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Sakai Mikio - Identity (TV-size) [Osu|Taiko]

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Topic Starter
taka1235
This beatmap was submitted using in-game submission on 2016年1月10日 at 21:36:57

Artist: Sakai Mikio
Title: Identity (TV-size)
Source: 落第騎士の英雄譚
Tags: rakudai kishi cavalry opening
BPM: 124
Filesize: 21473kb
Play Time: 01:29
Difficulties Available:
  1. Easy (1.31 stars, 75 notes)
  2. Hard (3.45 stars, 281 notes)
  3. Insane (4.76 stars, 327 notes)
  4. Normal (2.08 stars, 158 notes)
  5. Taiko (3.58 stars, 425 notes)
Download: Sakai Mikio - Identity (TV-size)
Download: Sakai Mikio - Identity (TV-size) (no video)
Information: Scores/Beatmap Listing
---------------
SO COOL SONG & VIDEO :D
please mod ~
P o M u T a
hi!

[General]
  1. BGのサイズですが、800x600や1024x768、また、1366x768のようなサイズの物を探すか変換してみてはどうでしょう。
  2. tagにopeningを追加です。
  3. Countdownのcheckは外しても良いかなと思います。
  4. kiaitimeで譜面が終了しているので、01:29:608 - ここにkiaitime終了の緑線を引きましょう。
  5. 00:19:809 - シンバルが鳴っているので全diffにfinish追加が良いと思います。
[Easy]
  1. パッと見てoverlapsが多い印象でした。初心者から見ると恐らく不安要素になるので、出来れば、スタック以外のノートの重なりを減らすのが良いと思います。
[Normal]
  1. 00:33:116 (4,1) - 個人的な好みなんですが、(1)を(4)と同じところからスタートさせると綺麗に見えると思います!
[Hard]
  1. 00:56:946 (2) - (1)と重なっちゃってるので、(x:347 y:108)に移動してみるのはどうでしょう。DSが統一されて見栄えもよくなります!
  2. 01:29:487 (1) - スピンの終点は此処だと思います。この難易度だけミスっています。
[Insane]
  1. 00:45:938 (1,2,3,1,1,1,1,1,2,3) - 最後の(1,2,3)が中心に来たらもっと綺麗に見えると思います。これらを変形せずに、最後の(1,2,3)が中心に来るように移動させて、最初の(1,2)のspacingが変だと思うので、(1)を曲げると修正出来ます。試してみてください。
good luck 8-)
Topic Starter
taka1235

P o M u T a wrote:

hi!

[General]
  1. BGのサイズですが、800x600や1024x768、また、1366x768のようなサイズの物を探すか変換してみてはどうでしょう。
  2. tagにopeningを追加です。
  3. Countdownのcheckは外しても良いかなと思います。
  4. kiaitimeで譜面が終了しているので、01:29:608 - ここにkiaitime終了の緑線を引きましょう。
  5. 00:19:809 - シンバルが鳴っているので全diffにfinish追加が良いと思います。
[Easy]
  1. パッと見てoverlapsが多い印象でした。初心者から見ると恐らく不安要素になるので、出来れば、スタック以外のノートの重なりを減らすのが良いと思います。
[Normal]
  1. 00:33:116 (4,1) - 個人的な好みなんですが、(1)を(4)と同じところからスタートさせると綺麗に見えると思います!
[Hard]
  1. 00:56:946 (2) - (1)と重なっちゃってるので、(x:347 y:108)に移動してみるのはどうでしょう。DSが統一されて見栄えもよくなります!
  2. 01:29:487 (1) - スピンの終点は此処だと思います。この難易度だけミスっています。
[Insane]
  1. 00:45:938 (1,2,3,1,1,1,1,1,2,3) - 最後の(1,2,3)が中心に来たらもっと綺麗に見えると思います。これらを変形せずに、最後の(1,2,3)が中心に来るように移動させて、最初の(1,2)のspacingが変だと思うので、(1)を曲げると修正出来ます。試してみてください。
good luck 8-)
all fixed~ Modどもです! :D
Accel World
M4M is coming ~ :D/

[Easy]

About 00:04:325 (1) - 00:06:261 (3)
Plan 1: Make the slider (1) become more smoothly. How about this?
64,304,4325,6,0,P|112:336|168:272,2,140
88,208,5777,1,0,0:0:0:0:
184,192,6261,2,0,L|344:184,2,140

Plan 2: move 00:05:777 (2) to x:104 y:216; 00:06:261 (3) move to x:184 y:160 makes it have a better flow.

00:15:938 (1) - I prefer to move to x:120 y:192, and also move 00:16:664 (2,3) to x:312 y:200.
00:17:390 (4) - move to x:404 y:164 ; 00:17:874 (5) - move to x:448 y:248.(For make a connection with 00:19:809 (1))

00:21:503 (3) - how about delete this note? :3 and keep 0.7x for every distance.
If you fixed ^ you can move 00:21:745 (1) to x:252 y:164
00:22:229 (2) - move to x:300 y:76
00:22:713 (3) - how about make it more smoothly?
380,64,22713,2,2,P|428:80|464:124,2,105
00:23:680 (1,2,3) - how about make a same rhythm with 00:19:809 (1,2,3)
Example:
376,112,23680,6,0,L|224:140,1,140
164,256,24648,2,0,L|304:288,1,140
396,308,25616,5,0,0:0:0:0:

If you changed ^, you can move 00:26:100 (2) to x:388 y:212
00:26:584 (3,4) - move to x:308 y:156

00:29:487 (1) - nc?

00:50:777 (1,2,1) - how about change like this?
389,190,50777,6,0,B|256:136|256:256|120:192,2,280,4|0|4,0:0|0:0|0:0,0:0:0:0:
389,190,53680,1,0,0:0:0:0:
389,190,54648,6,0,B|253:254|253:134|120:188,2,280,4|0|4,0:0|0:0|0:0,0:0:0:0:

01:06:261 (1) - make a better slider?
208,56,66261,6,6,B|140:156|280:200|216:328,2,280

And I also have some suggestion for the pattern with 01:06:261 (1,2,3,1,2,3,1,2,3)
208,56,66261,6,6,B|140:156|280:200|216:328,2,280
404,56,69164,1,0,0:0:0:0:
320,108,69648,1,0,0:0:0:0:
340,204,70132,6,6,B|241:273|194:134|67:200,2,280
76,300,73035,1,0,0:0:0:0:
16,224,73519,1,0,0:0:0:0:
100,172,74003,6,6,B|176:236|260:120|368:192,2,280
32,100,76422,1,4,0:0:0:0:
112,44,76906,1,4,0:0:0:0:

[Normal]

How about cs3? cs4 is too small for me.

00:15:938 (1) - make it curve like this
464,280,15938,6,0,P|408:328|332:300,1,160

00:21:745 (1) - ds problem

00:25:132 (3,4) - move it a little bit left. (3)-x:140 y:344 ;(4)-x:64 y:316

00:26:584 (2,3,4) - same problem with ^, make a small space between every object.

00:47:632 (2) - move it up a little bit, x:452 y:348

00:48:358 (3,4) - move to x:416 y:116

00:51:503 (2,3) - ds problem

00:58:519 (1) - move to x:404 y:88

00:59:245 (2,3) - ds probelm

01:03:116 (2,3) - how about repeatedly slider? and delete 01:03:842 (3).

01:06:987 (2,3) - ds problem

01:21:745 (1,2,1,2,3) - I make it looks more neat.
348,60,81745,6,2,L|336:180,2,120
424,88,82713,2,2,L|412:208,2,120
424,88,83801,6,2,P|376:64|344:64,1,80
308,72,84164,1,0,0:0:0:0:
256,144,84406,2,0,L|264:200,1,40,0|2,0:0|0:0,0:0:0:0:

[Hard]

00:42:067 (1) - x:340 y:212

00:42:309 (2) - x:380 y:76

00:42:551 (3) - x:500 y:156

00:52:954 (3,4,5,1,2,3,1) - how about this?
432,336,53317,2,0,L|392:340,1,40,0|2,0:0|0:0,0:0:0:0:
248,348,53680,5,2,0:0:0:0:
160,232,53922,1,0,0:0:0:0:
184,164,54043,2,2,P|176:116|176:84,2,80,2|0|0,0:0|0:0|0:0,0:0:0:0:
232,220,54648,6,0,L|56:212,1,160,6|0,0:0|0:0,0:0:0:0:

00:59:245 (3,4,1,2,3,4,1,2,3,4,5) - I make it looks more neat.
108,44,59245,1,0,0:0:0:0:
180,56,59366,1,0,0:0:0:0:
224,112,59487,6,0,L|144:120,1,80,2|0,0:0|0:0,0:0:0:0:
208,156,59850,2,0,L|312:164,1,80,2|0,0:0|0:0,0:0:0:0:
360,168,60213,1,0,0:0:0:0:
416,212,60334,1,0,0:0:0:0:
436,280,60454,5,6,0:0:0:0:
320,364,60696,1,0,0:0:0:0:
360,224,60938,1,6,0:0:0:0:
400,364,61180,1,0,0:0:0:0:
284,276,61422,2,0,L|196:284,1,80,6|0,0:0|0:0,0:0:0:0:

01:02:753 (3,4,5,6,7,1) - ^
64,48,62753,2,2,L|176:40,1,80,2|0,0:0|0:0,0:0:0:0:
208,80,63116,2,0,L|288:48,1,80,2|0,0:0|0:0,0:0:0:0:
332,104,63479,2,0,L|408:132,1,80,2|0,0:0|0:0,0:0:0:0:
472,160,63842,1,2,0:0:0:0:
416,292,64084,1,2,0:0:0:0:
272,304,64325,5,6,0:0:0:0:

---------------------------------------------------------------
Nice rhythm :) Good luck
polka
Hello from my mod queue!

Easy:

These sliders are too fast for easy mode.

00:02:390 Place something here.

00:06:261 (3,1) - These overlap. This is not okay for easy mode.

00:06:261 (3,1) - These are not spaced right.

00:09:648 (2,3) - This circle is so far out of the way from the next slider, beginning players will skip right over it.

00:14:003 (3,1) - These overlap; not allowed in easy modes.

00:16:664 (2,3) - No red to white transitions in easy mode. There are exceptions, but not in this case.

00:20:777 (2) - Not spaced correctly.

00:21:503 (3,1) - No red to white transitions

00:22:713 (3,1,2) - This whole section overlaps. Also, red white transitions are not allowed

00:24:164 (2) - This slider is not suggested by the music

00:25:132 (3,1) - No red to white transitions in easy mode.

00:26:584 (3,4) - Notes cannot be stacked in easy mode.

00:27:551 (1,2) - No red to white transitions in easy mode.

00:32:874 (6) - This is not spaced correctly. Remap this part because the awkward pause in objects does not fit the music so well.

00:39:164 (1) - This is not spaced correctly.

00:39:164 (1,2,3,4) - None of this is spaced right.

00:46:664 Drag this slider out to the white tick to better fit the song for an easy mode.

00:50:777 (1,2,1) - No stacking/overlapping in easy mode.

00:54:648 (1,2) - Flow is bad here.

00:58:035 (4,1) - No stacking

01:09:648 (3,1) - Things cannot overlap like this.

01:13:035 (2,3,1) - This is not a playable pattern for easy players; also, no stacking in easy mode.

01:19:809 (2,1) - No overlapping or red to white transitions in easy mode.

01:20:777 (1,2,3) - Even if this pattern were allowed in easy mode, it's spaced wrong.

01:21:745 This break is odd here. Map to the music to avoid avoid the awkwardness.

01:29:487 Kiai flash is not called for here.


Good luck with your map! :)
Topic Starter
taka1235
>>Accle world, polkamocha
almost fixed. thank you!
Originality
Hihi!

[Normal]

There are a lot of spacing things, but I'm just going to mostly stick with rhythm, because that needs some work first. :D
I started on this before you updated your map, so you may have fixed some of these issues already -- sorry!

00:01:422 (3) - I don't like this slider, the previous two notes hit on strong beats, this one does not, it also ends on a strong hit
00:02:390 - I'd want a hit circle here
00:04:567 (2) - Would add circle here for polarity change -- going from white to blue tick is hard to read for a normal
00:06:261 (1) - This sort of goes against the slider - single pattern you've got going on in the song
00:08:196 (1) - The end of this slider deserves its own hit circle -- large vocal hit there
00:09:890 (4) - Try not to overlap notes on sliders like that
00:12:309 (2) - Same as earlier, this a polarity change, should be a note here
00:14:003 (1) - This needs moved to the left -- distance snap it -- it's generally good to distance snap a lot of the lower diff maps, b/c it makes it easier to read
00:15:454 (4,5) - A slider would be nice here
00:18:842 (2) - would extend this to white tick for polarity change
00:20:051 (2) - Add note here, polarity change
00:24:285 (2) - ^
00:26:825 (3,4) - I don't here anything to be mapped here, would ditch these
00:27:551 (1,2) - If you're mapping the trumpet hit on 2, this slider end just get it's own hit as well
00:28:277 (3) - I understand you're mapping the vocals here, but since you were mapping trumpet previously, and directly after, it feels really abrupt
00:28:519 (4) - The next slider should start here, big hit on end of this slider
00:31:180 (6) - Add circle here
00:31:422 (1) - Would extend this to next white tick
00:33:833 - You could do something neat with sliders here, potentially return sliders?
00:39:769 (2) - Note here, polarity change
00:40:858 (5) - Vocal hit here should prob be mapped, sounds better as a slider from 4-5 imo
00:42:551 (4,1) - This is weird to play, polarity from blue tick to white
01:16:906 (3) - I don't think this is necessary
01:18:237 (2) - Polarity here... white to blue tick
01:23:801 (1) - ^^

[Insane]

Oh my.
Give this map a test play. This is extremely overmapped -- pick an instrument to follow for a certain section
00:00:455 (1) - I don't know what instrument you're following here, and the spacing is yuck
00:02:148 (10) - This should have it's own circle -- but in the mess that is there right now it might not make a difference
00:07:713 (6) - Triple here is excessive
00:07:471 (5) - What are you mapping here?
00:11:825 (5) - singles here?
00:18:116 (1,2,3,4,5,6,7,8) -what are you mapping here, would map trumpet
00:23:922 (2) - This sounds better as a short slider
00:26:584 (2,3,4,5) - same as earlier, would map trumpet
00:33:600 (1) - turn your speed down to 50% and listen to this
00:40:616 (6) - I don't hear what you're mapping here
00:48:358 (1) - Turn down to 50% and listen

Work on consistency with this map

Best of luck with your changes and getting this map ranked!
Originality
Hihi!

[Normal]

There are a lot of spacing things, but I'm just going to mostly stick with rhythm, because that needs some work first. :D
I started on this before you updated your map, so you may have fixed some of these issues already -- sorry!

00:01:422 (3) - I don't like this slider, the previous two notes hit on strong beats, this one does not, it also ends on a strong hit
00:02:390 - I'd want a hit circle here
00:04:567 (2) - Would add circle here for polarity change -- going from white to blue tick is hard to read for a normal
00:06:261 (1) - This sort of goes against the slider - single pattern you've got going on in the song
00:08:196 (1) - The end of this slider deserves its own hit circle -- large vocal hit there
00:09:890 (4) - Try not to overlap notes on sliders like that
00:12:309 (2) - Same as earlier, this a polarity change, should be a note here
00:14:003 (1) - This needs moved to the left -- distance snap it -- it's generally good to distance snap a lot of the lower diff maps, b/c it makes it easier to read
00:15:454 (4,5) - A slider would be nice here
00:18:842 (2) - would extend this to white tick for polarity change
00:20:051 (2) - Add note here, polarity change
00:24:285 (2) - ^
00:26:825 (3,4) - I don't here anything to be mapped here, would ditch these
00:27:551 (1,2) - If you're mapping the trumpet hit on 2, this slider end just get it's own hit as well
00:28:277 (3) - I understand you're mapping the vocals here, but since you were mapping trumpet previously, and directly after, it feels really abrupt
00:28:519 (4) - The next slider should start here, big hit on end of this slider
00:31:180 (6) - Add circle here
00:31:422 (1) - Would extend this to next white tick
00:33:833 - You could do something neat with sliders here, potentially return sliders?
00:39:769 (2) - Note here, polarity change
00:40:858 (5) - Vocal hit here should prob be mapped, sounds better as a slider from 4-5 imo
00:42:551 (4,1) - This is weird to play, polarity from blue tick to white
01:16:906 (3) - I don't think this is necessary
01:18:237 (2) - Polarity here... white to blue tick
01:23:801 (1) - ^^

[Insane]

Oh my.
Give this map a test play. This is extremely overmapped -- pick an instrument to follow for a certain section
00:00:455 (1) - I don't know what instrument you're following here, and the spacing is yuck
00:02:148 (10) - This should have it's own circle -- but in the mess that is there right now it might not make a difference
00:07:713 (6) - Triple here is excessive
00:07:471 (5) - What are you mapping here?
00:11:825 (5) - singles here?
00:18:116 (1,2,3,4,5,6,7,8) -what are you mapping here, would map trumpet
00:23:922 (2) - This sounds better as a short slider
00:26:584 (2,3,4,5) - same as earlier, would map trumpet
00:33:600 (1) - turn your speed down to 50% and listen to this
00:40:616 (6) - I don't hear what you're mapping here
00:48:358 (1) - Turn down to 50% and listen

Work on consistency with this map

Best of luck with your changes and getting this map ranked!
Topic Starter
taka1235
>>Originality

some fixed. thank you!
Prismetical
Heya! :3

Easy
00:02:390 (1) - no new combo
00:26:584 (3,4) - don't stack, make star pattern

Normal
00:10:132 (1) - don't overlap with (4)
01:06:261 (1) - ^ with (3)
01:29:366 - is that Kiai on purpose?
- and this is what I get when I ask AiMod for distance snap:

Very polished map though!
Good luck on getting ranked!
Topic Starter
taka1235
>>Prismetical
some fixed. thank you!
jieusieu
kul map
but dat resized bg ruins it xd
iloveyou4ever
hi owo
Nice song :> I love this anime
random taiko mod here
my 5th mod maybe not good :(
But some suggestion :)
d=don
k=kat
D=big don
K=big kat
[General]
the od is too high I think
It's not good to set such a high od in a short song
I suggest you to change to 6 or 7
The hp is alright

BG and other things is fine

[Taiko]

00:00:455 - I suggest the Volume here is 60%,because the music is quite loud and Domineering
00:04:325 - here also 60%
01:29:366 - I don't suggest to set at 5% because there is still music going

Notes:
00:00:455 - I love the beginning :)

00:13:277 - I think it's too...(idk how to say it)too dry to put only 1/2 here
I suggest to put ddkkd here like this https://osu.ppy.sh/ss/4312569
It also follow the hi hat sound

00:19:325 - I suggest to put like this because it also fits the hi hat sound https://osu.ppy.sh/ss/4312581
Note that 00:19:809 - the k is change to d as the music here is in high-pitched

00:24:890 - Here I suggest change from k d(this note and next note)
to kkddk (same reason for 00:13:277)

00:30:817 - add a k here makes this part more nice?

00:52:713 - nice here,kiai time hype 8-)

00:56:342 - this note change to d?

01:13:035 - I would change the pattern to this http://osu.ppy.sh/ss/4312609

Others are good and well-placed :D

Good Luck with Ranked :)
Topic Starter
taka1235
>>ILoveyou4ever
almost fixed thanyou!!
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