more benefits than cons tbh, i only see like 5 fl players complaining and if more people cared then they would show more support...
Baraatje123 wrote:
Yahweh, that suggestion is one I agree with
Not the other ones though
Peppy changed it, so just accept it
Everytime, when a new feature comes in, people disagree with it, cause they aren't used to it / something else
I for example also kinda hate the nee builds (Stable/Beta/CE) as opposed to fallback as those 3 all lag heavily in the editor
But will I make a new thread about the fact that it sucks, as it makes modding/mapping harder, to nigh impossible? No
Just deal with it, Peppy said more changes will come, so just accept it and adapt to it
My last 2 cents on this, and I'll stop posting in this thread
Unless Peppy wants me to, so he gets more support :3
That would mean that the mod isn't consistent throughout other mods, which could confuse new playersEndaris wrote:
Giving FL the power to override the new fade-setting of HD is the only somewhat reasonable suggestion you made in my opinion as I feel like the new HD is a good thing for osu! outside of FL which makes the skinnable/HDv2/toggle nonsense.
It's the most logical and fitting way to do this. 'Fading Sliders' toggleSulker wrote:
iirc didn't ppy said he was planning to make this toggle relate to the Snaking Sliders effect? I dunno
blahpy wrote:
Have you considered just making it a skin option since such things as "visually more appropriate", "cool" and "ugly" are, of course, subjective?peppy wrote:
p.s. if you're going to continue this conversation, then please don't use the words "harder", "easier" or "difficulty". Instead use the words "visually more appropriate", "cool" or "ugly".
THERE WAS THOUSANDS OF POSTS ABOUT IT THEY SAY NO.xasuma wrote:
Any maps which is slider heavy and it is reasonably fast was made significantly harder to read.
And it is overall more annoying to use hd now. I am not a fan.
Make it toggle-able pls.
So because the developers made an obviously bad choice seeing how there were THOUSANDS OF POSTS complaining about this new feature, and they said no, why in the WORLD should we stop if we disagree with an obvious flaw. This is exactly how online games grow stale because the developer decides to make a bad decision then they don't listen to that group of people affected by it, then those people drop out. Look at Runescape for example (I know, but it's the only online game I've had YEARS of experience with), they added a certain feature that stopped people from trading properly, leading to a large portion of the player base to quit because the developers refused to revert the change after many many requests for it to happen. It's kicking down the minority in a game similar to how society handles it. I don't see why in the world I, or anybody else, should stop making posts requesting it to be changed.Faustas156 wrote:
THERE WAS THOUSANDS OF POSTS ABOUT IT THEY SAY NO.
did that make you clear ?
It makes it harder. It's a simple fact and if peppy wants to ignore it, then that's his mistake. Anyway, this is literally the MAIN ARGUMENT for why we want this changed, so basically asking us not to argue the same point is stupid and defeats the whole point of this and almost any other thread about this being made.Baraatje123 wrote:
I love how Peppy said you shouldn't use the word harder, yet on every post it's like the most important argument
It's made it the same for me. Maybe a small bit easier but not as drastic as it has effected the HDFL combination.Mahogany wrote:
Especially since, without FL, new hidden is actually way easier.
Ok, the new change is ugly and visually less appropriate. Is that subjective enough for you?peppy wrote:
Prepare yourselves for more changes. I am not interested in maintaining status quo just to keep people happy. Going forward we will be making more changes to mods and gameplay in general!
p.s. if you're going to continue this conversation, then please don't use the words "harder", "easier" or "difficulty". Instead use the words "visually more appropriate", "cool" or "ugly".
FTFYMonkey wrote:
Ok, the new change is cool and visually more appropriate. Is that subjective enough for you?
Karuta- wrote:
the mere fact that peppy is breaking osu! into pieces, changing and putting it together after 8 years is a joke in itself
You might as well say that he discontinued osu! and started another game
Karuta- wrote:
Baraatje123 wrote:
Peppy changed it, so just accept it
Everytime, when a new feature comes in, people disagree with it, cause they aren't used to it / something else
I for example also kinda hate the nee builds (Stable/Beta/CE) as opposed to fallback as those 3 all lag heavily in the editor
Unless Peppy wants me to, so he gets more support :3
Yeah I agree that we should accept new "features" but changing the gameplay itself is more of a development sided kind of change
I can live with the new score system, I can live with osu! going full OpenGL
but tell me of all things why would you change how the mods behave now?
was there any kind of motive other than pp?
TheDragonXD wrote:
Baraatje123 wrote:
I love how Peppy said you shouldn't use the word harder, yet on every post it's like the most important argument
It makes it harder. It's a simple fact and if peppy wants to ignore it, then that's his mistake. Anyway, this is literally the MAIN ARGUMENT for why we want this changed, so basically asking us not to argue the same point is stupid and defeats the whole point of this and almost any other thread about this being made.Mahogany wrote:
Especially since, without FL, new hidden is actually way easier.
It's made it the same for me. Maybe a small bit easier but not as drastic as it has effected the HDFL combination.