EXACTLY!Kuki wrote:
osu! needs more generic pop music
EXACTLY!Kuki wrote:
osu! needs more generic pop music
wasinkingspeedq wrote:
M4M from my Q / *O* Stars 101
General
fine. good c:
Normal
00:24:632 (3) - Blanket with 00:24:237 (2) - I suggest you move the center of slider (3) up 2 space I don't get your concern
00:45:158 - This line is empty, you can add something here break after spinner
00:50:685 (1) - Missing Finish ? try to add here. I think it's fine correct
00:56:211 (3) - Again the blanket doesn't fit with 00:55:816 (2) - , but if you don't mind about blanket it's ok you are actually right that it isn't blanket that well... but still it kind of looks good to me. xD
00:57:790 (3) - ^
Hard
00:23:843 (5) - Spacing error between 00:23:448 (4) - check this right, fixed!
00:27:395 (3) - This slider makes sure you wanna make these shape the same with 00:26:606 (2) - right ?, but I think it doesn't fit here, when you moved slider overlaps with 00:26:606 (2) - for example move slider(3) a bit down it's fine. I have no idea how you did this in your example without breakin distance snap, but I would keep mine anyway :3
00:49:895 (3) - 00:51:474 (3) - Missing clap for the first one no because the drums aren't followed on that part but I added a clap at the second one
00:57:001 (7) - Can Finish hs yeah, added
That's all for this map rank it soon guy :D I try sooo hard! thankyou
Rendyindo wrote:
Here, take my 14 stars! Hopefully it's very useful. thankyou! of course it is! ♥♥♥
I think this should ranked soon me too! ♥
Aihuro wrote:
Hey! M4M request through PM.
Well, here goes nothing.D27's Beginner:
- 00:02:527 (3,1) - I don't really like this overlap here, maybe try Ctrl+H And place him here: X: 132 Y: 160. I think it will also improve the flow. (It's also a quick fix, just have to fix the DS)
That's not an overlap, when I see the 1, the 3 have disappear, so, that's not an overlap.- 00:15:158 (2,4) - Same here, please stack (4) on (2)'s tail to prevent from overlapping with each other.
Nope, same reason.- 00:26:211 (6,1) - ^ Stack them properly please.
Fixed- 00:32:527 (1,3) - These two sliders are touching each other's head, I highly suggest you do something like this instead: http://puu.sh/mkBof/d46bbc075a.jpg
Fixed.- 00:45:158 (2,4) - Same as I mentioned above, stack.
No.- 01:00:948 (4) - I think Ctrl+H Will work better since it will prevent overlapping with 00:57:001 (1) - .
When I see the 4, the 1 have disappear, so That's not an overlap.- 01:14:369 (4,5) - I didn't saw you using this kind of pattern through out the whole mapset, maybe remove (4) and add a note here: 01:14:369 - .
During all the map I used 2/1 & 4/1 beats. I made the end a bit harder for the player.- Overall, nice diff! Just the stacking that kept bugging me. Thanks ! But that isn't overlaps & problems of stacks x)
THANKS GUYS !wasinkingspeedq wrote:
M4M from my Q / *O* Stars 101
D27's Beginner
00:08:843 (2) - Consider this circle is too closer (3) than (1), make it good by move circle(2) to X:180 Y:252
They're the same circles xDDDD 1 is horizontal & 3 is vertical. that's all x)
00:16:737 (3) - ^ X:220 Y:168
That will break my blanket.
00:26:211 (6) - Begin with the new vocal maybe you can NC here like 00:29:369 (1) -
Fixed.
00:50:685 (1) - In my opinion overlap with 00:48:316 (4) - prettier than your own, when you did it don't forget to fix distance since 00:52:264 (2) -
We can't see the 4 & 1 at the same moment x), so I keep this.
01:15:158 (5) - Can NC
I keep this.
That's all for this map rank it soon guy :D
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Thanks!!wasinkingspeedq wrote:
M4M from my Q / *O* Stars 101
General
fine.
2222' Easy
00:21:080 (3) - I think make this slider to be a curve slider for better flow I will try to make a difference at this moment
00:25:816 (1) - Spacing error here I can moved this slider please fix it Is okay
00:42:001 (1) - You can add "Finish" hs at the end of spin ok :3
01:09:632 (1) - Missing Finish ok
01:10:422 - 01:12:001 - 01:13:580 - Missing Clap Why not
That's all for this map rank it soon guy :D Yeah :3
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Quack wrote:
yo yo m4m
[Beginner]
I don't think anything's wrong with it, just a subjective thing is that I don't really like some of the flow of the sliders, for example 00:00:159 (1,2) - 1 into 2 and 01:00:948 (4,1) - 4 into 1, if you see what I mean. The flow is slightly off imo, an extremely nit picky subjective opinion.
I'm a beginner mapper, so I don't know what is flow, so I searched , Now I know, Now the beginning is better, thanks !
As you can see I love flow but it may not be significant enough at times to warrant a fix, but hey flowy map is nice map. Good luck!
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Quack wrote:
yo yo m4m
[General]
All OK. gewd. c:
[Normal]
00:24:237 (2,3) - Improve blanket yeah, did some work on that
00:32:527 (1,2,3) - Consider changing up this section to make it flow better (looking specifically at 3) totally changed it up
00:45:158 (1) - Should be a circle or something here, there's a really emphasized beat in the song. you're probably the 15th person to say that, but there is a damn spinner and I need to make a certain pause
00:46:737 (4,5) - Flow into 5 is a little off. I don't think so
00:48:316 (1,2) - ^ seems also pretty fine to me
[Hard]
I wouldn't change much except for some flow lol. A few places in here where the flow could be improved a bit. gotta look a thousand times over it, k, thankyou ^^
As you can see I love flow but it may not be significant enough at times to warrant a fix, but hey flowy map is nice map. Good luck! thanks ^.^
HKrecords_ wrote:
Hello. M4M from this queue t/402464/start=0
[Beginner]
It's OK. I would like to change 1/1 reverse sliders like this one: 00:16:737 (3) - to 2/1 sliders.
Umm... That can be a good idea, but I like patterns like this. I think 1/1 sliders here make a bit more energy on the slow diff.
Good luck mapping
HKrecords_ wrote:
Hello. M4M from this queue t/402464/start=0Normal00:28:974 (1,2,3) - I dont really like this flow. it is exactly the one before just rotated, I guess
00:45:158 - You missed a note i think. trust me, 20 people already said that, I finally will do it because I start getting annoyed xDDD YOU DID IT! xDHard00:41:211 (1) - I think this slider can look better. Consider using 2 white points on each side. ugh... gonna keep it, I like it ^^
00:52:658 - I really wanted to click something here xD I know what you mean but I didn't map any downbeat like that so I will leave it like that
01:15:158 (1) - Make it louder focus should be on the words, not on the hitsounds ^^
Good luck mapping thankyouuuuuuuu ♥
No changes, again ;_;bigjoe97 wrote:
M4M
Beginner
Nothing specific here, but you might want to rework the repeating sliders like at 00:16:737 (3) so that the hitcircle doesn't overlap with the repeat arrow.
00:16:737 (3,4,1) - I will not change moments like this because that will break the line flow.
Might need to remap with higher SV, but that shouldn't be too hard for a beginner diff. Sorry No. Use 0.5 SV is my desicion, sorry, and that's a beginner made for begginners (P.S I've a beginner friend and he got difficulties to play this, sooo. xD )
osu file format v14
[General]
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AudioLeadIn: 0
PreviewTime: 42001
Countdown: 0
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StackLeniency: 0.7
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[Editor]
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DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lost In Paradise
TitleUnicode:Lost In Paradise
Artist:Rihanna
ArtistUnicode:Rihanna
Creator:Prismetical
Version:2222's Easy
Source:
Tags:dono027 d27 pop rated r hent2222 unapologetic
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sheela901 wrote:
Hey again, Prismetical! You requested a recheck, so here it is! And no kudosu.
Gonna look at the General things later.
[Normal][Hard]
- 00:00:159 (1) - 00:09:632 (1) - I think those objects should also have a clap, if I follow 00:03:316 (1) and 00:06:474 (1) correctly. correct
- 00:06:474 (1,3) - 00:23:448 (3,2) - These kind of stacks occurs frequently in this difficulty. To elaborate, you make a stack between one beat, and it's usually a circle you put in-between. The speed is short, so I wouldn't recommend as they get a little invisible. That could possibly only me, but I would avoid that. i actually like them a lot, i dont know, i could lower the AR then ._. would that be better?
- 00:21:080 (2,1) - The whistles on the sliders are not sounding great, and they feel random, so maybe remove them? done
- 00:45:158 to 01:09:632 - I honestly don't get your clap pattern in this part. It sometimes gets inconsistent, and I'm not sure what does it follow. In my opinion, if you added the claps on the middle white tick on each measure (downbeat), that would sound perfect because it gets the high drum like 00:45:158 (1) - 00:48:316 (1) - other than the rest since they sound low. Here are some example if you need more:
So, I suggest you redo the hitsounds in the chorus, but with what I said.
- 00:45:158 (1) -
- 00:46:737 (5) - head
- 00:48:316 (1) - head
- 00:49:895 (3) - and many more. all done, and many more
- 00:58:580 (1,2,3) - I'd rather not repeat the same pattern and flow as 00:55:422 (1,2,3) since it tends to be boring to repeat a third time. but it is just on a time period of 5 seconds, is it that important?
There's still room for improvements, so this recheck may not be enough. But I don't think there are major issues, and this mapset actually gets better (if I remember correctly what was before lel...)! Try to catch a BN for a check! i'm trying for 1 month, but i'll work harder It could greatly improve this mapset, I think. If you need more assistance, you can always catch me. thanks, boo c:
- I think you should lower the AR to 6. 7.5 feels too fast for the song. yup
- 00:00:159 to 00:12:001 - You seem to not add claps on downbeats like in Normal. Your choice to remove the claps in Normal or add them in Hard, but try to be consistent throughout the mapset. gotta add here, gonna take a while till i figured out what fits
- 00:12:790 (1) - 00:25:422 (4) - I recommend you avoid such stacks. The players will have to react fast because the rhythm gets sudden by 00:12:395 (3) and they can missed the shot. You can try this pattern instead: both changed and even avoided an overlap with this
- 00:52:264 (5) - 00:58:580 (5) - Remove the finish? I don't hear any crash. right
- 00:44:369 to 01:07:658 - The kiai section has some new combo inconsistency. Try adding one on every two measures. i dont understand ._. can you try to explain it better to me? c:
Also, this mod didn't get a kudosu, but you did apply the mod, so... lel. sorry, just a human being ._. kudos given xd
PRISMETICAL , be gentle and give a kudo to Nekomata xDsheela901 wrote:
Hey again, Prismetical! You requested a recheck, so here it is! And no kudosu.
[General]
[*]You need to remove the unused transparency in your lyrics image files, otherwise it's against the Ranking Criteria unless you have a good reason. It shouldn't have problems to the SB since everything in your SB is anchored in the center, so it's safe to crop them.
I don't understand ._. (P.S : Thanks prismetical for tell me what means this :3) Fixed now.
[D27's Beginner]Fixed.
- 00:16:737 (3) - Essaye de jouer avec la blanket 00:15:158 (2,3) parce qu'elle est un peu laide pour moi. Sinon, je te suggère de bouger le slider vers la queue de 00:15:158 (2) -, donc quelque part x:239 y:243. N'oublie pas de bouger les objets suivants.
Tu as raison, j'avoue que faut pas trop en abuser. Fixed.- 00:38:843 (1) - Je ne vois pas l'usage de mettre un spinner ici, il va très mal avec la musique parce qu'il ne va pas bien. Ma seule suggestion est de mapper cette partie avec des cercles et des sliders. Essaye ça:
There's still room for improvements, so this recheck may not be enough. But I don't think there are major issues, and this mapset actually gets better (if I remember correctly what was before lel...yep :p)! Try to catch a BN for a check we don't find it T-T! It could greatly improve this mapset Yep, , I think. If you need more assistance, you can always catch me. Ok
Also, this mod didn't get a kudosu, but you did apply the mod, so... lel.
osu file format v14
[General]
AudioFilename: Rihanna - Lost In Paradise (Official) (mp3cut.net).mp3
AudioLeadIn: 0
PreviewTime: 42001
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 1
EpilepsyWarning: 1
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[Editor]
Bookmarks: 13815
DistanceSpacing: 0.8
BeatDivisor: 1
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lost In Paradise
TitleUnicode:Lost In Paradise
Artist:Rihanna
ArtistUnicode:Rihanna
Creator:Prismetical
Version:D27's Beginner
Source:
Tags:dono027 d27 pop rated r hent2222 unapologetic
BeatmapID:825140
BeatmapSetID:371997
[Difficulty]
HPDrainRate:2
CircleSize:3
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ApproachRate:3
SliderMultiplier:0.500000005960464
SliderTickRate:1
[Events]
//Background and Video events
0,0,"fantasy-dreamworld.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
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//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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288,344,75158,2,0,L|340:344,1,50.0000005960464,2|2,0:0|0:0,0:0:0:0:
Thanks ;*sheela901 wrote:
[2222's Easy]
- 00:04:895 (5,1) - This is subjective, but one of them can be a different shape instead of being the same. This is because in both parts, there are not the same melody, so having the same pattern doesn't work, for me. ok
- 00:45:948 to 01:07:658 - The clap pattern doesn't work very well. You basically added a clap on every object, and that doesn't sound good. What I did suggest is clap on 3rd and 4th white ticks, but I decided to add one on each 3rd white tick, so the downbeat, because it highlights the drum that goes high. If you don't know what I'm talking about, here's an image of what I want to suggest:
This represents a measure. What I circled is the tick I want you to add a clap whenever there's an object on. I understand 50/50
And suddenly, after 00:55:422 the hitsounds just dies, lel. There is no claps nor anything, so you can do what's above. I think that at this point add hitsounds isn't needed
osu file format v14
[General]
AudioFilename: Rihanna - Lost In Paradise (Official) (mp3cut.net).mp3
AudioLeadIn: 0
PreviewTime: 42001
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1
[Editor]
Bookmarks: 13815
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lost In Paradise
TitleUnicode:Lost In Paradise
Artist:Rihanna
ArtistUnicode:Rihanna
Creator:Prismetical
Version:2222's Easy
Source:
Tags:dono027 d27 pop rated r hent2222 unapologetic
BeatmapID:827415
BeatmapSetID:371997
[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2.5
ApproachRate:3.5
SliderMultiplier:0.7
SliderTickRate:1
[Events]
//Background and Video events
0,0,"fantasy-dreamworld.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
[TimingPoints]
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18316,-100,4,2,0,25,0,0
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68053,-100,4,2,0,75,0,0
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[Colours]
Combo1 : 243,58,86
Combo2 : 128,128,192
Combo3 : 233,170,39
SliderBorder : 250,215,90
[HitObjects]
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neonat wrote:
General
Could use a little bit more time before the first object with lead-in, no harm it would feel weird to randomly start and the middle of nowhere, gonna keep this
Normal
00:11:211 (4,1,2) - could be more curvy to help flow improved
You tried something else with the NC, but it looks real messy right now isn't it consistent?
All I honestly see are 1/1 beats everywhere, without much matching to the actual song. You might be going for the percussion, but that beat is what you can see in any kind of song, repeatedly using that and the map is just dead and monotonous. The sliders do not help, it's not like you find held percussion in there, unless you hold it with the vocals, which isn't present. I find it very good to understand, it matches with the beat perfectly, except some circles that just fill breaks, but otherwise I think there are no complains on the beats, true, it is mainly 1/1, but, I just didn't want to make it too complicated and wanted to keep the difficulty spread consistent
Hard
00:08:843 (5,3) - why leave out the claps? added
00:16:211 (2,3,5,6) - but the music here isn't even doubles? but it fits well and plays good
00:19:895 (3,4) - ^ ^
00:54:632 (2,6) - sliders look sloppy changed (2) but I like (6)
Generally the rhythm used isn't even the main beats, and it's very additive and not really following the actual song. mh.. ._.
Good Luck
neonat wrote:
General
Could use a little bit more time before the first object with lead-in, no harm
Beginner
00:00:159 (1,2,3,4) - actually I would think you should follow the rhythm of 00:06:474 (1,2,3) instead because if you did, you would click something at 00:03:316 where the music is stronger Fixed
00:12:790 (5) - should have started the NC here Fixed
00:13:580 (1) - you can really adjust this shape to blanket and curve around better, you can still +/- around 0.03 from the snap, I adjusted it to around 0.82x and it seemed better:
Not fixed like you made, but that's fine now~
00:30:553 - don't NC, doesn't follow the other patterns Fixed
00:38:053 (4) - NC Fixed
00:38:843 (5,6) - don't overlap, find another position Fixed
00:42:790 (1) - don't NC Fixed
Good Luck
Thanks !
osu file format v14
[General]
AudioFilename: Rihanna - Lost In Paradise (Official) (mp3cut.net).mp3
AudioLeadIn: 0
PreviewTime: 42001
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1
[Editor]
Bookmarks: 13815
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lost In Paradise
TitleUnicode:Lost In Paradise
Artist:Rihanna
ArtistUnicode:Rihanna
Creator:Prismetical
Version:D27's Beginner
Source:
Tags:dono027 d27 pop rated r hent2222 unapologetic
BeatmapID:825140
BeatmapSetID:371997
[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.500000005960464
SliderTickRate:1
[Events]
//Background and Video events
0,0,"fantasy-dreamworld.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
[TimingPoints]
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Combo2 : 128,128,192
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SliderBorder : 250,215,90
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As in add into the AudioLeadIn in the .osu but that's up to youPrismetical wrote:
neonat wrote:
General
Could use a little bit more time before the first object with lead-in, no harm it would feel weird to randomly start and the middle of nowhere, gonna keep this
Bakari wrote:
You'd be surprised to know that osu! automatically adjusts lead in. You don't have to touch it at at all.
As requested.
[General][D27's Beginner]
- Disable letterboxes as they're unnecessary. Just to make sure things run just the way they should. Fixed
- thumbs.db can be removed, these files are useless. Deleted
- 00:44:369 - try to make the BG appear at this point, so it syncs better with the vocals.
Just a bit more work and this will look pretty impressive.
- Probably AR2 or 2,5 would look better wih the velocity/spacing values you're using here. Changed to AR 2.5
- 00:03:316 (3,1) - this might be unnoticeable but in terms of flow this feels weird. Consider avoid overlapping sliders like that. I changed the pattern. (That make a line flow now ^^)
- 01:09:632 - I would try to make that clickable to the player. Probably snap a circle instead of repeat here. Fixed
Note: 01:14:369 - and a single circle instead of a slider should be here. Give it a try. Oh yes, it sounds better, thanks !
Looks alright.
Yep ^^
Overall it looks promising, I'd try to get a couple of skilled mods/BNs to polish it to the limit and push it forward. Have a star for your efforts, you're close to getting it bubbled.
Thanks !
~~~~~~~~~~~~~~~~~~~~~~
Okay
Poke me if you'll be having hard time getting a bubble/heart for this afterwards.
Bakari wrote:
As requested.
[Normal][Hard]
- Could use CS 3,5 to catch up with the modern difficulty standards for a Normal. Smaller circles always look better, right? yup
- Your combooing is irregular. Consider looking through it and optimizing it to make it more consistent? improved
- 00:23:448 (3,2) - 00:30:553 (3,5) - not a big fan of such stacks as they make the flow go in a rather unnatural for a Normal difficulty way. nvm cuz remap
- 00:42:790 (1) - the start of kiai and the most interesting part of the SB are both left out. Remove the spinner and map it properly? idk how to map that part properly for a Normal difficulty, might end up too hard
- 01:08:843 (4) - halve the slider, so it ends on the previous whte tick and add a circle to 01:09:632 - as it feels like the beat here has to be clickable.
Note:Read this if you don't get what I am trying to say. done
Looks safe to go. Could be a bit more polished, but it's okay. POLISHED UP!Overall it looks promising, I'd try to get a couple of skilled mods/BNs to polish it to the limit and push it forward. Have a star for your efforts, you're close to getting it bubbled. I will do my best! Thankyou so much! You resetted my fire for this! ♥♥♥
- If you agree to set CS 3,5 on Normal, go for CS4 here. It looks really nice and makes the spread here work better. k
- 00:07:264 (3) - any reason in music to curve it this way? Try to use something simplier? nvm cuz remap
- 00:15:158 (7) - use the same rhythm you did before? A 2/3 slider and a circle just like 00:14:369 (5,6) - 00:13:580 (3,4) - will fit perfectly here! doesn't fit for me... meh :/
- 00:16:211 (2,3) - feels pretty random, if you ask me. Try an 1/1 slider or a 2/3 slider and a circle? i like the little tapping area here
- 00:25:816 (1,2,3) - shouldn't thewse sliders use the same rhythm like 00:14:369 (5,6) - 00:13:580 (3,4) did? This would make sense with the vocals and feel more consistent. I had it like this before, every single BN hated on it... /me confused :c
Note: you can apply it the other way and use 1/1 sliders everywhere.- 00:42:790 (1) - again, try to map the part instead of using spinner. Or simply keep a break. This spinner covers a big part of the PA-RA-DISE .pngs and makes the beginning of the kiai feel like a break/recovery time. done here
- 01:08:053 (1,1) - try to avoid overusing new combos just one is enough for the emphasis. but it's so beautiful ;_; done
Just a bit more work and this will look pretty impressive. YES!
~~~~~~~~~~~~~~~~~~~~~~
Poke me if you'll be having hard time getting a bubble/heart for this afterwards. I will! thankyou thankyou thankyou thankyou! ♥
Thanks koshkaBakari wrote:
You'd be surprised to know that osu! automatically adjusts lead in. You don't have to touch it at at all.
As requested.
[General][2222's Easy]
- Disable letterboxes as they're unnecessary. Just to make sure things run just the way they should.
- thumbs.db can be removed, these files are useless.
- 00:44:369 - try to make the BG appear at this point, so it syncs better with the vocals.
- 00:06:474 (1) - given that it's the only slider with the red anchor in the intro, it looks weird. Make the curve softer? There are more sliders with red point. No change. Slider is really nice
- 00:24:632 (6) - add a circle for the drum beat and vocals here? This would fit really well. For a large spacing between the objects is, if I good understand this point
Note: 00:24:632 (6) - same.- 00:42:001 (1) - having the spinner blocking the first for beatas of a rather short kiai feels wrong. Try to remove it and map this part? ok. I have done differently, but thanks for the suggestion
- 00:49:106 - as the drums go, the circle here would emphasize the downbeat really well. + It'd help players to feel the consistent rhythm. I add slider now and later
Should be okay if you pay a bit more attention to the rhythm.
Poke me if you'll be having hard time getting a bubble/heart for this afterwards. ok dad
osu file format v14
[General]
AudioFilename: Rihanna - Lost In Paradise (Official) (mp3cut.net).mp3
AudioLeadIn: 2000
PreviewTime: 42001
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1
[Editor]
Bookmarks: 13815
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lost In Paradise
TitleUnicode:Lost In Paradise
Artist:Rihanna
ArtistUnicode:Rihanna
Creator:Prismetical
Version:2222's Easy
Source:
Tags:dono027 d27 pop rated r hent2222 unapologetic
BeatmapID:827415
BeatmapSetID:371997
[Difficulty]
HPDrainRate:2
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Mako Sakata wrote:
Hello as requested
Sugestion,
Dono BeginnerFixed
- Your placement here 01:00:158 (3,4,1,2,3,4,5,1,2,3) - kinda boring because they are repeat to be placed on same spot Fixed
- 01:08:843 (4,5,1,2) - Kinda too cramped imo
osu file format v14
[General]
AudioFilename: Rihanna - Lost In Paradise (Official) (mp3cut.net).mp3
AudioLeadIn: 2000
PreviewTime: 42001
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1
[Editor]
Bookmarks: 13815
DistanceSpacing: 0.8
BeatDivisor: 3
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lost In Paradise
TitleUnicode:Lost In Paradise
Artist:Rihanna
ArtistUnicode:Rihanna
Creator:Prismetical
Version:D27's Beginner
Source:
Tags:dono027 d27 pop rated r hent2222 unapologetic
BeatmapID:825140
BeatmapSetID:371997
[Difficulty]
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CircleSize:3
OverallDifficulty:2
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SliderMultiplier:0.500000005960464
SliderTickRate:1
[Events]
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Mako Sakata wrote:
Hello as requested
Sugestion,
GeneralNormal
- Delete thumbs.db on sb folder and lyric folder k, thankyou
- Not sure if this a bug, but it seems your hitcircle.png kinda too big http://puu.sh/n70GR/4f8f73cb43.jpg because they exceed the hitcircleoverlay.png as you can see on that picture looks perfect on my side, lel...
Hard
- 00:05:685 (6) - Personal preference, maybe you can this placement https://osu.ppy.sh/ss/4529235 ? so it can help the readability between 00:04:895 (4,5,6) - i love this!!! ♥
- 00:45:553 (2,3,4,5) - The placement kinda tricky imo for a normal, because the (5) moved (1) so you can see (5), i guess that's better (?)
- 01:00:948 - Add clap? to emphsized the drum sound there added
- 01:13:974 (3) - Skipping big tcik here 01:14:369 - not good imo, try to have 1/1 slider + circle? so it'll improve the rhythm changed
I love those sb lyric, but about the whole diffs still can be improved (hitsound, rhythm choice, and placement). For hitsound on kiai try to put that clap on every fist white tick (downbeat) and the third tick, so the hitsound more reasonable to be hear i'm very confident ^.^ this is a great mapset, it has quality, good music, beautiful design, and this is just a piece of amazing work from the osu! community ♥
- 00:12:264 (2,3,1) - Your placement kinda too cramped imo, maybe you should try another placement or this kind of rhythm http://puu.sh/n73xD/6cb7f04911.jpg ? so it'll less cramped to move changed
- 00:24:895 (2,3,4) - Same as above ^
- 00:04:106 (3,4) - and etc, there's some stacking under slider like that which is not very comfortable for readability on its 1/3 beat imo, my sugestion try to not stacking circle on slider tail so it'll make player easier to distinguish its beat the whole thing is mapped like that, i see your issue, but i dont know how to do different properly, and i actually dont want to change it and like myself a lot
I hope that help, good luck! thankyou ♥ see ya!
Thanks :3Mako Sakata wrote:
Hello as requested
Sugestion,
GeneralHent Easy
- Delete thumbs.db on sb folder and lyric folder http://puu.sh/n707d/755dcbc884.png
- Not sure if this a bug, but it seems your hitcircle.png kinda too big http://puu.sh/n70GR/4f8f73cb43.jpg because they exceed the hitcircleoverlay.png as you can see on that picture
I love those sb lyric, but about the whole diffs still can be improved (hitsound, rhythm choice, and placement). For hitsound on kiai try to put that clap on every fist white tick (downbeat) and the third tick, so the hitsound more reasonable to be hear
- 00:13:580 (1) - 00:19:895 (2) - and etc, there's some whistle sound on slider body, I'm not sure if that intentional or not but I think that kinda out of place. Because imo it'll be better if silent the slider body and if you want to put whistle on a specific slider head or tail you should double click its head or tail, otherwise the slider body will also have whistle sound I don't understand really good, but I delete whistles
- 00:41:211 (4) - Delete finish, based on the music there is no cymbal sound or any finisher ok
- 00:44:369 (1) - You can try to add finish, there's cymbal sound and to indicate the kiai part Good idea
- 00:44:369 - The hitsound on kiai kinda random and I think the clap spam not represent the music very well. My sugestion try to put that clap on every fist white tick (downbeat) and the third tick, so the hitsound more reasonable to be hear imo I tried set good hitsounds for me
Still need more work imo, try to improve your hitsound and some nc kinda too long and random, try to make nc on every one measurement/downbeat (white big tick) Change NCs
I hope that help, good luck!
osu file format v14
[General]
AudioFilename: Rihanna - Lost In Paradise (Official) (mp3cut.net).mp3
AudioLeadIn: 2000
PreviewTime: 42001
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1
[Editor]
Bookmarks: 13815
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lost In Paradise
TitleUnicode:Lost In Paradise
Artist:Rihanna
ArtistUnicode:Rihanna
Creator:Prismetical
Version:2222's Easy
Source:
Tags:dono027 d27 pop rated r hent2222 unapologetic
BeatmapID:827415
BeatmapSetID:371997
[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2.5
ApproachRate:3.5
SliderMultiplier:0.7
SliderTickRate:1
[Events]
//Background and Video events
0,0,"fantasy-dreamworld.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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Bakari wrote:
Yo.
[General][D27's Beginner]
- Seems like your GDer has changed their username. they might want to update the difficulty with the new name. Yep, He will probably change the diff to Lexis's Beginner
Let's address these things and see if I can bubble it or if it still needs mods.
- 01:08:843 (4) - this could benefit from being a circle. So, beginners won't be stressed by the ocerlap you have currently.
Deleted the circle after the slider and added a reverse.
osu file format v14
[General]
AudioFilename: Rihanna - Lost In Paradise (Official) (mp3cut.net).mp3
AudioLeadIn: 2000
PreviewTime: 42001
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1
[Editor]
Bookmarks: 13815
DistanceSpacing: 0.8
BeatDivisor: 3
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lost In Paradise
TitleUnicode:Lost In Paradise
Artist:Rihanna
ArtistUnicode:Rihanna
Creator:Prismetical
Version:D27's Beginner
Source:
Tags:dono027 d27 pop rated r hent2222 unapologetic
BeatmapID:825140
BeatmapSetID:371997
[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2.5
SliderMultiplier:0.500000005960464
SliderTickRate:1
[Events]
//Background and Video events
0,0,"fantasy-dreamworld.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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Combo2 : 128,128,192
Combo3 : 233,170,39
SliderBorder : 250,215,90
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Bakari wrote:
Yo.
[General][Normal]
- Metadata seems to be correct according to all the links in the website. The website itself has stylyzed metadata and can not be used to justify capitallization. so, is all right? xD
- Seems like your GDer has changed their username. they might want to update the difficulty with the new name. he didn't say anything yet and he applied this mod and didn't changed the name, I changed it now
[Hard]
- 00:17:527 (5,2) - this could be a bit too much in terms of readability. Tr to test it with low-skilled players and see if it's necessary to unstack. flipped it
- 00:56:211 (4) - the points of the slider are far outside its body. It may cause glictches and the blanket here (and blankets in general) could use some improvements. So, yeah, let's fix the points and make the thing look neater!fixed that part
Let's address these things and see if I can bubble it or if it still needs mods.
- 00:12:790 (1,3) - minor - a complaint about this overlap looking untidy. i don't know how to fix it honestly, i'll keep it
- 00:41:211 (1) - the word "right" ends exactly in the middle of the slider. For that reason it feels somewhat rndom. Make it shorter and add a circle at 00:42:001? only following the background music at this part
- 00:46:343 - for the sake of rhythm and vocals, and also to make things easier to follow you should add a circle here. 5/3 gap here feels way to unnatural. i added a circle, had problems with its placing, need help with that then [/color]
Note: 00:47:527 (3) - same here. If you are unsure about the circle, you can add an 1/1 slider. Please, not that there are a fe wmore similar patterns.
Thanks for mod c:Bakari wrote:
Yo.
[General][2222's Easy]
- Metadata seems to be correct according to all the links in the website. The website itself has stylyzed metadata and can not be used to justify capitallization.
- Seems like your GDer has changed their username. they might want to update the difficulty with the new name.
Let's address these things and see if I can bubble it or if it still needs mods.
- 00:12:790 - a single circle here would be enough. The slider does not give enough emphasis to the beat I linked and leaves the main bass unclickable to the player. ok
- 00:19:895 (2) - this would definitely work better as an 1/1 slider and a circle. So, vocals are stressed properly and all the impotrant parts are clickable. ok
Note: 00:19:895 (2) - and here, instead of the repeat, you really should place a circle. the synth sound is begging for a clickable beat. Confused? Read more. Ookay- 00:42:001 (1) - after the spinner there should be more recovery time. Twice as much from what you have now. Personally, I would just map the spinner. Delete circle, if I good understand
osu file format v14
[General]
AudioFilename: Rihanna - Lost In Paradise (Official) (mp3cut.net).mp3
AudioLeadIn: 2000
PreviewTime: 42001
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1
[Editor]
Bookmarks: 13815
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lost In Paradise
TitleUnicode:Lost In Paradise
Artist:Rihanna
ArtistUnicode:Rihanna
Creator:Prismetical
Version:2222's Easy
Source:
Tags:dono027 d27 pop rated r hent2222 unapologetic
BeatmapID:827415
BeatmapSetID:371997
[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2.5
ApproachRate:3.5
SliderMultiplier:0.7
SliderTickRate:1
[Events]
//Background and Video events
0,0,"fantasy-dreamworld.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
[TimingPoints]
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SliderBorder : 250,215,90
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I hope to see the map qualified too :3Shmiklak wrote:
Cool. Gratz with bubble. Hope for see it in qualified soon. And I wish be friends again. I'm really sorry ;w;