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Mimori Suzuko - Yumemiru! Shinjiru! Mirai Kanaete! [OsuMania

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Topic Starter
Rivals_7
This beatmap was submitted using in-game submission on 15 Januari 2017 at 20:27:40

Artist: Mimori Suzuko
Title: Yumemiru! Shinjiru! Mirai Kanaete!
Source: マイリトルポニー ~トモダチは魔法~
Tags: My Little Pony Masatomo Ōta EFFY Shihori MLP FiM friendship is magic tomodachi wa mahou 3rd japanese opening hasbro dhx media vancouver bushiroad pony canyon lauren faust pinkie pie twilight sparkle applejack rarity fluttershy rainbow dash spike
BPM: 173
Filesize: 8205kb
Play Time: 03:25
Difficulties Available:
  1. Hard - 4Key (2,72 stars, 1625 notes)
  2. Normal - 4Key (1,71 stars, 950 notes)
  3. Pony - 4Key (3,78 stars, 2233 notes)
Download: Mimori Suzuko - Yumemiru! Shinjiru! Mirai Kanaete!
Information: Scores/Beatmap Listing
---------------
Mapset: Rivals_7 | Hitsound: Rivals_7 / LordRaika / FrenzyLi | Background: PwnageSpartan / Fillynix / AntylaVX

Support the BG-er Deviantart | Next Map going to Rank

Kawawa | Dellvangel


TV Size Version Here -> https://osu.ppy.sh/s/293923
Ponies in 2017 yolo

Normal -> 100%
Hard -> 100%
Pony -> 100%

Modder

Thanks to all ~~

  1. Wind_14
  2. NlHIL
  3. Danielslz9
  4. Frim4503
  5. -BANGKE-
  6. Verniy_Chan
  7. Sherrysina
  8. -SoraGami-
  9. A v a l o n
  10. - Kafuuchii -
  11. Gravey-
  12. Feerum
  13. victorica_db
  14. FrenzyLi
  15. DkAngelS
  16. Raediaufar
  17. Interlude-
  18. Mia_Rose
  19. Shoegazer
  20. FelipeLink
  21. Lenfried-
  22. Hamids-
  23. Protastic101
  24. Dellvangel
  25. Raveille
  26. Amethyst507
  27. Nivrad00
  28. Arta
  29. -[ AmiShici ]-
  30. Staravia
  31. arcwinolivirus
  32. [ Kan-chan ]
  33. Frizu
  34. Adinata28
  35. REUSE-ABLE
  36. Shiro-neechan
  37. -[Hotaru]-
  38. Kawawa

Mapset Changelog



18-11-2015
Applied New Hitsounds by LordRaika

11-12-2015
Change the BG

Testplayers

Animerge
-[ Neko ]-


Star giver

Skalim
Gravey
Lordraika
Kafuuchi-
Raediaufar
Lenfried-
FrenzyLi
Hamids-
Kan-chan
Shiro-neechan
-[ AmiShici ]-
Hmmm bikin Fullvernya tha :3
Topic Starter
Rivals_7
karena Kalo TV sizenya doang kurang seru :^)
Edwin Wijaya
b-but u said it's cancerous c':
Topic Starter
Rivals_7

Edwin Wijaya wrote:

b-but u said it's cancerous c':
I shall bring more cancer :>
Wind_14
Okay, mod here >_<
Column : 0|1|2|3

Normal
  • 00:17:393 (17393|3) - move to 2
    00:39:589 (39589|3) - how about move it so that it won't be too focused in one finger ?
    00:58:838 (58838|0,59011|3,59185|1,59358|2) - & 00:59:531 (59531|0,59705|3,59878|1,60052|2) - repeating pattern ?
    00:59:705 (59705|3) - move to 2,
    01:00:052 (60052|2) - move to 3, i think that'll fix it.
    01:36:468 (96468|3) - move to 2, or
    01:35:254 (95254|3) - move to 1,01:35:601 (95601|1) - move to 3,01:35:948 (95948|3) - move to 1
    01:55:543 (115543|1,115716|3,115890|0,116063|2,116237|1,116410|3,116583|0,116757|2) - another repeating pattern?
    02:11:150 (131150|0) - it look like a jack, how about move this to 1 ?
    02:18:896 (138896|3) - delete
    02:20:167 (140167|2) - move to 3
    02:20:514 (140514|3) - move to 2
    02:20:687 (140687|2) - move to 0
    02:20:861 (140861|0) - move to 3
    those 4 is because from 6 notes, notes 1-2 and 5-6 sounds same, so i move notes 2,3,4,5
    02:31:439 (151439|2,151612|0) - how about move it to column 3 & 1 respectively ?
    02:31:699 (151699|2) - Isn't it better to start LN at red line ? but its up to you to start the LN using piano or guitar sound.
    02:59:011 (179011|3,179011|2,179011|1) - how about delete one of them ? it's not really different from the rest.
    03:14:965 (194965|3) - move this to 2, or 03:14:965 (194965|1) - to 3.

Hard
  • 00:12:884 (12884|2) - add note here
    00:13:578 (13578|1) - add here,
    00:14:271 (14271|1) - add here too,
    00:20:514 (20514|3) - here,
    00:21:208 (21208|2) - here too,
    00:21:728 (21728|3) - move to 1, 00:21:815 (21815|3) - add note here
    00:24:503 (24503|2) - add ,
    00:41:150 (41150|2) - add here too,
    00:45:832 (45832|1) - delete it? the sound wasn't as significant as it's friend after it.
    00:47:913 (47913|2,47913|3) - delete one of them? the sound wasn't really loud.
    00:48:260 (48260|2,48260|0) - delete one of them ?you only use one for the same sound before.
    00:53:462 (53462|1,53462|2) - delete one of them
    00:55:023 (55023|0) - move the LN to column 3 to not to make the pattern monotonous.
    01:04:734 (64734|0) - move to column 1
    01:04:907 (64907|1) - move to column 3
    01:05:254 (65254|3) - move to column 2
    01:05:427 (65427|0) - move to column 3
    01:05:601 (65601|3,65601|2) - Ctrl+H, those 3 stack them based by the pitch
    01:05:774 (65774|1) - move to column 3
    01:18:607 (78607|2,78780|1,78780|3) - -> 01:18:607 (78607|2,78693|1,78780|2) - the sound is closer to this.
    01:20:861 (80861|1) - add
    01:21:555 (81555|2) - add
    01:22:248 (82248|2) - add
    01:29:705 (89705|0) - move to 2, 01:29:792 (89792|0) - add note here.
    01:51:901 (111901|3) - move LN to column 0
    02:32:913 (152913|3) - move it to the red line below.

Pony
  • 00:45:832 (45832|3) - delete this.
    00:58:318 (58318|3) - delete, the sound wasn't loud.
    01:42:711 (102711|0) - delete this, but if you want to use it, it's fine, only weak guitar sound there. Can't even heard it if not really focusing on that part.
    02:35:774 (155774|0,155774|2) - & 02:36:468 (156468|0,156468|2) - & 02:37:161 (157161|1,157161|3) - & 02:37:855 (157855|1,157855|3) -
    the sound is lowering gradually, better change the pattern to make them 23-13-12-02 or 01, the number is the column.

Well, most of them is good, my mod mostly to make a different pattern (you said that the first 80 secs is taken from the ranked, right ?)

in case of Pony, the pattern good, but too common ( i mean, after some times, you'll find the same pattern ), better to wait for a better modder. Sorry for not give you any quality mods !!

oh, yeah, delete means that the sound of the notes is too weak, and add means that the sound is pretty loud / you use the same amount of notes for the same sound in the same difficulty before.
Topic Starter
Rivals_7

Wind_14 wrote:

Okay, mod here >_<
Column : 0|1|2|3

Normal
  • 00:17:393 (17393|3) - move to 2 - Nope, because the pattern before using the same pattern. and it wasn't very comfortable to hit
    00:39:589 (39589|3) - how about move it so that it won't be too focused in one finger ?
    00:58:838 (58838|0,59011|3,59185|1,59358|2) - & 00:59:531 (59531|0,59705|3,59878|1,60052|2) - repeating pattern ? Flowing the pattern - 00:59:878 (59878|1,60052|2) - with - 01:00:225 (60225|0,60398|1) -
    00:59:705 (59705|3) - move to 2, Nope, it'll be too repetitive because - 00:59:358 (59358|2,60052|2) - also on col 2
    01:00:052 (60052|2) - move to 3, i think that'll fix it.The same reason about your "repeating pattern" up there. it's for flowing the pattern
    01:36:468 (96468|3) - move to 2, or
    01:35:254 (95254|3) - move to 1,01:35:601 (95601|1) - move to 3,01:35:948 (95948|3) - move to 1 Seems too monotonous for me. keep
    01:55:543 (115543|1,115716|3,115890|0,116063|2,116237|1,116410|3,116583|0,116757|2) - another repeating pattern? Same reason above
    02:11:150 (131150|0) - it look like a jack, how about move this to 1 ? even more horrible because it'll made jack with - 02:10:803 (130803|1) - and the pattern seems quite dull. xD
    02:18:896 (138896|3) - delete Hear this on 25% playback. there's actualy a synth+kick noise
    02:20:167 (140167|2) - move to 3
    02:20:514 (140514|3) - move to 2
    02:20:687 (140687|2) - move to 0
    02:20:861 (140861|0) - move to 3
    those 4 is because from 6 notes, notes 1-2 and 5-6 sounds same, so i move notes 2,3,4,5 Kinda see what you've pointed. but quite confused when you say "4,5,6" and I made me think for 5 minutes before applying the mod :v
    02:31:439 (151439|2,151612|0) - how about move it to column 3 & 1 respectively ? Its a same drum pitch like - 02:31:092 (151092|2,151265|0) -
    02:31:699 (151699|2) - Isn't it better to start LN at red line ? but its up to you to start the LN using piano or guitar sound. Actually, this LN wasn't following guitar nor piano. it's a drum roll
    02:59:011 (179011|3,179011|2,179011|1) - how about delete one of them ? it's not really different from the rest.
    03:14:965 (194965|3) - move this to 2, or 03:14:965 (194965|1) - to 3. do that on purpose, to made a simlar pattern like - 03:14:618 (194618|2,194618|0) - etc....

Hard
  • 00:12:884 (12884|2) - add note here
    00:13:578 (13578|1) - add here,
    00:14:271 (14271|1) - add here too,
    00:20:514 (20514|3) - here,
    00:21:208 (21208|2) - here too,
    --------------------------------------------------^^^ nope for all. already made the double notes in "pony" diff and it wasn't necessary to have it too here.
    00:21:728 (21728|3) - move to 1, 00:21:815 (21815|3) - add note here Not comfortable too hit cuz it'll made a triple jack with - 00:21:555 (21555|1,21901|1) -
    00:24:503 (24503|2) - add , not necessary
    00:41:150 (41150|2) - add here too, ^
    00:45:832 (45832|1) - delete it? the sound wasn't as significant as it's friend after it. actually it's a kick noise. try to heard it at 25% or 50% playback
    00:47:913 (47913|2,47913|3) - delete one of them? the sound wasn't really loud. actually it's the same sound like - 00:44:965 (44965|0,44965|1) -
    00:48:260 (48260|2,48260|0) - delete one of them ?you only use one for the same sound before. On purpose because it contains cymbal noise and literally more louder than before
    00:53:462 (53462|1,53462|2) - delete one of them actually it's the same sound like - 00:44:965 (44965|0,44965|1) -
    00:55:023 (55023|0) - move the LN to column 3 to not to make the pattern monotonous. well.... it became monotonous with this - 00:54:503 (54503|3,55370|3) - either
    -------------------------------------------------------
    01:04:734 (64734|0) - move to column 1
    01:04:907 (64907|1) - move to column 3
    01:05:254 (65254|3) - move to column 2
    01:05:427 (65427|0) - move to column 3
    -----------------------------------------^^^It's on purpose to avoid jack as best as possible. because your mod made jack that isn't really fit with the music.
    01:05:601 (65601|3,65601|2) - Ctrl+H, those 3 stack them based by the pitch Not balanced.......
    01:05:774 (65774|1) - move to column 3 It'll made triple jack, really uncomfortable
    01:18:607 (78607|2,78780|1,78780|3) - -> 01:18:607 (78607|2,78693|1,78780|2) - the sound is closer to this. I don't get it :/
    ------------------------------------------------
    01:20:861 (80861|1) - add
    01:21:555 (81555|2) - add
    01:22:248 (82248|2) - add
    01:29:705 (89705|0) - move to 2, 01:29:792 (89792|0) - add note here.
    --------------------------------------------------^^^ nope for all. already made the double notes in "pony" diff and it wasn't necessary to have it too here.
    01:51:901 (111901|3) - move LN to column 0 keep
    02:32:913 (152913|3) - move it to the red line below. The guitar synth it's totally in here.

Pony
  • 00:45:832 (45832|3) - delete this.Keep, there's a noise
    00:58:318 (58318|3) - delete, the sound wasn't loud. Loud drum. just like the other triple I mapped in this kiai times
    01:42:711 (102711|0) - delete this, but if you want to use it, it's fine, only weak guitar sound there. Can't even heard it if not really focusing on that part. yea, just heard it on 25% playback if you wasn't sure. and also use headphones/headset xD
    02:35:774 (155774|0,155774|2) - & 02:36:468 (156468|0,156468|2) - & 02:37:161 (157161|1,157161|3) - & 02:37:855 (157855|1,157855|3) -
    the sound is lowering gradually, better change the pattern to make them 23-13-12-02 or 01, the number is the column.well, consider this........

Well, most of them is good, my mod mostly to make a different pattern (you said that the first 80 secs is taken from the ranked, right ?)

in case of Pony, the pattern good, but too common ( i mean, after some times, you'll find the same pattern ), better to wait for a better modder. Sorry for not give you any quality mods !!

oh, yeah, delete means that the sound of the notes is too weak, and add means that the sound is pretty loud / you use the same amount of notes for the same sound in the same difficulty before.

And I hope my explanation can improve your mod in the future :3
Thanks for Mod ^^ No red text = Fix
Wind_14
the part when i said that the sound is closer, i am talking about the pitch, but mostly it's not really go with the flow...
i can't test play yet, needs better headphones, and for part at 58", i don't know why i write it. looks like i am copying the wrong notes.

01:18:607, actualy, i heard bass ( or kicks, whatever ) sounds 3 times, but just like before, mostly i don't know which sound you used.

02:32:913 for this, i think you are following the drum, anyways, thanks for your suggestion.
NlHIL
4K=|1|2|3|4|
[NM]
01:35:081 - add to 2?
01:36:294 - ^
02:18:433 - add?
02:18:780 (138780|2,138896|3,138953|0,139040|1,139127|2,139213|0,139300|2,139387|3,139474|1) - if i were you, used 5 LNs
02:23:809 - 02:24:156 - 02:24:502 - change to 2 notes?
02:32:609 (152609|3,152609|2,152913|1,152913|2) - unsnapped on purpose???
02:47:046 (167046|1,167046|2) - haha np
03:21:901 (201901|0,201901|1) - ^
[HD]
02:32:913 (152913|3) - remove this and add LN?
[Pony]
01:54:676 (114676|0,114763|0) - change to 2 notes?
02:17:046 (137046|0,137046|3) - remove one and resnap?
02:32:913 (152913|3) - start from 02:32:826 -
02:56:237 - 02:56:930 - add?

ahahahahahaha
Topic Starter
Rivals_7

NlHIL wrote:

4K=|1|2|3|4|
[NM]
01:35:081 - add to 2?
01:36:294 - ^ keep for this
02:18:433 - add?
02:18:780 (138780|2,138896|3,138953|0,139040|1,139127|2,139213|0,139300|2,139387|3,139474|1) - if i were you, used 5 LNs
02:23:809 - 02:24:156 - 02:24:502 - change to 2 notes?
02:32:609 (152609|3,152609|2,152913|1,152913|2) - unsnapped on purpose??? 1/8
02:47:046 (167046|1,167046|2) - haha np :v
03:21:901 (201901|0,201901|1) - ^ :v
[HD]
02:32:913 (152913|3) - remove this and add LN?
[Pony]
01:54:676 (114676|0,114763|0) - change to 2 notes? Nope
02:17:046 (137046|0,137046|3) - remove one and resnap?Seems it's already fit
02:32:913 (152913|3) - start from 02:32:826 -
02:56:237 - 02:56:930 - add? rearrange a bit

ahahahahahaha wkwkwkwkw :V
Thx for Mod :)

updated
LordRaika
Its done :
http://puu.sh/lq0pW.zip

Special Hitsound made for all difficulty for you
put zip inside song folder, extract and REPLACE/overwrite everything....

-delete the zip after that...
-AND KEEP THE "HITSOUND" diff , until the time its getting bubble, you are free to remove it when its going for bubble
but keep it for now... its going to be there for "REFERENCE" on how to efficiently hitsound...
and to demonstrating this tool >>> t/385832/start=0


you can listen to the hitsound diff with 100% effect and 75% volume to hear the hitsound clearly~







TIme to complete the hitsound :
15minutes listen to the song... again and again...
10minutes finding and making the hitsound matching to the song...
190minutes hitsound and making 1 hitsound diff...
3minutes to copy it to all of your 3 difficulty "perfectly"....

OwO
thanks to the tool
Topic Starter
Rivals_7

LordRaika wrote:

Its done :
http://puu.sh/lq0pW.zip

Special Hitsound made for all difficulty for you
put zip inside song folder, extract and REPLACE/overwrite everything....

-delete the zip after that...
-AND KEEP THE "HITSOUND" diff , until the time its getting bubble, you are free to remove it when its going for bubble
but keep it for now... its going to be there for "REFERENCE" on how to efficiently hitsound...
and to demonstrating this tool >>> t/385832/start=0


you can listen to the hitsound diff with 100% effect and 75% volume to hear the hitsound clearly~







TIme to complete the hitsound :
15minutes listen to the song... again and again...
10minutes finding and making the hitsound matching to the song...
190minutes hitsound and making 1 hitsound diff...
3minutes to copy it to all of your 3 difficulty "perfectly"....

OwO
thanks to the tool
Applied
Thank you so much :3
Danielslz9
Hi You ask for mod in my Queue
Song: Yumemiru! Shinjiru! Mirai Kanaete!
Keys: 4K
Column Format: |1|2|3|4|
[Normal]
SPOILER
HP +1
OD +1
8-)

00:05:254 (5254|1,5601|2,5948|3,6294|1) - I think is better to become this LN's in simple notes
[Hard]
SPOILER
HP +1
00:00:745 (745|1) - Move to 4
01:24:156 (84156|3,84242|2,84329|1,84329|0) - Ctrl + H

[Pony]
SPOILER
01:34:040 Add note
01:46:699 (106699|1) - Move to 3
02:21:728 For consistensy in your pattern do the same as 02:22:075
Good Map!!
Topic Starter
Rivals_7

Danielslz9 wrote:

Hi You ask for mod in my Queue
Song: Yumemiru! Shinjiru! Mirai Kanaete!
Keys: 4K
Column Format: |1|2|3|4|
[Normal]
SPOILER
HP +1
OD +1
8-)

00:05:254 (5254|1,5601|2,5948|3,6294|1) - I think is better to become this LN's in simple notes Refer to the ranked TV Size one, i don't think I should change this xD
[Hard]
SPOILER
HP +1 +0,5 instead
00:00:745 (745|1) - Move to 4 For low pitch drum, I prefer like this tbh
01:24:156 (84156|3,84242|2,84329|1,84329|0) - Ctrl + H different pitch with - 01:24:676 (84676|2,84676|3) - so it isn't necessary to have them in the same col

[Pony]
SPOILER
01:34:040 Add note Following synth noise. 1 note is enough
01:46:699 (106699|1) - Move to 3
02:21:728 For consistensy in your pattern do the same as 02:22:075 Keep, same pattern isn't necessary here since the music pitch is different
Good Map!!
Thx for mod :3
Frim4503

Col : 1,2,3,4,5,6,7


[General]
-BG : ok
-Mp3 : ok
-Hitsound : pls generalized the hs
-Difficulty : ok
-AI Mod : ok
Pony
00:56:757 - it will be good if you make something like this http://puu.sh/lrRMe/a56c1e373b.png >> cuz following that song it move from left to right or vice versa
01:53:635 - ^much same just mirror it :v http://puu.sh/lrRZs/3817d1fe5c.png
02:36:381 - add note for hithat sound
02:46:526 (166526|2) - just move this to 4
then this 02:46:872 (166872|3,166872|1) - move 1 col. to left
02:52:595 - is my ear that wrong or just what ? i didn't see any note but i can hear hs come out fro this http://puu.sh/lrSeR/10a0b7c5c9.png
02:56:930 (176930|2,176930|3,177104|0,177190|1,177277|0,177277|2) - hitsound in this section is too loud and causing lag. recommend to lower the hs
02:59:184 - same like before. no note but have hs
03:16:352 - hs too loud
Hard
00:00:745 (745|0) - move to for. too many note in left hand
00:55:716 - too boring. try this http://puu.sh/lrSPl/6cffad199c.png
01:18:953 - add note to follow the ryhtm. cuz it break here
01:19:300 - ^
01:26:237 (86237|0) - change with note 01:26:237 (86237|0) -
01:52:422 - same like before
01:54:763 (114763|3,114849|1) - move to 2,3
02:36:381 - add note

pls delete that hitsound diff. also if you use hitsound copier pls just using "clap" or "cymbal" (use sample hs nmae) don't use custom hs name.
if you need help about that hs thing, you can pm me in game and i will expalin in more detail



mod done
Topic Starter
Rivals_7

Frim4503 wrote:


Col : 1,2,3,4,5,6,7


[General]
-BG : ok
-Mp3 : ok
-Hitsound : pls generalized the hs eh..how :/
-Difficulty : ok
-AI Mod : ok
Pony
00:56:757 - it will be good if you make something like this http://puu.sh/lrRMe/a56c1e373b.png >> cuz following that song it move from left to right or vice versa Rearrange a bit
01:53:635 - ^much same just mirror it :v http://puu.sh/lrRZs/3817d1fe5c.png
02:36:381 - add note for hithat sound
02:46:526 (166526|2) - just move this to 4
then this 02:46:872 (166872|3,166872|1) - move 1 col. to left
02:52:595 - is my ear that wrong or just what ? i didn't see any note but i can hear hs come out fro this http://puu.sh/lrSeR/10a0b7c5c9.png Fixed+repattern
02:56:930 (176930|2,176930|3,177104|0,177190|1,177277|0,177277|2) - hitsound in this section is too loud and causing lag. recommend to lower the hs Does this - 00:10:456 (10456|3,10456|2) - should be the same thing? but you didn't mention this :/
02:59:184 - same like before. no note but have hs Imo there shouldn't be HS here, but because LordRaika who made this "Hitsound" Diff, idk why the reason why he put that HS here. I'll ask him later. Besides on that, This 2/4 Break was on purpose to fit in with the music
03:16:352 - hs too loud Imo, biar lebih berasa lah nadanya :v
Hard
00:00:745 (745|0) - move to for. too many note in left hand
00:55:716 - too boring. try this http://puu.sh/lrSPl/6cffad199c.png As this diff is for intermediate players, I found that quite hard to hit because of suddenly changing pattern
01:18:953 - add note to follow the ryhtm. cuz it break here
01:19:300 - ^
01:26:237 (86237|0) - change with note 01:26:237 (86237|0) - Following guitar, i think is LN is more suitable
01:52:422 - same like before ^
01:54:763 (114763|3,114849|1) - move to 2,3 This - 01:54:676 (114676|3,114763|3) - is literally on the same pitch, so jack notes here are acceptable
02:36:381 - add note I don't think this is necessary

Frim4503 wrote:

pls delete that hitsound diff.

LordRaika wrote:

-AND KEEP THE "HITSOUND" diff , until the time its getting bubble, you are free to remove it when its going for bubble
but keep it for now... its going to be there for "REFERENCE" on how to efficiently hitsound...
and to demonstrating this tool >>> t/385832/start=0
:)

Frim4503 wrote:

also if you use hitsound copier pls just using "clap" or "cymbal" (use sample hs nmae) don't use custom hs name. This Hitsound copying are using the tool that Raika tested on this map, so I'm not really know how to deal with this)
if you need help about that hs thing, you can pm me in game and i will expalin in more detail Will catch you in game when I need it xD )
Thx for Mod :)
LordRaika

Frim4503 wrote:

pls delete that hitsound diff. also if you use hitsound copier pls just using "clap" or "cymbal" (use sample hs nmae) don't use custom hs name.
if you need help about that hs thing, you can pm me in game and i will expalin in more detail
Hi there frim~
first of all...

1.the hitsound is perfect
2.hitsound diff doesnt bother other difficulty at all, and why its still there?
its there for "hitsound consistency" , WHEN rival change note, add note, remove note, update diff, the hitsound will be different.
that is when i will back for the last time before this getting bubble, apply the hitsound ONCE more to make it perfect using the "hitsound" diff....
also, its there to let people know, HOW i hitsound, how i manage the hitsound very consistent. it might be a good reference or stuff like that.

next...
3."also if you use hitsound copier pls just using "clap" or "cymbal" (use sample hs nmae) don't use custom hs name."
WHAT the... ... ... .... .... just to let you know, THIS tools works perfect for sample import,
and it will works perfect for default hitsound, soon.
4.well, i dont know why you are concerned with the hitsound,... "cant you just check on HOW consistent or perfect the hitsound is? for whole diff?" tq >w<

hope it helps you somehow ^^'
-BANGKE-
hi valz, another pony hmm, nm req from t/388270&start=0

tavvur boz
mapnya udah bagus, dan juga lu udh pernah bikin yg tv size dan rank, hmm little suggestion

1|2|3|4

hard
00:59:011 (59011|0,59011|2,59185|1,59358|1,59358|0,59531|2,59705|3,59705|0,59878|1) - hmm try this http://puu.sh/lxDOB/4e922016e0.jpg
01:00:572 (60572|1,60745|2) - hmm, move it to 1|3
01:54:763 (114763|3) - move to 3

ponytail
00:28:838 - hmm, add 1? for cymbal
00:34:387 - same ^
00:39:936 - ^
00:49:820 (49820|2) - move to 2
01:12:190 (72190|1) - move to 3
01:54:763 (114763|0) - move to 2
02:49:994 (169994|0) - move to 2?
03:00:572 (180572|2) - hmm, move to 2?

dont give kds if my mod doesnt helping, good luck have fun
Topic Starter
Rivals_7

-BANGKE- wrote:

hi valz, another pony hmm, nm req from t/388270&start=0

tavvur boz
mapnya udah bagus, dan juga lu udh pernah bikin yg tv size dan rank, hmm little suggestion

1|2|3|4

hard
00:59:011 (59011|0,59011|2,59185|1,59358|1,59358|0,59531|2,59705|3,59705|0,59878|1) - hmm try this http://puu.sh/lxDOB/4e922016e0.jpg
01:00:572 (60572|1,60745|2) - hmm, move it to 1|3 Keep
01:54:763 (114763|3) - move to 3 Same Pitch, Keep

ponytail
00:28:838 - hmm, add 1? for cymbal Keep
00:34:387 - same ^ ^
00:39:936 - ^ ^
00:49:820 (49820|2) - move to 2
01:12:190 (72190|1) - move to 3
01:54:763 (114763|0) - move to 2 Same Pitch, Keep
02:49:994 (169994|0) - move to 2? ^
03:00:572 (180572|2) - hmm, move to 2? keep

dont give kds if my mod doesnt helping, good luck have fun
Thx for mod :3
Verniy_Chan
Sbelum sy mod
coba cek AiMod, tolong perbaiki note dan timing yang tidak snap -_-
setelah itu, saya akan mod
Topic Starter
Rivals_7
Lel, baru nyadar :v

Unsnapping Fixed :3
Verniy_Chan

Hi Rival

Mod Via ★☭ Верный Mania Queue ★☭

4K = |1|2|3|4|

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Seem nothing issue
Normal

OD : 7
HP : 7
  1. 00:46:526 - add note for consistency mapping snare drum sounds & if you didn't mapping sound like that, it will be empty pattern 1/1 snap + pitch like 00:40:977 (40977|1) - & 00:55:543 (55543|3) - also check here :
    00:47:913 -
    00:49:300 -
    00:52:075 -
    00:53:462 -
    01:43:404 -
    01:44:791 -
    01:46:179 -
    01:48:953 -
    01:50:341 -
    02:41:669 -
    02:43:056 -
  2. 01:00:745 - still hear cimbal here, i think pitch like 01:02:133 - and you mapping sound like that here 02:11:497 - same reason like :
    01:09:069 -
    01:11:844 -
    01:18:780 -
    02:05:948 -
    02:08:722 -
    02:48:779 -
    02:50:340 -
    02:51:727 -
    02:52:074 -
    02:52:421 -
    02:52:767 -
    02:53:114 -
  3. 01:34:387 (94387|2) - missing LR3_Hat_CRS here for hat synth sounds like 01:33:693 (93693|0) -
  4. 01:54:676 (114676|0) - move to 4, then 01:54:763 (114763|3) - move to 1, pattern easy/enjoyable R-L-R hand
  5. 02:03:000 (123000|2) - missing LR_Hat Synth here, pitch like 02:01:265 (121265|0,121612|2,121959|1,122306|3) -
  6. 02:17:046 - no need 2 note, pitch still low
  7. 02:18:896 (138896|2,138953|0,139040|1,139127|2,139213|3,139300|0,139387|1,139474|2) - are you sure with pattern like this? pattern too hard for easy diff, full stair pattern 1/3 & 1/4. And you didn't mapping sound like that here 02:23:028 - 02:23:201 - xD
  8. 02:46:871 (166871|3) - move to 1, for pitch relevancy, pattern like 01:53:635 (113635|0,113809|1,113982|2,114156|3) -
  9. 03:20:860 (200860|3) - you make LN here, it mean you following long synth, change LR_Drum Rpd x2 to LR_FxSVRc like 03:21:900 (201900|0,201900|1) -
Hard

OD : 7,5
HP : 7,5
  1. 00:53:462 (53462|1) - move to 4 for hand & pattern balance
  2. 01:15:832 (75832|3) - move to 2, 01:16:005 (76005|1,76005|0) - move to right 3-4, 01:16:179 (76179|2) - move to 1 for pattern balance, so many note in collum 4
  3. 01:18:953 (78953|2,79127|2,79127|1,79300|1) - better arrange this pattern, i don't like this ;w; sorry
  4. 01:29:358 (89358|0,89445|1,89531|3,89531|2,89705|0,89792|1,89878|2,89878|3) - need to change pattern, because different rhytim
  5. 01:31:265 - add note for cimbal sounds
  6. 01:34:387 (94387|3) - missing LR3_Hat_CRS here too
  7. 01:50:341 (110341|2) - move to 1 for hand & pattern balance
  8. 02:03:000 (123000|2) - missing LR_Hat Synth here too
  9. 02:23:808 - seem add note for pitch still stronnkk, also check here :
    02:44:790 -
  10. 02:43:056 (163056|1) - move to 4 for hand & pattern balance
  11. 03:04:733 (184733|3,185079|3,185426|3) - i feel dejavu here xD
  12. 03:18:952 (198952|3,199039|2,199126|0,199126|1,199299|3,199386|2,199473|1,199473|0) - ^
Pony


OD : 8
HP : 8
  1. 01:34:387 (94387|3) - missing LR3_Hat_CRS here
  2. 02:03:000 - missing LR_Hat Synth here
  3. 02:54:328 - missing hitsounds here maybe like 02:53:114 -
  4. 03:21:900 (201900|2) - move to 2, make different from Hard diff, xD
  5. Really tired 3min+ x 3diff ;w; sorry

Verniy_Chan wrote:

My Rating
84,75

(1-100)

please ignore it, just for fun only
Хорошо~Good Luck..
Topic Starter
Rivals_7

Verniy_Chan wrote:


Hi Rival

Mod Via ★☭ Верный Mania Queue ★☭

4K = |1|2|3|4|

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Seem nothing issue
Normal

OD : 7
HP : 7
  1. 00:46:526 - add note for consistency mapping snare drum sounds & if you didn't mapping sound like that, it will be empty pattern 1/1 snap + pitch like 00:40:977 (40977|1) - & 00:55:543 (55543|3) - also check here :
    00:47:913 -
    00:49:300 -
    00:52:075 -
    00:53:462 -
    01:43:404 -
    01:44:791 -
    01:46:179 -
    01:48:953 -
    01:50:341 -
    02:41:669 -
    02:43:056 -
    ^All of this break was Intended, and I believe all the novice players can still recognize what sound that will be followed since the doubles that will come is on 1/2
  2. 01:00:745 - still hear cimbal here, i think pitch like 01:02:133 - and you mapping sound like that here 02:11:497 - same reason like :
    01:09:069 -
    01:11:844 -
    01:18:780 -
    02:05:948 -
    02:08:722 -
    02:48:779 -
    02:50:340 -
    ---------------------------------------------------
    02:51:727 -
    02:52:074 -
    02:52:421 -
    02:52:767 -
    02:53:114 -
    ------------------^Not for this, The music is like the first part of the song
  3. 01:34:387 (94387|2) - missing LR3_Hat_CRS here for hat synth sounds like 01:33:693 (93693|0) -
  4. 01:54:676 (114676|0) - move to 4, then 01:54:763 (114763|3) - move to 1, pattern easy/enjoyable R-L-R hand
  5. 02:03:000 (123000|2) - missing LR_Hat Synth here, pitch like 02:01:265 (121265|0,121612|2,121959|1,122306|3) -
  6. 02:17:046 - no need 2 note, pitch still low
  7. 02:18:896 (138896|2,138953|0,139040|1,139127|2,139213|3,139300|0,139387|1,139474|2) - are you sure with pattern like this? pattern too hard for easy diff, full stair pattern 1/3 & 1/4. And you didn't mapping sound like that here 02:23:028 - 02:23:201 - xD Intended for SR? maybe, for now I keep this
  8. 02:46:871 (166871|3) - move to 1, for pitch relevancy, pattern like 01:53:635 (113635|0,113809|1,113982|2,114156|3) -
  9. 03:20:860 (200860|3) - you make LN here, it mean you following long synth, change LR_Drum Rpd x2 to LR_FxSVRc like 03:21:900 (201900|0,201900|1) -
Hard

OD : 7,5
HP : 7,5
  1. 00:53:462 (53462|1) - move to 4 for hand & pattern balance
  2. 01:15:832 (75832|3) - move to 2, 01:16:005 (76005|1,76005|0) - move to right 3-4, 01:16:179 (76179|2) - move to 1 for pattern balance, so many note in collum 4
  3. 01:18:953 (78953|2,79127|2,79127|1,79300|1) - better arrange this pattern, i don't like this ;w; sorry
  4. 01:29:358 (89358|0,89445|1,89531|3,89531|2,89705|0,89792|1,89878|2,89878|3) - need to change pattern, because different rhytim
  5. 01:31:265 - add note for cimbal sounds Weak cymbal doesn't need for two notes
  6. 01:34:387 (94387|3) - missing LR3_Hat_CRS here too
  7. 01:50:341 (110341|2) - move to 1 for hand & pattern balance
  8. 02:03:000 (123000|2) - missing LR_Hat Synth here too
  9. 02:23:808 - seem add note for pitch still stronnkk, also check here :
    02:44:790 -
  10. 02:43:056 (163056|1) - move to 4 for hand & pattern balance
  11. 03:04:733 (184733|3,185079|3,185426|3) - i feel dejavu here xD
  12. 03:18:952 (198952|3,199039|2,199126|0,199126|1,199299|3,199386|2,199473|1,199473|0) - ^
Pony


OD : 8
HP : 8
  1. 01:34:387 (94387|3) - missing LR3_Hat_CRS here
  2. 02:03:000 - missing LR_Hat Synth here
  3. 02:54:328 - missing hitsounds here maybe like 02:53:114 -
  4. 03:21:900 (201900|2) - move to 2, make different from Hard diff, xD
  5. Really tired 3min+ x 3diff ;w; sorrywkwkw oke (y)

Verniy_Chan wrote:

My Rating
84,75

(1-100)

please ignore it, just for fun only
Хорошо~Good Luck..
Fixed :) Missing HS and HS Suggestion will be putted in Hitsound diff :D
Thx for mod :)
sherrysina
hi, rivals~ request from queue (lol, kuhaku and bangke's queue)

Mod
[Normal]
02:09:589 (129589|1,129763|0) - swap collumn? for a better flow
02:17:046 - kayanya salah satu note enak dijadikan LN
02:47:045 (167045|1) - move to 4. for comfortable

[Hard]
00:04:560 (4560|3,4907|2) - ctrl+J? for a better flow
00:06:121 (6121|2) - move to 1, ^
01:04:734 (64734|0,65081|0,65427|0) - balance this please..
01:54:763 (114763|3) - move to 3
02:01:612 (121612|3,121959|3,122306|3) - balance this too

maaf kalo nggak membantu ;w;
good luck!
Topic Starter
Rivals_7

sherrysina wrote:

hi, rivals~ request from queue (lol, kuhaku and bangke's queue)

Mod
[Normal]
02:09:589 (129589|1,129763|0) - swap collumn? for a better flow
02:17:046 - kayanya salah satu note enak dijadikan LN Gini aja cukup kok :>
02:47:045 (167045|1) - move to 4. for comfortable

[Hard]
00:04:560 (4560|3,4907|2) - ctrl+J? for a better flow Keep for now
00:06:121 (6121|2) - move to 1, ^ Keep, to give player some "drum feeling"
01:04:734 (64734|0,65081|0,65427|0) - balance this please..
01:54:763 (114763|3) - move to 3 Keep, same pitch as - 01:54:676 (114676|3) - and hit-able
02:01:612 (121612|3,121959|3,122306|3) - balance this too

maaf kalo nggak membantu ;w;
good luck!
Thanks for mod :)
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