Little
Little wrote:
Hi there!
[General][Easy]
- The spinner at the end is excessively long, and will be tiring for some players - especially in the case of Easy difficulty. I also think it fits the song better if you just remove the spinner and end on the last note of the kiai section.
[Normal]
- 00:13:414 (1) - The whistle at the end doesn't seem to fit with the hitsound pattern used with the previous iterations of this phrase at 00:02:638 (1) and 00:06:230 (1) Oh yeah, remvoed.
- 00:15:210 (3) - I think it would be nice to use drum sampleset with soft additions here to highlight the drums. Used it on the tail.
- 00:18:803 (2) - Remove whistle from end. Ok
- 00:20:599 (1) - Add whistle on head? ^
- 00:25:987 (3) - Same as above. ^^
- 00:32:723 (2,3) - Looks nicer if you make the curve match with (1) like this: http://puu.sh/liV5r/f1a2c0ed1c.jpg It didn't make any big difference tbh.
- 00:36:764 (3) - Flows slightly better when curved the other direction to lead into (1) a little smoother in my opinion: http://puu.sh/liVd4/7ba7e14a35.jpg ^
- 00:43:949 (3) - I think it would be nice to use drum sampleset with soft additions here to highlight the drums. Used it on the tail.
- 00:58:318 (3) - Same as above. ^
- 01:08:197 (2) - Remove whistle from head? Yeah.
- 01:09:095 (3) - At most other parts with this rhythm, you used a whistle on the repeat. Would you like to do the same here? :3
- 01:10:891 (1) - Whistle on head to match 00:27:783 (1) Okay.
[Hard]
- 00:06:903 (2,3) - I recommend changing the rhythm here to match 00:03:311 (2) The rhythm in the song is the same, and since the beginning of the song is relatively calm, I recommend starting out with fewer clicks so you have room to build up. Okay
- 00:20:599 (1) - Why is there a red node on the repeat? I'm not sure what difference that makes, but you should probably make it a white node. XDDDDDDDDD, man, this didn't make any difference ;PP
- 00:31:376 (1) - This is way outside the grid, and comes close to touching the edge of the screen. If possible, try moving it more to the left, starting with the objects at 00:24:191 Well, i tested on many resolutions, and it's okay, i think it isn't a problem almost touch the edge.
- 00:35:866 (3,4,1) - This rhythm is really awkward to play. I know it follows the vocals, but skipping beat four makes it feel very empty without the clap. I think this will be a more appropriate rhythm: Image It will also help to give emphasis on the downbeat with a circle rather than a weak slider end, espcially if you stack the circle on the head of the next slider like so: Image Changed the rhythm, but didn't use your example.
- 00:37:887 (4,5) - I think this will be better as a 1/2 beat slider to help emphasize the repeated offbeat vocals.
- Some of the hitsound suggestions for Easy may apply here. Make sure to check.
Good luck!
- 00:13:863 (1,2) - Would look nice if you blanketed these: http://puu.sh/ljhoF/68757674d7.jpg Bahh, it's already fine.
- 00:30:702 (4) - Drum sampleset would fit nicely on the head. sure :3
- Some of the hitsound suggestions for Easy may apply here. Make sure to check.
Sc4v4ng3r
[Sc4v4ng3r] wrote:
Well I didn't wanted to mod nothing before my exams, so here it is. Just few quick suggestions from me~
- Unrankable issues
- My opinion which I highly recommend changing it
- Small suggestions/Nazi
[General][Easy]
- Disable widescreen support on Easy and Normal for unification of option. Ya.
- Why not add 'X-mas' to the tags? Some people may search beatmaps using this keyword. Nice catch.
[Normal]
- Mostly hitsound suggestions, the pattern and flow looks good already.
- 00:18:803 (2) - Honestly I don't see what is the whistle at the tail of this slider is following. It kinda feels out of place compared to other upbeats... Well it is not a problem if this was following something at least. Fixed.
- 00:22:395 (3,2) - A really, really, minor thing. Since you didn't have this kinds of 'just-a-bit-touching overlaps' in the whole map after this, you may want to re-arrange the pattern to avoid that. And yes, it is visible in play mode due to the AR. Okay.
- 00:25:987 (3) - Possibly you could add a whistle onto the head of this slider as the vocal is strong here. O3O
- 00:29:580 (3) - You've coulda used drum sampleset on the repeat of this slider as well as it is in the same drumroll like the head and the tail. Just a whisthsakd is already enough.
- 00:43:949 (3) - Similar to what you've did at 00:29:580 (3) - , you should try to use drum sampleset on the head and the tail(possibly also the repeat if you are taking my suggestion at 00:29:580 (3) - ) for consistency and to emphasize the drumrolls. ^
- And so on with the 'add whistle' or 'use this' w/e. Just sharing my opinion, I feel the whistles could have been better emphasized if they were just placed every big white ticks in the kiai, but what you have did right now is also fine.
[Hard]
- 00:29:580 (4,5) - You know, I feel that two 1/1 sliders aren't enough to emphasize the drumroll in the background properly... Just my opinion on this, but you may want to add a circle on the missing red ticks to emphasize the drumrolls. Or at least just the first red tick to avoid a long chain of 1/2 notes. I fell that this isn't needed, just two 1/¹ are fine.
- 00:34:968 (1,2,3,4,1,2,3,4,5) - Damn all these notes are hard to follow when the previous notes were all on the beat I can see that you are trying to follow here, but this may just throw beginners off as almost none of the notes here are actually on beat :/ I can't think of an example if you insist on following the vocals though... I would just make 00:37:887 (3,4) - these 2 a 1/2 repeated slider which starts at 00:37:662 - . Changed the rhythm :3
- Well just saying, is changing up the NC patterning at kiai allowed? I didn't know that was possible idk D:
That is all from me. GL! tanks o3o
- 00:45:520 - It feels weird to have the drumrolls here unmapped when 00:43:949 (1,2,3,4,5,6) - these did map it out. Just saying for the consistency's sake. Fixed
- Other than that, looks all good By far this is the best difficulty out of them all lols yay thanks
Thanks for modding >///<