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Koiwai Kotori, Murakawa Rie, Sakura Ayane, Asumi Kana - Okae

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Topic Starter
nignog9000
This beatmap was submitted using in-game submission on Saturday, November 7, 2015 at 3:44:52 AM

Artist: Koiwai Kotori, Murakawa Rie, Sakura Ayane, Asumi Kana
Title: Okaeri
Source: Non Non Biyori
Tags: Non Non Biyori Marathon
BPM: 102
Filesize: 5376kb
Play Time: 05:22
Difficulties Available:
  1. Marathon (3 stars, 733 notes)
Download: Koiwai Kotori, Murakawa Rie, Sakura Ayane, Asumi Kana - Okaeri
Information: Scores/Beatmap Listing
---------------
First Beatmap, it's done but im not sure if its ready to be ranked. Help is appreciated. Added hitsounds and pulled some of the jumps closer together. Oh and also a backround.

V2 BABY Changed alot of stuff, too much too explain
DominikWW
M4M:

General:

1. First Change the tactdivider into 1/4. The 1/6 is invalid. You can only use 1/3 or 1/6 for speacial kind of music rhythm. Well however it will be used very rare.
After you have changed it Now you have to adjust all notes that are at 1/3 or 1/6 tactlines. To do that just click under the rider timing -> adjust all notes/orient all notes( I don't know it verbatimly because my osu is in german language)

2. Change the Offset into 00:01:631 because here beginns the first note.

3. Change the Circle Size into 4. I think it just is better playable and more enjoyable if the hit ojects are not too small.

4. Press STRG+ALT+A to activate AiMod.Here you can see some errors that you can fix( but don't have to). But I think if you follow these mod correctly you don't need it. But to be sure you can look at it

Spacing:

1. Please try to hold the distance constant. You can use jumps at hard difficulties of course but they should fit to the music. So if you are not sure better use a constant distance. Fix them all by holding ALT and choose a distance factor

Example:
00:46:339 (3,4,5,6,7,8) -
Before:

After channged:

Fix this through the whole map or your beatmap will be really awkward to play and so it will no be rankable.

2. You can use jumps for example at this part: 00:30:750 (1,2,3,4,5,6,7,8,9,10) - but better try a rising jump here not from very close to super far away.
For example:

3. You can also use jumps with only two hit objects of cousre. Sry I don't have a a good example for this. I only want to say that it doesn't have to be like in 2.

Rhythm of the hit objects:

Don't forget to activate the Distance Snap ( holding ALT) while you're changing something.

1. 00:04:867 (7,1) - delete (7) , move the spinner at this time and add 1/2 length to the spinner. I think that you don't need this hit circle because it is a long note and the spinner underlines it.

2. I would try to use some more sliders( but not to much only if it fits good). Maybe you can change this:
00:07:514 (1,2,3,4) - Change (1) (2) (3) into one slider. you don't need 3 circles here I think

3. 00:09:867 (1,2,3) - ^same here

4. 00:11:338 (5,6,7) - why 1/4 tact here? better use the same rhythm like before: delete (6)

5. 00:13:397 (2,3,4) - try to replace them by one slider: place a 3/4 slider with one arrow/reppetition. If you hear long notes it usually fits better to use slider and if it is a beat/drums than hit circles are mostly fits better than slider.

6.00:17:514 (3,4) - for long vocals sliders are also better than circles. replace them by a 3/4 slider

7. 00:22:809 (7,8) - delete them and add a 1/2 slider with one repetition. try to follow the vocals with sliders if it fits. I think it sounds better like this.

8. 00:38:103 (5) - delete and add two 1/1 sliders. Like this it follows better the vocals.

9. 00:42:809 (10) - ^same here

10. 00:52:222 (6,7,8,9,10) - if you want to use fast drums try to build a rising.
Try this out: add circle at 00:51:339 and at 00:51:928

I have only chosen some points of the map. Try to look at these points through the whole map and change all by your own what should be changed.


Hitsounds:

Using hitsounds are very ojective. But what you should do is to change the Volume at louder or quieter parts in the music. ( at Timing-> tming Setup Panel -> Audio)
For example at the Kiai Mode at 00:54:428 you can change the Audio volume for example into 65%
And at quieter parts for example at the beginning ( from 00:01:631 to 00:07:514 ) you should reduce the volume maybe to 25%.


That's all I can tell you now. Try to work at your beatmap during watching at these points. If you updated your beatmap you can ask me for a second mod. I know how hard it is to make a first beatmap. I also have made many mistakes at my first map but I had didn't think that these were mistakes.
I hope my mod is helpful for you. Please don't forget to write a feedback to my mod. Good luck with it ;)
Topic Starter
nignog9000
Thanks for the mod buddy

1.Done
2.Do you mean change the offset value to this? Because i tried and it made the map off time.
3.Done
4.Done

Spacing
1.Done
2.Done
Rhythm
1-6.Done
7I would change this one but i like the way it flows
8-10.Done

I did end up changing a lot of hitsounds and rearranging stuff like you said, while leaving some stuff i though fit well in the song, It's still not ready but i am one step closer thanks to you :)

(Im going to spend the next while or so making it even better, after i think it's good enough, would you mind modding it again, that would be very helpful :).)
erictran0
hi. how are you. from your mod queue. m4m

General
Timing - BPM: 101.996, Offset: 1631ms - please remove other timing sections.
Sample set should be Soft - it sounds better imo.


Marathon
00:07:514 (1), 00:16:632 (1) - Needs finish hit addition - there are other notes that need this as well, ones listed are just examples
00:23:691 (9,10,11,12) - This has same intensity as 00:21:632 (3,4,5,6), so distance spacing should be the same.
00:35:015 (15,16) - Distance spacing should be the same is that of 00:33:839 (11,12) and 00:34:427 (13,14).
00:52:810 (12,13) - Readibility issue? These two notes should be farther apart.
00:58:398 (1,2) - Lower distance spacing
00:58:398 (1) - Remove NC
00:59:281 (5) - NC
01:06:634 (1) - Remove NC
01:08:693 (8) - NC
01:08:693 (8,9,10,11,12) - Should have same distance spacing
01:10:752 (16) - Blanket note 15?
01:19:870 (6,7) - Increase distance spacing
01:22:223 (12,1) - Lower distance spacing, I think 01:22:517 (1,2) should have higher distance spacing
01:27:223 (8,9) - Increase distance spacing
01:31:635 (11) - Add a 3-note stream?
01:43:988 (1) - Remove NC
01:46:341 (6) - NC
01:49:283 (1) - Remove NC
02:22:519 (8,9) - Notes should be farther apart
02:23:990 (2,3) - ^
02:34:579 (7,8,9) should have same distance spacing as 02:33:108 (2,3,4)
02:54:285 (7) - I don't like how these sliders overlap. This may be fixed by applying comment above
03:04:874 (1,2,3,4) - Readibility issue? 03:06:345 (5) looks like it's part of the 1/2 chain of 03:04:874 (1,2,3,4).
03:05:756 (4) - Add a 3-note stream?
03:05:756 (4,5) - Notes should be farther apart
03:16:639 (1,2,3,1,2,3,1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3) - This section could use some sliders.
03:29:875 (1,2,3,4) and 03:34:581 (1,2) should have the same distance spacing.
03:46:346 (4) - Slider looks a bit ugly imo.
04:00:465 (1) - Remove spinner
04:02:818 (2) - NC
04:04:877 (9,10) - Increase distance spacing
04:09:288 (12) - Readibility issue?
04:18:995 (10) - Make this slider symmetrical to y-axis
04:28:701 (10,11,12,13) should have same distance spacing.
04:38:701 (1) - Remove NC
04:40:466 (8) - NC
04:49:878 (15) - ^
04:57:526 (1) - Spinner end point to 04:58:702
05:01:644 (5) - Should be a non-repeating slider
05:03:997 (10) - NC

Overall, there's a lot of spacing issues in this map, which may include the ones that I have not mentioned. please fix them
Also, there are notes that can have hit additions. please add some wisely

Good luck with your map and enjoy the rest of your day!
Topic Starter
nignog9000

erictran0 wrote:

hi. how are you. from your mod queue. m4m

General
Timing - BPM: 101.996, Offset: 1631ms - please remove other timing sections.
Sample set should be Soft - it sounds better imo.
Done

Fixed

Marathon
00:07:514 (1), 00:16:632 (1) - Needs finish hit addition - there are other notes that need this as well, ones listed are just examples Done
00:23:691 (9,10,11,12) - This has same intensity as 00:21:632 (3,4,5,6), so distance spacing should be the same.Done
00:35:015 (15,16) - Distance spacing should be the same is that of 00:33:839 (11,12) and 00:34:427 (13,14).Done
00:52:810 (12,13) - Readibility issue? These two notes should be farther apart.Done
00:58:398 (1,2) - Lower distance spacingDone
00:58:398 (1) - Remove NCDone
00:59:281 (5) - NCDone
01:06:634 (1) - Remove NCDone
01:08:693 (8) - NCDone
01:08:693 (8,9,10,11,12) - Should have same distance spacingDone
01:10:752 (16) - Blanket note 15?Moved the slider around
01:19:870 (6,7) - Increase distance spacingChanged to something else
01:22:223 (12,1) - Lower distance spacing, I think 01:22:517 (1,2) should have higher distance spacingI moved it a bit but i think that 1 and 2 should be the same distance they're at right now
01:27:223 (8,9) - Increase distance spacingDone
01:31:635 (11) - Add a 3-note stream?I like how it matches the beat here
01:43:988 (1) - Remove NCDone
01:46:341 (6) - NCDone
01:49:283 (1) - Remove NCDone
02:22:519 (8,9) - Notes should be farther apartDone
02:23:990 (2,3) - ^Done
02:34:579 (7,8,9) should have same distance spacing as 02:33:108 (2,3,4)Done
02:54:285 (7) - I don't like how these sliders overlap. This may be fixed by applying comment aboveMoved Sliders around
03:04:874 (1,2,3,4) - Readibility issue? 03:06:345 (5) looks like it's part of the 1/2 chain of 03:04:874 (1,2,3,4).I think it's spaced far enough away to avoid confusion
03:05:756 (4) - Add a 3-note stream?Just like the other one, i like the way it matches the beat
03:05:756 (4,5) - Notes should be farther apartDone
03:16:639 (1,2,3,1,2,3,1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3) - This section could use some sliders.Done
03:29:875 (1,2,3,4) and 03:34:581 (1,2) should have the same distance spacing.I made it so each voice actors part had a different style, but if i get anymore mods about it, ill probably change it.
03:46:346 (4) - Slider looks a bit ugly imo.Agreed lol
04:00:465 (1) - Remove spinnerYea i just got rid of the break and revised the whole thing, i didn't want to have this map be 5 seconds short of a marathon map.
04:02:818 (2) - NC.done
04:04:877 (9,10) - Increase distance spacing.done
04:09:288 (12) - Readibility issue?done
04:18:995 (10) - Make this slider symmetrical to y-axis.done
04:28:701 (10,11,12,13) should have same distance spacing.done
04:38:701 (1) - Remove NCdone
04:40:466 (8) - NCdone
04:49:878 (15) - ^done
04:57:526 (1) - Spinner end point to 04:58:702 done
05:01:644 (5) - Should be a non-repeating sliderdone
05:03:997 (10) - NCdone

Overall, there's a lot of spacing issues in this map, which may include the ones that I have not mentioned. please fix them
Also, there are notes that can have hit additions. please add some wiselyYea i agree

Good luck with your map and enjoy the rest of your day!


Thanks for the mod guy! Really appreciate the tips, it's my first beatmap so thanks for pointing out spacing issues and such, You have a great day/night. :D
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