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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +430
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posted
i'm in favor of the second plan
posted
This change is extremely dumb if you want to use FL and HD at the same time. Toggle option when FL is enabled would be 101% better imo.
posted
Like previously said, it's just really fucking stupid to change a mods mechanic after such a long fucking time. ESPECIALLY one that is already working as it is. Flashlight as a mod has been disregarded for the longest time and it'll probably be the same way in the future - bringing this up because the issue lies in fl+hd, while hd alone is fine. The great majority of players don't play fl at all and it's peppy's job to make the game appeal to said player base. This doesn't mean that i support this in any way though.

There are THOUSANDS of freakin' scores with hidden out there, which are easier done than those that will follow. While peppy tried not to change mods like hr and dt (there's really no way he could change any of the values like ar, od and what not, because that would result in unfair advantages for players that have plays on maps already, both in terms of pp and score). Now that's where the whole "BUT HR AND DT CHANGE HOW THE MAP PLAYS, WHILE HD AND FLASHLIGHT DON'T" argument comes into play, which both peppy and tom seem to have a very strong affinity towards.

EVERYONE that's played at least 5 minutes of flashlight knows that it's not as easy as some make it out to be. Just look at the pp values for some of the crazy fl plays out there, they ARE FUCKING LAUGHABLE. There's players out there that are fast and can do +dt or +hr 500pp sightreads all day, but could they poop out 200pp fl plays? PROBABLY NOT. The effort that goes into something like that is wayyyyyyyyy beyond what you actually get, resulting in a absolutely non-rewarding mod (pp-wise)(effort required for a score should be rewarded).

Now, not a whole lot of people play fl because of this, which is kinda sad in and by itself. This change will be stupid for spinner players, it will be stupid for easy/normal players, it will be stupid for crazy fl players like BluOxy etc.

With "ScoreV2" - jesus christ just thinking about this gives me aids - we have another plague to overcome. It might or might not get implemented into singleplayer and i don't want to go too deep into this, but FL only WILL NOT BE IN ANY LEADERBOARDS WHATSOEVER. HDHR overweight's it (by a lot actually), DT ALONE WILL OVERWEIGHT IT, let alone DTHD. With FLHD being waaaaaaay behind DTHD in score, you won't even get your sweet spots on the leaderboards anymore, playing FLHD will be ridiculously difficult, while being even less rewarding than previously. Like seriously who would still play that? YES, FL would be dead as fuck except on fullmod easy/normal diffs.

I'm getting more off topic by the minute, so I'm just gonna call a final bullshit on "fl pp is fine, just play those 8* maps and you'll see"... No that is not gonna happen anytime soon, so there's nothing to worry about or nobody to worry about who might be abusing it in any way. Tom obviously didn't play any flashlight in his life to be able to justify not buffing it in terms of pp.

So yeah, rant end. Some of this is megaaaaaa off topic, but my jimmies get rustled every time i see flashlight being mentioned. Peace.

Edit: Gonna vote this request up, once I'm able to. Just realized i repeated a lot stuff that's already been said, but i was too rustled to read all of it, and I'm too lazy to remove stuff at this point.

ALSO, if you have resources to put into stupid changes like this, how about we get a good anti-cheat-system already? Like seriously how come there's still hundreds of spin-hackers out there, that have been reported a thousand times???? LIKE HOW IN HELL IS THIS PIECE OF SHIT STILL ALIVE: https://osu.ppy.sh/u/6332647 ............................
posted

Wilken-nyan wrote:

Like previously said, it's just really fucking stupid to change a mods mechanic after such a long fucking time. ESPECIALLY one that is already working as it is.
This is the main reason i support this, but all this fl being underrated stuff is also correct. Take my star (in some hours).
posted
I now disagree with this
I haven't played hidden in a while, and decided to play it now
I really like it, it gives much more readability to sliderstacks, making previously awful to play stacks quite readable now
These are also the case with Fl
If you just have bright Sliderbody or Sliderborder in your skin, you have 0 readability problems at all
Most, if not every slider is easily followable with this, even with Fl on
You just need to get used to it
posted

Baraatje123 wrote:

Most, if not every slider is easily followable with this, even with Fl on
You just need to get used to it
This is funny, because you have no #1s, let alone with HDFL.
posted

Fey wrote:

Baraatje123 wrote:

Most, if not every slider is easily followable with this, even with Fl on
You just need to get used to it
This is funny, because you have no #1s, let alone with HDFL.
#1s mean nothing.
posted
#1s mean nothing.
I agree
posted
Give it time, I'm sure you'll adapt

The update hasn't even been live for a week on stable, and personally as a non-fl player, I enjoy the new HD sliders
posted
iirc didn't ppy said he was planning to make this toggle relate to the Snaking Sliders effect? I dunno
posted

Baraatje123 wrote:

I now disagree with this
I haven't played hidden in a while, and decided to play it now
I really like it, it gives much more readability to sliderstacks, making previously awful to play stacks quite readable now
These are also the case with Fl
If you just have bright Sliderbody or Sliderborder in your skin, you have 0 readability problems at all
Most, if not every slider is easily followable with this, even with Fl on
You just need to get used to it
Someone doesn't play HDFL...

Sightreading 100 combo with HDFL is nothing compared to the memorisation HDFL players pull off.

Plus, making Hidden easier isn't a positive thing. With that logic, remove the fact that FL grows every 100 combo until 200 combo, because it makes it easier for us.

It used to be a challenge to read the stacks under sliders.

But what would I know, I'm just some shitty player who farms #1s because I can exploit my arm muscles, right?

On a side note: I love it how all the spin players have all joined to chip in their opinion ;D
posted
If you are saying HDFL is memorization, why does it matter that the sliders fade if you memorize them anyway?
posted
Prepare yourselves for more changes. I am not interested in maintaining status quo just to keep people happy. Going forward we will be making more changes to mods and gameplay in general!

p.s. if you're going to continue this conversation, then please don't use the words "harder", "easier" or "difficulty". Instead use the words "visually more appropriate", "cool" or "ugly".
posted
I'm sorry, when you clicked Flashlight and wanted to 4 mod normals, did you expect it to be easy?
Honestly HD on top of FL is just memorization, so whats the problem 'reading' HD FL when all you do is memorize it anyway?

I'm part of the more than likely small group of people who think FL is a complete joke. It removes readability from maps and turns it into a memory game. FL should be for bragging rights. It should have no multiplier at all.

HD is much better since the update. No more 'hidden notes'. Readability is great now. Sliders behave like a hit object as they always should have instead of behaving like an un-HD slider. I much prefer Hidden now that the change has gone through on CE. 10/10.
posted
^^
This
Just this
posted

Kayla wrote:

I'm sorry, when you clicked Flashlight and wanted to 4 mod normals, did you expect it to be easy?
Honestly HD on top of FL is just memorization, so whats the problem 'reading' HD FL when all you do is memorize it anyway?

I'm part of the more than likely small group of people who think FL is a complete joke. It removes readability from maps and turns it into a memory game. FL should be for bragging rights. It should have no multiplier at all.
This is the most retarded thing I've read all week. If you have no experience with something AND NO KNOWLEDGE WHATSOEVER, then could you please just stay quiet. Like you don't even play FL and try to justify the hidden sliders.

There is reading going on with easy/normal and even hard/easier insane maps with FL. If you farm #1's for example, you will most likely NOT memorize the complete map, but maybe 1-2 really really really short parts. It's more about reacting than memorizing at that point. HD however takes all of this away.

Why in the hell should FL not have a multiplier? WHY THE FUCK ARE YOU COMMENTING ON SOMETHING PEOPLE LIKE WITH SUCH A OBVIOUSLY NEGATIVE BIAS? like you probably never played FL in your entire freakin' life, go into a thread and spread your not thought out little bullshitty opinion.

Same goes for the other smartass.

Let's say ar9+dt would be changed to ar11 instead of ar10.3! Would i go into a thread and say: "Well you know, it's a totally justified change. I mean i can comment on this because i almost got 10 seconds into a song with it!" NO I FUCKING WOULDN'T.
posted
Can you please stop raging if people disagree with something you agree with?
Everyone is allowed to have a meaning right?
It doesn't support the thread at all
It actually makes it more likely to be shut down completely and be locked
posted

Baraatje123 wrote:

Can you please stop raging if people disagree with something you agree with?
Everyone is allowed to have a meaning right?
It doesn't support the thread at all
It actually makes it more likely to be shut down completely and be locked
Neither does anything you or that other guy said.

If Haxwell has a problem with any of what I'm saying, then I'll gladly delete it.
posted
Yes why not destroy a mod and make another. 7 years after......and keep ALL the scores after


This is the case
posted
FL should have no multiplier because FL turns osu! into a memory game.

If ar 9 + DT was changed to ar 11 that would be completely ludicrous because it would mean before the change people have recieved scores which were dramatically easier. It was gimped. The HD change makes readability easier.

Nobody cares about 4 mods in normals and easys. Playing 4 mod and outspinning people to get top score on a disgustingly easy map is ludicrous and making it harder should not be a problem.

Play songs in your skill range and get better instead of adding mods and farming score in a difficulty bracket meant for new players?
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