All stacking problem are fixed on previous mod
weeb cancernice song
- Better name this one Normal since it also plays like a Normal, otherwise you'll get into trouble when this set tries to go for rank. Stacking, Heavy overlaps like 00:26:790 (1,2,3,4,1) -, sliders too close at slidertails from repeat sliders like 00:43:154 (3,1) - and 1/1 rhythm density at this bpm are not desired for an easy map. You'd have to remap everything.
- These sliders having them cymbals on their sliderends lol.
- 00:07:154 - start a slider here already since here is where the music gets interesting, otherwise you start the map at a pretty irregular spot
- 00:33:609 (5,1) - NC switch
- 00:44:245 (1,2) - For this kind of stuff, better toggle on the 'stacking' option, these overlap. Same for:
00:45:881 (4,1) - 01:08:245 (1,2) - 01:20:245 (3,1) - etc. better watch them for yourself
- 01:01:699 (1,1) - 02:22:427 (1) - 03:25:699 (1) - Spinner recovery time is too low. Better avoid putting a spinner in here and map these out instead, you wouldn't be able to end the spinner at a meaningful beat. Fixed on previous mod
- 01:47:518 (1,3) - Don't do that heavy overlaps even in Normals
- 01:48:609 (3,4,1) - Never do this in an Easy or Normal, this stuff might pop up in Hard maps as a trick pattern but otherwise no.
- 00:43:154 (3,1) - 02:03:881 (3,1) - Stuff like this should be avoided in Normals as well, move the slidertail in a direction that is not too close to the next object.
- 02:16:972 (3) - This slidershape feels really misplaced here, what makes this note so special from the others?same as 00:56:245 (3) - just follw the rhythm
- 02:45:199 (1) - NC delete
- 03:13:154 (3,1) - This doesn't belong in the lowest difficulty of a set, end the slider on the white tick and space these out properly.
- The map itself is not bad, but you use techniques that are a no-go for easy or even normal difficulty. As the easiest diff in this set, you should address novice players, so make stuff clearly readable as possible and avoid unnecessary overlaps like the ones that happen due to stacking offset.