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Toby Fox - Hopes and Dreams

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Topic Starter
Boldenouy
This beatmap was submitted using in-game submission on samedi 21 novembre 2015 at 22:21:03

Artist: Toby Fox
Title: Hopes and Dreams
Source: Undertale
BPM: 170,75
Filesize: 7156kb
Play Time: 02:57
Difficulties Available:
  1. DETERMINATION (4,55 stars, 571 notes)
  2. Easy (1,01 stars, 24 notes)
  3. Hard (3,3 stars, 271 notes)
Download: Toby Fox - Hopes and Dreams
Information: Scores/Beatmap Listing
---------------
Looking for mods!

Working on hard.

(changed mp3 on 11/15)
CasiNoVaGames
Well, if you want a mod, I can do that! :)
Alright, first things first. You're gonna want to have two diffs before DETERMINATION. I personally suggest a Normal and Hard diff, cause in order to be ranked, you need to have at least 2 diffs, and those first 2 diffs can't be Insane and up. Also, work on that Normal diff. Needs to be full if you want it to count as a diff.
Personally, as far as DETERMINATION goes, you did a great job with it. I don't see anything major that needs to be fixed in it, so I'd focus on getting some more difficulties established. Let's get this ranked! :D
Topic Starter
Boldenouy

Candlestorm wrote:

Well, if you want a mod, I can do that! :)
Alright, first things first. You're gonna want to have two diffs before DETERMINATION. I personally suggest a Normal and Hard diff, cause in order to be ranked, you need to have at least 2 diffs, and those first 2 diffs can't be Insane and up. Also, work on that Normal diff. Needs to be full if you want it to count as a diff.
Personally, as far as DETERMINATION goes, you did a great job with it. I don't see anything major that needs to be fixed in it, so I'd focus on getting some more difficulties established. Let's get this ranked! :D
Thanks for responding! I know that I still need diff to get rank, I'm just being lazy with mapping atm, and I have some other stuff to do too
Topic Starter
Boldenouy
IG mod from 6th
(just to keep a record)

SPOILER
23:45 6th: yo
23:45 *6th is editing [http://osu.ppy.sh/b/806818 Toby Fox - Hopes and Dreams [DETERMINATION]]
23:45 Boldenouy: hi
23:46 Boldenouy: thanks
23:46 6th: is it your first bm ?
23:46 Boldenouy: la première finie
23:47 6th: bah
23:47 6th: comment dire
23:47 6th: c'est très bien pour une première beatmap
23:48 Boldenouy: thx
23:49 6th: j'vais modder la hard
23:49 6th: j'ai pas le temps pour l'autre
23:49 6th: je le ferai une prochaine fois
23:49 Boldenouy: y'a rien à modder quasiment sur la hard pour l'instant haha
23:49 6th: certes, je fais ce qu'il y a à faire c'est déjà pas mal
23:49 Boldenouy: merci en tout cas
23:49 6th: 00:04:368 (3,1) - je comprends l'effet que t'as voulu produire
23:50 6th: mais la deuxième note arrive beaucoup trop tard du coup ça gâche un peu tout je trouve
23:50 Boldenouy: k
23:50 6th: 00:10:518 (2) - CTRL+G
23:50 6th: et essqie de la bouger vers là https://osu.ppy.sh/ss/3941150
23:51 6th: le souci c'est que du coup ça overlap avec ça 00:09:815 (4) -
23:51 Boldenouy: ok jvais faire ça
23:51 6th: du coup ce que tu peux faire c'est bouger un peu le slider à 00:09:815 (4) -
23:51 6th: en en parlant
23:51 6th: évite de finir un slider sur un grand tick blanc
23:51 6th: les grands ticks blancs représentent les sons les plus forts du rythme
23:52 6th: donc obliger le joueur à lever son doigt plutôt que d'appuyer à ce moment là
23:52 6th: c'est pas forcément agréable, après c'est pas interdit si tu juges ça nécessaire
23:52 Boldenouy: ok
23:52 6th: 00:08:233 (1) - même ça par exemple
23:52 6th: déjà ça me paraît être de l'overmapping
23:52 6th: 00:08:936 - j'entends rien ici
23:53 6th: donc ce que tu devrais faire je pense c'est tout simplement mettre deux cercles à
23:53 6th: 00:08:233 - et 00:08:585 -
23:53 6th: ou à la limite mettre un slider ici 00:08:585 - qui finit à 00:08:761 -
23:54 Boldenouy: k
23:55 6th: 00:19:478 (1,2,3) - ces antijumps sont très très perturbants
23:56 6th: enfin sûrement parce que c'est pas correctement séparé
23:56 6th: en terme de distance
23:56 6th: https://osu.ppy.sh/ss/3941179
23:56 6th: regarde en haut à droite
23:56 6th: tu as prev : 0,30x
23:56 6th: next : 0,15x
23:57 Boldenouy: ça marche
23:58 6th: je comprends que tu as voulu faire des distances proportionnelles mais là ça sert à rien
23:58 6th: je sais pas si tu vois ce que je veux dire
23:58 6th: je m'exprime un peu mal, il est minuit lol
23:58 6th: après ce qui donne cet effet c'est peut être aussi le changement de vitesse soudain entraîné ici 00:20:971 -
23:58 6th: essaie de jouer ta map à partir d'ici 00:19:127 -
23:59 6th: faut aller d'un coup lentement puis un tout petit peu plus rapidement puis revenir à la vitesse d'avant
23:59 6th: c'est bizarre
23:59 6th: et en plus ré-accélerer car t'as mis des jumps
00:01 Boldenouy: https://osu.ppy.sh/ss/3941192 quelque chose comme ça serait mieux ?
00:01 6th: 00:23:168 (2,3) - CTRL+G
00:01 6th: une fois fait
00:01 6th: 00:23:694 (3,4) - CTRL+G
00:01 6th: (et bien sûr faut les bouger)
00:02 6th: hmm non pour être honnête
00:02 6th: tu devrais commencer directement par trois antijumps
00:02 6th: un peu comme ça je vais te montrer
00:03 6th: https://osu.ppy.sh/ss/3941204
00:04 6th: après je te cache pas que ça non plus ça me satisfait pas totalement
00:04 6th: je réfléchirai à une meilleure idée si quelqu'un d'autre ne t'en donne pas d'ici là
00:04 6th: tu pourrais les stacks aussi
00:05 6th: http://osu.ppy.sh/ss/3941215
00:05 6th: peut être comme ça
00:05 6th: mais surtout n'oublie pas que t'es pas obligé de m'écouter, c'est ta map
00:05 6th: t'es obligé d'écouter personne
00:05 Boldenouy: oui haha
00:06 6th: même avec les stacks c'est confus d'ailleurs... bon, j'y réfléchirai
00:06 Boldenouy: j'essaierai de voir aussi
00:06 6th: 00:25:452 (1,2,3) - je ne comprends pas pourquoi tu te mets d'un coup à mapper l'espèce de guitare derrière
00:06 6th: ceci dit je te déconseille très fortement les overlaps comme ça
00:07 6th: si tu tiens à garder ça
00:07 6th: je pense qu'il faudrait au moins les faire finir sur les ticks bleus
00:07 Boldenouy: k
00:07 6th: https://osu.ppy.sh/ss/3941221
00:07 6th: comme ça
00:08 6th: (et bien sûr en modifiant le pattern sinon c'est trop dur)
00:08 6th: j'ai jeté un coup d'oeil sur l'autre difficulté
00:08 6th: ?
00:08 6th: c'est ta combientième map ,
00:09 Boldenouy: je dois avoir 3/4 maps à peu près finie mais bof bof
00:10 6th: c'est quand même très bien
00:10 Boldenouy: un certains nombres de trucs que j'ai commencé mais que j'ai vite abandonné aussi
00:10 6th: tu as l'air en avance par rapport à d'autres
00:11 6th: ah oui
00:11 6th: dernier point que je voulais soulever
00:11 6th: tes combo colours
00:11 Boldenouy: oui
00:11 6th: le noir sur fond noir je trouve ça un peu dur à lire :p
00:11 6th: mais c'est que mon avis perso
00:12 Boldenouy: j'éclaircirai encore un peu les noirs alors
00:12 Boldenouy: merci en tout cas
00:12 6th: je pense qu'il le faille
00:12 6th: pas de souci, je vais me coucher maintenant
00:12 6th: je te souhaite une bonne nuit
00:12 Boldenouy: idem, bonne nuit
SPOILER
18:54 6th: yo
18:54 Boldenouy: salut
18:55 6th: je devais pas mod une de tes maps ?
18:55 Boldenouy: si tu veux bien !
18:57 6th: c'était laquelle ?
18:57 *Boldenouy is editing [http://osu.ppy.sh/b/820213 Toby Fox - Hopes and Dreams [Hard]]
18:58 6th: je vais la jouer d'abord tu peux spec si tu veux
18:59 6th: ah tu l'as pas finie, bon pas grave
18:59 Boldenouy: la normal j'ai pas bcp avancé, mais y'a la insane si tu veux bien
18:59 Boldenouy: enfin la hard*
18:59 6th: 00:17:018 (1,2,3) - Hard
18:59 6th: c'est pas très intéressant à jouer
19:00 6th: essaie de déplacer le 3e
19:00 6th: 00:23:168 (2) - pas très beau à voir
19:00 6th: essaie de faire des sliders incurvés
19:01 6th: 00:25:452 - je comprends pas pourquoi tu mappes pas comme avant
19:01 6th: 00:29:317 (5) - déplace le à (141;255) et déplace le cercle (6) suivant
19:01 6th: 00:30:371 (8) - antijump confus
19:01 6th: 00:32:479 (8) - très mauvaise idée
19:02 6th: 00:34:588 (4) - il devrait commencer ici00:34:412 -
19:02 6th: aah non en fait laisse tomber
19:02 6th: essaie de trouver un meilleur mp3 sinon
19:03 Boldenouy: ok
19:03 6th: 00:05:774 (1,2,3) - tu la mappes comme la hard
19:03 Boldenouy: hein
19:03 6th: 00:21:762 (7,8) - spacing ?
19:04 Boldenouy: c'est la hard ça
19:04 6th: (je suis passé à l'insane)
19:04 6th: non là je parle de l'insane
19:04 Boldenouy: ah oui pardon
19:04 6th: attention, je pense que tu devras refaire les hitsounds
19:05 Boldenouy: je pense aussi, j'ai fait un peu au pifomètre là
19:05 6th: 00:26:154 - ennuyant à jouer, même déplaisant, essaie :
19:06 6th: http://osu.ppy.sh/ss/3952722
19:06 6th: 00:26:857 (5,6,1,2) - excellente idée
19:06 6th: 00:27:560 (2,3,4) - spacing
19:07 6th: 00:29:580 (7) - overmapping. remplace plutôt les deux cercles par un slider
19:07 6th: 00:31:074 (2,3,4) - trop imprévisible je pense
19:08 6th: 00:36:345 (4,5,6) - anti jump imprévisible et injustifié
19:08 6th: 00:43:021 (5,6,7) - pareil que tout à l'heure, assez imprévisible
19:08 6th: 00:43:900 (1,2,3,4,5,6,1) - flow absent
19:09 6th: 00:49:698 (7) - CTRL+G puis CTRL+H. déplace le ensuite
19:09 6th: 00:53:563 (5) - CTRL+G
19:09 6th: 00:53:914 (6) - CTRL+G
19:10 6th: non
19:10 6th: 00:53:914 (6) - bouge le tout simplement
19:10 6th: 00:54:441 (1) - ça règlerait le problème que j'allais signaler ici
19:10 6th: 00:56:374 (1,2,3,4) - ça ne va pas avec la musique
19:11 6th: 01:01:996 - jusqu'à là ça va pas avec la musique en fait
19:11 6th: 01:01:996 (1) - tu peux améliorer le flow
19:11 6th: aligner le reverse slider
19:11 6th: 01:04:104 (6) - idem
19:12 6th: bon je vais manger je continue après
19:12 6th: à tout à l'heure
19:12 Boldenouy: ça marche
19:23 6th: re
19:23 6th: 01:05:159 (2,3,4) - spacing
19:23 Boldenouy: c'était rapide, re
19:24 6th: oui, je n'ai pas eu très faim ^^
19:24 6th: 01:07:355 (9,10,11) - overmapping, clairement
19:24 Boldenouy: il faudrait un spacing plus petit ?
19:24 6th: oui
19:24 6th: 01:10:078 (10) - pas très joli, aligne le
19:24 Boldenouy: k
19:24 6th: 01:12:538 (8) - bizarre
19:24 6th: 01:14:471 (8) - overlap
19:25 6th: 01:16:228 (5) - spacing
19:25 6th: 01:22:201 (3) - ^
19:26 6th: 01:32:041 (6,7,8,1) - confus
19:26 6th: 01:33:270 (2,3,4,5) - ^
19:26 6th: 01:40:649 (7) - overlap
19:26 6th: 01:44:690 (2) - spacing
19:27 6th: tu dois arrêter de mettre des spacings de fou (2x) alors que la musique est calme lol
19:27 Boldenouy: ok xd
19:27 6th: 01:46:974 (1) - antijump
19:27 6th: 01:49:785 (1) - overlap
19:28 6th: 02:04:192 (2,3,4,5) - overmapping
19:28 6th: 02:05:422 (4) - un jump est justifié à cet endroit là mais aussi gros c'est abusé
19:29 6th: 02:10:869 (1,2) - pareil
19:29 6th: 02:20:005 - évite les sv x2 comme ça
19:30 6th: x1,5 ça me paraît plus raisonnable
19:31 6th: 02:41:616 (1,2,3,4,5) - overlap + spacing
19:32 6th: 02:47:062 - confus. depuis tout à l'heure les sliders aussi longs s'apparentaient à du sv x2
19:32 6th: le joueur pourrait penser qu'il s'agit là encore d'une vitesse x2
19:32 6th: alors que c'est tout le contraire
19:32 6th: mets un spinner plutôt
19:33 6th: 02:57:253 (1) - wtf
19:33 6th: ctrl+g
19:33 Boldenouy: haha ce slider, c'est une référence au jeu
19:34 6th: je comprends mais quelle que soit la référence si elle est unrankable elle l'est quoi lol
19:34 6th: essaie de faire + de sliders courbés
19:34 Boldenouy: pour ça serait unrankable ?
19:34 6th: 02:33:709 (1,2,3,4,5,6,7) - ici par exemple les sliders droits rendent très moche et le flow n'est pas exactement pareil
19:35 6th: 02:56:374 (12,1,2) - bah déjà que ça c'est difficile à lire
19:35 6th: pour être honnête
19:35 6th: perso j'ai testé
19:35 6th: je suis allé dans le sens inverse du slider
19:35 Boldenouy: ah oui ça d'accord pas de prob
19:36 6th: et puis la QAT aime pas trop quand la fin et le début d'un slider sont reliés
19:37 Boldenouy: ok
19:38 Boldenouy: merci en tout cas
19:38 6th: pas de souci, ton coeur pourrait être plus beau aussi

SPOILER
20:41 6th: 00:05:774 (1,2,3) - incohérence
20:41 6th: 00:06:125 - ici on doit bouger son curseur pour atteindre le deuxième slider
20:41 6th: 00:06:828 - alors qu'ici tu stack le troisième
20:42 6th: alors qu'on entend le même son évidemment
20:42 Boldenouy: ah, merci
20:42 6th: 00:23:343 (3) - CTRL+G ?
20:43 6th: 00:25:452 (1,2,3,4,5,6,1,2) - incohérence
20:43 6th: 00:25:452 - ici tu mappes la guitare
20:43 6th: et ici 00:26:857 - tu te mets à directement mapper l'espèce de sifflet là lol
20:43 6th: je sais que c'est moi qui t'avais conseillé le pattern précédent mais j'avais pas fait gaffe
20:43 6th: 00:27:560 (2,1,2) - spacing
20:44 6th: 00:35:291 (5) - bouge le à (198;319)
20:44 6th: 00:36:169 (8) - pareil
20:45 6th: 00:39:507 (1) - stack le avec00:39:156 (10) - et bouge le cercle suivant
20:45 6th: ah non bouge pas le cercle suivant vu ce que t'as fait
20:45 6th: bouge ça alors 00:40:034 (3) -
20:45 6th: 00:41:967 (1,2,3) - overlap
20:45 6th: 00:44:954 (1) - il ne suit pas le mouvement
20:46 6th: 00:46:535 (5,6) - je comprends pas pourquoi tu mets ici un gros spacing
20:46 6th: 00:44:954 (1,2) - alors qu'ici tu mets au contraire un anti jump
20:46 6th: alors qu'on entend la même chose
20:46 6th: 00:50:576 (1,2) - overmapping
20:47 6th: 00:52:157 (1,2,3,4) - fais un autre combo en étoile pour coller avec le pattern précédent
20:47 Boldenouy: c'est pas le même rythme
20:47 6th: https://osu.ppy.sh/ss/3957832
20:48 6th: excuse mais perso jentends exactement la même chose lol
20:48 6th: 00:58:482 (7,8) - pareil, jump injustifié
20:50 6th: la majorité de tes erreurs sont semblables
20:50 6th: au fait, les NC se mettent sur les grands ticks blancs si je te l'ai pas dit
reanik
I'm only modding DETERMINATION as it's the only completed diff!

Images are being kept in Link form due to resolution size.

DETERMINATION

Mod!
OVERALL
Your start: I hated it, I'm not going to lie. That first bit needs work, because it's not that playable.
Middle: Fine, nice mapping, although later on, I'll probably find stuff to improve it just a little if at all.
End: Nice again, better playability!

NOW ONTO WHAT I CAME HERE TO DO!!! :)

00:05:774 (1,2,3) - change this, these sliders do not work at all, I'm going to be honest
https://osu.ppy.sh/ss/3962314
https://osu.ppy.sh/ss/3962319

00:08:233 (1,2,3,4,5) - Spacing, I know the song's fast, but let's be honest here, this isn't easy to read. (also if you use that last arrangement, the pattern will need to change anyway.)

00:11:396 (1,2,3) - Doesn't look very nice, and similar to first time this comes up, could use being changed.

00:15:613 (3) - Move this
https://osu.ppy.sh/ss/3962367

00:17:018 (1) - Shape looks bad next to the slider straight after.

00:17:721 (2,3) - move these so they're not overlapping like that.
https://osu.ppy.sh/ss/3962375

01:21:674 (1,2,3,4,5) - Spacing

01:34:324 (6,7) - I don't like how these look.

01:39:947 (6,7) - Don't like how these play.

01:51:191 (1,2) - Weird Sliders

01:51:191 (1,2) - looks a little wierd

02:38:805 (6) - Curved slider would look better.

Overall, this map is very good, aesthetically, could use some improvement, and that start might need more work than just what I pointed out. Some of your sliders were a little "why did you shape it this way?" because it didn't always fit with the sound you were mapping to.
Topic Starter
Boldenouy

reanik wrote:

I'm only modding DETERMINATION as it's the only completed diff!

Images are being kept in Link form due to resolution size.

DETERMINATION

Mod!
OVERALL
Your start: I hated it, I'm not going to lie. That first bit needs work, because it's not that playable.
Middle: Fine, nice mapping, although later on, I'll probably find stuff to improve it just a little if at all.
End: Nice again, better playability!

NOW ONTO WHAT I CAME HERE TO DO!!! :)

00:05:774 (1,2,3) - change this, these sliders do not work at all, I'm going to be honest - Modified
https://osu.ppy.sh/ss/3962314
https://osu.ppy.sh/ss/3962319

00:08:233 (1,2,3,4,5) - Spacing, I know the song's fast, but let's be honest here, this isn't easy to read. (also if you use that last arrangement, the pattern will need to change anyway.) - Didn't change atm. I will think about it and wait for further feedbacks.

00:11:396 (1,2,3) - Doesn't look very nice, and similar to first time this comes up, could use being changed. - Modified

00:15:613 (3) - Move this - Moved
https://osu.ppy.sh/ss/3962367

00:17:018 (1) - Shape looks bad next to the slider straight after. - Modified. Not quite sure about what would be right though.

00:17:721 (2,3) - move these so they're not overlapping like that.
https://osu.ppy.sh/ss/3962375

01:21:674 (1,2,3,4,5) - Spacing - Modified

01:34:324 (6,7) - I don't like how these look. - I do, lol. I'll change that, eventually, if needed.

01:39:947 (6,7) - Don't like how these play. - Me neither actually. Didn't modify yet but I'll find a way around

01:51:191 (1,2) - Weird Sliders ^

01:51:191 (1,2) - looks a little wierd - You show the same sliders as above.

02:38:805 (6) - Curved slider would look better. Changed

Overall, this map is very good, aesthetically, could use some improvement, and that start might need more work than just what I pointed out. Some of your sliders were a little "why did you shape it this way?" because it didn't always fit with the sound you were mapping to.
Thanks for your mod!
reanik
Lol, stupid copy paste function must have screwed up xD
Exile-
From my modding queue ^_^

[DETERMINATION]

00:05:774 (1,2,3) - These sliders should bee a blanket to an imaginery circle in the middle
00:12:099 (2) - blanket is a bit off
00:14:207 (1) - stack at 00:12:802 (3) -
00:14:207 (1,2,3) - spacing is not constant here
00:17:018 (1) - make the last and the first part of this slider parallel
00:17:721 (2,3) - ^
00:20:532 (3,4) - stack to 00:20:532 (3) - . This might be confusing because you used the same DS there 00:19:478 (1,2,3) -
00:21:235 (4,5,6) - this sudden change of tempo is very confusing. I would suggest to stack 00:21:586 (6) - to 00:21:498 (5) -
00:21:498 (5) - NC
00:27:560 (2,1) - Bad spacing
00:29:317 (7,8,9) - This is really hard to read when you stacked 00:29:317 (7,8) - because it looks like a triple
00:32:479 (8,1) - Ctrl + G
00:35:993 (7,8,9) - make a perfect triangle
00:37:750 (4,7) - overlap
00:38:102 (5) - NC
00:45:832 (3,4) - Should be looking like the rest: http://scr.hu/1ks5/7337p
00:50:225 (9,3) - overlap
00:58:482 (7) - NC
01:08:672 (4,5) - Should be placed on one line
01:09:200 (6,7) - Make them like this: http://scr.hu/1ks5/224lg
01:20:269 (8) - NC
01:21:674 (1,2,3,4,5) - Unreadable spacing, you can stack 01:21:674 (1,2) -
01:32:919 (1,2,3,4,5) - ^
01:30:810 (4,5) - spacing, you used the same DS here 01:30:459 (2,3,4) -
01:37:135 (7) - NC
01:58:219 (1,3) - Overlap
02:04:544 (1,3) - ^
02:13:504 (5) - NC
02:43:548 (1,2) - Very confusing, place 02:43:900 (2) - further
02:49:171 (3,4,5) - should be on one line like you did on 02:48:643 (1,2,3) -
02:50:049 (6) - Blanket
02:48:819 (2) - NC should start from there
02:50:049 (6) - NC
02:57:253 (1) - Stack slider's ends
02:09:463 (1,3) - Overlap
02:11:045 (2,3) - very weird flow and kinda overlaps with 02:10:341 (5,6,7,1) -
02:17:897 (3) - This slider should cover up 02:17:194 (1) -

Other diffs are not finished so I wont check them

Good luck~
Topic Starter
Boldenouy

Hanczer wrote:

From my modding queue ^_^

[DETERMINATION]

00:05:774 (1,2,3) - These sliders should bee a blanket to an imaginery circle in the middle modified
00:12:099 (2) - blanket is a bit off done
00:14:207 (1) - stack at 00:12:802 (3) - done
00:14:207 (1,2,3) - spacing is not constant here changed
00:17:018 (1) - make the last and the first part of this slider parallel done
00:17:721 (2,3) - ^ ^
00:20:532 (3,4) - stack to 00:20:532 (3) - . This might be confusing because you used the same DS there 00:19:478 (1,2,3) - done
00:21:235 (4,5,6) - this sudden change of tempo is very confusing. I would suggest to stack 00:21:586 (6) - to 00:21:498 (5) - done
00:21:498 (5) - NC done
00:27:560 (2,1) - Bad spacing changed
00:29:317 (7,8,9) - This is really hard to read when you stacked 00:29:317 (7,8) - because it looks like a triple too
00:32:479 (8,1) - Ctrl + G done
00:35:993 (7,8,9) - make a perfect triangle done
00:37:750 (4,7) - overlap modified
00:38:102 (5) - NC added
00:45:832 (3,4) - Should be looking like the rest: http://scr.hu/1ks5/7337p modified
00:50:225 (9,3) - overlap changed
00:58:482 (7) - NC added
01:08:672 (4,5) - Should be placed on one line moved
01:09:200 (6,7) - Make them like this: http://scr.hu/1ks5/224lg done
01:20:269 (8) - NC added
01:21:674 (1,2,3,4,5) - Unreadable spacing, you can stack 01:21:674 (1,2) - changed
01:32:919 (1,2,3,4,5) - ^ I think it's fine
01:30:810 (4,5) - spacing, you used the same DS here 01:30:459 (2,3,4) - changed
01:37:135 (7) - NC added
01:58:219 (1,3) - Overlap moved
02:04:544 (1,3) - ^ ^
02:13:504 (5) - NC I don't think it's necessary
02:43:548 (1,2) - Very confusing, place 02:43:900 (2) - further moved
02:49:171 (3,4,5) - should be on one line like you did on 02:48:643 (1,2,3) - changed
02:50:049 (6) - Blanket fixed
02:48:819 (2) - NC should start from theremodified
02:50:049 (6) - NC added
02:57:253 (1) - Stack slider's ends modified
02:09:463 (1,3) - Overlap fixed
02:11:045 (2,3) - very weird flow and kinda overlaps with 02:10:341 (5,6,7,1) - i'll find something
02:17:897 (3) - This slider should cover up 02:17:194 (1) - fixed

Other diffs are not finished so I wont check them

Good luck~
Thanks for the mod!
BanchoBot
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