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NicolArmarfi - Three Stars [Osu|OsuMania|CatchTheBeat]

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Nozhomi
T-Mac : all suggestions fixed~
Thx

diffu
osu file format v14

[General]
AudioFilename: Sex Song.mp3
AudioLeadIn: 3690
PreviewTime: 6
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:Noz's Tough
Source:かたわ少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi
BeatmapID:829381
BeatmapSetID:370950

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Shizune x Hisao.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Absolute Zero
There are no CtB mods so sure

MBomb's Cup
00:14:396 (2,3) - Personally I would move these closer since there's not much pitch difference and they're quick notes relative to the others.
00:25:947 - Add hitcircle here for other hit?
00:29:435 (4) - NC, the beat seems to slightly change from based on 2 to dividing in 3- significant enough that I think it's worth at least a combo change.
00:35:048 - feel like this break is a little odd, considering the activity before it.
00:48:295 (2) - Ctrl+G to flow a little bit better to (3)?
00:50:388 (5) - NC?

MBomb's Salad
00:20:366 (3,4) - Just make these hitcircles instead? I understand it's following both beats but I feel it's a little stretch to put this many notes here.
00:35:048 (4,5) - Space these more? The note is accented and there's a huge jump in pitch.
00:39:219 (1) - Music is calming down, maybe make this a 1/1 slider?
00:44:807 (1,2) - Make this a 1/1 slider and a hitcircle? (trying to tone some of the activity down where I can)
MBomb

Absolute Zero wrote:

There are no CtB mods so sure

MBomb's Cup
00:14:396 (2,3) - Personally I would move these closer since there's not much pitch difference and they're quick notes relative to the others. - There is a pitch change, and this difference is already quite short, so it should be fine.
00:25:947 - Add hitcircle here for other hit? - I was following the background piano.
00:29:435 (4) - NC, the beat seems to slightly change from based on 2 to dividing in 3- significant enough that I think it's worth at least a combo change. - This wasn't done earlier on, idk why I'd do that here.
00:35:048 - feel like this break is a little odd, considering the activity before it. - I think this actually works well, as it gives a tiny break.
00:48:295 (2) - Ctrl+G to flow a little bit better to (3)? - Done.
00:50:388 (5) - NC? - Done.

MBomb's Salad
00:20:366 (3,4) - Just make these hitcircles instead? I understand it's following both beats but I feel it's a little stretch to put this many notes here. - Wouldn't make sense to miss out these sounds here when I follow them at other parts.
00:35:048 (4,5) - Space these more? The note is accented and there's a huge jump in pitch. - Done.
00:39:219 (1) - Music is calming down, maybe make this a 1/1 slider? - Again, wouldn't make sense to miss this out here when I map the exact same sounds earlier.
00:44:807 (1,2) - Make this a 1/1 slider and a hitcircle? (trying to tone some of the activity down where I can) - Honestly, I feel like activity like this is fine at this section, as it is the most intense part of the song.
Thanks for the mod!

Cup
osu file format v14

[General]
AudioFilename: Sex Song.mp3
AudioLeadIn: 3690
PreviewTime: 6
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:MBomb's Cup
Source:かたわ少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi
BeatmapID:824136
BeatmapSetID:370950

[Difficulty]
HPDrainRate:4
CircleSize:2
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.35
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Shizune x Hisao.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Salad
osu file format v14

[General]
AudioFilename: Sex Song.mp3
AudioLeadIn: 3690
PreviewTime: 6
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:MBomb's Salad
Source:かたわ少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi
BeatmapID:824138
BeatmapSetID:370950

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:6
ApproachRate:6
SliderMultiplier:1.65
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Shizune x Hisao.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Combo3 : 189,202,253

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256,192,50039,1,0,0:0:0:0:
504,192,50388,2,0,L|160:192,1,330
Irreversible
why don't you make 20 diffs for this song?
Kamikaze
I can easily make 6 more mania diffs if you want.
Btw I'm in progress of applying keysounds for my diffs and I've noticed that some notes seem off timing wise, could you get someone to check it?
MBomb

-Kamikaze- wrote:

I can easily make 6 more mania diffs if you want.
Btw I'm in progress of applying keysounds for my diffs and I've noticed that some notes seem off timing wise, could you get someone to check it?
I could make 1 or 2 more ctb diffs too but damn krfawy only mapping 2 diffs :^)
koliron


General
  1. Not forget add "- Magic Bomb -" in Tags!
  2. I cant understand these Combocolours, maybe this colour or this can fit with the clothing (equally in this case i prefer white-purple, but both? Heee, in my opinon you should change these and add black-red for the... belt? of the girl.
  3. Enable coundown is active in Aia's Relaxing, MBomb's Salad, Challenging.
  4. Widescreen support is active in Aia's Relaxing, Relaxing, Pop'n Maki 9K Relaxing, MBomb's Salad.
  5. Latterbox is active in MBomb's Salad.

Cup
  1. Not forget add hitsounds (some less to mod ahuehuehue).
  2. 00:00:093 (1,2,3) - In this section sounds reduce each a note, and okay, you add a bit less distance to 00:01:489 (3) - , He! Come ooon, the volume in 00:01:489 - is too different as (1,2), I suggest you use more visible difference, for example x 200 (pls no more, the sound equally deserves some distance).
  3. 00:02:187 (1,2,3) - Is almost the same case: Here the distance between (1,2) is x 86, and the between (2,3) is x 160, so considering that (1,2) is 1/2 and (2,3) is 1/1, the difference of distace is x 12 (86 1/2 x 2 = 172 1/1), is almost the same, the sound in 00:04:280 (3) - deserves less distance (bold text is not for important thing, just to make it more understandable fljskflifvds).
  4. 00:10:559 (1) - Ukkk, in my opinion nc 00:12:303 - here fit perfect, so! You should finish this slider 00:11:954 - and then add note with nc, probably in this cup feels weird but try this in the Salad.
  5. 00:10:559 (1,2) - Hey! Until here the distances are perfect, why you use this? Is important because the piano sound in 00:12:652 - is tooooottotootoooo ok not much, all sounds in this song are low, but in comparation ljkhfdsjhklfd strong.
  6. 00:12:652 (2,1) - Same case, i think that (1) derserves more distance!
  7. 00:16:180 (1,1) - In 3/1 the stupid cup player can think that is a break, or not... Anyway this noob player are not used to having to go downtown because maybe the following note falls in the other side, i know that is AR5 and is enough to see the next note and no use the dash, but cup players have bad reflexes yet, so can miss here, I know that is not necessary suggestion, but im evil modder and i suggest you just 00:18:970 (1) - at least a bit more to the right.
  8. 00:27:342 (1) - This slider fit, but the sound in 00:27:691 - deserves moooore distance than 00:25:598 - , I really suggest you change this slider with 2 circles and then add more distance.
  9. 00:27:342 (1,2,3) - Here all are 1/1 and the sounds reduce each a note, but are same distance, not much to explain, so you have not excuses. Edit: OKAY NO, THESE DISTANCE ARE NOT THE SAME, x 1 OF DIFERENCE OKAY? but equally.
  10. 00:28:738 - 00:29:086 - Around here you follow ALL of these strong piano sounds, and i understand that you not add here because the density of notes would be too high for a cup, I suggest you do the same as 00:04:977 (1,2,1) - .
  11. 00:29:435 (4,5,1) - Same case, (1) deserves more distance for the piano sound (ok is the only sound).
  12. 00:29:435 (4,5,1,2,3,4) - Okay, here sliders (4,5) deserves less distance, because the end of these have piano notes with less volume than 00:30:831 (1,2,3,4) - , so personally i prefer make (4,5) more vertical... Is a stupid suggestion... because the difference is impossible to see... JUST... AHHHHH.
  13. 00:31:536 (2,3) - 00:32:242 (3,4) - Until here the distances are the same, why you add more here? If is because these sounds are different you should use at least a bit less, the difference of volume is small.
  14. 00:32:943 (4,1) - Aaaand you use correct distances, but you can add a bit more to highlight the differentiable sound in (1).
  15. 00:42:718 (3) - 00:43:420 (4) - Same cases as 00:27:342 (1) -.
  16. 00:45:504 (2,3,4) - Same case as 00:02:187 (1,2,3) -, pls I not want recalculate, here is obviously, is more recommendable add distance to 00:46:202 (3) - .

Salad
  1. 00:02:187 (1,2,3) - Hum, the distance here fit good but... is... boring? Yeah i think is boring, you can add at least a bit more come ooon, are only 2 diffs, so you need not fear much of exaggerating the distance in the salad, as you done with the density of notes (in my opinion is a bit high to a salad, but same answer... Eeequally this map have few sounds, so is 100% acceptable lkfjdslkfdaflkjds).
  2. 00:04:977 (1,2,3,4) - You add more distance to (4) for the loud sound, but (3) also is loud, okaaay is not the same volume, but equally deserves more distance!
  3. 00:07:768 (1,2,3) - (2) and (3) are same sounds... yeah im irritant I KNOWWWW.
  4. 00:13:000 (6,1) - Dash here fit nice! Why not?
  5. 00:42:718 (2,3,4) - I know that 2 dash in row is not recommendable in Salad, but come on, you can add more distance to (3) without necessity of dash ):
  6. 00:45:504 (2,3) - Until now all dash in this Salad are really catchable without dash, at least here, the finish of the song, the more strong sound, add 100% necessary dash, for example with 00:46:202 (3) - x 8, actually this is not necessary as the player rarely think that one of these notes not requires dash, but I think it's important to vary a little distance dash, as with all other notes, I noticed that all dash here have equal (or nearly equal) distance.
  7. 00:50:388 (5) - Add nc to be consistent with Cup.
  8. 00:48:295 (2,3) - Reallt (3) derserves dash? Equally is the end of the song and the volume reduce a lot, I really suggest you reduce this distance.
    Omg nice Salaaaaaaaad!

Good luck :P
Feerum
Working on this. Will also add Piano Keysounds, Kami you can Copy them when i finish, if you want. Will take maybe 1-2 Days. c:

JUST SAW THIS:

-Kamikaze- wrote:

I can easily make 6 more mania diffs if you want.
Btw I'm in progress of applying keysounds for my diffs and I've noticed that some notes seem off timing wise, could you get someone to check it?
hahaaaa. That will be awesome.

Btw. I also noticed some are off but mostly 1/16 Snapping fix it.. so.. duno.
Kamikaze

Feerum wrote:

Working on this. Will also add Piano Keysounds, Kami you can Copy them when i finish, if you want. Will take maybe 1-2 Days. c:
I WILL HAPPILY ACCEPT ANY HELP REGARDING KEYSOUNDING, IT'S LITERALLY MAKING ME WANT TO DROWN MYSELF
I can send you keysound samples that a friend gave me specifically for this song tho
Feerum

-Kamikaze- wrote:

I WILL HAPPILY ACCEPT ANY HELP REGARDING KEYSOUNDING, IT'S LITERALLY MAKING ME WANT TO DROWN MYSELF
I can send you keysound samples that a friend gave me specifically for this song tho
Sure! That would Help a lot. I have use the Standard Piano Samples that i everytime use, found on Raika's userpage lol. But when you have better one that would be great.
Kamikaze
Here you go
I've included my WIP of keysounds so you can somewhat see what to do, those files are going from lowest to highest pitch (1-31) should be added at 30 or less volume and are optimized for this song in particular. I appreciate any outcomes haha
Krfawy, please credit BilliumMoto for those :D
MBomb

koliron wrote:

Cup
  1. Not forget add hitsounds (some less to mod ahuehuehue). - Krfawy please :^(
  2. 00:00:093 (1,2,3) - In this section sounds reduce each a note, and okay, you add a bit less distance to 00:01:489 (3) - , He! Come ooon, the volume in 00:01:489 - is too different as (1,2), I suggest you use more visible difference, for example x 200 (pls no more, the sound equally deserves some distance). - Not quite that much, but changed a bit.
  3. 00:02:187 (1,2,3) - Is almost the same case: Here the distance between (1,2) is x 86, and the between (2,3) is x 160, so considering that (1,2) is 1/2 and (2,3) is 1/1, the difference of distace is x 12 (86 1/2 x 2 = 172 1/1), is almost the same, the sound in 00:04:280 (3) - deserves less distance (bold text is not for important thing, just to make it more understandable fljskflifvds). - Actually increased the distance a bit to 3, this note has the second piano accomponying it, making it stronger.
  4. 00:10:559 (1) - Ukkk, in my opinion nc 00:12:303 - here fit perfect, so! You should finish this slider 00:11:954 - and then add note with nc, probably in this cup feels weird but try this in the Salad. - I like the current NC pattern here, and think this slider works well.
  5. 00:10:559 (1,2) - Hey! Until here the distances are perfect, why you use this? Is important because the piano sound in 00:12:652 - is tooooottotootoooo ok not much, all sounds in this song are low, but in comparation ljkhfdsjhklfd strong. - Increased distance.
  6. 00:12:652 (2,1) - Same case, i think that (1) derserves more distance! - Sure.
  7. 00:16:180 (1,1) - In 3/1 the stupid cup player can think that is a break, or not... Anyway this noob player are not used to having to go downtown because maybe the following note falls in the other side, i know that is AR5 and is enough to see the next note and no use the dash, but cup players have bad reflexes yet, so can miss here, I know that is not necessary suggestion, but im evil modder and i suggest you just 00:18:970 (1) - at least a bit more to the right. - Done.
  8. 00:27:342 (1) - This slider fit, but the sound in 00:27:691 - deserves moooore distance than 00:25:598 - , I really suggest you change this slider with 2 circles and then add more distance. - Sure.
  9. 00:27:342 (1,2,3) - Here all are 1/1 and the sounds reduce each a note, but are same distance, not much to explain, so you have not excuses. Edit: OKAY NO, THESE DISTANCE ARE NOT THE SAME, x 1 OF DIFERENCE OKAY? but equally. - Done.
  10. 00:28:738 - 00:29:086 - Around here you follow ALL of these strong piano sounds, and i understand that you not add here because the density of notes would be too high for a cup, I suggest you do the same as 00:04:977 (1,2,1) - . - I think the current density at both of these sections works well for how the piano is at them.
  11. 00:29:435 (4,5,1) - Same case, (1) deserves more distance for the piano sound (ok is the only sound). - Sure.
  12. 00:29:435 (4,5,1,2,3,4) - Okay, here sliders (4,5) deserves less distance, because the end of these have piano notes with less volume than 00:30:831 (1,2,3,4) - , so personally i prefer make (4,5) more vertical... Is a stupid suggestion... because the difference is impossible to see... JUST... AHHHHH. - These distances feel nice with the piano though, the beginnings are still not completely weak.
  13. 00:31:536 (2,3) - 00:32:242 (3,4) - Until here the distances are the same, why you add more here? If is because these sounds are different you should use at least a bit less, the difference of volume is small. - I felt the pitch deserved to be emphasised more, even if volume stays similar.
  14. 00:32:943 (4,1) - Aaaand you use correct distances, but you can add a bit more to highlight the differentiable sound in (1). - Sure.
  15. 00:42:718 (3) - 00:43:420 (4) - Same cases as 00:27:342 (1) -. - Changed this entire section around a bit (star rating shot up whoops)
  16. 00:45:504 (2,3,4) - Same case as 00:02:187 (1,2,3) -, pls I not want recalculate, here is obviously, is more recommendable add distance to 00:46:202 (3) - . - Done.

Salad
  1. 00:02:187 (1,2,3) - Hum, the distance here fit good but... is... boring? Yeah i think is boring, you can add at least a bit more come ooon, are only 2 diffs, so you need not fear much of exaggerating the distance in the salad, as you done with the density of notes (in my opinion is a bit high to a salad, but same answer... Eeequally this map have few sounds, so is 100% acceptable lkfjdslkfdaflkjds). - I want to start off with this simple distancing.
  2. 00:04:977 (1,2,3,4) - You add more distance to (4) for the loud sound, but (3) also is loud, okaaay is not the same volume, but equally deserves more distance! - Ok.
  3. 00:07:768 (1,2,3) - (2) and (3) are same sounds... yeah im irritant I KNOWWWW. - Fixed.
  4. 00:13:000 (6,1) - Dash here fit nice! Why not? - Didn't want a dash here as I felt the calmness of the intro meant notes like this don't quite need dashes.
  5. 00:42:718 (2,3,4) - I know that 2 dash in row is not recommendable in Salad, but come on, you can add more distance to (3) without necessity of dash ): - Sure.
  6. 00:45:504 (2,3) - Until now all dash in this Salad are really catchable without dash, at least here, the finish of the song, the more strong sound, add 100% necessary dash, for example with 00:46:202 (3) - x 8, actually this is not necessary as the player rarely think that one of these notes not requires dash, but I think it's important to vary a little distance dash, as with all other notes, I noticed that all dash here have equal (or nearly equal) distance. - Added slight distance.
  7. 00:50:388 (5) - Add nc to be consistent with Cup. - Sure.
  8. 00:48:295 (2,3) - Reallt (3) derserves dash? Equally is the end of the song and the volume reduce a lot, I really suggest you reduce this distance. - Wanted to emphasise the use of 2 pianos at the end of the song.
    Omg nice Salaaaaaaaad! - Thanks :D

Good luck :P
Thanks for the mod!

cup
osu file format v14

[General]
AudioFilename: Sex Song.mp3
AudioLeadIn: 3690
PreviewTime: 6
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:MBomb's Cup
Source:かたわ少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi
BeatmapID:824136
BeatmapSetID:370950

[Difficulty]
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[Events]
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Salad
osu file format v14

[General]
AudioFilename: Sex Song.mp3
AudioLeadIn: 3690
PreviewTime: 6
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 1
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[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:MBomb's Salad
Source:かたわ少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi
BeatmapID:824138
BeatmapSetID:370950

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:6
ApproachRate:6
SliderMultiplier:1.65
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Shizune x Hisao.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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16180,697.674418604651,4,2,1,20,1,0
30831,705.882352941176,4,2,1,20,1,0
32242,701.754385964912,4,2,1,20,1,0
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36079,697.674418604651,4,2,1,20,1,0
36427,731.707317073171,4,2,1,20,1,0
36792,693.64161849711,4,2,1,20,1,0
39219,701.754385964912,4,2,1,20,1,0
40622,697.674418604651,4,2,1,20,1,0
42017,701.754385964912,4,2,1,20,1,0
43420,693.64161849711,4,2,1,20,1,0
44807,697.674418604651,4,2,1,20,1,0
48993,-100,4,2,1,17,0,0
49690,-100,4,2,1,14,0,0
50039,-100,4,2,1,12,0,0
50388,705.882352941176,4,2,1,9,1,0
51799,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,255,157
Combo2 : 185,238,249
Combo3 : 189,202,253

[HitObjects]
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336,192,3233,1,0,0:0:0:0:
208,192,3582,2,0,P|160:136|224:104,1,165
480,192,4977,6,0,L|392:192,1,82.5
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288,192,43069,1,0,0:0:0:0:
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256,192,50039,1,0,0:0:0:0:
504,192,50388,6,0,L|160:192,1,330
Dea ex machina
pretty shitty mod but HEY MAN there isn't even that much to mod for this map also wtf guys http://puu.sh/lTtjU/334a3476ca.png
mbomb cop
00:27:342 (1,2,3,4,5,1,2,3,4) - what's with these big ass combos man
00:50:039 (4,1) - I like this better with ctrl+h but super subjective
00:50:388 (1) - pls gimmie spinner

mbomb saliud
cs3 is cooler man, some of the jumps kinda spooked me for 3.5!!!!
combos seem kinda long but maybe they're ok
00:16:180 (1) - sounds more p owerful, maybe increase distance from the previous slider
00:50:388 (5) - pls PSINER after this ;--;

OK ctb diffs seem pretty good to me
u can either A. call me back to edit this post and do a hitsound mod, once that's sorted out or B! ill do the hitsounding if u want as part of this mod
good luck!!
Feerum
SIEMA KAMI I KRFAWY

Ja skończyłem Keysounding!

Let's get hyped!

Full Keysounded Diff
osu file format v14

[General]
AudioFilename: Sex Song.mp3
AudioLeadIn: 3690
PreviewTime: 6
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 35048
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.8000002

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:wip keysounding
Source:ã‹ãŸã‚少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:9
OverallDifficulty:10
ApproachRate:4.5
SliderMultiplier:1.55
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Shizune x Hisao.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2187,697.674418604651,4,2,1,20,1,0
16180,697.674418604651,4,2,1,20,1,0
30831,705.882352941176,4,2,1,20,1,0
30831,-99.009900990099,4,2,1,20,0,0
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33645,701.754385964912,4,2,1,20,1,0
36079,697.674418604651,4,2,1,20,1,0
36427,731.707317073171,4,2,1,20,1,0
36427,-95.2380952380954,4,2,1,20,0,0
36792,693.64161849711,4,2,1,20,1,0
39219,701.754385964912,4,2,1,20,1,0
40622,697.674418604651,4,2,1,20,1,0
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48993,-100,4,2,1,17,0,0
49690,-100,4,2,1,14,0,0
50039,-100,4,2,1,12,0,0
50388,705.882352941176,4,2,1,9,1,0
50388,-99.009900990099,4,2,1,9,0,0
51799,-99.009900990099,4,2,1,5,0,0


[Colours]
Combo1 : 255,255,157
Combo2 : 185,238,249
Combo3 : 189,202,253

[HitObjects]
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bardzo sie ciesze ze mogłel pomóc c:

Moje diff ja skończe za pare dni!
MBomb

-wwwww wrote:

pretty shitty mod but HEY MAN there isn't even that much to mod for this map also wtf guys http://puu.sh/lTtjU/334a3476ca.png - damn son that should be fixed
mbomb cop
00:27:342 (1,2,3,4,5,1,2,3,4) - what's with these big ass combos man - Learn to count to 5 with Magic Bomb. (nah seriously though i think this is fine, stuck to 1 NC every 4/1 throughout the map so yeah).
00:50:039 (4,1) - I like this better with ctrl+h but super subjective - I can't really feel the difference, honestly.
00:50:388 (1) - pls gimmie spinner - Added a spinner, didn't see that Krfawy added one in standard diffs.

mbomb saliud
cs3 is cooler man, some of the jumps kinda spooked me for 3.5!!!! - Get spooked. (I like CS3.5 for this diff, I always feel these slow piano songs can feel nice with a higher CS.)
combos seem kinda long but maybe they're ok - Same NC structure as cup.
00:16:180 (1) - sounds more p owerful, maybe increase distance from the previous slider - Sure.
00:50:388 (5) - pls PSINER after this ;--; - But score variety sucks. (Done.)

OK ctb diffs seem pretty good to me
u can either A. call me back to edit this post and do a hitsound mod, once that's sorted out or B! ill do the hitsounding if u want as part of this mod
good luck!! - Krfawy did hitsounding now.
Thanks for the mod!

Cup
osu file format v14

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TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:MBomb's Cup
Source:かたわ少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi
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Salad
osu file format v14

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TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:MBomb's Salad
Source:かたわ少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi
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320,192,25947,1,2,0:0:0:0:
208,192,26296,1,0,0:0:0:0:
352,192,26645,1,2,0:0:0:0:
176,192,26993,1,0,0:0:0:0:
48,192,27342,5,2,0:0:0:0:
304,192,27691,1,2,0:0:0:0:
432,192,28040,2,0,L|512:176,2,82.5,0|2|2,0:0|0:0|0:0,0:0:0:0:
320,192,29086,1,0,0:0:0:0:
192,192,29435,2,0,L|280:192,1,82.5,2|0,0:0|0:0,0:0:0:0:
160,192,30133,2,0,L|64:192,1,82.5,2|0,0:0|0:0,0:0:0:0:
336,192,30831,6,0,L|424:192,1,82.5,2|0,0:0|0:0,0:0:0:0:
288,192,31536,2,0,L|384:192,1,82.5,0|2,0:0|0:0,0:0:0:0:
224,192,32242,2,0,L|128:192,1,82.5,2|0,0:0|0:0,0:0:0:0:
272,192,32943,2,0,L|176:192,1,82.5,2|0,0:0|0:0,0:0:0:0:
448,192,33645,6,0,L|360:192,1,82.5,2|0,0:0|0:0,0:0:0:0:
256,192,34346,1,0,0:0:0:0:
128,192,34697,1,2,0:0:0:0:
16,192,35048,2,0,L|104:192,2,82.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
168,192,36079,1,2,0:0:0:0:
400,192,36427,6,0,L|488:192,1,82.5,2|0,0:0|0:0,0:0:0:0:
352,192,37138,1,2,0:0:0:0:
256,192,37485,1,2,0:0:0:0:
384,192,37832,1,0,0:0:0:0:
256,192,38179,1,2,0:0:0:0:
128,192,38526,2,0,L|216:192,1,82.5,2|0,0:0|0:0,0:0:0:0:
464,192,39219,6,0,L|376:192,2,82.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
336,192,40271,1,2,0:0:0:0:
208,192,40622,2,0,P|136:128|168:96,1,165,0|2,0:0|0:0,0:0:0:0:
416,192,42017,6,0,L|320:192,1,82.5,2|2,0:0|0:0,0:0:0:0:
448,192,42718,1,0,0:0:0:0:
288,192,43069,1,2,0:0:0:0:
40,192,43420,2,0,L|128:192,1,82.5,2|0,0:0|0:0,0:0:0:0:
256,192,44113,2,0,L|168:192,1,82.5,2|0,0:0|0:0,0:0:0:0:
432,192,44807,6,0,L|512:176,1,82.5,2|0,0:0|0:0,0:0:0:0:
368,192,45504,2,0,L|280:192,1,82.5,2|2,0:0|0:0,0:0:0:0:
16,192,46202,2,0,L|104:192,1,82.5,2|0,0:0|0:0,0:0:0:0:
256,192,46900,1,2,0:0:0:0:
144,192,47248,1,0,0:0:0:0:
400,192,47597,6,0,L|488:192,1,82.5,2|2,0:0|0:0,0:0:0:0:
352,192,48295,2,0,L|264:192,1,82.5,0|2,0:0|0:0,0:0:0:0:
8,192,48993,2,0,P|48:128|128:88,1,165,2|0,0:0|0:0,0:0:0:0:
256,192,50039,1,2,0:0:0:0:
504,192,50388,6,0,L|160:192,1,330,2|2,0:0|0:0,0:0:0:0:
256,192,52152,12,0,54976,0:0:0:0:
Liuth
/chatlog
22:43 *Liuth is editing [http://osu.ppy.sh/b/824137 NicolArmarfi - Three Stars [SEE's Calm]]
22:43 Liuth: w sumie ciężko tu coś znaleźć ale mam tylko jedną uwage
22:43 Liuth: 00:15:442 (2,3) - te dwa obiekty dałoby się nieco ładniej połączyć ;w;
22:45 Krfawy: k zrobione
22:45 *Liuth is editing [http://osu.ppy.sh/b/843415 NicolArmarfi - Three Stars [Aia's Relaxing]]
22:45 Liuth: tu w sumie niczego nie znalazłem
22:45 Liuth: fajoffy diff
22:46 Krfawy: o333o
22:46 *Liuth is editing [http://osu.ppy.sh/b/843417 NicolArmarfi - Three Stars [Relaxing]]
22:47 Liuth: 00:26:993 (4,5) - jak dla mnie ta piątka mogłaby być nieco niżej, ale to raczej kwestia osobistego gustu i moja sugestia
22:47 Liuth: 00:32:943 (4,1) - to ładniej można połączyć ;w;
22:48 Liuth: i ogólnei co do pierwszej części mapy, podzieliłbym dłuższe comba 6-7 na 3-4, na pół bitu że tak to ujmę, łatwiej będzie dla nubków odzyskać hp i w późniejszej części mapy tak zacząłeś robić
22:49 Liuth: ale to raczej też osobista uwaga
22:49 Krfawy: a rozumiem
22:49 Krfawy: coś jesio? :o
22:50 Liuth: w relaxingu nic
22:50 Liuth: :3
22:50 *Liuth is editing [http://osu.ppy.sh/b/843416 NicolArmarfi - Three Stars [Gero's Tough]]
22:50 Krfawy: zgaduję że overmap moment
22:50 Krfawy: XD
22:50 Krfawy: ale o Gerosie napisz w temacie pls bo nie zobaczy ;3;
22:51 Liuth: moge ogólnie log wrzucić
22:51 Krfawy: okokok
22:52 Liuth: 00:44:807 (1) - jedna osobista sugestia, zamiast slidera z dwoma punktami zrobiłbym slider z jednym białym punktem i walnął blankiet do czwórki, ale to już kwestia gustu
22:52 Liuth: ładniej wg mnie by to wyglądało
22:53 Liuth: poza tym w sumie czysty diff
22:53 *Liuth is editing [http://osu.ppy.sh/b/829381 NicolArmarfi - Three Stars [Noz's Tough]]
22:54 Liuth: 00:16:180 (1,2) - BLANKIET KUCHNIA JASNA
22:55 Krfawy: XD
22:56 Liuth: 00:16:180 (1,2) - to wedlug mnie niezbyt ciekawie wygląda
22:57 Liuth: czekaj
22:57 Liuth: zły link XD
22:57 Krfawy: XD
22:57 Liuth: 00:25:947 (3,4) -
22:58 Liuth: 00:30:831 (1,4) - jedynka z czwórką różnią się miejscami o jeden koordynat na osi y, można to poprawić w sumie XD
22:58 Liuth: znaczy sie, koniec czwórki i początek jedynki, żeby był idealny stack
22:59 Liuth: dobra, to na tyle, jeszcze twój diff XD
23:01 Liuth: 00:44:807 (1) - ten slajderek nie ma za dużo punktów troche? XD
23:01 Liuth: taki sam efekt uzyskałbyś usuwają cztery inne punkty, no ale może to ja po prostu czepiający sie XD
23:03 Liuth: dobra, to tyle raczej ;o
23:03 Krfawy: dalej to było o Nozhomiego diffie
23:03 Krfawy: czy o którym
23:03 Krfawy: XD
23:03 Liuth: nie
23:03 Liuth: o twoim
23:03 Liuth: zapomniałem linknąćXD
23:03 Krfawy: XDDD
23:03 *Liuth is editing [http://osu.ppy.sh/b/812884 NicolArmarfi - Three Stars [Challenging]]
23:04 Liuth: jakbyś usunął drugi, czwarty, szósty i ósmy punkt też wyglądałoby prawie identycznie XD
23:04 Liuth: 00:44:807 (1) -
23:05 Krfawy: >PRAWIE
23:05 Krfawy: XD
23:05 Liuth: no jak tam uważasz XD
23:06 Liuth: no
23:06 Liuth: to tyle XD
23:06 Liuth: wrzucić loga na forum? XD
23:07 Krfawy: taaaaaaaag \o3o/

EDIT: Blanket in Noz's diff is k, it was my mistake XD but the rest of mod is ok ;)
Kamikaze
Thanks Feerum <3
I'll ask Billy to check the placement for me in a bit and after that my diffs are pmuch ready for rank
MBomb
I'll poke some people about getting an apple soon, too.
JBHyperion
I'll try to check Std and CtB diffs later this week Check time /o/

General Comments:
  1. Song Folder: See hitsounds
  2. Song Setup: No issues
  3. Metadata: Add Gero and Aia to tags since they did GDs on this set LOL
  4. Timing: No issues
  5. Hitsounds: Looks like some of the mania hitsounds have delay over 5ms - not sure whether this is a problem or not but might be worth checking out
  6. AImod: No issues
Difficulty-Specific Comments:

SSE's Calm
  1. 00:07:768 (1) - Perhaps rotate the tail clockwise a bit here? The direction change from 00:07:070 (4,1) is kinda sharp and would look a bit neater with a smoother curved movement imo
  2. 00:16:180 (3) - I'd remove the repeat on this and make 00:18:970 a circle tbh, it's a really prominent piano sound and deserves to be clickable rather than a slider end. Besides, the repeat 00:17:575 maps a really weak sound, so the hold on the second half of the slider isn't really following much
  3. 00:27:342 (3,4,1) - Any chance you could move everything to the right a little to allow more of a curve here?it seems cramped being forced up against the left border like this, and you could really do with keeping those smooth curves going
Aia's Relaxing
  1. 00:12:303 (1) - 1/2 repeat slider perhaps? The sound at 00:12:652 is kinda strong, and you split up similar sounds like this later on in the map e.g. 00:43:420 (3,4)
  2. 00:18:970 (1) - Personal preference, but I don't see much point in these kind of sliders. If you're gonna make them straight, make them straight. If you're gonna make them angled or curved, do that. This doesn't look like it knows which it wants to be
Relaxing
Quite a few combos that are pretty long and could be broken up imo, this is still kind of an Easy/Normal diff. I'd stick to a 4 beat NC pattern throughout.
  1. 00:27:342 (5) - Mapping over some pretty prominent piano sounds here seems kinda weird. I'd shorten this by 1/2 and add a circle at 00:28:389
Gero's Tough
  1. 00:00:093 (1,2,3) - Why not arrange these in a small triangle pattern? A little movement here would be a more interesting to play imo
  2. 00:13:000 (6,1) - Off blanket intentional? Looks kinda weird to me. I get that you want to use interesting slider shapes and nice symmetry, but I think you could curve the slider a little more for a better blanket
  3. 00:52:152 (1) - This is the only diff with a different end point, since you've extended the spinner to 00:56:035 whilst all the other diffs end the spinner at 00:54:976
Noz's Tough
  1. 00:30:831 (1,4) - Off-stack, please fix by moving 00:32:242 (4) down 2 pixels
  2. 00:35:048 (4) - How about rotating this clockwise a little and/or curving? Smooth flow looks a little tidier to me
Challenging
Not sure about you, but "Challenging" sounds easier than "Tough" to me as a diff name. "Challenging" implies "this is difficult, but not too bad", whereas "Tough" implies "This is straight up difficult". Unless you can think of another name for this, I feel swapping the Tough/Challenging names around sounds better.
  1. 00:12:303 (4) - Might overlap with some skinned health bars. Consider moving this further down if possible
  2. 00:21:761 (5) - Really prominent note right before a short break, feels like there should be more distance to this really
MBomb's Cup
  1. 00:09:512 - Why no note here? Feels odd to skip this when you mapped similar sounds
  2. 00:26:645 (3,1,2,3,4) - Try moving these all to x-16 to keep the catcher away from the wall, as this might destabilize a new player
  3. 00:34:346 (3) - Consider adding a repeat to map the strongish piano sound at 00:35:048 - and also to be consistent with 00:39:920 (3)
  4. 00:49:690 - Remove green line, it's unnecessary in this difficulty
MBomb's Salad
  1. 00:15:442 (3,1) - Feels like there should be more of a jump here, currently the spacing is kinda on the border between dash and no dash, so some clarity would be good here

If I could check mania diffs I would lol, but I guess this will do for now. Poke me when you got a piano or bubble from someone with mania experience and I'll recheck.

Good luck guys! (:
Side
Hi here's a thing :v


SPOILER
[See's Baby]

00:16:180 (3) - Adding a slight curve to the long body would make it look nicer imo. Mostly cuz it's a soothing melody so curvy sliders seem to compliment that for me anyway. Subjective but something like this. Would also better sensor boobs /me runs

00:30:831 (1,2) - Similarly these could also be curvy.

No real issues.


[Aia's Toddler]

00:09:861 (5) - Minor as well but it'd be kinda neat if (5) had a curve going up to compliment like an S flow from 00:07:419 (2,3,4) - sort of. Can even be sort of a mirror of 00:12:303 (1) - like this.

00:28:738 (2) - Whistle on the head might sound nice. Up to you though.

00:50:388 (5) - If it branched off a bit better from the tail of (4) like this it would look nicer too :v

No real issues


[Krafy's Relaxed Kid]

00:27:342 (5) - Also adding a curve to the long part would look a bit nicer :v

No real issues


[Gero's Tough Teenager]

00:00:093 (1,2,3,1) - I feel there could definitely be some movement here. It's just a suggestion since it's not wrong but consider maybe doing something like this since the piano keys are all different. The spacing might be like for 1/2 but I think a player will be able to realize this when the slider starts and hear the music and at most one retry would make them understand it I feel.

00:19:668 - Very strong and high piano note here. Considering it's 3/2 and stacked it'd be weird to read plus up until now there's been a lot of emphasis on a lot of 1/2 piano etc like 00:02:187 (1,2,3,4,1) - 00:06:373 (2,3,4) - 00:13:349 (1,2,3) - etc. Maybe something like this could work. If spacing worries you it shouldn't lol 00:34:346 (2,3) -

Nice symmetry! :v


[Noz's Tough Adult]

00:15:791 (4) - Move this to the right a bit so the spacing is more even. Might look different in distance snap but thats cuz BPM changes.

00:43:420 (4,5,1) - I wanted to suggest something here but it's not wrong and would likely require a lot of changes so you don't have to do this if you don't wanna change a lot of things for no reason.

Basically ctrl+g (5) and (1) and then move the rest of the notes around. The reason I thought it'd be nice is because if you listen to the piano at 00:43:420 (4) - it goes high and at 00:44:113 (5) - it would go low again so with ctrl+g here it would kinda like go back in the same direction and then with CTRL+G at 00:44:807 (1) - it goes back again to the other direction. Maybe it doesn't makes sense lol idk my mind is weird :v

If you're interested (like why lol) then here are a few screenshots to show what it could be like 1 2 3 4

No real issues.


[Kerfawii's Challenged Old Man]

00:26:645 (4) -

00:46:900 (4) - Might wanna even out the spacing between here and the next note like this. Rip pentagon :v Moved them closer in the timeline for the screenshot.

No real issues.


Piano mans thing is good :v I can't play 9k but the notes made sense with the music so yey to you.

Also fruit looks nice I think idk much about catching fruits :v


Hope this helps. Good luck! :)
Aia

JBHyperion wrote:

Aia's Relaxing
  1. 00:12:303 (1) - 1/2 repeat slider perhaps? The sound at 00:12:652 is kinda strong, and you split up similar sounds like this later on in the map e.g. 00:43:420 (3,4) Made the other one a 1/2 aswell.
  2. 00:18:970 (1) - Personal preference, but I don't see much point in these kind of sliders. If you're gonna make them straight, make them straight. If you're gonna make them angled or curved, do that. This doesn't look like it knows which it wants to be Okay, made it more curved.

Side wrote:

[Aia's Toddler]

00:09:861 (5) - Minor as well but it'd be kinda neat if (5) had a curve going up to compliment like an S flow from 00:07:419 (2,3,4) - sort of. Can even be sort of a mirror of 00:12:303 (1) - like this. Did just that.

00:28:738 (2) - Whistle on the head might sound nice. Up to you though.

00:50:388 (5) - If it branched off a bit better from the tail of (4) like this it would look nicer too :v I like it being this way ^^

No real issues
UPDATE
osu file format v14

[General]
AudioFilename: Sex Song.mp3
AudioLeadIn: 3690
PreviewTime: 6
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:Aia's Relaxing
Source:かたわ少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi
BeatmapID:843415
BeatmapSetID:370950

[Difficulty]
HPDrainRate:2.5
CircleSize:2.5
OverallDifficulty:2.5
ApproachRate:2.5
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Shizune x Hisao.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2187,697.674418604651,4,2,1,20,1,0
16180,697.674418604651,4,2,1,20,1,0
30831,705.882352941176,4,2,1,20,1,0
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44807,697.674418604651,4,2,1,20,1,0
48993,-100,4,2,1,17,0,0
49690,-100,4,2,1,14,0,0
50039,-100,4,2,1,12,0,0
50388,705.882352941176,4,2,1,9,1,0
51799,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,255,157
Combo2 : 185,238,249
Combo3 : 189,202,253

[HitObjects]
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Kamikaze
[2015-12-17 19:51:47] Kamikaze: okay keysounds are applied (thanks based feerum), could you recheck them?
[2015-12-17 19:52:06] Kamikaze: also JBHyperion said that some of those have delays >5ms not sure if it's how it should be
[2015-12-17 22:02:01] Billy Mot: fuck let me checjk
[2015-12-17 22:05:48] Billy Mot: some of the keysounds are wrongly placed, but for the most part they're good, let me check the delay
[2015-12-17 22:08:03] Billy Mot: yup there's almost exactly a 7ms delay on most of these, let me resplice them real quick
[2015-12-17 22:13:42] Billy Mot: http://puu.sh/lZngg/0aa11cecc0.zip
[2015-12-17 22:14:10] Billy Mot: took forever to upload here it is, all the filenames should be the same as before, just replace with these files
http://puu.sh/lZngg/0aa11cecc0.zip - here are the updated keysounds
BilliumMoto
Mandatory post
hi
I'm billy mot
nice to meet you

Edits:
Focusing solely on the 9k challenging diff:

Some of the keysounds were incorrectly placed, so I went in and fixed most of them. There are still some deviances from the music due to layering, which I will address below.
Here's a comparison between old keysounding and fixed keysounding: https://www.diffchecker.com/yvfwvjlq (Link will expire on January 18th, 2016)
Whole .osu file is included so kami can copy paste it before he addresses the comments about layering below:

00:04:977 (4977|3) - Delete this note, music only has two notes playing here and this (and its associated keysound) is not one of them. This is also the justification for deleting any other note in the rest of this mod.
00:15:791 (15791|6) - Make sure this matches the column of 00:15:093 (15093|4) since they are the same pitch
00:16:180 (16180|0) - Delete
00:21:761 (21761|3) - Add a note, which should have keysound #17 (also delete that storyboard sample thing here)
00:25:249 (25249|7) - Delete
00:30:831 (30831|2) - Add a note, which should have keysound #14
00:39:219 (39219|2) - Delete
00:43:069 (43069|7) - Delete
00:43:069 (43069|7) - I missed something in the above keysound fix, replace this with #21
00:43:766 (43766|6) - Delete

This is the laziest mod I have ever done, I may have missed some stuff but this should be most of it

Enjoy sexytime
MBomb

JBHyperion wrote:

I'll try to check Std and CtB diffs later this week Check time /o/

MBomb's Cup
  1. 00:09:512 - Why no note here? Feels odd to skip this when you mapped similar sounds - Whoops, fixed.
  2. 00:26:645 (3,1,2,3,4) - Try moving these all to x-16 to keep the catcher away from the wall, as this might destabilize a new player - Ok.
  3. 00:34:346 (3) - Consider adding a repeat to map the strongish piano sound at 00:35:048 - and also to be consistent with 00:39:920 (3) - Was mapping the lower pitch background piano.
  4. 00:49:690 - Remove green line, it's unnecessary in this difficulty - Done.
MBomb's Salad
  1. 00:15:442 (3,1) - Feels like there should be more of a jump here, currently the spacing is kinda on the border between dash and no dash, so some clarity would be good here - I think this is fine, you don't need to dash but the distance helps to emphasise this note.

If I could check mania diffs I would lol, but I guess this will do for now. Poke me when you got a piano or bubble from someone with mania experience and I'll recheck.

Good luck guys! (:
Thanks for the mod!

Cup
osu file format v14

[General]
AudioFilename: Sex Song.mp3
AudioLeadIn: 3690
PreviewTime: 6
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:MBomb's Cup
Source:かたわ少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi - Magic Bomb -
BeatmapID:824136
BeatmapSetID:370950

[Difficulty]
HPDrainRate:4
CircleSize:2
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.35
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Shizune x Hisao.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Salad
osu file format v14

[General]
AudioFilename: Sex Song.mp3
AudioLeadIn: 3690
PreviewTime: 6
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:MBomb's Salad
Source:かたわ少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi - Magic Bomb -
BeatmapID:824138
BeatmapSetID:370950

[Difficulty]
HPDrainRate:5
CircleSize:3.5
OverallDifficulty:6
ApproachRate:6
SliderMultiplier:1.65
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Shizune x Hisao.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Kamikaze

BilliumMoto wrote:

Mandatory post
hi
I'm billy mot
nice to meet you

Edits:
Focusing solely on the 9k challenging diff:

Some of the keysounds were incorrectly placed, so I went in and fixed most of them. There are still some deviances from the music due to layering, which I will address below.
Here's a comparison between old keysounding and fixed keysounding: https://www.diffchecker.com/yvfwvjlq (Link will expire on January 18th, 2016)
Whole .osu file is included so kami can copy paste it before he addresses the comments about layering below:

00:04:977 (4977|3) - Delete this note, music only has two notes playing here and this (and its associated keysound) is not one of them. This is also the justification for deleting any other note in the rest of this mod.
00:15:791 (15791|6) - Make sure this matches the column of 00:15:093 (15093|4) since they are the same pitch
00:16:180 (16180|0) - Delete
00:21:761 (21761|3) - Add a note, which should have keysound #17 (also delete that storyboard sample thing here)
00:25:249 (25249|7) - Delete
00:30:831 (30831|2) - Add a note, which should have keysound #14
00:39:219 (39219|2) - Delete
00:43:069 (43069|7) - Delete
00:43:069 (43069|7) - I missed something in the above keysound fix, replace this with #21
00:43:766 (43766|6) - Delete

This is the laziest mod I have ever done, I may have missed some stuff but this should be most of it

Enjoy sexytime
Thank a lot man, fixed all!
Update
MBomb
Krfawy (probably sarcastically) asked me to mod standard diffs. This is my like, third ever standard mod. Here we go.

[General]

Maybe have Relaxing at AR3 and Gero's Tough at AR3.5? It seems weird because you have a 1-AR jump between the two relaxing diffs, and then the same AR on the tough difficulties. I know it really doesn't make much difference at this low level, but I thought I'd point it out anyway.

[Aia's Relaxing]

00:50:564 (1) - Maybe have it start on the 1/2, like in the other Relaxing difficulty and in Gero's Tough, as well as in SEE's Calm.

[Relaxing]

00:50:388 (1) - Ctrl+H this and put it back at x:141 y:160, feels better to play for newer players in my opinion.

[Gero's Tough]

00:00:093 (1,2,3) - I think maybe having these have a tiny bit of movement (with no movement to the next combo) would be nice, having a higher distance between 1,2 than 2,3.
00:04:628 (4) - Can't hear a sound here... Remove, maybe?
00:23:505 (4) - NC on this note? There's one on every difficulty except this one.
00:30:831 (2) - Ctrl+g on this feels better in my opinion, the lack of movement to this note feels weird, and whilst it isn't much, this helps lower this weirdness slightly.
00:52:152 (1) - Please end this at the same place as it ends on all the other difficulties.

[Noz's Tough]

00:32:943 (5) - Maybe change this slight curve to be to the left of the slider instead of to the right, makes flow better in my opinion.
00:40:622 (2) - Feels weird to have this as a slider at this difficulty considering the difference in these two sounds. Consider two circles instead.

[Challenging]

00:23:853 (2,3,1) - Maybe move this around to have a slightly higher distance to 1 because it's a stronger note?
00:25:947 (3) - Curve this down instead of upward, very small difference but makes it feel better to me.
00:43:767 (5,6,1) - Again, maybe move this around so that there's a higher distance to 1 than 6, seems a bit weird to have the same distance for a much stronger note.
00:50:388 (1) - Because I'm nazi. x:266 y:88 feels better for the whole curve movement here in my opinion.

Ok, done, hope this was fine and it helps.
Feerum
Krfawy, sorry for delay

My Diffs

Hitsounded with Kami's fixed keysounds.
juankristal
leaving my post here to remind myself about the diffs. Starting it right now!

Done, here you have:

juank's 6K Relaxing now with hitsounds
juank's 6K Challenging now with hitsounds

I will update the hitsounds when I finish them

All done ! :D
Gero
Fixed almost everything, thanks a lot.

Gero's Tough
osu file format v14

[General]
AudioFilename: Sex Song.mp3
AudioLeadIn: 3690
PreviewTime: 6
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Three Stars
TitleUnicode:Three Stars
Artist:NicolArmarfi
ArtistUnicode:NicolArmarfi
Creator:Krfawy
Version:Gero's Tough
Source:かたわ少女
Tags:Hakamichi Shizune Shiina Mikado Misha Hisao Nakai Visual Novel Eroge Four Leaf Studios Katawa Shoujo Lily Satou Emi Ibarazaki Hanako Ikezawa -Kamikaze- juankristal Feerum SEE streeteelf Nozhomi - Magic Bomb -
BeatmapID:843416
BeatmapSetID:370950

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.25
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Shizune x Hisao.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2187,697.674418604651,4,2,1,20,1,0
16180,697.674418604651,4,2,1,20,1,0
30831,705.882352941176,4,2,1,20,1,0
32242,701.754385964912,4,2,1,20,1,0
33645,701.754385964912,4,2,1,20,1,0
36079,697.674418604651,4,2,1,20,1,0
36427,731.707317073171,4,2,1,20,1,0
36792,693.64161849711,4,2,1,20,1,0
39219,701.754385964912,4,2,1,20,1,0
40622,697.674418604651,4,2,1,20,1,0
42017,701.754385964912,4,2,1,20,1,0
43420,693.64161849711,4,2,1,20,1,0
44807,697.674418604651,4,2,1,20,1,0
48993,-100,4,2,1,17,0,0
49690,-100,4,2,1,14,0,0
50039,-100,4,2,1,12,0,0
50388,705.882352941176,4,2,1,9,1,0
51799,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,255,157
Combo2 : 185,238,249
Combo3 : 189,202,253

[HitObjects]
204,192,93,5,2,0:0:0:0:
256,344,791,1,2,0:0:0:0:
308,192,1489,1,2,0:0:0:0:
308,192,2187,6,0,P|332:136|308:80,1,125,2|0,0:0|0:0,0:0:0:0:
256,20,3233,1,2,0:0:0:0:
204,80,3582,2,0,P|180:136|204:192,1,125,2|2,0:0|0:0,0:0:0:0:
340,284,4977,6,0,B|292:284|256:320|256:320|220:284|172:284,1,187.5,2|2,0:0|0:0,0:0:0:0:
96,251,6373,2,0,P|89:282|96:312,2,62.5,2|2|0,0:0|0:0|0:0,0:0:0:0:
148,192,7419,1,2,0:0:0:0:
96,132,7768,2,0,P|89:101|96:71,2,62.5,2|2|0,0:0|0:0|0:0,0:0:0:0:
172,100,8814,2,0,B|220:100|256:64|256:64|292:100|340:100,1,187.5,2|2,0:0|0:0,0:0:0:0:
416,132,10210,1,2,0:0:0:0:
364,192,10559,5,2,0:0:0:0:
256,312,11256,1,2,0:0:0:0:
148,192,11954,1,2,0:0:0:0:
216,148,12303,1,2,0:0:0:0:
256,220,12652,1,0,0:0:0:0:
296,148,13000,1,2,0:0:0:0:
364,192,13349,6,0,B|384:148|364:108|364:108|344:72,1,125,2|2,0:0|0:0,0:0:0:0:
256,48,14396,1,2,0:0:0:0:
166,74,14745,2,0,B|148:108|148:108|128:148|148:192,1,125,2|2,0:0|0:0,0:0:0:0:
320,264,16180,6,0,L|440:208,1,125,2|2,0:0|0:0,0:0:0:0:
192,264,17575,2,0,L|72:208,1,125,2|2,0:0|0:0,0:0:0:0:
256,40,18970,5,2,0:0:0:0:
256,40,20017,1,2,0:0:0:0:
311,100,20366,2,0,P|255:123|200:100,2,125,2|2|2,0:0|0:0|0:0,0:0:0:0:
256,260,23505,5,2,0:0:0:0:
216,192,23854,1,0,0:0:0:0:
296,192,24203,1,2,0:0:0:0:
336,264,24552,6,0,B|324:328|256:352|256:352|188:328|176:264,2,250,2|2|2,0:0|0:0|0:0,0:0:0:0:
296,192,27691,1,0,0:0:0:0:
256,260,28040,1,2,0:0:0:0:
216,192,28389,1,0,0:0:0:0:
184,116,28738,2,0,B|216:92|216:92|216:68,1,62.5,2|0,0:0|0:0,0:0:0:0:
296,69,29435,2,0,B|296:92|296:92|328:116,1,62.5,2|0,0:0|0:0,0:0:0:0:
296,192,30133,5,2,0:0:0:0:
296,192,30831,2,0,P|256:282|215:192,1,250,2|2,0:0|0:0,0:0:0:0:
256,36,32943,1,2,0:0:0:0:
256,36,33645,5,2,0:0:0:0:
156,164,34346,2,0,P|188:164|216:180,1,62.5,2|0,0:0|0:0,0:0:0:0:
356,164,35048,2,0,P|324:164|296:180,1,62.5,2|0,0:0|0:0,0:0:0:0:
256,248,35750,1,2,0:0:0:0:
256,248,36427,5,2,0:0:0:0:
208,316,36792,1,0,0:0:0:0:
256,380,37138,1,2,0:0:0:0:
304,316,37485,1,0,0:0:0:0:
340,244,37832,2,0,P|256:208|172:244,1,187.5,2|2,0:0|0:0,0:0:0:0:
112,192,39219,5,2,0:0:0:0:
256,120,39920,1,2,0:0:0:0:
400,192,40622,1,2,0:0:0:0:
256,264,41319,1,2,0:0:0:0:
112,192,42017,6,0,B|136:168|136:168|172:168,1,62.5,2|0,0:0|0:0,0:0:0:0:
200,96,42718,2,0,B|216:76|216:48|216:48|216:28,1,62.5,2|2,0:0|0:0,0:0:0:0:
296,37,43420,2,0,B|296:48|296:48|296:76|312:96,1,62.5,2|2,0:0|0:0,0:0:0:0:
347,168,44113,2,0,B|376:168|376:168|400:192,1,62.5,2|0,0:0|0:0,0:0:0:0:
472,232,44807,6,0,B|444:276|396:276|396:276|364:276,1,125,2|2,0:0|0:0,0:0:0:0:
148,276,46202,2,0,B|116:276|116:276|68:276|40:232,1,125,2|2,0:0|0:0,0:0:0:0:
156,116,47597,5,2,0:0:0:0:
208,52,47946,1,2,0:0:0:0:
256,120,48295,1,0,0:0:0:0:
304,52,48644,1,2,0:0:0:0:
356,116,48993,1,2,0:0:0:0:
256,244,49690,1,2,0:0:0:0:
156,116,50388,6,0,B|220:116|252:64|256:53|256:53|260:64|292:116|356:116,1,250,2|2,0:0|0:0,0:0:0:0:
256,192,52152,12,2,54976,0:0:0:0:
Irreversible
I got forced to mod the osu!mania.....

[Relaxing 4K]

00:14:745 (14745|1) - Maybe put this on colomn 2? Because 00:13:000 (13000|1,13349|0) - this sounds similar and you make a move to the left, so 00:14:396 (14396|2,14745|1) - here you could make a move to the left too? http://puu.sh/ngd4j/71ea48619b.jpg
00:36:079 (36079|1) - Maybe it's interesting to have this on colomn 2 and 00:36:427 (36427|2) - on 3, because the piano spikes a bit?

[Relaxing 6K]

This seemed fine to me!

[Relaxing 9K]

00:32:242 (32242|7,32592|6,32943|4,33294|2,33645|0) - This pattern seemed weird to me because it contains this progression, which kinda tells me that everything should contain a step of 2, but 00:32:242 (32242|7,32592|6) - only has a step of 1, you know what i mean? LOL 00:32:242 (32242|8) - I would move this to the very right.

[Lovely Melody 4K]

It's cool to me.

[Challenging 9K]

00:21:761 (21761|6,21761|5,21761|3) - Imo this emphasis is too high. Would recommend to have the same as 00:21:063 (21063|8,21063|5) - (same sound)

[Challenging 6K]

00:14:396 (14396|3) - This doesn't sound like a progression from before, hence why I would suggest to move it further away than only 1 step.

Sorry if this hasn't been useful at all, as one might know, I'm not a mania modder. Good luck!
Kamikaze

Irreversible wrote:

I got forced to mod the osu!mania.....

[Relaxing 9K]

00:32:242 (32242|7,32592|6,32943|4,33294|2,33645|0) - This pattern seemed weird to me because it contains this progression, which kinda tells me that everything should contain a step of 2, but 00:32:242 (32242|7,32592|6) - only has a step of 1, you know what i mean? LOL 00:32:242 (32242|8) - I would move this to the very right. I did this because 00:27:691 (27691|8) - is waaaaay higher in pitch, not gonna change that until mania QATs say that it's a major problem I guess

[Challenging 9K]

00:21:761 (21761|6,21761|5,21761|3) - Imo this emphasis is too high. Would recommend to have the same as 00:21:063 (21063|8,21063|5) - (same sound) It's a 3-noter because the notes are a bit stronger and because it's marking the end of this section, which I don't think is an issue. I do see where you're coming from though and I'm willing to change it if someone else points it out as well

Sorry if this hasn't been useful at all, as one might know, I'm not a mania modder. Good luck!
Thanks for the mod! (Even though I didn't accept your suggestions, they are valid ones and I appreciate that)

btw Feerum fam, you should know that custom diffnames in two diff sets are a no-go, pls fix that
juankristal
I will try to check your suggestion this night. Thanks Irre!
juankristal

Irreversible wrote:

[Challenging 6K]

00:14:396 (14396|3) - This doesn't sound like a progression from before, hence why I would suggest to move it further away than only 1 step.

00:12:652 (12652|4,13000|3,14396|3,14745|4) - I am following this columns for the pitch relevancy most of the set. I will consider what you said because I get what you are talking about but I will keep it at least for now.

Sorry if this hasn't been useful at all, as one might know, I'm not a mania modder. Good luck!
Hey, thanks Irre <3!!!

Rip my double post
Avishay
[General]
  1. Add "Cripple Girls" and "Disability" to the tags lulz
  2. Isn't Relaxing is calmer than calm? I feel like Relaxing should be the easiest diff.
  3. I'd definitely add a silent hitsound for the spinner in the end of each diff, even though the hitsound volume is 5%, when the whole diff is like 20%-30% volume it doesn't really make a huge change, and it's fairly audible.
[SEE's Calm]
  1. 00:02:187 (1) - Curve can definitely look more elegant, perhaps something like: http://puu.sh/nilPz/cd62e8d311.jpg
  2. 00:04:977 (3) - Not really symmetric, place it on the grid then rotate it with ctrl+shift+r
  3. 00:13:349 (1) - Slightly less curve to make it look nicer, forceful is unnecessary here.
  4. 00:27:342 (3) - Curves and angles are waaay to harsh for a wave-y like slider, try making it softer.
  5. 00:43:420 (2) - Remove the whistle from the sliderend like at the previous slider? Or add one there.
  6. 00:52:152 (1) - I'd just remove the spinner from this difficulty, makes it awkward, nothing really audible, just the leftover of the sliderend of 00:50:388 (3) -
[Aia's Relaxing]
  1. 00:06:024 (4,1) - Awkward, there's nothing that significant at 00:06:024 (4) -, so either remove it or place a circle at 00:05:675 as well.
  2. 00:33:645 (1) - Straight line in this degree is really weird, some curve or red anchor will help.
  3. 00:48:993 (4,5) - If you're having this weird curve, at least make some purpose to it, the circle does not even go with the flow of the slider, so why?
[Relaxing]
  1. 00:50:388 (1) - CTRL+H so the movement with the slider will be nicer?
[Gero's Tough]
  1. 00:20:366 (3) - For perfect symmetry use x312 y100 as head, x200 y100 as tail, and middle anchor x256 y123
  2. 00:30:831 (2) - ^ as head x304 y192, tail x208 y192 and anchor no change. (Don't forget to move 00:30:133 (1) - as well)
[Noz's Tough]
  1. 00:12:303 (4) - The fact that the degree barely changes with the anchor is mildly infuriating, try moving the sliderend anchor to x165 y190, makes it nicer imo.
  2. 00:20:366 (3,5) - Blanket is egh... I didn't get into much detail but just from playing it you could feel that it is out of place.
[AHHH MY FINGERS]
  1. 00:02:187 (1,2,3,4) - If you want 2 and 3 to be symmtrical at least make it so they are spaced precisely with everything else, cuz it's kinda off now.
  2. 00:08:814 (2) - Slider looks cool but it's completely inappropriate, the piano is very calm and nothing asks for such harsh movement.
  3. 00:12:303 (4,1) - Spacing is kinda too big here imo, just sayin' so you might want to reduce it.
  4. 00:21:761 (5) - This note would be a good note to make something happen, and not continue to boring linear flow, since you didn't map a slider to the halt in the music then some emphasization such as spacing or movement change is great here. Example placements for this note: (232, 28); (28, 136); and many more.
  5. 00:27:342 (1,2,3,4) - This spacing makes no sense to me, there's nothing significantly strong in the piano here and the spacing is huge compared to the next patterns 00:30:482 (6,1,2,3,4) -. Although 00:35:750 (5,6,1) - is just fine because it does go along well with the music.
  6. 00:37:832 (3,4,5,1) - Movement here is really really bad, it looks awful and wayy too forced.
  7. 00:47:598 (1,2,3,4,5) - Could definitely make something nicer.
Zzzzzz, rip my 2kds
Okoratu

-Kamikaze- wrote:

btw Feerum fam, you should know that custom diffnames in two diff sets are a no-go, pls fix that
what that's complete news to me
Topic Starter
Krfawy

Okoratu wrote:

-Kamikaze- wrote:

btw Feerum fam, you should know that custom diffnames in two diff sets are a no-go, pls fix that
what that's complete news to me
Circle my map you hentai.
Kamikaze
Topic Starter
Krfawy

-Kamikaze- wrote:

https://osu.ppy.sh/forum/p/3387101
https://osu.ppy.sh/s/350495

Tak w ogóle to Relaxing i Calm to normalne nazwy używane od dawien dawna, Andrea używał tego często w swoich starych mapach między innymi do t.A.T.u. a ja też używałem tego w swoich (zresztą dalej używam) więc jest okej, wszyscy wiedzą że Relaxing Feerui to normal więc wszystko jest okej skarbie. o3o

EDIT: O BOŻE SKARBIE KOCHAJ MNIE.

EDIT2: O BOŻE jak ja kocham proste mapki. o3o
Kamikaze

Krfawy wrote:

wszyscy wiedzą że Relaxing Feerui to normal więc wszystko jest okej skarbie. o3o
"Wszyscy wiedza, że 0108 style to bardzo trudne extra więc jest ok"
Nie, nie jest, nazwy diffów powinny dobrze określać który diff jest który, a custom diffname dla najwyższego diffu jest ok tylko dla mapsetów z 3 lub więcej diffami. Mieliśmy przez to DQ na moim pierwszym ranked GD 1,5 roku temu i byłby wstyd dostać o to samo teraz. Przekazałem Feerumowi wcześniej i mówił, że zmieni.
Okoratu
hm

bakari had the same argument on that one but everyone was like "what no"
idk lmao
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