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xi - Halcyon

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gowww
This beatmap was submitted using in-game submission on 2010年12月13日 at 4:34:37

Artist: xi
Title: Halcyon
Source: BMS
Tags: yama_ko bof2010 miccoliasms
BPM: 191
Filesize: 18888kb
Play Time: 02:30
Difficulties Available:
  1. Another (5 stars, 548 notes)
  2. Beginner (1.81 stars, 102 notes)
  3. Hyper (4.89 stars, 440 notes)
  4. miccoli's diff (4.96 stars, 533 notes)
  5. Standard (3.9 stars, 182 notes)
Download: xi - Halcyon
Download: xi - Halcyon (no video)
Information: Scores/Beatmap Listing
---------------
thank you diff "miccoliasms"

yeah!!


enjoy!!!!!!
Frill
うほうwwwwwwwwwww

god
Hanyuu
finger die

star :D
Muya
すばらC
taNa
4†μ1
Fapfrit
Moding

General:
- Add hitsounds

Timing:
First part: like a good
Part Two: BPM - 191, Offset - 28942

Beginner:
- Short, but acceptable for Beginner
Ok, everything seems in order (16seconds :P)

Normal:
- But for the normal - it's too short (smacks of laziness :3). Completed yet
00:27:630 - make a reverse slider and add 1 repetition
00:33:127 - shortened the slider one notch, and start it with 00:33:284

Hyper:
- It's hard for the Hyper. Reduce Approach (7/11) and Overall (7/11)
- Again, very short (compared to the all map) - laziness?
00:29:200 - remove the circle on his place all the gray combo
00:30:614 - add a circle above the slider #1
00:44:750 - nasty slider. to put the rhythm as the rest
00:47:106 - simplify the stream will not do (more easy)
01:08:310 - bad lies. redone

Another:
00:22:327 - diminish the spinner to 00:22:161
00:32:980 - And move closer to #1 (keep the spacing)
00:52:142 - otodvin of #5 (spacing)
00:56:383 - spacing (how to act on up to you)
01:06:435 - spacing
01:06:592 - spacing
01:06:749 - spacing (these three circles And move closer to #3, well, a slider, of course, too)
01:38:634 - a lot of spinner, I think too much. although it's up to you. I would be remade
02:30:074 - add a circle

Ok, good luck :3
And, of course - star!
bakatii
my life die
kenji
starrrr
chocomint
good~ star~
f0012979
very good XD
it's fun :3
subarasikibuta
very cool! :)
dNextGen
KanbeKotori
;)
Masana
kami :)
ReimuSS
moemoe :)
wring
:D
Cyril Scarlet
(ノ゚ω゚)ノ~★
Ozouni
y
yuyuyuko
≡ヽ( ^ω^)ノ☆
Tomoka Rin
star~
Rusty
go! :)
DeadAlready
omg lol
rustbell
BOF201000000000000000000000000000000000000000000000000000000
S o r d a
star~ ;)
kioukiou
Timing modded, Offset 27,645 is better for me.

Don't forget resnap all notes and green lines.

star.
ignorethis
all seem ok for me. star'd
PSPDS Eddie
tanosiizo~
James2250
Some people don't like gray combo color because of multiplayer thing
Hitsounds sound kind of quiet, raise volume? (to full)

Beginner:
Wow that is pretty slow velocity
No problems I see

Normal:
Why not go through and make sliders like 00:29:529 (3) and 00:58:744 (1) more symmetrical
00:37:697 (6,7,8,9,1) - doesn't really suit a normal
00:50:262 (3,5) - align
00:52:775 (3,4,5,6,7) - try and turn these stacks into something easier
01:02:828 (3,4,5,6,7) - ^ (same for the rest of these)
02:20:105 (1,2,3,4,1,2,3,4) - stuff like this is kind of hard for a normal
Map isn't bad but it needs some parts made easier to suit a Normal

Hyper:
No major problems

Another:
00:38:325 (1,2,3,4,5,6,7,8) - don't like the spacing here
00:57:802 (2) - kind of hidden by previous notes, I would re-arrange this part
01:38:639 (1,1,1,1) - some people don't like stuff like this,might want to replace one or two, but up to you
Some other spacing that is odd but it "is" an insane so ok

*star*
Card N'FoRcE
- General: (Considerations and things you need to check/fix for the whole map)
  • Video is quite big, but i see that if you try and compress it more it will look awful, so it's ok since it suits the limit.
- Beginner:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Nothing wrong, but that spacing with big circles is eye-straining.
- Normal+:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Slidertick rate 1 seems more "powerful" to me.
    Nothing else
- Hyper:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    You should reduce stack leniency in order to avoid having 1/1 and 2/1 beats stacked in a weird way (like 02:16:650 (4,6) - 02:12:409 (3,5))
    .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:02:828 (1,2,3,4,5,6,7,8,9) - this stack looks bad in play mode. Fix it by moving it down-right.
- Another:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    00:38:325 (1,2,3,4,5,6,7,8,9,10) - 02:00:001 (1,2,3,4,5,6,7) - 02:13:665 (1,2,3,4,5,6,7,8) - ugly imho.
    02:17:121 (6,7,8) - can be confused for a 1/4 stream (not very likely, but it think someone will think that way)
    I don't get all those weird changed of spacing that are readable only because the map has AR8.
    .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:41:152 (1) - make this end at 01:46:179.
    00:56:388 (4) - what.
- Best difficulty in my opinion: Hyper

Well done.
Lalarun
:oops:
taka1235
CCCCCCCCCCRRRRRRRRZYYYYYYYYY
Natteke
OMG, a xi map submitted? D: I love POONwing's taiko maps on xi's songs :o
you should ask him to make a taiko diff for this D:
Cuuuuri
naita.. :(
star~
swish
star~
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