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toby fox - Spider Dance Dual Mix [Taiko|Osu]

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Topic Starter
Battle
cool
DahplA
[All proceeds go to REAL spiders]
  1. 01:09:328 (1) - Look at this. As you can see, it's slightly off centre. I turned Grid Snap off and moved it two spaces left. That seemed to fix it.
  2. 01:27:874 (4) - Why is this positioned so far up the field. I get that you're trying to place it away from 2, but it looks really awkward. Just reposition 2,3 for better flow.
  3. 01:28:692 (2) - Since I've seen you emphasise all the strong beats, this shouldn't be an exception.
  4. 01:39:601 (2) - Based off of the previous stream pattern, I would add a whistle here.
[Sharkie's Extra]
  1. 01:35:578 (3,4) - Ayy, lmao. No explanation needed. Edit: It's not even just those notes...what did you do...
  2. 02:36:634 - There's quite a significant clap that you ignored here. It'd be a waste to let this "slide". Also creates a little inconsistency as they don't all end on the same spot.
[Insane]
  1. 01:35:306 (2,3,4,5) - What's with these? Two times now :3
  2. 01:38:374 (2) - Missing clap? You added it in for the other similar slider before.
[Hard]
  1. 01:09:874 - If you're gonna delay the breaks here, keep it consistent in all difficulties. Double check through.
-

The rest is looking good. Nice set. Good luck on ranked.
Sebaex
On Sharkie's extra is more than those 2 notes, he need to adjust the other 3 combo groups after those notes

DahplA wrote:

[All proceeds go to REAL spiders]
  1. 01:09:328 (1) - Look at this. As you can see, it's slightly off centre. I turned Grid Snap off and moved it two spaces left. That seemed to fix it.
  2. 01:27:874 (4) - Why is this positioned so far up the field. I get that you're trying to place it away from 2, but it looks really awkward. Just reposition 2,3 for better flow.
  3. 01:28:692 (2) - Since I've seen you emphasise all the strong beats, this shouldn't be an exception.
  4. 01:39:601 (2) - Based off of the previous stream pattern, I would add a whistle here.
[Sharkie's Extra]
  1. 01:35:578 (3,4) - Ayy, lmao. No explanation needed. Edit: It's not even just those notes...what did you do...
  2. 02:36:634 - There's quite a significant clap that you ignored here. It'd be a waste to let this "slide". Also creates a little inconsistency as they don't all end on the same spot.
[Insane]
  1. 01:35:306 (2,3,4,5) - What's with these? Two times now :3
  2. 01:38:374 (2) - Missing clap? You added it in for the other similar slider before.
[Hard]
  1. 01:09:874 - If you're gonna delay the breaks here, keep it consistent in all difficulties. Double check through.
-

The rest is looking good. Nice set. Good luck on ranked.
Topic Starter
Battle
Reply

DahplA wrote:

[All proceeds go to REAL spiders]
  1. 01:09:328 (1) - Look at this. As you can see, it's slightly off centre. I turned Grid Snap off and moved it two spaces left. That seemed to fix it. Think it's fixed now
  2. 01:27:874 (4) - Why is this positioned so far up the field. I get that you're trying to place it away from 2, but it looks really awkward. Just reposition 2,3 for better flow.
  3. 01:28:692 (2) - Since I've seen you emphasise all the strong beats, this shouldn't be an exception.
  4. 01:39:601 (2) - Based off of the previous stream pattern, I would add a whistle here.
[Insane]
  1. 01:35:306 (2,3,4,5) - What's with these? Two times now :3 Aa, these are because I changed bpm, some small mistakes still may remain due to that
  2. 01:38:374 (2) - Missing clap? You added it in for the other similar slider before.
[Hard]
  1. 01:09:874 - If you're gonna delay the breaks here, keep it consistent in all difficulties. Double check through. All breaks end here for lower diffs, double checked~
-

The rest is looking good. Nice set. Good luck on ranked. Thanks~

You know, I accidentally kds sebaex because I thought that was a mod but that's just dahpla's mod, whoops.

Same color replies, thanks DahplA~

gonna wait for a bn to deny that .3.

O fixed sharkie's misplace too cuz timing stuff f'd it up and I didn't really double check that soz
Yahuri
M4M from your queue~

General
-I always thought it was kinda weird that you have those mini-kiai sections. I have never seen kiai on the first beat of a song XD
I think for this song, the kiai is better suited for sections such as 00:34:965 - 00:52:419, 01:01:146 - 01:09:328 because of the audience cheering hitsounds (cool hitsounds, btw)

Normal
-I think the two grayish combo colors are too similar to each other. I see these combos placed one after the other, so you should probably make them more different in shade, or switch around the combo order so that they arent next to each other. (or you could change the darker one into the purple you use in every other difficulty)
00:33:874 (3,4) - very small change in DS between the slider bodies, the DS near the bottom is wider than the top of the sliders
01:00:601 (5) - how about flipping this horizontally for flow?
01:47:543 (5,1) - i feel like the start of 1 is too close to 5
01:52:997 (4,1) - move 4 up right a little bit, i think itll look better
02:25:179 (3,4) - move 3 to the left and decrease the curviness of the slider? Right now it looks too curvy compared to 4

Advanced
00:03:737 - i feel like this should be mapped, it starts the pitch fall (also applies to other places with the same sound)
00:06:601 (1) - i think this would look better if it were less curvy
00:50:237 (1,2) - maybe you could blanket
01:41:510 (4,5) - it might look better if you flow directly into 5, or move 5 a little bit under 4
01:54:906 (4,1) - blanket 1, or move 4 more to the right and decrease the curviness

Hard
00:16:965 (4,5) - i dont think this flows very well, you could decrease the curve of both 3 and 4, then move 4 to the left so it points more at 5
00:26:510 (2,3) - minor blanket fix
00:26:783 (3,4) - ^
00:27:056 (4,1) - ^
00:46:965 (1,2) - feels uncomfortably close, try make it the same distance as 00:40:419 (1,2)
01:33:056 (2,3) - DS
01:35:988 (1) - move forward 1/4 beat
01:42:056 (3,4) - feels too close
01:55:997 (2,3,4) - minor blanket fixes
02:08:816 (1,2,3,4,5) - why dont you do this with the same pattern as the other ones?
02:25:179 (1,2) - feels too close, try to get it like 02:26:270 (1,2)
02:29:543 (1,2) - ^

Insane
00:09:328 (3,4,5) - i feel like this pattern would look better if 5 was moved up a bit and rotated clockwise
00:47:374 (2,3) - flow doesnt look that great here
01:04:146 (3,4) - maybe you could put the on the other side of 1(gray), with 3 on the tail of 2(grey)?
01:27:328 (1,3) - blanket?
01:28:692 (2,4) - i think some people might try to click the 4 before the 2
02:02:816 (4,5) - blanket?

Sharkie's Extra
-you have a mapping style that im not used to so i probably cant help with that stuff sorry lol
01:53:543 - 02:00:088 - why did the hitsounding change?
02:36:634 - you should probably map the finishing beat :O

All proceeds go to REAL spiders
-Im just going to say that i had trouble reading a lot of the multiple-circle patterns (8+). 00:13:146 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4), 02:06:634 (1,2,3,4,1,2,3,4), 02:34:997. (but then again i dont have any experience with difficulties this high)
01:43:155 (1,2) - this is hitsounded differently than the rest of the difficulties
02:19:452 (7,1) - tiny blanket fix

Good luck, thanks for your business~
Sebaex
Well, i don't care about the kudosu c:

Battle wrote:

Reply

DahplA wrote:

[All proceeds go to REAL spiders]
  1. 01:09:328 (1) - Look at this. As you can see, it's slightly off centre. I turned Grid Snap off and moved it two spaces left. That seemed to fix it. Think it's fixed now
  2. 01:27:874 (4) - Why is this positioned so far up the field. I get that you're trying to place it away from 2, but it looks really awkward. Just reposition 2,3 for better flow.
  3. 01:28:692 (2) - Since I've seen you emphasise all the strong beats, this shouldn't be an exception.
  4. 01:39:601 (2) - Based off of the previous stream pattern, I would add a whistle here.
[Insane]
  1. 01:35:306 (2,3,4,5) - What's with these? Two times now :3 Aa, these are because I changed bpm, some small mistakes still may remain due to that
  2. 01:38:374 (2) - Missing clap? You added it in for the other similar slider before.
[Hard]
  1. 01:09:874 - If you're gonna delay the breaks here, keep it consistent in all difficulties. Double check through. All breaks end here for lower diffs, double checked~
-

The rest is looking good. Nice set. Good luck on ranked. Thanks~

You know, I accidentally kds sebaex because I thought that was a mod but that's just dahpla's mod, whoops.

Same color replies, thanks DahplA~

gonna wait for a bn to deny that .3.

O fixed sharkie's misplace too cuz timing stuff f'd it up and I didn't really double check that soz
Angelolz1
Damn, this was well mapped. I can't even mod it myself because to me, there's nothing wrong with it.
I'd shoot a star but I don't have any right now ;n;
I'll do it once I do! :D
Topic Starter
Battle
Reply

Yahuri wrote:

M4M from your queue~

General
-I always thought it was kinda weird that you have those mini-kiai sections. I have never seen kiai on the first beat of a song XD
I think for this song, the kiai is better suited for sections such as 00:34:965 - 00:52:419, 01:01:146 - 01:09:328 because of the audience cheering hitsounds (cool hitsounds, btw) I'm pretty adamant on the whole keeping the kiais where they are, I think since it's a significant part of the song it should be there n stuff

Normal
-I think the two grayish combo colors are too similar to each other. I see these combos placed one after the other, so you should probably make them more different in shade, or switch around the combo order so that they arent next to each other. (or you could change the darker one into the purple you use in every other difficulty) I made it darker yeah
00:33:874 (3,4) - very small change in DS between the slider bodies, the DS near the bottom is wider than the top of the sliders
01:00:601 (5) - how about flipping this horizontally for flow?
01:47:543 (5,1) - i feel like the start of 1 is too close to 5
01:52:997 (4,1) - move 4 up right a little bit, i think itll look better
02:25:179 (3,4) - move 3 to the left and decrease the curviness of the slider? Right now it looks too curvy compared to 4 I ctrl h'd or w/e it to make it so that the anchor points were same

Advanced
00:03:737 - i feel like this should be mapped, it starts the pitch fall (also applies to other places with the same sound) I would do this, but it's pretty hard to really "choose" which beats to not do because sr and difficulty in general can change very quickly in high bpm stuff
00:06:601 (1) - i think this would look better if it were less curvy I think it's fine
00:50:237 (1,2) - maybe you could blanket I don't really like blanketing things
01:41:510 (4,5) - it might look better if you flow directly into 5, or move 5 a little bit under 4 Isn't it already like, flow directly into 5?
01:54:906 (4,1) - blanket 1, or move 4 more to the right and decrease the curviness did sth

Hard
00:16:965 (4,5) - i dont think this flows very well, you could decrease the curve of both 3 and 4, then move 4 to the left so it points more at 5
00:26:510 (2,3) - minor blanket fix
00:26:783 (3,4) - ^
00:27:056 (4,1) - ^
00:46:965 (1,2) - feels uncomfortably close, try make it the same distance as 00:40:419 (1,2)
01:33:056 (2,3) - DS
01:35:988 (1) - move forward 1/4 beat
01:42:056 (3,4) - feels too close
01:55:997 (2,3,4) - minor blanket fixes
02:08:816 (1,2,3,4,5) - why dont you do this with the same pattern as the other ones? fixed this for consistentcy
02:25:179 (1,2) - feels too close, try to get it like 02:26:270 (1,2)
02:29:543 (1,2) - ^

Insane
00:09:328 (3,4,5) - i feel like this pattern would look better if 5 was moved up a bit and rotated clockwise
00:47:374 (2,3) - flow doesnt look that great here Ehh, I'm kinda fine with this being sharp flow for here, since it's kinda like the only time it happens, plus I like the blanket
01:04:146 (3,4) - maybe you could put the on the other side of 1(gray), with 3 on the tail of 2(grey)? Kinda confused since I use the default skin when mapping so uhh, yeah no change
01:27:328 (1,3) - blanket? nah
01:28:692 (2,4) - i think some people might try to click the 4 before the 2 I'm pretty sure that this kinda thing should be readable since there's a few patterns that are kinda like triangular and stuff
02:02:816 (4,5) - blanket?

Sharkie's Extra
-you have a mapping style that im not used to so i probably cant help with that stuff sorry lol I'm just gonna do his stuff since he's like gone or sth
01:53:543 - 02:00:088 - why did the hitsounding change?
02:36:634 - you should probably map the finishing beat :O

All proceeds go to REAL spiders
-Im just going to say that i had trouble reading a lot of the multiple-circle patterns (8+). 00:13:146 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4), 02:06:634 (1,2,3,4,1,2,3,4), 02:34:997. (but then again i dont have any experience with difficulties this high) They should be fine, the players I had testplay it said it was fine, plus it's kinda meant for high rank anyways
01:43:155 (1,2) - this is hitsounded differently than the rest of the difficulties
02:19:452 (7,1) - tiny blanket fix

Good luck, thanks for your business~

Thanks for modding, same color responses n stuff~
Hpocks
Horrible mod because
A) This map is good
B) I am bad at modding
C) I cant play the harder diffs, so I cant mod those

Normal
-Personally, I feel the applause is used wayyyyy too much. It might be more appropriate in the last 30 seconds of the song, because the applause there will almost like signal you that the song is almost over, gg, you made it! Like, the hitsounds are really nice, but the constant applause almost wants me to turn them off for this song.
-I feel that HP is a bit low. Maybe up one notch?
00:40:419 - Would probably look better blanketed
01:09:874 - 01:27:328 - Im not a fan of this 18 second break. I would personally do something with it, but if you dont want to you shouldnt have to.
02:17:543 - I dont like how 1 is in relevence to 3. Maybe move it over?

Advanced
-Applause conplaints ^
-HP up again? Just my opinion
-Break ^
00:01:419 (4,5) - This pattern here is used WAYY too much IMO throughout the whole song. Maybe try to switch it up a bit with some other patterns?
01:04:965 - I dont really like the shape here
01:30:601 - 4 looks off to 3
02:19:179 (4,5,1) - Hitsound seems overused here, and there on out. Maybe lower the volume of that specific hitsound? It almost hurts my ear

Hard
-Applause ^
-HP ^
-Break ^
-I noticed that the grid size is on large for all difficulties. What is with that? XD
-Quite a bit of complaints with AImod. You might want to check AImod with distance snap. (unless that doesnt matter for a hard. idk)
-Most of the song seems like a panicked slider show. You might want to change up more of the patterns that are just 4 sliders in a row.
00:51:328 (1,1,1) - Are all of these NCs necesary
02:36:225 (2,3) - DS and slider curve look off

Insane
I cant play it but ill say it anyways
02:36:088 - no

Good luck on an actual undertale set!
Secretpipe
That song.. ♥
amax
good song
Topic Starter
Battle
updated with hpocks mod but i lost it somewhere along line, it's back lol
Shohei Ohtani
O H B O Y
F U C K I N G
U N D E R T A L E

Overall:
The brown combocolor is really hard to see sometimes. I’d suggest using something lighter.
The whistle hitsound that you use for the kiai sections is way too quiet. I can barely decipher it from the other hitsounds, which makes me feel like you forgot whistles to emphasize 2 and 4, but you didn’t.

The hardest diff:
00:06:601 (1,2,3,4,5) – It’s kind of weird having this slow slider after having so much momentum previously. Also for this section there’s no real drums but yet you’re using drum hitsounds so uhhhhhhhhhhh. Apply to all similar sections.
01:30:874 (3) –why clap

Extra:
01:00:601 (4,1,2,3) –why these overlaps omg
01:43:700 (1) –make the end of this soft

Insane:
Fine

Hard:
Good.

Advanced:
Fine

Normal:
Naisu.
Topic Starter
Battle
r

Reditum wrote:

O H B O Y
F U C K I N G
U N D E R T A L E

Overall:
The brown combocolor is really hard to see sometimes. I’d suggest using something lighter.

Looks fine to me tbh


The whistle hitsound that you use for the kiai sections is way too quiet. I can barely decipher it from the other hitsounds, which makes me feel like you forgot whistles to emphasize 2 and 4, but you didn’t. lol i'll fix it on audcity later (o god I hope i don't forget lmao)

The hardest diff:
00:06:601 (1,2,3,4,5) – It’s kind of weird having this slow slider after having so much momentum previously. Also for this section there’s no real drums but yet you’re using drum hitsounds so uhhhhhhhhhhh. Apply to all similar sections. It's not too weird that all the momentum gets halted on these sections imo, the music slows down ya, but I don't think the slow sliders are too bad, drum hitsounds are pretty cool lol
01:30:874 (3) –why clap it's goooooneeee

Insane:
Fine

Hard:
Good.

Advanced:
Fine

Normal:
Naisu.
ImpulseTheFox
Love it!! :)
Anxient
m4m for https://osu.ppy.sh/s/415910
insane
00:04:419 (1,2,3,4) - i think you should fix the 00:04:692 (2,3) - ultra tight overlap. do something like 00:05:510 (1,2,3,4) - or just copy paste that pattern.
00:10:692 (4,1) - compared to your other objects in the map, this seems really close. make it more spaced.
00:13:692 (5) - is it just me or does this look a little too curved?
00:17:510 (1,2) - lower the spacing here. make the spacing to (2,3) larger than the spacing in (1,2) coz 3 has emphasis and 2 doesnt.
00:22:965 (1,2,3,4) - maybe move this somewhere else? .-. like what do you did with the 1st part
00:26:237 (1) - do this? it looks more neater http://puu.sh/nMCXQ/6324dcba4d.jpg
00:27:056 (4,1) - put more spacing ;d
00:30:874 (2,3) - spacing is too low? make it more spaced? its nearly overlapping and imo looks bad .-.
00:34:556 (6,7,8) - imo you dont need the clap. it makes this part unnecessarily noisy
00:53:783 (2) - same as the mod similar to this. maybe do this? http://puu.sh/nMDcS/b6eff5f077.jpg
01:28:010 (5,6) - give more spacing. this 01:27:874 (4,5) - has more spacing but less emphasis and 01:28:010 (5,6) - has more emphasis but less spacing. pls fix
01:36:056 (1,2,3,4) - maybe ctrg g (2) and (4)? just to make it more floweyhttp://puu.sh/nMDmK/435ff1233e.jpg
01:54:770 (2,3,4) - this imperfect triangle is triggering me
02:03:906 (4,5) - give this more spacing lol
02:34:997 (1,2,3,4) - maybe do this? http://puu.sh/nMDxo/87f846d089.jpg

blah
Topic Starter
Battle

Anxient wrote:

m4m for https://osu.ppy.sh/s/415910
insane
00:04:419 (1,2,3,4) - i think you should fix the 00:04:692 (2,3) - ultra tight overlap. do something like 00:05:510 (1,2,3,4) - or just copy paste that pattern.
00:10:692 (4,1) - compared to your other objects in the map, this seems really close. make it more spaced.
00:13:692 (5) - is it just me or does this look a little too curved?
00:17:510 (1,2) - lower the spacing here. make the spacing to (2,3) larger than the spacing in (1,2) coz 3 has emphasis and 2 doesnt.
00:22:965 (1,2,3,4) - maybe move this somewhere else? .-. like what do you did with the 1st part
00:26:237 (1) - do this? it looks more neater http://puu.sh/nMCXQ/6324dcba4d.jpg
00:27:056 (4,1) - put more spacing ;d
00:30:874 (2,3) - spacing is too low? make it more spaced? its nearly overlapping and imo looks bad .-.
00:34:556 (6,7,8) - imo you dont need the clap. it makes this part unnecessarily noisy i like the claps
00:53:783 (2) - same as the mod similar to this. maybe do this? http://puu.sh/nMDcS/b6eff5f077.jpg i likee this one
01:28:010 (5,6) - give more spacing. this 01:27:874 (4,5) - has more spacing but less emphasis and 01:28:010 (5,6) - has more emphasis but less spacing. pls fix
01:36:056 (1,2,3,4) - maybe ctrg g (2) and (4)? just to make it more floweyhttp://puu.sh/nMDmK/435ff1233e.jpg
01:54:770 (2,3,4) - this imperfect triangle is triggering me 01:54:906 (3,4,5) - its a line lol
02:03:906 (4,5) - give this more spacing lol
02:34:997 (1,2,3,4) - maybe do this? http://puu.sh/nMDxo/87f846d089.jpg

blah
MaddaFakka-sama
Why isn't this ranked already? Much better than like half of the actual ranked maps.
HappyRocket88

MaddaFakka-sama wrote:

o-o
Topic Starter
Battle
seeing your name got me unnecessarily excited
Yoges
I McGrooved the Insane diff if anybody prefers the acapella (230 bpm yay)

Download
Topic Starter
Battle
Ayy lmao
Mirai Miru
My favorite maps. <3
Frc
Why did you take out the Extra? This mapset is worth nothing without it
Topic Starter
Battle
i planned on remapping it anyways but it's not like that gonna happen soon lol
Peter
bpm 219,95
and offset 60 isnt better?
BanchoBot
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