part that goes overlooked here is that the original argumentation for the change was that it "feels more in line with the name hidden" which is in my honest opinion just logically incorrect. The way it is now is similar to osu!mainas "Fade-Out", which is FADE-Out instead of HIDDEN because that is exactly what it is. It is like you were comparing it with hide and seek: If you're there in one moment and then gone when I look away shortly, you HID yourself. You're now HIDDEN. Instead, if you're just casually walking out of my line of sight, you went away, you faded yourself out.
Fade IN = notes start hidden then appear so you can still judge when to hit them, then you click it once more and it becomes "Hidden" not this fade out that you are talking about.
Hover over the text for hidden in mania and it says "the notes fade out before you hit them".
Hover over the text for hidden in standard and it says "play with no approach circles and fading notes for a slight score advantage"
If I look at a circle with hidden mod active... If that circle "disappears" with me looking at it or not, sure it has faded out but its also hidden from view. Looking away does not make any difference to the meaning of the word hidden and that once the circle fades out, it is COMPLETELY HIDDEN from sightYuutai wrote:
feels more in line with the name hidden" which is in my honest opinion just logically incorrect.
I think you are logically incorrect.
Have you considered just making it a skin option since such things as "visually more appropriate", "cool" and "ugly" are, of course, subjective?peppy wrote:
p.s. if you're going to continue this conversation, then please don't use the words "harder", "easier" or "difficulty". Instead use the words "visually more appropriate", "cool" or "ugly".
L-a-m-e-y [ B ] wrote:
Do you know what else if really funny. We are complaining about FL and HD, not HD.Miyazono wrote:
You know what is a bigger joke than thinking that the new HD is bad?
This thread
Most of the Flashlight community (all modders) are most likely gonna die if this new hidden what came out of nowhere gets properly added. You cant really say that were complaining about nothing when you haven't tried it yourself.
peppy wrote:
Prepare yourselves for more changes. I am not interested in maintaining status quo just to keep people happy. Going forward we will be making more changes to mods and gameplay in general!
p.s. if you're going to continue this conversation, then please don't use the words "harder", "easier" or "difficulty". Instead use the words "visually more appropriate", "cool" or "ugly".
Yeah I agree that we should accept new "features" but changing the gameplay itself is more of a development sided kind of changeBaraatje123 wrote:
Peppy changed it, so just accept it
Everytime, when a new feature comes in, people disagree with it, cause they aren't used to it / something else
I for example also kinda hate the nee builds (Stable/Beta/CE) as opposed to fallback as those 3 all lag heavily in the editor
Unless Peppy wants me to, so he gets more support :3
Baraatje123 wrote:
Yahweh, that suggestion is one I agree with
Not the other ones though
Peppy changed it, so just accept it
Everytime, when a new feature comes in, people disagree with it, cause they aren't used to it / something else
I for example also kinda hate the nee builds (Stable/Beta/CE) as opposed to fallback as those 3 all lag heavily in the editor
But will I make a new thread about the fact that it sucks, as it makes modding/mapping harder, to nigh impossible? No
Just deal with it, Peppy said more changes will come, so just accept it and adapt to it
My last 2 cents on this, and I'll stop posting in this thread
Unless Peppy wants me to, so he gets more support :3
That would mean that the mod isn't consistent throughout other mods, which could confuse new playersEndaris wrote:
Giving FL the power to override the new fade-setting of HD is the only somewhat reasonable suggestion you made in my opinion as I feel like the new HD is a good thing for osu! outside of FL which makes the skinnable/HDv2/toggle nonsense.
It's the most logical and fitting way to do this. 'Fading Sliders' toggleSulker wrote:
iirc didn't ppy said he was planning to make this toggle relate to the Snaking Sliders effect? I dunno
blahpy wrote:
Have you considered just making it a skin option since such things as "visually more appropriate", "cool" and "ugly" are, of course, subjective?peppy wrote:
p.s. if you're going to continue this conversation, then please don't use the words "harder", "easier" or "difficulty". Instead use the words "visually more appropriate", "cool" or "ugly".
THERE WAS THOUSANDS OF POSTS ABOUT IT THEY SAY NO.xasuma wrote:
Any maps which is slider heavy and it is reasonably fast was made significantly harder to read.
And it is overall more annoying to use hd now. I am not a fan.
Make it toggle-able pls.